History Trivia / TheLegendOfZeldaTwilightPrincess

22nd Mar '17 4:24:38 PM MasterHero
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* RoleReprisal: Jun Mizusawa reprises her role of Zelda from ''Ocarian of Time''.



* The trailer shows Link battling what appears to be a Moblin enemy that carries a large hammer, but it does not appear in the final game.

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* ** The trailer shows Link battling what appears to be a Moblin enemy that carries a large hammer, but it does not appear in the final game.
28th Jan '17 6:08:38 PM todbot1
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Added DiffLines:

* The trailer shows Link battling what appears to be a Moblin enemy that carries a large hammer, but it does not appear in the final game.
3rd Jan '17 1:23:44 AM Mikeyfan93
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* {{Cancellation}}: In Japan, the [=GameCube=] version of the game was canceled...for on-the-shelf retail, at least. It was officially sold via Nintendo's online store, although rumor has it that Nintendo ''almost'' entirely canceled it like other late [=GameCube=] titles that were converted for Wii release such as ''VideoGame/SuperPaperMario''. The WiiU [[VideoGameRemake remake]] will be based more closely on the [=GameCube=] version, making it the first time it'll be sold new at Japanese retailers.

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* {{Cancellation}}: In Japan, the [=GameCube=] version of the game was canceled...for on-the-shelf retail, at least. It was officially sold via Nintendo's online store, although rumor has it that Nintendo ''almost'' entirely canceled it like other late [=GameCube=] titles that were converted for Wii release such as ''VideoGame/SuperPaperMario''. The WiiU [[VideoGameRemake remake]] will be is based more closely on the [=GameCube=] version, making it the first time it'll be sold new at Japanese retailers.
2nd Jan '17 3:41:13 PM MyFinalEdits
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* ShrugOfGod: Even Eiji Aonuma himself doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything about the scene itself, even though he didn't understand it.

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* ShrugOfGod: Even Eiji Aonuma himself doesn't now know the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything about the scene itself, even though he didn't understand it.
2nd Jan '17 10:39:44 AM Owlorange1995
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** The companion game, ''VideoGame/LinksCrossbow Training'', was meant to be a direct sequel akin to ''Majora's Mask''. However, production would have taken too long, so it was decided to be a simple spin-off to take advantage of the Wii Zapper.

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** The companion game, ''VideoGame/LinksCrossbow Training'', ''VideoGame/LinksCrossbowTraining'', was meant to be a direct sequel akin to ''Majora's Mask''. However, production would have taken too long, so it was decided to be a simple spin-off to take advantage of the Wii Zapper.
2nd Jan '17 10:39:26 AM Owlorange1995
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** The companion game, ''Link's Crossbow Training'', was meant to be a direct sequel akin to ''Majora's Mask''. However, production would have taken too long, so it was decided to be a simple spin-off to take advantage of the Wii Zapper.

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** The companion game, ''Link's Crossbow ''VideoGame/LinksCrossbow Training'', was meant to be a direct sequel akin to ''Majora's Mask''. However, production would have taken too long, so it was decided to be a simple spin-off to take advantage of the Wii Zapper.
30th Oct '16 2:39:05 PM Nire
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** A minor example since it might not have played any major part in the game, but Link was originally going to be able to ride the goats he herds. WordOfGod is that, while not an implemented feature, Link ''does'' still know how to do this in-canon.
18th Aug '16 10:55:33 AM HeyFella
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* ShrugOfGod: Even Eiji Aonuma himself doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.

to:

* ShrugOfGod: Even Eiji Aonuma himself doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.
9th Aug '16 2:50:19 PM HeyFella
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* ShrugOfGod: Even EijiAonuma doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.

to:

* ShrugOfGod: Even EijiAonuma Eiji Aonuma himself doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.
9th Aug '16 2:49:14 PM HeyFella
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Added DiffLines:

* ShrugOfGod: Even EijiAonuma doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.TheLegendOfZeldaTwilightPrincess