History Trivia / TooHuman

21st Apr '16 3:59:48 AM Viira
Is there an issue? Send a Message


* HeyItsThatVoice -- Creator/CrispinFreeman as Baldur, [[Series/StarTrekVoyager Robert Picardo]] as Loki. Silicon Knights mainstays such as Simon Templeman and Michael Bell are curiously absent.
26th Jan '16 10:03:08 PM GrammarNavi
Is there an issue? Send a Message


** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original UsefulNotes/PlayStation (with a UsefulNotes/SegaSaturn port), going to the UsefulNotes/NintendoGameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the {{Xbox 360}}[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.

to:

** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original UsefulNotes/PlayStation (with a UsefulNotes/SegaSaturn port), going to the UsefulNotes/NintendoGameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the {{Xbox 360}}[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} UsefulNotes/{{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.
4th Dec '15 5:09:39 PM nombretomado
Is there an issue? Send a Message


** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original PlayStation (with a SegaSaturn port), going to the UsefulNotes/NintendoGameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the {{Xbox 360}}[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.

to:

** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original PlayStation UsefulNotes/PlayStation (with a SegaSaturn UsefulNotes/SegaSaturn port), going to the UsefulNotes/NintendoGameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the {{Xbox 360}}[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.
20th Sep '15 4:39:24 PM nombretomado
Is there an issue? Send a Message


** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original PlayStation (with a SegaSaturn port), going to the GameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the {{Xbox 360}}[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.

to:

** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original PlayStation (with a SegaSaturn port), going to the GameCube[[note]]due UsefulNotes/NintendoGameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the {{Xbox 360}}[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.
2nd Oct '14 1:46:11 PM REV6Pilot
Is there an issue? Send a Message


* StillbornFranchise -- This game was intended to be the first in a trilogy. However, the game had [[SoOkayItsAverage average reviews]], and didn't sell very well. Creator/SiliconKnights losing the lawsuit from Creator/EpicGames made a sequel even less likely.

to:

* StillbornFranchise -- This game was intended to be the first in a trilogy. However, the game had [[SoOkayItsAverage average reviews]], and didn't sell very well. Creator/SiliconKnights losing the lawsuit from Creator/EpicGames made a killed the company, making the sequel even less likely.impossible.
28th Sep '14 6:04:27 PM Thexder
Is there an issue? Send a Message


* DevelopmentHell - [[http://www.neogaf.com/forum/showthread.php?t=503761 Notorious for it.]]
** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original Playstation (with a SegaSaturn port), going to the GameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the Xbox 360[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.
* HeyItsThatVoice: Creator/CrispinFreeman as Baldur, [[Series/StarTrekVoyager Robert Picardo]] as Loki. Silicon Knights mainstays such as Simon Templeman and Michael Bell are curiously absent.
* KeepCirculatingTheTapes[=/=]ScrewedByTheLawyers: [[http://www.neogaf.com/forum/showthread.php?t=499120 You might wanna hold on to your copies come 2013...]]

to:

* DevelopmentHell - -- [[http://www.neogaf.com/forum/showthread.php?t=503761 Notorious for it.]]
** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original Playstation PlayStation (with a SegaSaturn port), going to the GameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the Xbox 360[[note]]which {{Xbox 360}}[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.
* HeyItsThatVoice: HeyItsThatVoice -- Creator/CrispinFreeman as Baldur, [[Series/StarTrekVoyager Robert Picardo]] as Loki. Silicon Knights mainstays such as Simon Templeman and Michael Bell are curiously absent.
* KeepCirculatingTheTapes[=/=]ScrewedByTheLawyers: KeepCirculatingTheTapes[=/=]ScrewedByTheLawyers -- [[http://www.neogaf.com/forum/showthread.php?t=499120 You might wanna hold on to your copies come 2013...]]



* StillbornFranchise: This game was intended to be the first in a trilogy. However, the game had [[SoOkayItsAverage average reviews]], and didn't sell very well. Creator/SiliconKnights losing the lawsuit from Creator/EpicGames made a sequel even less likely.
* WhatCouldHaveBeen - Prerelease information from 1999 described the game thus: "Set in 2450 AD, Too Human is a futuristic psychological thriller that has you contemplate the effects of genetics, prosthetics, and the struggle of humankind to deal with the symbiosis of man and machine." [[SarcasmMode Sounds just like the game that was released over a decade later, right?]]

to:

* StillbornFranchise: StillbornFranchise -- This game was intended to be the first in a trilogy. However, the game had [[SoOkayItsAverage average reviews]], and didn't sell very well. Creator/SiliconKnights losing the lawsuit from Creator/EpicGames made a sequel even less likely.
* WhatCouldHaveBeen - -- Prerelease information from 1999 described the game thus: "Set in 2450 AD, Too Human is a futuristic psychological thriller that has you contemplate the effects of genetics, prosthetics, and the struggle of humankind to deal with the symbiosis of man and machine." [[SarcasmMode Sounds just like the game that was released over a decade later, right?]]right?]]
19th Nov '13 9:46:03 PM darkrage6
Is there an issue? Send a Message

Added DiffLines:

** Not so much, given that both new and used copies are still extremely cheap and easy to find online. Plus Silicon Knights did not have the power to recall unsold copies of the game, so those may still be out there as well.
28th Oct '13 11:19:57 AM timotaka
Is there an issue? Send a Message


* WhatCouldHaveBeen - The pre-release information back in the late 90s depicted a very different game, with a much harder brand of science fiction bordering on cyberpunk and no Norse deities in sight.

to:

* WhatCouldHaveBeen - The pre-release Prerelease information back in from 1999 described the late 90s depicted game thus: "Set in 2450 AD, Too Human is a very different game, futuristic psychological thriller that has you contemplate the effects of genetics, prosthetics, and the struggle of humankind to deal with a much harder brand the symbiosis of science fiction bordering on cyberpunk man and no Norse deities in sight.machine." [[SarcasmMode Sounds just like the game that was released over a decade later, right?]]
9th Jun '13 9:03:13 AM EarlOfSandvich
Is there an issue? Send a Message


** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original Playstation (with a SegaSaturn port), going to the GameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the Xbox 360[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.

to:

** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original Playstation (with a SegaSaturn port), going to the GameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the Xbox 360[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''DukeNukemForever'', ''VideoGame/DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.
21st Feb '13 12:29:23 PM SamMax
Is there an issue? Send a Message

Added DiffLines:

* DevelopmentHell - [[http://www.neogaf.com/forum/showthread.php?t=503761 Notorious for it.]]
** In summary: The game was first announced all the way back in ''1999'', with a trailer at E3 the same year. It then hopped from console to console, and even through ''three different generations'', starting with the original Playstation (with a SegaSaturn port), going to the GameCube[[note]]due to their exclusive partnership with Nintendo at the time[[/note]], to finally settle on the Xbox 360[[note]]which was decided upon because Silicon Knights burned bridges with Nintendo when CEO Denis Dyack, who wanted the prettiest graphics, discovered first-hand just how powerful the {{Wii}} was.[[/note]]. The only game to be in development hell longer and be released would be ''DukeNukemForever'', and, as most people will tell you, that's not even a safe bet either.
This list shows the last 10 events of 19. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Trivia.TooHuman