History Trivia / ModernWarfare

29th Nov '16 10:19:55 AM BaronVonFistcrunch
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** Infinity Ward wanted to take Call of Duty into the modern day as early as the second game in the series, but Activision was strongly against it and insisted the series stay in World War II. Even during development of Modern Warfare, Activision was quick to remind Infinity Ward that it didn't expect the game to succeed. When the game turned into a hit in defiance of their expectations, they demanded that Infinity Ward start on a sequel, when Infinity Ward did not initially plan to follow up the series at all.
** Activision CEO Bobby Kotick broke up the Infinity Ward development team after development of the second game due to drama over royalty payments, and gave co-development of ''[=MW3=]'' to series newcomer Sledgehammer Games.

to:

** Infinity Ward wanted to take Call of Duty into the modern day as early as the second game in the series, but Activision was strongly against it and insisted the series stay in World War II. Even during development of Modern Warfare, Activision was quick to remind Infinity Ward that it didn't expect the game to succeed. When the first game turned into a hit in defiance of their Activision's expectations, they demanded that Infinity Ward start on a sequel, sequel ''immediately'', when Infinity Ward did not initially plan to follow up the series at all.all. Rumors were abound at the time that Infinity Ward was interested in making a sci-fi game instead.
** Activision CEO Bobby Kotick broke up the Infinity Ward development team after development of the second game due to drama over royalty payments, and gave co-development of ''[=MW3=]'' to series newcomer Sledgehammer Games. Many of the former IW staff members would take the aforementioned sci-fi concept with them, as the next game they would make was ''VideoGame/TitanFall''


Added DiffLines:

* ItWillNeverCatchOn: Infinity Ward wanted to take Call of Duty into the modern day as early as the second game in the series, but Activision was strongly against it and insisted the series stay in World War II. Even during development of Modern Warfare, Activision was quick to remind Infinity Ward that it didn't expect the game to succeed.
2nd Nov '16 4:31:20 PM SolidSonicTH
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* RelationshipVoiceActor: [[Creator/KeithDavid Sgt. Foley]] and [[Creator/LanceHenriksen General Shepherd]] are [[Franchise/MassEffect Admirals David Anderson and Steven Hackett.]] They're even from the same series as a protagonist with the same name as 'Modern Warfare 2'''s antagonist, albeit spelt differently ("Shepard" against "Shepherd".)

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* RelationshipVoiceActor: [[Creator/KeithDavid Sgt. Foley]] and [[Creator/LanceHenriksen General Shepherd]] are [[Franchise/MassEffect Admirals David Anderson and Steven Hackett.]] They're even from the same series as a protagonist with the same name as 'Modern ''Modern Warfare 2'''s 2''[='s=] antagonist, albeit spelt differently ("Shepard" against "Shepherd".)
2nd Nov '16 4:29:54 PM SolidSonicTH
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* DevelopmentGag: During [[JustifiedTutorial "F.N.G."]] in ''Call of Duty 4'', if you retry the CQB test and start doing worse at it, [[DrillSergeantNasty Captain Price]] may lament that "perhaps it was a mistake to let you skip the obstacle course." This a reference to a large part of "F.N.G.", including an elaborate obstacle course, being DummiedOut. {{Game Mod}]s have restored the full experience on the PC version (as the audio and scripting necessary were left in the game files and simply needed to be implemented).

to:

* DevelopmentGag: During [[JustifiedTutorial "F.N.G."]] in ''Call of Duty 4'', if you retry the CQB test and start doing worse at it, [[DrillSergeantNasty Captain Price]] may lament that "perhaps it was a mistake to let you skip the obstacle course." This a reference to a large part of "F.N.G.", including an elaborate obstacle course, being DummiedOut. {{Game Mod}]s Mod}}s have restored the full experience on the PC version (as the audio and scripting necessary were left in the game files and simply needed to be implemented).
2nd Nov '16 4:29:46 PM SolidSonicTH
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* DevelopmentGag: During [[JustifiedTutorial "F.N.G."]] in ''Call of Duty 4'', if you retry the CQB test and start doing worse at it, [[DrillSergeantNasty Captain Price]] may lament that "perhaps it was a mistake to let you skip the obstacle course." This a reference to a large part of "F.N.G.", including an elaborate obstacle course, being DummiedOut.

to:

