Follow TV Tropes

Following

History Trivia / LANoire

Go To

OR

Is there an issue? Send a MessageReason:
None


* HostilityOnTheSet: Many employees described Brendan McNamara and his behavior as a tyrant and a bully and one of the angriest people in the world, He would scream and lash out at his employees if he didn't get his way and his behavior was described to be so stress-inducing, some staff members would quit after 2 weeks. Even McNamara would admit this by describing the situation as "Things got violent".

to:

* HostilityOnTheSet: Many employees described Brendan McNamara [=McNamara=] and his behavior as a tyrant and a bully and one of the angriest people in the world, He would scream and lash out at his employees if he didn't get his way and his behavior was described to be so stress-inducing, some staff members would quit after 2 weeks. Even McNamara [=McNamara=] would admit this by describing the situation as "Things got violent".
Is there an issue? Send a MessageReason:
None


* HostilityOnTheSet: Many employees described Brendan McNamara and his behavior as a tyrant and a bully and one of the angriest people in the world, He would scream and lash out at his employees if he didn't get his way and his behavior was described to be so stress-inducing, some staff members would quit after 2 weeks. Even McNamara would admit the situation as "Things got violent".

to:

* HostilityOnTheSet: Many employees described Brendan McNamara and his behavior as a tyrant and a bully and one of the angriest people in the world, He would scream and lash out at his employees if he didn't get his way and his behavior was described to be so stress-inducing, some staff members would quit after 2 weeks. Even McNamara would admit this by describing the situation as "Things got violent".
Is there an issue? Send a MessageReason:
None


* HostilityOnTheSet: Many employees described Brendan [=McNamara=] and his behaver as a tyrant and a bully and one of the angriest people in the world, He would scream and lash out at his employees if he didn't get his was and his behaver was described to be so stress inducing some staff members would quit after 2 weeks. Even [=McNamara=] would describe the situation as "Things got violent".

to:

* HostilityOnTheSet: Many employees described Brendan [=McNamara=] McNamara and his behaver behavior as a tyrant and a bully and one of the angriest people in the world, He would scream and lash out at his employees if he didn't get his was way and his behaver behavior was described to be so stress inducing stress-inducing, some staff members would quit after 2 weeks. Even [=McNamara=] McNamara would describe admit the situation as "Things got violent".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HostilityOnTheSet: Many employees described Brendan [=McNamara=] and his behaver as a tyrant and a bully and one of the angriest people in the world, He would scream and lash out at his employees if he didn't get his was and his behaver was described to be so stress inducing some staff members would quit after 2 weeks. Even [=McNamara=] would describe the situation as "Things got violent".
Is there an issue? Send a MessageReason:
None


** Cole's sudden aggression and over-the-top accusations when using the "Doubt" option are because it was originally named "Force", and the lines were written with the idea that he was deliberately antagonizing a suspect to draw them out if he has no evidence to prove they're lying. At one point, the player also had the option to [[JackBauerInterrogationTechnique simply beat confessions out of suspects]] at the cost of a lower case rating, but was cut as most of the beta testers abused it The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.

to:

** Cole's sudden aggression and over-the-top accusations when using the "Doubt" option are because it was originally named "Force", and the lines were written with the idea that he was deliberately antagonizing a suspect to draw them out if he has no evidence to prove they're lying. At one point, the player also had the option to [[JackBauerInterrogationTechnique simply beat confessions out of suspects]] at the cost of a lower case rating, but was cut as most of the beta testers abused it it. The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.
Is there an issue? Send a MessageReason:
None


** Cole's sudden aggression and over-the-top accusations when using the "Doubt" option are because it was originally named "Force", and the lines were written with the idea that he was deliberately antagonizing a suspect to draw them out if he has no evidence to prove they're lying. At one point, the player also had the option to [[JackBauerInterrogationTechnique simply beat confessions out of suspects]] at the cost of a lower case rating, but was cut as most of the beta testers were okay with this as long [[VideoGameCrueltyPotential as it got them what they wanted.]]. The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.

to:

** Cole's sudden aggression and over-the-top accusations when using the "Doubt" option are because it was originally named "Force", and the lines were written with the idea that he was deliberately antagonizing a suspect to draw them out if he has no evidence to prove they're lying. At one point, the player also had the option to [[JackBauerInterrogationTechnique simply beat confessions out of suspects]] at the cost of a lower case rating, but was cut as most of the beta testers were okay with this as long [[VideoGameCrueltyPotential as abused it got them what they wanted.]]. The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.

Changed: 106

Removed: 274

Is there an issue? Send a MessageReason:
Already mentioned.


