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* KeepCirculatingTheTapes: ''Stadium 1'' and ''2'' were some of the biggest UsefulNotes/Nintendo64 games, with ''Stadium 1'' being its 6th best selling title and ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a UsefulNotes/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen I and II mainline games got VC rereleases on the 3DS. ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Generation I or II mainline ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least. Nintendo eventually [[SubvertedTrope subverted]] this trope over two decades later by announcing both ''1'' and ''2'' would rerelease on the Nintendo Switch Online service, however they'll also be without any Transfer Pak functionality, so you'll still need to have the original hardware (or emulate) if you want to use your own Pokémon or want to access any of the other content that requires connecting your own Pokémon game.

to:

* KeepCirculatingTheTapes: ''Stadium 1'' and ''2'' were some of the biggest UsefulNotes/Nintendo64 Platform/Nintendo64 games, with ''Stadium 1'' being its 6th best selling title and ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a UsefulNotes/VirtualConsole Platform/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen I and II mainline games got VC rereleases on the 3DS. ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Generation I or II mainline ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least. Nintendo eventually [[SubvertedTrope subverted]] this trope over two decades later by announcing both ''1'' and ''2'' would rerelease on the Nintendo Switch Online service, however they'll also be without any Transfer Pak functionality, so you'll still need to have the original hardware (or emulate) if you want to use your own Pokémon or want to access any of the other content that requires connecting your own Pokémon game.
Is there an issue? Send a MessageReason:
None


* FranchiseKiller: ''Pokémon Battle Revolution'' was criticized for its lack of features from previous games and sold less than previous games. Since then, there have been no ''Pokémon'' battle simulators developed for the following generations of games, though this may not be due to Battle Revolution's performance, rather [[https://www.usgamer.net/articles/no-new-pokemon-stadium the developers themselves believe that]] the main series' jump to 3D graphics with ''VideoGame/PokemonXAndY'' had rendered the idea of another ''Stadium''-style game pointless.
* KeepCirculatingTheTapes: ''Stadium 1'' and ''2'' were some of the biggest UsefulNotes/Nintendo64 games, with ''Stadium 1'' being its 6th best selling title and ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a UsefulNotes/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen I and II mainline games got VC rereleases on the 3DS. ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Generation I or II mainline ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least. Nintendo eventually [[SubvertedTrope Subverted]] this trope over two decades later by announcing both ''1'' and ''2'' would rerelease on the Nintendo Switch Online service, however they'll also be without any Transfer Pak functionality, so you'll still need to have the original hardware (or emulate) if you want to use your own Pokémon or want to access any of the other content that requires connecting your own Pokémon game.

to:

* FranchiseKiller: ''Pokémon Battle Revolution'' was criticized for its lack of features from previous games and sold less than previous games. Since then, there have been no ''Pokémon'' battle simulators developed for the following generations of games, though this may not be due to Battle Revolution's ''Battle Revolution''[='s=] performance, rather [[https://www.usgamer.net/articles/no-new-pokemon-stadium the developers themselves believe that]] the main series' jump to 3D graphics with ''VideoGame/PokemonXAndY'' had rendered the idea of another ''Stadium''-style game pointless.
* KeepCirculatingTheTapes: ''Stadium 1'' and ''2'' were some of the biggest UsefulNotes/Nintendo64 games, with ''Stadium 1'' being its 6th best selling title and ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a UsefulNotes/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen I and II mainline games got VC rereleases on the 3DS. ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Generation I or II mainline ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least. Nintendo eventually [[SubvertedTrope Subverted]] subverted]] this trope over two decades later by announcing both ''1'' and ''2'' would rerelease on the Nintendo Switch Online service, however they'll also be without any Transfer Pak functionality, so you'll still need to have the original hardware (or emulate) if you want to use your own Pokémon or want to access any of the other content that requires connecting your own Pokémon game.
Is there an issue? Send a MessageReason:
None


