History Trivia / Nintendo

29th Nov '16 6:48:14 PM RAMChYLD
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** Speaking of which, the eShop isn't available in a large part of Asia, severely blocking [=eShop=] exclusives from reaching most parts of the region as well as limiting access of games in the region to physical media. This is largely thought to be due to the way the branches are set up and the criss-crossing of device regions (for example, Asia is supposedly under the jurisdiction of Nintendo Japan. However many Asians want English devices due not understanding of the Japanese language. While the local distributors have Nintendo of Japan's blessing to bring in US devices, the compromise means that Asia can't get the [=eShop=]).

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** Speaking of which, the eShop isn't available in a large part of Asia, severely blocking [=eShop=] exclusives from reaching most parts of the region as well as limiting access of games in the region to physical media. This is largely thought to be due to the way the branches are set up and the criss-crossing of device regions (for example, Asia is supposedly under the jurisdiction of Nintendo Japan. However many Asians want English devices due not having little to no understanding of the Japanese language. While the local distributors have Nintendo of Japan's blessing to bring in US devices, the compromise means that Asia can't get the [=eShop=]).
29th Nov '16 6:43:00 PM RAMChYLD
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** Speaking of which, the eShop isn't available in a large part of Asia, severely blocking [=eShop=] exclusives from reaching most parts of the region as well as limiting access of games in the region to physical media. This is largely thought to be due to the way the branches are set up and the criss-crossing of device regions (for example, Asia is supposedly under the jurisdiction of Nintendo Japan. However many Asians want English devices due to lack of understanding of the Japanese language. While the local distributors have NoJ's blessing to bring in US devices, the compromise means that Asia can't get the [=eShop=])

to:

** Speaking of which, the eShop isn't available in a large part of Asia, severely blocking [=eShop=] exclusives from reaching most parts of the region as well as limiting access of games in the region to physical media. This is largely thought to be due to the way the branches are set up and the criss-crossing of device regions (for example, Asia is supposedly under the jurisdiction of Nintendo Japan. However many Asians want English devices due to lack of not understanding of the Japanese language. While the local distributors have NoJ's Nintendo of Japan's blessing to bring in US devices, the compromise means that Asia can't get the [=eShop=])[=eShop=]).
29th Nov '16 6:41:23 PM RAMChYLD
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** Speaking of which, the eShop isn't available in a large part of Asia, severely blocking eShop exclusives from reaching most parts of the region as well as limiting access of games in the region to physical media.

to:

** Speaking of which, the eShop isn't available in a large part of Asia, severely blocking eShop [=eShop=] exclusives from reaching most parts of the region as well as limiting access of games in the region to physical media. This is largely thought to be due to the way the branches are set up and the criss-crossing of device regions (for example, Asia is supposedly under the jurisdiction of Nintendo Japan. However many Asians want English devices due to lack of understanding of the Japanese language. While the local distributors have NoJ's blessing to bring in US devices, the compromise means that Asia can't get the [=eShop=])
29th Nov '16 6:37:51 PM RAMChYLD
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** Speaking of which, the eShop isn't available in a large part of Asia, severely blocking eShop exclusives from reaching most parts of the region as well as limiting access of games in the region to physical media.
29th Oct '16 11:31:47 AM nombretomado
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* WhatCouldHaveBeen: Nintendo was approached by Creator/{{Atari}} to bring the Famicom to the United States, and were in the early stages of negotiation for the rights, but TheGreatVideoGameCrashOf1983 put a end to those plans. It also came to light that Atari didn't really have the money to buy the Famicom rights, and had just hoped to tie up Nintendo with some red tape for a while. The presidents of Nintendo in America and Japan were devastated, thinking potential millions had vanished because of the crash. Fortunately, Nintendo decided to bring it over themselves in a few years anyway, and the rest is history.

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* WhatCouldHaveBeen: Nintendo was approached by Creator/{{Atari}} to bring the Famicom to the United States, and were in the early stages of negotiation for the rights, but TheGreatVideoGameCrashOf1983 UsefulNotes/TheGreatVideoGameCrashOf1983 put a end to those plans. It also came to light that Atari didn't really have the money to buy the Famicom rights, and had just hoped to tie up Nintendo with some red tape for a while. The presidents of Nintendo in America and Japan were devastated, thinking potential millions had vanished because of the crash. Fortunately, Nintendo decided to bring it over themselves in a few years anyway, and the rest is history.
20th Oct '16 4:11:35 PM AuraWielder
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** Some other VC games are ''even worse'' than the Super Mario Bros 3 case mentioned above, with ''VideoGame/MetroidZeroMission'' in particular being released in Europe in March 2015... and not being released on the American VC until ''the next year'' in January 2016.
20th Oct '16 10:46:29 AM Crossover-Enthusiast
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* WhatCouldHaveBeen: Nintendo was approached by Creator/{{Atari}} to bring the Famicom to the United States and were in the early stages of negotiation for the rights but TheGreatVideoGameCrashOf1983 put a end to those plans. It also came to light that Atari didn't really have the money to buy the Famicom rights, and had just hoped to tie up Nintendo with some red tape for a while. The presidents of Nintendo in America and Japan were devastated, thinking potential millions had vanished because of the crash. Fortunately, Nintendo decided to bring it over themselves in a few years anyway, and the rest is history.

to:

* WhatCouldHaveBeen: Nintendo was approached by Creator/{{Atari}} to bring the Famicom to the United States States, and were in the early stages of negotiation for the rights rights, but TheGreatVideoGameCrashOf1983 put a end to those plans. It also came to light that Atari didn't really have the money to buy the Famicom rights, and had just hoped to tie up Nintendo with some red tape for a while. The presidents of Nintendo in America and Japan were devastated, thinking potential millions had vanished because of the crash. Fortunately, Nintendo decided to bring it over themselves in a few years anyway, and the rest is history.
16th Oct '16 8:23:19 AM technickal
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** Brazilians often refer to Nintendo as the Big N, probably thanks to their ''Nintendo World'' magazine.

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** Brazilians often refer to Nintendo as the Big N, probably thanks to their ''Nintendo World'' magazine. It isn't unheard of elsewhere either.


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** "The Big Three" is used to refer to Nintendo's main {{Cash Cow Franchise}}s, ''Franchise/SuperMarioBros'', ''Franchise/TheLegendOfZelda'' and ''Franchise/{{Pokemon}}''.
16th Oct '16 8:23:19 AM technickal
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2nd Sep '16 10:04:21 PM SpinAttaxx
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* FanworkBan: As of 2016, Nintendo is not happy with {{Game Mod}}s and fan games, having sent DMCA takedowns to [[https://fireside.gamejolt.com/post/dmca-notices-for-fangames-bzc9h583 over five hundred fan games on Game Jolt]], and doing the same for ''VideoGame/AnotherMetroid2Remake'' almost as soon as it was released after eight years in development.
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.Nintendo