History Trivia / MetalGearSolid4GunsOfThePatriots

11th Sep '16 8:22:37 AM PF
Is there an issue? Send a Message


* MemeAcknowledgment: According to Hayter, the voice director of the games brought in ''Franchise/MetalGear [[WebAnimation/AwesomeSeries Awesome]]'' for the cast to watch together during the recording of this game. Following this, Hayter and Creator/{{Egoraptor}} met at Anime Expo. [[http://www.youtube.com/watch?v=v4NJ4KhWQNo This was the result.]]

to:

* MemeAcknowledgment: According to Hayter, the voice director of the games brought in ''Franchise/MetalGear [[WebAnimation/AwesomeSeries ''[[WebAnimation/AwesomeSeries Metal Gear Awesome]]'' for the cast to watch together during the recording of this game. Following this, Hayter and Creator/{{Egoraptor}} met at Anime Expo. [[http://www.youtube.com/watch?v=v4NJ4KhWQNo This was the result.]]
13th Jul '16 5:46:50 AM PF
Is there an issue? Send a Message


** Concept art shows two male characters that were cut from the game known as Snake-Man and Man.

to:

** Concept art shows two male characters that were cut from the game known as Snake-Man and Man.Adam.
13th Jul '16 5:44:02 AM PF
Is there an issue? Send a Message


** Kojima originally wanted the Beauty and the Beast Unit to be naked during the cutscenes. In addition, according to Yoji Shinkawa, the motion capture actors were asked to do the motion capture nude. This was scrapped because it would have affected the game's rating.

to:

** Kojima originally wanted the Beauty and the Beast Unit to be naked during the cutscenes. In addition, according to Yoji Shinkawa, the motion capture actors were asked to do the motion capture nude. This was scrapped because it would have affected the game's rating.
13th Jul '16 5:43:22 AM PF
Is there an issue? Send a Message

Added DiffLines:

** Kojima originally wanted the Beauty and the Beast Unit to be naked during the cutscenes. In addition, according to Yoji Shinkawa, the motion capture actors were asked to do the motion capture nude. This was scrapped because it would have affected the game's rating.
** Concept art of the Beauty and the Beast Unit had them looking more like the Mastiff enemy in ''VideoGame/MetalGearRisingRevengeance''.
** Concept art shows two male characters that were cut from the game known as Snake-Man and Man.
28th Jun '16 12:42:47 PM PF
Is there an issue? Send a Message


** In an "MGO Eyes" video, it was revealed that ''Metal Gear Online'' had three additional maps that did not make it into the game: the first being "Desert Duel," the second being a recreation of the Town stage from ''VideoGame/MetalGearSolidPortableOps'' that was never officially named, and the third is "Lethal Leviathan," which was actually the ship bow of Outer Haven. The first and third were eventually added to the game's arcade version, ''Metal Gear Arcade''.

to:

** In an "MGO Eyes" video, it was revealed that ''Metal Gear Online'' had three additional maps that did not make it into the game: the first being "Desert Duel," the second being a recreation of the Town stage from ''VideoGame/MetalGearSolidPortableOps'' that was never officially named, and the third is "Lethal Leviathan," which was actually the ship bow of Outer Haven.''Outer Haven''. The first and third were eventually added to the game's arcade version, ''Metal Gear Arcade''.
21st Jun '16 5:24:11 PM PF
Is there an issue? Send a Message


* HoYay: Vamp and Raiden in Act 2. Who ''do'' they think they're kidding?

to:

* HoYay: Vamp and Raiden in Act 2. Who ''do'' they think they're kidding?IKnewIt: [[spoiler:Big Boss is alive.]]
21st Jun '16 9:00:26 AM PF
Is there an issue? Send a Message


* FanNickname: "''Movie Gear Solid''", for its ''high'' StoryToGameplayRatio.

to:

* FanNickname: FanNickname:
**
"''Movie Gear Solid''", for its ''high'' StoryToGameplayRatio.StoryToGameplayRatio.
** For all the emphasis on the [[MaleGaze tightness of the suits the Beauty and the Beast Unit wear under their armor]], and Old Snake's [[StupidSexyFlanders own skin-tight sneaking suit]], the game is known by some fans as "''Metal Rear Solid 4: Buns of the Patriots''."
21st Jun '16 8:41:03 AM PF
Is there an issue? Send a Message


* ActorAllusion: Drebin has [[{{Expy}} too much in common]] with [[VideoGame/DeusEx Smuggler]] for it to be a coincidence: [[Creator/KharyPayton same voice actor]], same appearance and wardrobe, same job description.
** This can also applied to his [[Creator/KeijiFujiwara Japanese voice actor]] since he voiced the Shady Salesman in the Japanese dub of ''VideoGame/RatchetAndClankGoingCommando''.
* AscendedMeme: A few of them in the [=PS3=] Trophies. Including "Hurt Me More!" for electrocuting someone with your stun knife.
* CastingGag: The [[TheOtherDarrin recasting]] of [[spoiler:Big Boss]] counts as this in the original Japanese version. [[spoiler:As Big Boss is Solid Snake's father, he's played by Creator/AkioOhtsuka's [[Creator/ChikaoOhtsuka real life father]].]]

to:

* ActorAllusion: Drebin has [[{{Expy}} too much in common]] with [[VideoGame/DeusEx Smuggler]] for it to be a coincidence: [[Creator/KharyPayton same voice actor]], same appearance and wardrobe, same job description. \n** This can also applied to his [[Creator/KeijiFujiwara Japanese voice actor]] since he voiced the Shady Salesman in the Japanese dub of ''VideoGame/RatchetAndClankGoingCommando''.
* AscendedMeme: A few of them in the [=PS3=] Trophies.trophies for the game. Including "Hurt Me More!" for electrocuting someone with your stun knife.
* CastingGag: The [[TheOtherDarrin recasting]] of [[spoiler:Big Boss]] counts as this in the original Japanese version. [[spoiler:As Big Boss is Solid Snake's father, he's played voiced by Creator/AkioOhtsuka's [[Creator/ChikaoOhtsuka real life father]].]]