* UrbanLegendOfZelda: Many people wondered how you could unlock Mewtwo as a Rental in ''Stadium 1'' and rumors abounded on how to unlock hit, with claims such as you get him by completing every Cup and Gym Leader Castle, or getting every Pokémon in the Hall of Fame. There exists no Rental Mewtwo in the game however, with the claims of how to get him either doing nothing or getting you other things (such as completing everything unlocks the Round 2 hard mode, and getting every Pokémon into the Hall of Fame will get you a Psyduck with Amnesia that you can transfer over to a mainline game).

to:

* UrbanLegendOfZelda: Many people wondered how you could unlock Mewtwo as a Rental in ''Stadium 1'' and rumors abounded on how to unlock hit, it, with claims such as you get him by completing every Cup and Gym Leader Castle, or getting every Pokémon in the Hall of Fame. There exists no Rental Mewtwo in the game however, with the claims of how to get him either doing nothing or getting you other things (such as completing everything unlocks the Round 2 hard mode, and getting every Pokémon into the Hall of Fame will get you a Psyduck with Amnesia that you can transfer over to a mainline game).RBY save file).
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Now a disambiguation page. No suitable replacement.


* NamesTheSame: In the Japanese version, the Pokétopia Master in ''Battle Revolution'' shares the same name as the ''Franchise/SpiderMan'' villain Mysterio. It's possibly for this reason that [[DubNameChange his name was slightly tweaked to Mysterial]] for the English release.
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The announcement said there wouldn't be Transfer Pak functionality


* KeepCirculatingTheTapes: ''Stadium 1'' and ''2'' were some of the biggest UsefulNotes/Nintendo64 games, with ''Stadium 1'' being its 6th best selling title and ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a UsefulNotes/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen I and II mainline games got VC rereleases on the 3DS. ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Generation I or II mainline ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least. Nintendo eventually [[SubvertedTrope Subverted]] this trope by announcing both ''1'' and ''2'' at the Nintendo Switch Online service.

to:

* KeepCirculatingTheTapes: ''Stadium 1'' and ''2'' were some of the biggest UsefulNotes/Nintendo64 games, with ''Stadium 1'' being its 6th best selling title and ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a UsefulNotes/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen I and II mainline games got VC rereleases on the 3DS. ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Generation I or II mainline ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least. Nintendo eventually [[SubvertedTrope Subverted]] this trope over two decades later by announcing both ''1'' and ''2'' at would rerelease on the Nintendo Switch Online service.service, however they'll also be without any Transfer Pak functionality, so you'll still need to have the original hardware (or emulate) if you want to use your own Pokémon or want to access any of the other content that requires connecting your own Pokémon game.
Is there an issue? Send a MessageReason:
I did a quick update.


* KeepCirculatingTheTapes: ''Stadium 1'' and ''2'' were some of the biggest UsefulNotes/Nintendo64 games, with ''Stadium 1'' being its 6th best selling title and ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a UsefulNotes/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen I and II mainline games got VC rereleases on the 3DS. ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Generation I or II mainline ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least.

to:

* KeepCirculatingTheTapes: ''Stadium 1'' and ''2'' were some of the biggest UsefulNotes/Nintendo64 games, with ''Stadium 1'' being its 6th best selling title and ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a UsefulNotes/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen I and II mainline games got VC rereleases on the 3DS. ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Generation I or II mainline ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least. Nintendo eventually [[SubvertedTrope Subverted]] this trope by announcing both ''1'' and ''2'' at the Nintendo Switch Online service.
Is there an issue? Send a MessageReason:
None


** A variation. The Japanese ''Stadium 1'' was originally supposed to be called ''Pocket Monsters 64'', and was to be released for the Nintendo 64DD expansion. The game was moved to the usual cartridge when it became clear that the 64DD would be spending more time in development than expected.

to:

