History Trivia / DeptHeaven

23rd Sep '17 9:31:37 AM nombretomado
Is there an issue? Send a Message


* Over the course of the series, Sting has explored character individuality by giving characters unusual dialects and using pronouns like [[JapanesePronouns "atai"]] that are rarely seen even in standard Japanese fiction. Recently there have also been a number of characters speaking with a light [[KansaiRegionalAccent Kyoto-ben dialect]] (most notably [[VideoGame/YggdraUnion Kylier]] and [[VideoGame/KnightsInTheNightmare Vienya]]). One of the consistent complaints {{Atlus}} has received about the latter two games is the translation of all characters' dialogue to standard or formal English, thereby removing characters' accents.

to:

* Over the course of the series, Sting has explored character individuality by giving characters unusual dialects and using pronouns like [[JapanesePronouns "atai"]] that are rarely seen even in standard Japanese fiction. Recently there have also been a number of characters speaking with a light [[KansaiRegionalAccent Kyoto-ben dialect]] (most notably [[VideoGame/YggdraUnion Kylier]] and [[VideoGame/KnightsInTheNightmare Vienya]]). One of the consistent complaints {{Atlus}} Creator/{{Atlus}} has received about the latter two games is the translation of all characters' dialogue to standard or formal English, thereby removing characters' accents.
30th Aug '17 12:38:45 AM GrammarNavi
Is there an issue? Send a Message


* AiNonaka has had a role in every voiced game in the series.

to:

* AiNonaka Creator/AiNonaka has had a role in every voiced game in the series.
31st May '17 7:08:39 PM nombretomado
Is there an issue? Send a Message


* NamesTheSame: As noted above, there are far too many things named Ancardia--the island, the world, the angel's staff, and the scepter Yggdra receives in certain endings of ''YggdraUnion''.

to:

* NamesTheSame: As noted above, there are far too many things named Ancardia--the island, the world, the angel's staff, and the scepter Yggdra receives in certain endings of ''YggdraUnion''.''VideoGame/YggdraUnion''.



** [[http://community.livejournal.com/disaresta/53699.html#cutid1 Vol. 3: The World of Yggdra Union]] (contains endgame spoilers for ''YggdraUnion'')

to:

** [[http://community.livejournal.com/disaresta/53699.html#cutid1 Vol. 3: The World of Yggdra Union]] (contains endgame spoilers for ''YggdraUnion'')''VideoGame/YggdraUnion'')



* Thus far, the individual games have had three manga adaptations--a gag book called the ''YggdraUnion Anthology Comic'' was published by Enterbrain, featuring the work of various artists; serial comics previewing ''VideoGame/YggdraUnion'' and ''VideoGame/KnightsInTheNightmare'' were published in ''Dengeki Maoh''. Tropers/FeralPhoenix translated the former (although those translations are not publicly available), and raw scans have recently become available through the FanDumb; however, scans of the serial comics do not seem to be available online.
* Gulcasa and Nessiah were the first characters created for this series, and debuted in a game that series director Shinichi Ito created ''in the year 1996'', a full two years before he joined StingEntertainment. Said game also contained a prototype for ''YggdraUnion'''s systems. In his original designs, Nessiah had an explicit Good alignment; CharacterizationMarchesOn, indeed.
* While ''YggdraUnion'' was in development, its beta system reused a number of images from ''Riviera'' while the visuals were still being designed. The Generality and Technique stats went by different names (LDS and INT respectively) in the beta stage, and Jaja's blog gives all aspects of the game three-letter codenames during the release.
* ''YggdraUnion'''s codenames were "2nd" (before the title was decided) and "YGG". The beta title of ''YggdraUnison'' was "Yggdra no Yabou: Seiken Buyuuden" (Yggdra's Ambition: Holy Sword Stories); the tagline was reused for the DS rebuild.

to:

* Thus far, the individual games have had three manga adaptations--a gag book called the ''YggdraUnion ''VideoGame/YggdraUnion Anthology Comic'' was published by Enterbrain, featuring the work of various artists; serial comics previewing ''VideoGame/YggdraUnion'' and ''VideoGame/KnightsInTheNightmare'' were published in ''Dengeki Maoh''. Tropers/FeralPhoenix translated the former (although those translations are not publicly available), and raw scans have recently become available through the FanDumb; however, scans of the serial comics do not seem to be available online.
* Gulcasa and Nessiah were the first characters created for this series, and debuted in a game that series director Shinichi Ito created ''in the year 1996'', a full two years before he joined StingEntertainment. Said game also contained a prototype for ''YggdraUnion'''s ''VideoGame/YggdraUnion'''s systems. In his original designs, Nessiah had an explicit Good alignment; CharacterizationMarchesOn, indeed.
* While ''YggdraUnion'' ''VideoGame/YggdraUnion'' was in development, its beta system reused a number of images from ''Riviera'' while the visuals were still being designed. The Generality and Technique stats went by different names (LDS and INT respectively) in the beta stage, and Jaja's blog gives all aspects of the game three-letter codenames during the release.
* ''YggdraUnion'''s ''VideoGame/YggdraUnion'''s codenames were "2nd" (before the title was decided) and "YGG". The beta title of ''YggdraUnison'' ''VideoGame/YggdraUnison'' was "Yggdra no Yabou: Seiken Buyuuden" (Yggdra's Ambition: Holy Sword Stories); the tagline was reused for the DS rebuild.



* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''VideoGame/RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[VideoGame/YggdraUnison spinoffs]], Oryza for ''VideoGame/KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.

to:

* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''VideoGame/RivieraThePromisedLand'', Emilia for ''YggdraUnion'' ''VideoGame/YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[VideoGame/YggdraUnison spinoffs]], Oryza for ''VideoGame/KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.



* Most battle themes in the Union games are written in CommonTime. Three characters--Nessiah, Alanjame, and Elisha--have themes in waltz time, and Baretreenu's shifts time signature between 7/8 and common. Ordene's theme is written in 5/4.

to:

* Most battle themes in the Union games are written in CommonTime. Three characters--Nessiah, Alanjame, and Elisha--have themes in waltz time, and Baretreenu's shifts time signature between 7/8 and common. Ordene's theme is written in 5/4.5/4.
----
12th Nov '15 4:15:37 PM nombretomado
Is there an issue? Send a Message


** [[http://community.livejournal.com/disaresta/53477.html#cutid1 Vol. 2: Riviera - Legacy of the Gods]] (may contain minor spoilers for ''[[RivieraThePromisedLand Riviera]]'')

to:

** [[http://community.livejournal.com/disaresta/53477.html#cutid1 Vol. 2: Riviera - Legacy of the Gods]] (may contain minor spoilers for ''[[RivieraThePromisedLand ''[[VideoGame/RivieraThePromisedLand Riviera]]'')



* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[VideoGame/YggdraUnison spinoffs]], Oryza for ''VideoGame/KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.

to:

* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', ''VideoGame/RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[VideoGame/YggdraUnison spinoffs]], Oryza for ''VideoGame/KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.
25th Jun '15 6:10:43 PM nombretomado
Is there an issue? Send a Message


* Over the course of the series, Sting has explored character individuality by giving characters unusual dialects and using pronouns like [[JapanesePronouns "atai"]] that are rarely seen even in standard Japanese fiction. Recently there have also been a number of characters speaking with a light [[KansaiRegionalAccent Kyoto-ben dialect]] (most notably [[YggdraUnion Kylier]] and [[KnightsInTheNightmare Vienya]]). One of the consistent complaints {{Atlus}} has received about the latter two games is the translation of all characters' dialogue to standard or formal English, thereby removing characters' accents.

to:

* Over the course of the series, Sting has explored character individuality by giving characters unusual dialects and using pronouns like [[JapanesePronouns "atai"]] that are rarely seen even in standard Japanese fiction. Recently there have also been a number of characters speaking with a light [[KansaiRegionalAccent Kyoto-ben dialect]] (most notably [[YggdraUnion [[VideoGame/YggdraUnion Kylier]] and [[KnightsInTheNightmare [[VideoGame/KnightsInTheNightmare Vienya]]). One of the consistent complaints {{Atlus}} has received about the latter two games is the translation of all characters' dialogue to standard or formal English, thereby removing characters' accents.



* Thus far, the individual games have had three manga adaptations--a gag book called the ''YggdraUnion Anthology Comic'' was published by Enterbrain, featuring the work of various artists; serial comics previewing ''YggdraUnion'' and ''KnightsInTheNightmare'' were published in ''Dengeki Maoh''. Tropers/FeralPhoenix translated the former (although those translations are not publicly available), and raw scans have recently become available through the FanDumb; however, scans of the serial comics do not seem to be available online.

to:

* Thus far, the individual games have had three manga adaptations--a gag book called the ''YggdraUnion Anthology Comic'' was published by Enterbrain, featuring the work of various artists; serial comics previewing ''YggdraUnion'' ''VideoGame/YggdraUnion'' and ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' were published in ''Dengeki Maoh''. Tropers/FeralPhoenix translated the former (although those translations are not publicly available), and raw scans have recently become available through the FanDumb; however, scans of the serial comics do not seem to be available online.



* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.

to:

* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[YggdraUnison [[VideoGame/YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', ''VideoGame/KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.
18th Apr '14 3:35:08 PM Ecclytennysmithylove
Is there an issue? Send a Message

Added DiffLines:

* NamesTheSame: As noted above, there are far too many things named Ancardia--the island, the world, the angel's staff, and the scepter Yggdra receives in certain endings of ''YggdraUnion''.
18th Apr '14 3:34:27 PM Ecclytennysmithylove
Is there an issue? Send a Message



to:

* DevelopmentHell: Both ''Knights'' and ''Gungnir'' have suffered from this--Ito describes the trials and tribulations of developing the former [[http://community.livejournal.com/disaresta/65959.html#cutid1 here]], and the latter dropped off the radar for a full two years before it was finally announced.
29th Nov '13 7:06:50 PM nombretomado
Is there an issue? Send a Message


* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.

to:

* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[BlazeUnion [[VideoGame/BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.
8th Dec '12 7:13:17 PM nombretomado
Is there an issue? Send a Message


[[AC:DeptHeaven]]

to:

[[AC:DeptHeaven]]
[[AC:VideoGame/DeptHeaven]]
24th Dec '11 6:25:55 PM FeralPhoenix
Is there an issue? Send a Message

Added DiffLines:

** This comes from a bad Google translation and is inaccurate--the episode numbers are the order in which the rough plans for each game were turned in.
This list shows the last 10 events of 22. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Trivia.DeptHeaven