History Trivia / FinalFantasyXIII

18th May '17 9:38:06 PM SamMax
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* KillerApp: Or, it was supposed to be. Its absence for the first ''four years'' of the [=PS3=]'s lifespan, as well as its hop to international multi-platform release, has blunted its impact. Total sales of the game are more-or-less on par with ''VideoGame/FinalFantasyXII'' (which is no mean feat on the Playstation 3, which had the lowest userbase of the Big 3 consoles of the seventh generation.)



* KillerApp: Or, it was supposed to be. Its absence for the first ''four years'' of the [=PS3=]'s lifespan, as well as its hop to international multi-platform release, has blunted its impact. Total sales of the game are more-or-less on par with ''VideoGame/FinalFantasyXII'' (which is no mean feat on the Playstation 3, which has the lowest userbase of the Big 3 consoles of this generation.)
18th Apr '17 2:26:23 AM omegafire17
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** The game was to have an extra dungeon, [[http://jul.rustedlogic.net/thread.php?pid=436302#436302 called the Seventh Arc]], a hidden facility designed to train fal'Cie, which contained a superboss named Nemesis. Interestingly, dialogue tied to this dungeon basically lays bare the fact that the party is aware that Barthandelus is manipulating them into becoming stronger, as opposed to it being an elephant in the room in the final game. The dungeon was [[DummiedOut cut]] for time (although it seems to have inspired the Augusta Tower dungeon,) Nemesis is recycled into ''VideoGame/FinalFantasyXIII2'' as Proto-fal'Cie Adam.

to:

** The game was to have an extra dungeon, [[http://jul.rustedlogic.net/thread.php?pid=436302#436302 called the Seventh Arc]], a hidden facility designed to train fal'Cie, which contained a superboss named Nemesis. Interestingly, dialogue tied to this dungeon basically lays bare the fact that the party is aware that Barthandelus is manipulating them into becoming stronger, as opposed to it being an elephant in the room in the final game. The dungeon was [[DummiedOut cut]] for time (although it seems to have inspired the Augusta Tower dungeon,) dungeon), and Nemesis is recycled into ''VideoGame/FinalFantasyXIII2'' as Proto-fal'Cie Adam.
3rd Feb '17 9:14:35 PM MisterVercetti
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** The plot of the game while on Gran Pulse is basically an abridged version of ''VideoGame/FinalFantasyX'''s. It especially starts to line up towards the end of the segment - the party traverses a large, tall structure (Taejin's Tower/Mt. Gagazet) in order to reach a city (Oerba/Zanarkand) that at least one of the party members (Vanille and Fang/Tidus) lived in while it thrived, but is now in ruins.

to:

** The plot of the game while on Gran Pulse is basically an abridged version of ''VideoGame/FinalFantasyX'''s. It especially starts to line up towards the end of the segment - the party traverses a large, tall structure (Taejin's Tower/Mt. Gagazet) in order to reach a city (Oerba/Zanarkand) that at the far north of the continent (Oerba/Zanarkand), which at least one of the party members (Vanille and Fang/Tidus) lived in while it thrived, but is now in ruins.
3rd Feb '17 9:13:53 PM MisterVercetti
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Added DiffLines:

** The plot of the game while on Gran Pulse is basically an abridged version of ''VideoGame/FinalFantasyX'''s. It especially starts to line up towards the end of the segment - the party traverses a large, tall structure (Taejin's Tower/Mt. Gagazet) in order to reach a city (Oerba/Zanarkand) that at least one of the party members (Vanille and Fang/Tidus) lived in while it thrived, but is now in ruins.
18th Jan '17 8:13:32 PM lalaTKG
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** The game was to have an extra dungeon, [[http://jul.rustedlogic.net/thread.php?pid=436302#436302 called the Seventh Arc]], a hidden facility designed to train fal'Cie, which contained a superboss named Nemesis. Interestingly, dialogue tied to this dungeon basically lays bare the fact that the party is aware that Barthandelus is manipulating them into becoming stronger, as opposed to it being an elephant in the room in the final game. The dungeon was [[DummiedOut cut]] for time (although it seems to have inspired the Augusta Tower dungeon,) Nemesis is recycled into ''VideoGame/FinalFantasyXIII2'' as Proto-fal'Cie Adam.

to:

** The game was to have an extra dungeon, [[http://jul.rustedlogic.net/thread.php?pid=436302#436302 called the Seventh Arc]], a hidden facility designed to train fal'Cie, which contained a superboss named Nemesis. Interestingly, dialogue tied to this dungeon basically lays bare the fact that the party is aware that Barthandelus is manipulating them into becoming stronger, as opposed to it being an elephant in the room in the final game. The dungeon was [[DummiedOut cut]] for time (although it seems to have inspired the Augusta Tower dungeon,) Nemesis is recycled into ''VideoGame/FinalFantasyXIII2'' as Proto-fal'Cie Adam.Adam.
* [[YouLookFamiliar You Sound Familiar]]: Jihl's English voice actress, Paula Tiso, previous starred in ''VideoGame/FinalFantasyX'' as straight-laced black mage Lulu. In many ways, Jihl is like an evil Lulu.
18th Jan '17 5:52:26 PM lalaTKG
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* LimitedSpecialCollectorsUltimateEdition: The [[RegionalBonus European edition]] comes with a soundtrack disc, artbook, and a l'Cie temporary tattoo, so that you too can impress your friends with your totally bitchin' MarkOfTheBeast!
27th Dec '16 11:55:22 AM gjjones
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* AuthorExistenceFailure: Storyboard director Yoshinori Kanada died of a heart attack five months before the game's release.
20th Dec '16 3:19:38 PM adz_fh
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** Also, [[Creator/MaayaSakamoto Lightning]] and [[Creator/DaisukeOno Snow]] are [[Manga/BlackButler Ciel and Sebastian Michaelis]].
24th Aug '16 2:32:25 AM Wolfberries
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* DawsonCasting: Zigzagged with Hope's voice actor, Vincent Martella. He was 18 when the first game came out in English while Hope was supposed to be 14 in-game. In ''XIII-2'', Hope was aged up to 24, meaning Martella was actually younger than him, inverting the trope. Then in ''Lightning Returns'' Hope was de-aged back to 14 while Martella was 21 by now.

to:

* DawsonCasting: Zigzagged with Hope's voice actor, Vincent Martella. He was 18 17 when the first game came out in English while Hope was supposed to be 14 in-game. In ''XIII-2'', Hope was aged up to 24, meaning Martella was actually younger than him, inverting the trope. Then in ''Lightning Returns'' Hope was de-aged back to 14 while Martella was 21 by now.
24th Aug '16 2:30:09 AM Wolfberries
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* DawsonCasting: Zigzagged with Hope's voice actor, Vincent Martella. He was 18 when the first game came out in English while Hope was supposed to be 14 in-game. In ''XIII-2'', Hope was aged up to 24, meaning Martella was actually younger than him, inverting the trope. Then in ''Lightning Returns'' Hope was de-aged back to 14 while Martella was 22 by now.

to:

* DawsonCasting: Zigzagged with Hope's voice actor, Vincent Martella. He was 18 when the first game came out in English while Hope was supposed to be 14 in-game. In ''XIII-2'', Hope was aged up to 24, meaning Martella was actually younger than him, inverting the trope. Then in ''Lightning Returns'' Hope was de-aged back to 14 while Martella was 22 21 by now.
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.FinalFantasyXIII