* {{Defictionalization}}: Sony released a bluetooth headset styled after Snake's Solid Eye around the game's release, which was even compatible with the game itself and could be used to listen to Codec calls.
* DyeingForYourArt: David Hayter's voice for Old Snake featured age-based vocal decay, taking the GutturalGrowler trope UpToEleven. It apparently gave him trouble doing Naked Snake's voice again in ''Peace Walker''.
* FanNickname: "Movie Gear Solid", for its ''high'' StoryToGameplayRatio.

to:

* {{Defictionalization}}: Sony released a bluetooth Bluetooth headset styled after Snake's Solid Eye around the game's release, which was even compatible with the game itself and could be used to listen to Codec calls.
* DyeingForYourArt: David Hayter's Creator/DavidHayter's voice for Old Snake featured age-based vocal decay, taking the GutturalGrowler trope UpToEleven. It apparently gave him trouble doing Naked Snake's voice again in ''Peace Walker''.
''VideoGame/MetalGearSolidPeaceWalker''.
* FanNickname: "Movie "''Movie Gear Solid", Solid''", for its ''high'' StoryToGameplayRatio.



* MemeAcknowledgment: According to Creator/DavidHayter, the voice director on the games brought in ''Franchise/MetalGear [[WebAnimation/AwesomeSeries Awesome]]'' for the cast to watch together during the recording of this game. Following this, Hayter and Creator/{{Egoraptor}} met at Anime Expo. [[http://www.youtube.com/watch?v=v4NJ4KhWQNo This was the result.]]

to:

* MemeAcknowledgment: According to Creator/DavidHayter, Hayter, the voice director on of the games brought in ''Franchise/MetalGear [[WebAnimation/AwesomeSeries Awesome]]'' for the cast to watch together during the recording of this game. Following this, Hayter and Creator/{{Egoraptor}} met at Anime Expo. [[http://www.youtube.com/watch?v=v4NJ4KhWQNo This was the result.]]



* TalkingToHimself: Averted. Being the first game since the [=MSX2=] era to feature both, Solid Snake and [[spoiler:the elder Big Boss]], the latter's role is played by [[spoiler:Richard Doyle (the voice of The Fury) in the English version, and in the Japanese version by Chikao Otsuka (Akio Otsuka's [[RelationshipVoiceActor real life father]]).]]
* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each instalment after the first ''Metal Gear Solid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is perhaps being the most blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made.
* WhatCouldHaveBeen: The game had a bigger emphasis on the factional warfare between the PMC and whatever rebellion is in the area, and the war aspect was more played up, with the war afflicting the environment - and thus, places to hide, such as tanks blowing out buildings or the vehicle you're hiding in being driven off to fight. Enemies didn't even sound an alert when spotting you - they shouted to inflict Psych damage.

to:

* TalkingToHimself: Averted. Being the first game since the [=MSX2=] era to feature both, Solid Snake and [[spoiler:the elder Big Boss]], the latter's role is played by [[spoiler:Richard Doyle (the Doyle, the voice of The Fury) Fury in the English version, and in the Japanese version by Chikao Otsuka (Akio Otsuka, Akio Otsuka's [[RelationshipVoiceActor real life father]]).father]].]]
* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each instalment installment after the first ''Metal Gear Solid'' original ''VideoGame/MetalGearSolid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is perhaps being the most blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made.
* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
The game had a bigger emphasis on the factional warfare between the PMC and whatever rebellion is in the area, and the war aspect was more played up, with the war afflicting the environment - and thus, places to hide, such as tanks blowing out buildings or the vehicle you're hiding in being driven off to fight. Enemies didn't even sound an alert when spotting you - they shouted to inflict Psych damage.



** Not from the game itself, but there was originally going to be more novels besides the novelization for this game written by Project Itoh, specifically ''Snake Eater'' and ''Peace Walker''. Obviously, these plans were dropped as a result of [[AuthorExistenceFailure Project Itoh's death from cancer]]. Novelizations for these games were eventually made by other authors.
** Originally, Johnny's grandfather (also named Johnny) was going to appear at the wedding, confirming that he did survive Metal Gear Solid 3 and Portable Ops. Unfortunately, this never made it past the concept art stage.

to:

** Not from the game itself, but there was originally going to be more novels besides the novelization for this game written by Project Itoh, specifically ''Snake Eater'' and ''Peace Walker''.Itoh. Obviously, these plans were dropped as a result of [[AuthorExistenceFailure Project Itoh's death from cancer]]. Novelizations for these games were eventually made written by other authors.
** Originally, Johnny's grandfather (also grandfather, also named Johnny) Johnny, was going to appear at the wedding, confirming that he did survive had survived the events of ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3 and Portable Ops.3]]''. Unfortunately, this never made it past the concept art stage.
17th Jun '16 4:19:18 AM TheAmazingBlachman
Is there an issue? Send a Message


* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each instalment after the first ''Metal Gear Solid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is perhaps the most open about, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made.

to:

* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each instalment after the first ''Metal Gear Solid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is perhaps being the most open about, blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made.
16th Jun '16 7:26:33 AM TheAmazingBlachman
Is there an issue? Send a Message


* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each instalment after the first ''Metal Gear Solid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is perhaps the most open about, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character to be made.

to:

* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each instalment after the first ''Metal Gear Solid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is perhaps the most open about, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character to be from ever being made.
This list shows the last 10 events of 33. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Trivia.MetalGearSolid4GunsOfThePatriots