** A variation. The Japanese ''Stadium 1'' was originally supposed to be called ''Pocket Monsters 64'', and was to be released for the Nintendo 64DD expansion. The game was moved to the usual cartridge when it became clear that the 64DD would be spending more time in development than expected.expected; error messages related to the 64DD still exist in the final game's data as a relic of this.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: Stadium 1 and 2 were some of the biggest Nintendo 64 games, with Stadium 1 being its 6th best selling title and 2 being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a Virtual Console rerelease on the Wii nor Wii U, even after the Gen 1 and 2 mainline games got VC rereleases on the 3DS. Stadium 2 is a bit uncommon and pricey too, with just loose cartridges on ebay costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Gen 1 or 2 mainline Pokémon cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen 1/2 Pokémon cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen 1/2 Pokémon game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least.

to:

* KeepCirculatingTheTapes: Stadium 1 ''Stadium 1'' and 2 ''2'' were some of the biggest Nintendo 64 UsefulNotes/Nintendo64 games, with Stadium 1 ''Stadium 1'' being its 6th best selling title and 2 ''2'' being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a Virtual Console UsefulNotes/VirtualConsole rerelease on the Wii nor Wii U, even after the Gen 1 I and 2 II mainline games got VC rereleases on the 3DS. Stadium 2 ''Stadium 2'' is a bit uncommon and pricey too, with just loose cartridges on ebay [=eBay=] costing over the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Gen 1 Generation I or 2 II mainline Pokémon ''Pokémon'' cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen 1/2 Pokémon I/II ''Pokémon'' cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen 1/2 Pokémon I/II ''Pokémon'' game save, but playing them legitimately on real hardware nowadays is cumbersome to say the least.



* UrbanLegendOfZelda: Many people wondered how you could unlock Mewtwo as a Rental in Stadium 1 and rumors abounded on how to unlock him, with claims such as you get him by completing every Cup and Gym Leader Castle, or getting every Pokémon in the Hall Of Fame. There exists no Rental Mewtwo in the game however, with the claims of how to get him either doing nothing or getting you other things (such as completing everything unlocks the Round 2 hard mode, and getting every Pokémon into the Hall Of Fame will get you a Psyduck with Amnesia that you can transfer over to a mainline game).
* WhatCouldHaveBeen: Early footage for ''Battle Revolution'' shows character models for Red and Leaf, before they were ultimately replaced with Lucas and Dawn.

to:

* UrbanLegendOfZelda: Many people wondered how you could unlock Mewtwo as a Rental in Stadium 1 ''Stadium 1'' and rumors abounded on how to unlock him, hit, with claims such as you get him by completing every Cup and Gym Leader Castle, or getting every Pokémon in the Hall Of of Fame. There exists no Rental Mewtwo in the game however, with the claims of how to get him either doing nothing or getting you other things (such as completing everything unlocks the Round 2 hard mode, and getting every Pokémon into the Hall Of of Fame will get you a Psyduck with Amnesia that you can transfer over to a mainline game).
* WhatCouldHaveBeen: [[https://youtu.be/3a2Q05UI_Os Early footage footage]] for ''Battle Revolution'' shows character models for Red and Leaf, before they were ultimately replaced with Lucas and Dawn.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: Stadium 1 and 2 were some of the biggest Nintendo 64 games, with Stadium 1 being its 6th best selling title and 2 being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a Virtual Console rerelease on the Wii nor Wii U, even after the Gen 1 and 2 mainline games got VC rereleases on the 3DS. Stadium 2 is a bit uncommon and pricey too, with just loose cartridges costing over $40 on ebay. Then you additionally still need to get a working Transfer Pak and have a working Gen 1 or 2 mainline Pokémon cartridge if you don't want to be stuck with using just the Rentals, and getting Gen 1/2 Pokémon cartridges with working batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can emulate the Transfer Pak functionality with an emulated Gen 1/2 Pokémon game save easily, but playing them legitimately on real hardware nowadays is cumbersome to say the least.

to:

