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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A on the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[StealthInsult He immediately changed the topic and did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from [=FO3=] to be overpowered.
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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A on the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[StealthInsult He immediately changed the topic and did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from [=FO3=] it to be overpowered.
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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A on the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[StealthInsult He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from [=FO3=] to be overpowered.
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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A on the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[StealthInsult He immediately changed the topic and did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from [=FO3=] to be overpowered.
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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A on the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[DamnedByFaintPraise He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from [=FO3=] to be overpowered.
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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A on the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[DamnedByFaintPraise [[StealthInsult He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from [=FO3=] to be overpowered.
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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[DamnedByFaintPraise He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from [=FO3=] to be overpowered.
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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A on the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[DamnedByFaintPraise He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from [=FO3=] to be overpowered.
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** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[DamnedByFaintPraise He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from FO3 to be overpowered.
to:
** Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[DamnedByFaintPraise He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from FO3 [=FO3=] to be overpowered.
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* CreatorBacklash: The artists behind the Pip-Boy have admitted regret in how they designed it, failing to realize that putting the knobs on the left side of the device would make it harder for right-handed people (the game automatically has the Pip-Boy on the left hand). ''Fallout 4'' would see the Pip-Boy get a redesign to have the knobs placed on the right side of the device as an apology.
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* CreatorBacklash: The CreatorBacklash:
**Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[DamnedByFaintPraise He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from FO3 to be overpowered.
**On a lighter note, the artists behind the Pip-Boy have admitted regret in how they designed it,failing mainly due to realize that putting the FridgeLogic of the device having all of its knobs and switches on the left side of the device would make it harder for right-handed people (the game automatically has the Pip-Boy its screen despite being worn on the left hand). wrist and operated with the right hand, meaning the screen would be obstructed during use. ''Fallout 4'' would see the Pip-Boy get a redesign to have the knobs placed on the right side of the device as an apology.to rectify the issue.
**Chris Taylor, lead designer of [[VideoGame/Fallout1 the first game in the series]], mentioned in [[https://web.archive.org/web/20210718075531/https://www.boardgamegeek.com/thread/831225/article/9668542 a 2012 Q&A the BoardGameGeek forums]] that he "once said he'd only comment on ''Fallout 3'' if he had good things to say about it." [[DamnedByFaintPraise He did not discuss the game any further in the Q&A,]] the closest thing to a comment on it being that he found the VATS mechanic that ''VideoGame/FalloutNewVegas'' inherited from FO3 to be overpowered.
**On a lighter note, the artists behind the Pip-Boy have admitted regret in how they designed it,
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* NewbieBoom: This was the first main-line ''VideoGame/{{Fallout}}'' in nearly a decade, and the first from Bethesda Softworks, coming hot on the heels of [[VideoGame/TheElderScrollsIVOblivion their recent massive success]] and incorporating much of the same design, thus drawing many of those fans in. The resulting newbie boom reshaped the ''Fallout'' fandom forever.
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* NewbieBoom: This was the first main-line ''VideoGame/{{Fallout}}'' ''Franchise/{{Fallout}}'' in nearly a decade, and the first from Bethesda Softworks, coming hot on the heels of [[VideoGame/TheElderScrollsIVOblivion their recent massive success]] and incorporating much of the same design, thus drawing many of those fans in. The resulting newbie boom reshaped the ''Fallout'' fandom forever.
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** There was a concept for a restaurant with large mascot (roughly as large as the Novac Dino) called the "Burger Bunker". [[https://www.nexusmods.com/fallout3/mods/21284 Recreated by a modder here.]]
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* UncreditedRole: The credits for the voice actors of the Mothership Zeta DLC don't seem to exist. Even the Fallout wiki only has [[https://fallout.fandom.com/wiki/Fallout_3_voice_actors#Mothership_Zeta_voice_actors listings for]] Sally and a few audio-only characters, and they were only added years after the page was made.
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axing Names The Same entry as per bulletin.
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* NamesTheSame: Lucas Simms is also the name of a seven-year-old boy with AIDS played by Creator/HaleyJoelOsment in the ''Series/WalkerTexasRanger'' two-part episode "Lucas".
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* DevelopmentGag: Assuming the "Wasteland Survival Guide" quest ends with the guide's publication, the [[PlayerCharacter Lone Wanderer]] can snidely ask Moira Brown if she wants him/her to print and distribute the book, too. She replies it's not necessary. At one point you ''would'' have to get it printed -- that's what the Hubris Comics building is for, if you were curious -- but this got cut.
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* DevelopmentGag: Assuming the "Wasteland Survival Guide" quest ends with the guide's publication, the [[PlayerCharacter Lone Wanderer]] can snidely ask Moira Brown if she wants him/her to print and distribute the book, too. She replies it's not necessary. [[WhatCouldHaveBeen At one point you ''would'' have to get it printed -- that's what the Hubris Comics building is for, if you were curious -- but this got cut.]]
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Wiki/ namespace cleaning.
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* GodNeverSaidThat: It's commonly claimed, even on Wiki/ThisVeryWiki, that Colin Moriarty's ridiculous [[{{Oireland}} Oirish]] accent is [[StylisticSuck deliberately bad]], as he's faking it to seem trustworthy. This is contradicted ''in-game'' by Herbert Dashwood, who [[https://fallout.fandom.com/wiki/Tenpenny_Tower_terminal_entries#Megaton reminisces in his terminal entries]] about when Moriarty first arrived in America as a child.