** Cole's sudden aggression and over-the-top accusations when using the "Doubt" option are because it was originally named "Force", and the lines were written with the idea that he was deliberately antagonizing a suspect to draw them out if he has no evidence to prove they're lying. At one point, the player also had the option to [[JackBauerInterrogationTechnique simply beat confessions out of suspects]] at the cost of a lower case rating, but was cut as playtesters abused it. The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.
** The game initially allowed Cole to do some OutOfCharacterMoment beating of a suspect to get a confession. The developers removed this because it turned out most of the beta testers were okay with this as long [[VideoGameCrueltyPotential as it got them what they wanted.]]

to:

** Cole's sudden aggression and over-the-top accusations when using the "Doubt" option are because it was originally named "Force", and the lines were written with the idea that he was deliberately antagonizing a suspect to draw them out if he has no evidence to prove they're lying. At one point, the player also had the option to [[JackBauerInterrogationTechnique simply beat confessions out of suspects]] at the cost of a lower case rating, but was cut as playtesters abused it. The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.
** The game initially allowed Cole to do some OutOfCharacterMoment beating of a suspect to get a confession. The developers removed this because it turned out
most of the beta testers were okay with this as long [[VideoGameCrueltyPotential as it got them what they wanted.]]]]. The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.
Is there an issue? Send a MessageReason:
None


* CreatorKiller: Even though the game was a decent success critically and commercially, Team Bondi closed their doors on October 15th, 2011, only a few months after release. Word got out about how the studio suffered from terrible working conditions, high staff turnover, and endless delays. The TroubledProduction destroyed their relationship with Rockstar and ensured they would never get another publisher. The next project, ''Whore of the Orient'', never made it past conception stage.

to:

* CreatorKiller: Even though the game was a decent success critically and commercially, Team Bondi closed their doors on October 15th, 15, 2011, only a few months after release. Word got out about how the studio suffered from terrible working conditions, high staff turnover, and endless delays. The TroubledProduction destroyed their relationship with Rockstar and ensured they would never get another publisher. The next project, ''Whore of the Orient'', never made it past conception stage.
Is there an issue? Send a MessageReason:
None


----



** The game initially allowed Cole to do some OutOfCharacterMoment beating of a suspect to get a confession. The developers removed this because it turned out most of the beta testers were okay with this as long [[VideoGameCrueltyPotential as it got them what they wanted.]]

to:

** The game initially allowed Cole to do some OutOfCharacterMoment beating of a suspect to get a confession. The developers removed this because it turned out most of the beta testers were okay with this as long [[VideoGameCrueltyPotential as it got them what they wanted.]]]]
----
Is there an issue? Send a MessageReason:
Names The Same is no longer a trope


* NamesTheSame:
** Amusingly, this is the ''second'' major story-driven action game set in the 1940's/1950's era with a BigBad named [[spoiler: [[VideoGame/BioShock1 Fontaine]]]].
** It is also the second Rockstar game in a row where the protagonist [[spoiler:where we play as a man named Jack and the first protagonist dies, although unlike in ''[=RDR=]'' death isn't involved until after the switch]].
Is there an issue? Send a MessageReason:
None


** Cole's sudden aggression and over-the-top accusations when using the "Doubt" option are because it was originally named "Force", and the lines were written with the idea that he was deliberately antagonizing a suspect to draw them out if he has no evidence to prove they're lying. At one point, the player also had the option to [[JackBauerInterrogationTechnique simply beat confessions out of suspects]] at the cost of a lower case rating, but was cut as playtesters abused it. The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.

to:

** Cole's sudden aggression and over-the-top accusations when using the "Doubt" option are because it was originally named "Force", and the lines were written with the idea that he was deliberately antagonizing a suspect to draw them out if he has no evidence to prove they're lying. At one point, the player also had the option to [[JackBauerInterrogationTechnique simply beat confessions out of suspects]] at the cost of a lower case rating, but was cut as playtesters abused it. The concept gets revisited in the remastered version where the options are now Good Cop, Bad Cop, and Accuse.Accuse.
** The game initially allowed Cole to do some OutOfCharacterMoment beating of a suspect to get a confession. The developers removed this because it turned out most of the beta testers were okay with this as long [[VideoGameCrueltyPotential as it got them what they wanted.]]
Is there an issue? Send a MessageReason:
None


* CreatorKiller: Team Bondi shuttered months after release (their doors officially closed October 15th, 2011). Though the game was a critical and commercial success, the studio suffered from terrible working conditions, high staff turnover, and endless delays. It destroyed the relationship with Rockstar and ensured they would never get another publisher. The next project, ''Whore of the Orient'', never made it past conception stage.

to:

* CreatorKiller: Team Bondi shuttered months after release (their doors officially closed October 15th, 2011). Though Even though the game was a critical decent success critically and commercial success, commercially, Team Bondi closed their doors on October 15th, 2011, only a few months after release. Word got out about how the studio suffered from terrible working conditions, high staff turnover, and endless delays. It The TroubledProduction destroyed the their relationship with Rockstar and ensured they would never get another publisher. The next project, ''Whore of the Orient'', never made it past conception stage.