* KeepCirculatingTheTapes: Stadium 1 and 2 were some of the biggest Nintendo 64 games, with Stadium 1 being its 6th best selling title and 2 being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a Virtual Console rerelease on the Wii nor Wii U, even after the Gen 1 and 2 mainline games got VC rereleases on the 3DS. Stadium 2 is a bit uncommon and pricey too, with just loose cartridges on ebay costing over $40 on ebay. the retail price of a newly released modern game. Then you additionally still need to get a working Transfer Pak and have a working Gen 1 or 2 mainline Pokémon cartridge if you don't want to be stuck with using just the Rentals, which aren't cheap either, and getting Gen 1/2 Pokémon cartridges with working save batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can easily emulate the Transfer Pak functionality with an emulated Gen 1/2 Pokémon game save easily, save, but playing them legitimately on real hardware nowadays is cumbersome to say the least.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChristmasRushed: ''Battle Revolution'''s was released in Japan during December 2006, only six months after it was first announced. Many believe this was the reason the game was so bare-bones compared to the previous ''Stadium'' games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NamesTheSame: In the Japanese version, the Pokétopia Master in ''Battle Revolution'' shares the same name as the ''Franchise/SpiderMan'' villain Mysterio. It's possibly for this reason that [[DubNameChange his name was slightly tweaked to Mysterial]] for the English release.
Is there an issue? Send a MessageReason:
None


** Creator/TedLewis, who's voiced several battle announcers in the ''Anime/PokemonTheSeries'' anime, voices the battle announcer in the English dub of the game.

to:

** Creator/TedLewis, who's voiced several battle announcers in the ''Anime/PokemonTheSeries'' anime, ''Anime/PokemonTheSeries'', voices the battle announcer in the English dub of the game.
Is there an issue? Send a MessageReason:
Weird sentence


* KeepCirculatingTheTapes: Stadium 1 and 2 were some of the biggest Nintendo 64 games, with Stadium 1 being its 6th best selling title and 2 being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a Virtual Console rerelease on the Wii nor Wii U, even after the Gen 1 and 2 mainline games got VC rereleases on the 3DS. Stadium 2 is a bit uncommon and pricey too, with just loose cartridges costing over $40 on ebay. Then you additionally still need to get a working Transfer Pak and have a working Gen 1 or 2 mainline Pokémon cartridge if you don't want to be stuck with using just the Rentals, which getting Gen 1/2 Pokémon cartridges with working batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can emulate the Transfer Pak functionality with an emulated Gen 1/2 Pokémon game save easily, but playing them legitimately on real hardware nowadays is cumbersome to say the least.

to:

* KeepCirculatingTheTapes: Stadium 1 and 2 were some of the biggest Nintendo 64 games, with Stadium 1 being its 6th best selling title and 2 being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a Virtual Console rerelease on the Wii nor Wii U, even after the Gen 1 and 2 mainline games got VC rereleases on the 3DS. Stadium 2 is a bit uncommon and pricey too, with just loose cartridges costing over $40 on ebay. Then you additionally still need to get a working Transfer Pak and have a working Gen 1 or 2 mainline Pokémon cartridge if you don't want to be stuck with using just the Rentals, which and getting Gen 1/2 Pokémon cartridges with working batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can emulate the Transfer Pak functionality with an emulated Gen 1/2 Pokémon game save easily, but playing them legitimately on real hardware nowadays is cumbersome to say the least.
Is there an issue? Send a MessageReason:
Again, what did I just say?