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* GodNeverSaidThat: It's commonly claimed, even on Wiki/ThisVeryWiki, Website/ThisVeryWiki, that Colin Moriarty's ridiculous [[{{Oireland}} Oirish]] accent is [[StylisticSuck deliberately bad]], as he's faking it to seem trustworthy. This is contradicted ''in-game'' by Herbert Dashwood, who [[https://fallout.fandom.com/wiki/Tenpenny_Tower_terminal_entries#Megaton reminisces in his terminal entries]] about when Moriarty first arrived in America as a child.
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* CreatorBacklash: The artists behind the Pip Boy have admitted regret in how they designed it, failing to realize that putting the knobs on the left side of the device would make it harder for right-handed people (the game automatically has the Pip Boy on the left hand). ''Fallout 4'' would see the Pip Boy get a redesign to have the knobs placed on the right side of the device as an apology.
to:
* CreatorBacklash: The artists behind the Pip Boy Pip-Boy have admitted regret in how they designed it, failing to realize that putting the knobs on the left side of the device would make it harder for right-handed people (the game automatically has the Pip Boy Pip-Boy on the left hand). ''Fallout 4'' would see the Pip Boy Pip-Boy get a redesign to have the knobs placed on the right side of the device as an apology.
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* FakeAmerican: English Creator/MalcolmMcDowell as President Eden and Northern Irish Creator/LiamNeeson as your dad James[[labelnote:*]] Who ironically [[OohMeAccentsSlipping ends up sounding more]] Irish than the "[[{{Oireland}} Irish]]" character.[[/labelnote]].
to:
* FakeAmerican: English Creator/MalcolmMcDowell as President Eden and Northern Irish Creator/LiamNeeson as your dad James[[labelnote:*]] Who James[[labelnote:*]]Who ironically [[OohMeAccentsSlipping ends up sounding more]] Irish than the "[[{{Oireland}} Irish]]" character.[[/labelnote]].
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* GodNeverSaidThat: It's commonly claimed, even on Wiki/ThisVeryWiki, that Colin Moriarty's ridiculous [[{{Oireland}} Oirish]] accent is [[StylisticSuck deliberately bad]], as he's faking it to seem trustworthy. This is contradicted ''in-game'' by Herbert Dashwood, who [[https://fallout.wikia.com/wiki/Tenpenny_Tower_terminal_entries#Megaton reminisces in his terminal entries]] about when Moriarty first arrived in America as a child.
to:
* GodNeverSaidThat: It's commonly claimed, even on Wiki/ThisVeryWiki, that Colin Moriarty's ridiculous [[{{Oireland}} Oirish]] accent is [[StylisticSuck deliberately bad]], as he's faking it to seem trustworthy. This is contradicted ''in-game'' by Herbert Dashwood, who [[https://fallout.wikia.fandom.com/wiki/Tenpenny_Tower_terminal_entries#Megaton reminisces in his terminal entries]] about when Moriarty first arrived in America as a child.
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No longer Trivia. See X Source Cleanup.
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* ImageSource:
** AbsurdlySpaciousSewer
** BabyBoomers
** [[BodyHorror.VideoGames Body Horror.Video Games]]
** ChunkySalsaRule
** ConcealmentEqualsCover
** FallenStatesOfAmerica (concept art)
** MagneticWeapons
** TheOutsideWorld (fan-art)
** SceneryGorn
** SubsystemDamage
** WalkingTheEarth
** YouNukeEm
** AbsurdlySpaciousSewer
** BabyBoomers
** [[BodyHorror.VideoGames Body Horror.Video Games]]
** ChunkySalsaRule
** ConcealmentEqualsCover
** FallenStatesOfAmerica (concept art)
** MagneticWeapons
** TheOutsideWorld (fan-art)
** SceneryGorn
** SubsystemDamage
** WalkingTheEarth
** YouNukeEm
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* QuoteSource:
** AfterTheEnd
** AfterTheEnd
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* ImageSource: TheOutsideWorld
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* ImageSource: TheOutsideWorldImageSource:
** AbsurdlySpaciousSewer
** BabyBoomers
** [[BodyHorror.VideoGames Body Horror.Video Games]]
** ChunkySalsaRule
** ConcealmentEqualsCover
** FallenStatesOfAmerica (concept art)
** MagneticWeapons
** TheOutsideWorld (fan-art)
** SceneryGorn
** SubsystemDamage
** WalkingTheEarth
** YouNukeEm
** AbsurdlySpaciousSewer
** BabyBoomers
** [[BodyHorror.VideoGames Body Horror.Video Games]]
** ChunkySalsaRule
** ConcealmentEqualsCover
** FallenStatesOfAmerica (concept art)
** MagneticWeapons
** TheOutsideWorld (fan-art)
** SceneryGorn
** SubsystemDamage
** WalkingTheEarth
** YouNukeEm
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Trope names aren't supposed to be altered
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* [[BannedInChina Banned in India]]: Microsoft blocked the release of the Xbox 360 version in India due to it featuring a creature called the Brahmin, whose name and design might have offended Hindus.
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* [[BannedInChina Banned in India]]: BannedInChina: Microsoft blocked the release of the Xbox 360 version in India due to it featuring a creature called the Brahmin, whose name and design might have offended Hindus.
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* [[BannedInChina Banned in China]]: Microsoft blocked the release of the Xbox 360 version in India due to it featuring a creature called the Brahmin, whose name and design might have offended Hindus.
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* [[BannedInChina Banned in China]]: India]]: Microsoft blocked the release of the Xbox 360 version in India due to it featuring a creature called the Brahmin, whose name and design might have offended Hindus.