Changed: 278

Removed: 570

Is there an issue? Send a MessageReason:
None


* DevelopmentHell: Beyond the obvious fact that the game took over seven years to make, there's a literal example here. Team Bondi was by all accounts... a shitty place to work. Plus, studio head Brendan [=McNamara=] was ''charitably'' described as "a tyrant" by most of the workers. How shitty? There was only ''one'' animation artist, which is why all of the non-motion captured movement was extremely stilted. In addition, Los Angeles had no activities in it, and served only as background and no reason to explore except to get an Achievement for visiting landmarks.



* TroubledProduction: Team Bondi's founder ruled the development of the game with an iron fist, chewing up and spitting out a huge amount of prospective employees and subjecting whoever was left to insane amounts of unpaid overtime. The end result was the company gaining the ire of Australia's game development community, Rockstar cutting their ties, and L.A. Noire being Team Bondi's first and last game.

to:

* TroubledProduction: Team Bondi's founder ruled the development Bondi was by all accounts... a shitty place to work. How shitty? There was only ''one'' animation artist, which is why all of the game with an iron fist, non-motion captured movement was extremely stilted. Plus, studio head Brendan [=McNamara=] was ''charitably'' described as "a tyrant" by most of the workers, chewing up and spitting out a huge amount of prospective employees and subjecting whoever was left to insane amounts of unpaid overtime. The end result was the company gaining the ire of Australia's game development community, Rockstar cutting their ties, and L.A. Noire being Team Bondi's first and last game.
Tabs MOD

Removed: 190

Is there an issue? Send a MessageReason:
YMMV


** Averted with UsefulNotes/{{Dublin}}-born Andrew Connolly, as [[OfficerOHara Captain James Donnelly]].
* FanNickname: Due to how difficult it is, some have called it "GuideDangIt The game".

Removed: 329

Is there an issue? Send a MessageReason:
None


* ItIsPronouncedTropay: One of the murder clues is a Lady Elgin wristwatch. Phelps pronounces it with a 'hard g', which is correct when referring to the city in Scotland and the Earldom named after it. However, this watch was made by the Elgin National Watch Company of Elgin, ''Illinois'', which is pronounced with the 'soft g'.
Is there an issue? Send a MessageReason:
None


** Creator/KeithSzarabajka's character [[Series/YoungIndianaJones having served in]] UsefulNotes/WorldWarI.

to:

** Creator/KeithSzarabajka's character [[Series/YoungIndianaJones [[Series/TheYoungIndianaJonesChronicles having served in]] UsefulNotes/WorldWarI.
Is there an issue? Send a MessageReason:
None


** This isn't the first time Michael [=McGrady=] has played an LAPD Detective; he was Det. Daniel Salinger in Series/{{Southland}}.

to:

** This isn't the first time Michael [=McGrady=] Creator/MichaelMcGrady has played an LAPD Detective; he was Det. Daniel Salinger in Series/{{Southland}}.
Is there an issue? Send a MessageReason:
None


* CreatorKiller: Team Bondi shuttered months after release (their doors officially closed October 15th, 2011). Though the game was a critical and commercial success, the studio suffered from terrible working conditions, high staff turnover, and endless delays. It destroyed the relationship with Rockstar and ensured they would never get another publisher.

to:

* CreatorKiller: Team Bondi shuttered months after release (their doors officially closed October 15th, 2011). Though the game was a critical and commercial success, the studio suffered from terrible working conditions, high staff turnover, and endless delays. It destroyed the relationship with Rockstar and ensured they would never get another publisher. The next project, ''Whore of the Orient'', never made it past conception stage.
Is there an issue? Send a MessageReason:
None


* DevelopmentHell: Beyond the obvious fact that the game took over seven years to make, there's a literal example here. Team Bondi was by all accounts... a shitty place to work. Plus, studio head Brendan [=McNamara=] was ''charitably'' described as "a tyrant" by most of the workers.

to:

* DevelopmentHell: Beyond the obvious fact that the game took over seven years to make, there's a literal example here. Team Bondi was by all accounts... a shitty place to work. Plus, studio head Brendan [=McNamara=] was ''charitably'' described as "a tyrant" by most of the workers. How shitty? There was only ''one'' animation artist, which is why all of the non-motion captured movement was extremely stilted. In addition, Los Angeles had no activities in it, and served only as background and no reason to explore except to get an Achievement for visiting landmarks.