* KeepCirculatingTheTapes: Stadium 1 and 2 were some of the biggest Nintendo 64 games, with Stadium 1 being its 6th best selling title and 2 being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a Virtual Console rerelease on the Wii nor Wii U, even after the Gen 1 and 2 mainline games got VC rereleases on the 3DS. Stadium 2 is a bit uncommon and pricey too, with just loose cartridges costing over $40 on ebay. Then you additionally still need to get a working Transfer Pak and have a working Gen 1 or 2 mainline Pokemon cartridge if you don't want to be stuck with using just the Rentals, which getting Gen 1/2 Pokemon cartridges with working batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can emulate the Transfer Pak functionality with an emulated Gen 1/2 Pokemon game save easily, but playing them legitimately on real hardware nowadays is cumbersome to say the least.
* MarthDebutedInSmashBros: In Japan, ''Stadium 2'' and ''VideoGame/PokemonCrystal'' were released at the same time, and thus the former was made compatible with the latter. In other regions, ''Crystal'' was released later, and Western players were in for a surprise when certain Pokemon that couldn't learn Flamethrower, Ice Beam, and Thunderbolt in ''Gold'' and ''Silver'' had them in their movesets[[note]]These three moves were newly added move tutors in ''Crystal''. Previously, the latter two moves were only available through TM's in ''VideoGame/PokemonRedAndBlue'', which meant many Johto Pokemon couldn't learn them at all[[/note]] and the female player character exclusive to ''Crystal'' showed up in a battle in the end credits.

to:

* KeepCirculatingTheTapes: Stadium 1 and 2 were some of the biggest Nintendo 64 games, with Stadium 1 being its 6th best selling title and 2 being its 18th best seller, combined selling 8 million copies, but despite this neither game ever saw a Virtual Console rerelease on the Wii nor Wii U, even after the Gen 1 and 2 mainline games got VC rereleases on the 3DS. Stadium 2 is a bit uncommon and pricey too, with just loose cartridges costing over $40 on ebay. Then you additionally still need to get a working Transfer Pak and have a working Gen 1 or 2 mainline Pokemon Pokémon cartridge if you don't want to be stuck with using just the Rentals, which getting Gen 1/2 Pokemon Pokémon cartridges with working batteries can be hard if you don't have the technical know-how or know someone to replace the batteries. Fortunately both games can be emulated fine and you can emulate the Transfer Pak functionality with an emulated Gen 1/2 Pokemon Pokémon game save easily, but playing them legitimately on real hardware nowadays is cumbersome to say the least.
* MarthDebutedInSmashBros: In Japan, ''Stadium 2'' and ''VideoGame/PokemonCrystal'' were released at the same time, and thus the former was made compatible with the latter. In other regions, ''Crystal'' was released later, and Western players were in for a surprise when certain Pokemon Pokémon that couldn't learn Flamethrower, Ice Beam, and Thunderbolt in ''Gold'' and ''Silver'' had them in their movesets[[note]]These three moves were newly added move tutors in ''Crystal''. Previously, the latter two moves were only available through TM's in ''VideoGame/PokemonRedAndBlue'', which meant many Johto Pokemon Pokémon couldn't learn them at all[[/note]] and the female player character exclusive to ''Crystal'' showed up in a battle in the end credits.



* UrbanLegendOfZelda: Many people wondered how you could unlock Mewtwo as a Rental in Stadium 1 and rumors abounded on how to unlock him, with claims such as you get him by completing every Cup and Gym Leader Castle, or getting every pokemon in the Hall Of Fame. There exists no Rental Mewtwo in the game however, with the claims of how to get him either doing nothing or getting you other things (such as completing everything unlocks the Round 2 hard mode, and getting every pokemon into the Hall Of Fame will get you a Psyduck with Amnesia that you can transfer over to a mainline game).

to:

* UrbanLegendOfZelda: Many people wondered how you could unlock Mewtwo as a Rental in Stadium 1 and rumors abounded on how to unlock him, with claims such as you get him by completing every Cup and Gym Leader Castle, or getting every pokemon Pokémon in the Hall Of Fame. There exists no Rental Mewtwo in the game however, with the claims of how to get him either doing nothing or getting you other things (such as completing everything unlocks the Round 2 hard mode, and getting every pokemon Pokémon into the Hall Of Fame will get you a Psyduck with Amnesia that you can transfer over to a mainline game).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Rodger Parsons, the narrator for the majority of the English dub of the anime up until then, took up the mantle as the battle announcer in ''Battle Revolution''.

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