* DevelopmentGag: During [[JustifiedTutorial "F.N.G."]] in ''Call of Duty 4'', if you retry the CQB test and start doing worse at it, [[DrillSergeantNasty Captain Price]] may lament that "perhaps it was a mistake to let you skip the obstacle course." This a reference to a large part of "F.N.G.", including an elaborate obstacle course, being DummiedOut. {{Game Mod}]s have restored the full experience on the PC version (as the audio and scripting necessary were left in the game files and simply needed to be implemented).
24th Oct '16 3:28:54 PM nombretomado
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* UrbanLegendOfZelda - "Sniper Frog" is a running meme within the [=MW2=] community, after an unsourced GameFAQs post claimed that spfg.exe was a program running in the background which essentially doled out luck to players who weren't doing well and handicapped those who were.

to:

* UrbanLegendOfZelda - "Sniper Frog" is a running meme within the [=MW2=] community, after an unsourced GameFAQs Website/GameFAQs post claimed that spfg.exe was a program running in the background which essentially doled out luck to players who weren't doing well and handicapped those who were.
28th Sep '16 6:14:35 PM Kadorhal
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* TroubledProduction: The long-brewing conflict between Activision and lead elements of Infinity Ward finally came to a head during the development of ''Modern Warfare 3''. A large portion of Infinity Ward's staff ended up leaving or being forced out, forcing Activision to bring in Sledgehammer Games to finish development of the title. Famously, one of the disgruntled employees leaked the complete plot of the single player campaign almost a year before release, which was widely published by the gaming press. And even before this, much of Infinity Ward's senior staff left after ''2'''s completion and .

to:

* TroubledProduction: The long-brewing conflict between Activision and lead elements of Infinity Ward finally came to a head during the development of ''Modern Warfare 3''. A large portion of Infinity Ward's staff ended up leaving or being forced out, forcing Activision to bring in Sledgehammer Games to finish development of the title. Famously, one of the disgruntled employees leaked the complete plot of the single player campaign almost a year before release, which was widely published by the gaming press. And even before this, much of Infinity Ward's senior staff left after ''2'''s completion and .completion.



** ''Modern Warfare'' had a number of changes to its single-player campaign. The training mission was originally longer with areas dedicated to using C4 and an obstacle course, which can be restored via PC modding. A USMC mission where the player would be in the role of a Cobra pilot stayed in late enough to be mentioned in previews, but was cut from the final game. The "Mile High Club" bonus level has unused sound files suggesting it was originally meant to be part of the campaign.

to:

** ''Modern Warfare'' had a number of changes to its single-player campaign. The training mission was originally longer with areas dedicated to using C4 and an obstacle course, which can be restored via PC modding. A USMC mission where the player would be in the role of a Cobra pilot stayed in late enough to be mentioned in previews, but was cut from the final game.game; another USMC mission would have had the player playing a Marine sniper, hence the [=M40A3=] being everyone's favorite sniper rifle in multiplayer but a complete no-show in singleplayer. The "Mile High Club" bonus level has unused sound files suggesting it was originally meant to be part of the campaign. The Variety Map Pack also had a pair of cut maps, "Favela" and "Invasion", that both eventually made it into ''Modern Warfare 2''.
26th Sep '16 2:36:29 PM BaronVonFistcrunch
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* ExecutiveMeddling: Bobby Kotick broke up the dev team due to drama over royalty payments, and charged co-development of ''[=MW3=]'' to series newcomer Sledgehammer Games.

to:

* ExecutiveMeddling: ExecutiveMeddling:
** Infinity Ward wanted to take Call of Duty into the modern day as early as the second game in the series, but Activision was strongly against it and insisted the series stay in World War II. Even during development of Modern Warfare, Activision was quick to remind Infinity Ward that it didn't expect the game to succeed. When the game turned into a hit in defiance of their expectations, they demanded that Infinity Ward start on a sequel, when Infinity Ward did not initially plan to follow up the series at all.
** Activision CEO
Bobby Kotick broke up the dev Infinity Ward development team after development of the second game due to drama over royalty payments, and charged gave co-development of ''[=MW3=]'' to series newcomer Sledgehammer Games.



* FollowTheLeader: Changed the gaming world's idea of a "generic shooter" from WWII to modern with the release of VideoGame/CallOfDuty 4.
** The game's multiplayer mechanics, like the deep progression system, customizable loadouts and perks have been imitated by other shooters.

to:

* FollowTheLeader: FollowTheLeader:
**
Changed the gaming world's idea of a "generic shooter" shooter setting" from WWII World War II to the modern day with the release of VideoGame/CallOfDuty Call of Duty 4.
** The game's multiplayer mechanics, like the deep progression system, customizable loadouts and perks have been frequently imitated by other shooters.shooters, to the point that it's considered unusual for a shooter to ''not'' have these features.



