History Trivia / TheLegendOfZeldaTwilightPrincess

30th Oct '16 2:39:05 PM Nire
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** A minor example since it might not have played any major part in the game, but Link was originally going to be able to ride the goats he herds. WordOfGod is that, while not an implemented feature, Link ''does'' still know how to do this in-canon.
18th Aug '16 10:55:33 AM HeyFella
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* ShrugOfGod: Even Eiji Aonuma himself doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.

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* ShrugOfGod: Even Eiji Aonuma himself doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.
9th Aug '16 2:50:19 PM HeyFella
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* ShrugOfGod: Even EijiAonuma doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.

to:

* ShrugOfGod: Even EijiAonuma Eiji Aonuma himself doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.
9th Aug '16 2:49:14 PM HeyFella
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* ShrugOfGod: Even EijiAonuma doesn't now the meaning of Zant's scene at the end of the game, as the leader of the team that created the cutscenes was known for being a bit of a lonewolf. Nevertheless, he had immense faith in him and didn't say anything at the time, as he didn't say anything about the scene itself, even though he didn't understand it.
8th May '16 6:25:19 PM totoofze47
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** On a possibly related note, green Chu jelly can accidentally be created in the Wii version. It is useless in the game, and has no item description nor ItemGet text, suggesting it's a leftover from earlier builds that did feature a magic meter. Green Chu jelly does return in ''HD'', except this time more as an artifact and DevelopmentGag, as its flavor text directly acknowledges the item's lack of use.
12th Mar '16 6:35:52 PM MyFinalEdits
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* WhatCouldHaveBeen: Creator/KojiKondo planned on there being more music done with a live orchestra, presumably the same amount that ''VideoGame/SuperMarioGalaxy'' ended up having. He had to put such plans aside because he ran into problems with VariableMix among other things.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
Creator/KojiKondo planned on there being more music done with a live orchestra, presumably the same amount that ''VideoGame/SuperMarioGalaxy'' ended up having. He had to put such plans aside because he ran into problems with VariableMix among other things.
12th Mar '16 6:33:41 PM MyFinalEdits
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* IKnewIt: [[spoiler:It was heavily suspected by most fans that the Hero's Shade is actually the [[VideoGame/TheLegendOfZeldaOcarinaOfTime Hero of Time]], due to strong yet cryptic in-game hints and the [[AllThereInTheManual series manual]] ''Hyrule Historia'' eventually confirmed that. The other theory that TP Link is his descendant was also confirmed.]]
** In a meta sense, many saw the announcement of the HD remake/remaster coming after dataminers managed to locate eShop data for said remake prior to its proper unveiling.

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* IKnewIt: [[spoiler:It IKnewIt:
** It
was heavily suspected by most fans that the Hero's Shade is actually the [[VideoGame/TheLegendOfZeldaOcarinaOfTime Hero of Time]], due to strong yet cryptic in-game hints and the [[AllThereInTheManual series manual]] ''Hyrule Historia'' eventually confirmed that. The other theory that TP Link is his descendant was also confirmed.]]
confirmed.
** In a meta sense, many saw After the announcement of game was shown at E3 in 2005, a letter in Magazine/NintendoPower Magazine issue 195, asked if [[spoiler: Midna was the HD remake/remaster coming game's titular Twilight Princess]]. Nintendo Power said in response that the developers aren't saying anything so that they wouldn't spoil anything for the audience. Later, after dataminers managed the game was finally released, [[spoiler: Midna turned out to locate eShop data for said remake prior to its proper unveiling.actually be the Twilight Princess]]
4th Feb '16 10:29:11 AM theenglishman
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* DevelopmentGag: The UsefulNote/WiiU UpdatedRerelease's [[HarderThanHard Hero Mode]] [[LevelInReverse flips the overworld around horizontally]], a reference to how {{UsefulNotes/Wii}} port did the same thing to accommodate for a primarily right-handed gaming audience using motion controls.

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* DevelopmentGag: The UsefulNote/WiiU UpdatedRerelease's [[HarderThanHard Hero Mode]] [[LevelInReverse flips the overworld around horizontally]], a reference to how the {{UsefulNotes/Wii}} port did the same thing to accommodate for a primarily right-handed gaming audience using motion controls.
4th Feb '16 10:28:55 AM theenglishman
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* DevelopmentGag: The UsefulNote/WiiU UpdatedRerelease's [[HarderThanHard Hero Mode]] [[LevelInReverse flips the overworld around horizontally]], a reference to how {{UsefulNotes/Wii}} port did the same thing to accommodate for a primarily right-handed gaming audience using motion controls.
13th Nov '15 9:50:55 AM MissConception
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* {{Cancellation}}: In Japan, the [=GameCube=] version of the game was canceled...for on-the-shelf retail, at least. It was officially sold via Nintendo's online store, although rumor has it that Nintendo ''almost'' entirely canceled it like other late [=GameCube=] titles that were converted for Wii release such as ''VideoGame/SuperPaperMario''. The WiiU [[VideoGameRemake remake]] will be based more closely on the [=GameCube=] version, making it the first time it'll be new at Japanese retailers.

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* {{Cancellation}}: In Japan, the [=GameCube=] version of the game was canceled...for on-the-shelf retail, at least. It was officially sold via Nintendo's online store, although rumor has it that Nintendo ''almost'' entirely canceled it like other late [=GameCube=] titles that were converted for Wii release such as ''VideoGame/SuperPaperMario''. The WiiU [[VideoGameRemake remake]] will be based more closely on the [=GameCube=] version, making it the first time it'll be sold new at Japanese retailers.
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.TheLegendOfZeldaTwilightPrincess