Added: 79

Changed: 1493

Removed: 418

Is there an issue? Send a MessageReason:
None


* ActorAllusion: In "The Consul's Car", Valdez angrily calls Cole a [[Series/MadMen madman]].

to:

* ActorAllusion: ActorAllusion:
**
In "The Consul's Car", Valdez angrily calls Cole a [[Series/MadMen madman]].



* WhatCouldHaveBeen: Reportedly, the game was originally so large that they had to cut out much of the content just to fit the core story cases onto ''three'' disks for the Xbox 360. While several cases related to the existing desks have been released (5 in total, comprising roughly 4 GB of data), there's still a lot more content that is unaccounted for.
** This is noticeable at several points, such as a throwaway line near the beginning of "A Marriage Made in Heaven" concerning a girl named Anna Rodriguez, which makes no sense unless you play the [=PS3=] version or the Complete Edition on PC/360, where the case "The Consul's Car" is included. Also, "The Naked City" explains [[spoiler: Bekowsky's sudden promotion to Homicide, as seen at the start of "Manifest Destiny"]].
** The game was originally supposed to have a Burglary and Fraud Division Cole played through but were cut in the final release. Rumors were spread that they might later turn up in a {{DLC}} but that was later canceled due to other issues.
** Not to mention that for the Burglary Desk it is assumed that Cole's partner would have been Harold Caldwell, seeing as they have "catching up" to do. The kicker: Harold Caldwell was voiced by Brandon Keener, a.k.a [[Franchise/MassEffect Garrus Vakarian]].
*** Further, looking at the case numbers in the official strategy guide, large gaps in the number sequence are noticeable. For instance, the Traffic cases skip from 1 to 3 to 5. Since "The Consul's Car" takes place between "The Driver's Seat" and "A Marriage Made in Heaven", its safe to assume that it's supposed to be Traffic Case #2. The Homicide desk is the only desk with a full case number sequence at the start.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
Reportedly, the game was originally so large that they had to cut out much of the content just to fit the core story cases onto ''three'' disks for the Xbox 360. While several cases related to the existing desks have been released (5 in total, comprising roughly 4 GB of data), there's still a lot more content that is unaccounted for.
**
for. This is noticeable at several points, such as a throwaway line near the beginning of "A Marriage Made in Heaven" concerning a girl named Anna Rodriguez, which makes no sense unless you play the [=PS3=] version or the Complete Edition on PC/360, where the case "The Consul's Car" is included. Also, "The Naked City" explains [[spoiler: Bekowsky's sudden promotion to Homicide, as seen at the start of "Manifest Destiny"]].
** The game was originally supposed to have a Burglary and Fraud Division Cole played through but were cut in the final release. Rumors were spread that they might later turn up in a {{DLC}} but that was later canceled due to other issues.
** Not to mention that for
issues. For the Burglary Desk it is assumed that Cole's partner would have been Harold Caldwell, seeing as they have "catching up" to do. The kicker: Harold Caldwell was voiced by Brandon Keener, a.k.a [[Franchise/MassEffect Garrus Vakarian]].
*** Further, looking ** Looking at the case numbers in the official strategy guide, large gaps in the number sequence are noticeable. For instance, the Traffic cases skip from 1 to 3 to 5. Since "The Consul's Car" takes place between "The Driver's Seat" and "A Marriage Made in Heaven", its safe to assume that it's supposed to be Traffic Case #2. The Homicide desk is the only desk with a full case number sequence at the start.
Is there an issue? Send a MessageReason:
None


* ItIsPronouncedTropay: One of the murder clues is a Lady Elgin wristwatch. Phelps pronounces it with a 'hard g', which is correct when referring to the city in Scotland and the Earldom named after. However, this watch was made by the Elgin National Watch Company of Elgin, ''Illinois'', which is pronounced with the 'soft g'.

to:

* ItIsPronouncedTropay: One of the murder clues is a Lady Elgin wristwatch. Phelps pronounces it with a 'hard g', which is correct when referring to the city in Scotland and the Earldom named after.after it. However, this watch was made by the Elgin National Watch Company of Elgin, ''Illinois'', which is pronounced with the 'soft g'.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItIsPronouncedTropay: One of the murder clues is a Lady Elgin wristwatch. Phelps pronounces it with a 'hard g', which is correct when referring to the city in Scotland and the Earldom named after. However, this watch was made by the Elgin National Watch Company of Elgin, ''Illinois'', which is pronounced with the 'soft g'.

Top