* TroubledProduction: The long-brewing conflict between Activision and lead elements of Infinity Ward finally came to a head during the development of ''Modern Warfare 3''. A large portion of Infinity Ward's staff ended up leaving or being forced out, forcing Activision to bring in Sledgehammer Games to finish development of the title. Famously, one of the disgruntled employees leaked the complete plot of the single player campaign almost a year before release, which was widely published by the gaming press. This, on top of a lot of Infinity Ward leaving during the LAST game...

to:

* TroubledProduction: The long-brewing conflict between Activision and lead elements of Infinity Ward finally came to a head during the development of ''Modern Warfare 3''. A large portion of Infinity Ward's staff ended up leaving or being forced out, forcing Activision to bring in Sledgehammer Games to finish development of the title. Famously, one of the disgruntled employees leaked the complete plot of the single player campaign almost a year before release, which was widely published by the gaming press. This, on top of a lot And even before this, much of Infinity Ward leaving during the LAST game...Ward's senior staff left after ''2'''s completion and .



* WhatCouldHaveBeen: In spring of 2011, a lot of info about ''Modern Warfare 3'' was leaked, including concept art and the game's plot (you can read it [[http://kotaku.com/5801345/where-youll-go-how-youll-kill-and-who-will-die-in-modern-warfare-3 here]]). While most of the plot is similar to what made it into the final product, there are several interesting differences such as a mission set in the Kremlin and [[spoiler:Sandman participating in the final mission to kill Makarov]].

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
** ''Modern Warfare'' had a number of changes to its single-player campaign. The training mission was originally longer with areas dedicated to using C4 and an obstacle course, which can be restored via PC modding. A USMC mission where the player would be in the role of a Cobra pilot stayed in late enough to be mentioned in previews, but was cut from the final game. The "Mile High Club" bonus level has unused sound files suggesting it was originally meant to be part of the campaign.
** ''Modern Warfare 2'' originally had a level set on the International Space Station as it was invaded, but it was cut as it was felt to be too unrealistic and the assets ended up being recycled for the EMP cutscene.[[note]]The idea of combat on a space station would later be realized in VideoGame/CallOfDutyGhosts.[[/note]] A level set in Los Angeles and another simply called "Roadkill" were also planned, but cut.
**
In spring of 2011, a lot of info about ''Modern Warfare 3'' was leaked, including concept art and the game's plot (you can read it [[http://kotaku.com/5801345/where-youll-go-how-youll-kill-and-who-will-die-in-modern-warfare-3 here]]). While most of the plot is similar to what made it into the final product, there are several interesting differences such as a mission set in the Kremlin Kremlin, a mission as a U.S tank gunner in Germany, and [[spoiler:Sandman participating in the final mission to kill Makarov]].
17th Sep '16 5:32:43 PM Ferot_Dreadnaught
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* ContinuitySnarl: Is Operation: Kingfish canon or not?



* DoNotDoThisCoolThing: Whenever you're downed in the single-player campaign, the game tosses up a quote from a historical figure lamenting the cost and violence of warfare on humanity. However, no one can deny it's pretty fun to be a OneManArmy caught in the middle of WorldWarIII so the weight of their quotes seems lost.
** They also rub players' nose in it with things like "No Russian" and "Davis Family Vacation". Even the famous AC-130 level is making a point about how dehumanizing swatting people like flies from a gunship is. Sister series ''Black Ops'' is, if anything, even more blatant.
17th Sep '16 5:31:44 PM Ferot_Dreadnaught
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* DoNotDoThisCoolThing: Whenever you're downed in the single-player campaign, the game tosses up a quote from a historical figure lamenting the cost and violence of warfare on humanity. However, no one can deny it's pretty fun to be a OneManArmy {{Badass}} caught in the middle of WorldWarIII so the weight of their quotes seems lost.

to:

* DoNotDoThisCoolThing: Whenever you're downed in the single-player campaign, the game tosses up a quote from a historical figure lamenting the cost and violence of warfare on humanity. However, no one can deny it's pretty fun to be a OneManArmy {{Badass}} caught in the middle of WorldWarIII so the weight of their quotes seems lost.



* ExecutiveMeddling: [[CorruptCorporateExecutive Bobby Kotick]] broke up the dev team due to drama over royalty payments, and charged co-development of ''[=MW3=]'' to series newcomer Sledgehammer Games.

to:

* ExecutiveMeddling: [[CorruptCorporateExecutive Bobby Kotick]] Kotick broke up the dev team due to drama over royalty payments, and charged co-development of ''[=MW3=]'' to series newcomer Sledgehammer Games.
22nd Aug '16 2:26:02 PM Kadorhal
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** M The famous line "''Fifty thousand people used to live here… now it's a ghost town.''" was not spoken by [=MacMillan=]. It was actually spoken by Gaz in the intro. [=MacMillan's=] line in the game is "''Fifty thousand people used to live in this city. Now it's a ghost town… I've never seen anything like it.''" Oddly, [=MacMillan=] ''does'' say that line in the Wii port of the first game.

to:

** M The famous line "''Fifty "Fifty thousand people used to live here… here... now it's a ghost town.''" " was not spoken by [=MacMillan=]. It was actually spoken by Gaz in the intro. [=MacMillan's=] line in the game is "''Fifty "Fifty thousand people used to live in this city. Now it's a ghost town… town... I've never seen anything like it.''" " Oddly, [=MacMillan=] ''does'' say that line in the Wii port of the first game.port.



* DevelopmentGag: During [[JustifiedTUtorial "F.N.G."]] in ''Call of Duty 4'', at one point [[DrillSergeantNasty Captain Price]] will lament "perhaps it was a bad idea to skip the obstacle course." This a reference to a large part of "F.N.G." being DummiedOut, including an elaborate obstacle course.

to:

* DevelopmentGag: During [[JustifiedTUtorial [[JustifiedTutorial "F.N.G."]] in ''Call of Duty 4'', if you retry the CQB test and start doing worse at one point it, [[DrillSergeantNasty Captain Price]] will may lament that "perhaps it was a bad idea mistake to let you skip the obstacle course." This a reference to a large part of "F.N.G." being DummiedOut, ", including an elaborate obstacle course.course, being DummiedOut.



** There's a Pvt. Allen in "The Bog" in Modern Warfare 1.

to:

** There's a Pvt. Allen in "The Bog" in Modern Warfare 1. Pelayo, the name of the Super Cobra pilot from the last [=MW1=] Marine mission, can likewise end up attached to random Rangers in [=MW2=].



* PreOrderBonus: ''Modern Warfare 2'' has two special versions, the Hardened Edition and Prestige. Hardened contains an art book, steel case and other bonus content, while the Prestige edition contains an IW-branded [=EyeClops=] Night Vision toy. The word "toy" is not a baseless insult- the manufacturer really does advertise it as being for children. To be fair, real night vision goggles would simply cost too much to include with the game.
** That being said, the [=NVGs=] ''do'' work as advertised: they're effective up to 30 feet or so.

to:

* PreOrderBonus: ''Modern Warfare 2'' has two special versions, the Hardened Edition and Prestige. Hardened contains an art book, steel case and other bonus content, while the Prestige edition contains an IW-branded [=EyeClops=] Night Vision toy. The Note that the word "toy" is not a baseless insult- insult - the manufacturer really does advertise it as being for children. To be fair, real night vision goggles would simply cost too much to include with the game.
**
game. That being said, the [=NVGs=] said they ''do'' work as advertised: they're effective up to 30 feet or so.



* StarMakingRole: Unless he's still remembered for his roles in ''Film/{{Cliffhanger}}'' and ''Series/PrimeSuspect'' earlier before the games, Craig Fairbrass really found recognition for himself through his voice-acting talents in this trilogy, however Fairbrass' fandom and fame really peaked when he dons the mask of Ghost in ''Modern Warfare 2''. It also helped Fairbrass' pervious gig ''Cliffhanger'' to find a new recent gaggle of fans (due to ''Modern Warfare 2'' referencing the film through a name of level and Fairbrass' presence in both projects) with the same can be said for Fairbrass' film debut ''For Queen and Country'' and ''Prime Suspect'' as well as any other project featuring the actor for any gamer who is curious of {{Badass}} Brit Fairbrass' resume outside and before his COD roles.

to:

* StarMakingRole: Unless he's still remembered for his roles in ''Film/{{Cliffhanger}}'' and ''Series/PrimeSuspect'' earlier before the games, Craig Fairbrass really found recognition for himself through his voice-acting talents in this trilogy, however Fairbrass' fandom and fame really peaked when he dons the mask of Ghost in ''Modern Warfare 2''. It also helped Fairbrass' pervious gig ''Cliffhanger'' previous gig, the aforementioned ''Cliffhanger'', to find a new recent gaggle of fans (due to ''Modern Warfare 2'' referencing the film through a name of level and Fairbrass' presence in both projects) with the same can be said for Fairbrass' film debut ''For Queen and Country'' and ''Prime Suspect'' as well as any other project featuring the actor for any gamer who is curious of {{Badass}} Brit Fairbrass' resume outside and before his COD roles.
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.ModernWarfare