History Trivia / DeptHeaven

12th Nov '15 4:15:37 PM nombretomado
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** [[http://community.livejournal.com/disaresta/53477.html#cutid1 Vol. 2: Riviera - Legacy of the Gods]] (may contain minor spoilers for ''[[RivieraThePromisedLand Riviera]]'')

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** [[http://community.livejournal.com/disaresta/53477.html#cutid1 Vol. 2: Riviera - Legacy of the Gods]] (may contain minor spoilers for ''[[RivieraThePromisedLand ''[[VideoGame/RivieraThePromisedLand Riviera]]'')



* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[VideoGame/YggdraUnison spinoffs]], Oryza for ''VideoGame/KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.

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* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', ''VideoGame/RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[VideoGame/YggdraUnison spinoffs]], Oryza for ''VideoGame/KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.
25th Jun '15 6:10:43 PM nombretomado
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* Over the course of the series, Sting has explored character individuality by giving characters unusual dialects and using pronouns like [[JapanesePronouns "atai"]] that are rarely seen even in standard Japanese fiction. Recently there have also been a number of characters speaking with a light [[KansaiRegionalAccent Kyoto-ben dialect]] (most notably [[YggdraUnion Kylier]] and [[KnightsInTheNightmare Vienya]]). One of the consistent complaints {{Atlus}} has received about the latter two games is the translation of all characters' dialogue to standard or formal English, thereby removing characters' accents.

to:

* Over the course of the series, Sting has explored character individuality by giving characters unusual dialects and using pronouns like [[JapanesePronouns "atai"]] that are rarely seen even in standard Japanese fiction. Recently there have also been a number of characters speaking with a light [[KansaiRegionalAccent Kyoto-ben dialect]] (most notably [[YggdraUnion [[VideoGame/YggdraUnion Kylier]] and [[KnightsInTheNightmare [[VideoGame/KnightsInTheNightmare Vienya]]). One of the consistent complaints {{Atlus}} has received about the latter two games is the translation of all characters' dialogue to standard or formal English, thereby removing characters' accents.



* Thus far, the individual games have had three manga adaptations--a gag book called the ''YggdraUnion Anthology Comic'' was published by Enterbrain, featuring the work of various artists; serial comics previewing ''YggdraUnion'' and ''KnightsInTheNightmare'' were published in ''Dengeki Maoh''. Tropers/FeralPhoenix translated the former (although those translations are not publicly available), and raw scans have recently become available through the FanDumb; however, scans of the serial comics do not seem to be available online.

to:

* Thus far, the individual games have had three manga adaptations--a gag book called the ''YggdraUnion Anthology Comic'' was published by Enterbrain, featuring the work of various artists; serial comics previewing ''YggdraUnion'' ''VideoGame/YggdraUnion'' and ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' were published in ''Dengeki Maoh''. Tropers/FeralPhoenix translated the former (although those translations are not publicly available), and raw scans have recently become available through the FanDumb; however, scans of the serial comics do not seem to be available online.



* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.

to:

* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[VideoGame/BlazeUnion its]] [[YggdraUnison [[VideoGame/YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', ''VideoGame/KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.
18th Apr '14 3:35:08 PM Ecclytennysmithylove
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Added DiffLines:

* NamesTheSame: As noted above, there are far too many things named Ancardia--the island, the world, the angel's staff, and the scepter Yggdra receives in certain endings of ''YggdraUnion''.
18th Apr '14 3:34:27 PM Ecclytennysmithylove
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* DevelopmentHell: Both ''Knights'' and ''Gungnir'' have suffered from this--Ito describes the trials and tribulations of developing the former [[http://community.livejournal.com/disaresta/65959.html#cutid1 here]], and the latter dropped off the radar for a full two years before it was finally announced.
29th Nov '13 7:06:50 PM nombretomado
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* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.

to:

* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[BlazeUnion [[VideoGame/BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''.
8th Dec '12 7:13:17 PM nombretomado
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[[AC:DeptHeaven]]

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[[AC:DeptHeaven]]
[[AC:VideoGame/DeptHeaven]]
24th Dec '11 6:25:55 PM FeralPhoenix
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Added DiffLines:

** This comes from a bad Google translation and is inaccurate--the episode numbers are the order in which the rough plans for each game were turned in.
9th Dec '11 1:31:16 PM FeralPhoenix
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* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''

to:

* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''''GloriaUnion''.
* There's also a tradition of killing off at least one childhood friend in every game. Our list so far is: [[spoiler:Ledah; Kylier; Siskier or Jenon depending on route; Sacchito; Noah, Claude, and Theresa; Velgas]].
8th Oct '11 11:26:37 AM AweStriker
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* Most battle themes in the Union games are written in CommonTime. Three characters--Nessiah, Alanjame, and Elisha--have themes in waltz time, and Baretreenu's shifts time signature in places.

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* Most battle themes in the Union games are written in CommonTime. Three characters--Nessiah, Alanjame, and Elisha--have themes in waltz time, and Baretreenu's shifts time signature between 7/8 and common. Ordene's theme is written in places.5/4.
4th Aug '11 3:03:34 PM FeralPhoenix
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* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''

to:

* There seems to be a tradition of including at least one {{Bokukko}} in every game: Rose and Lina for ''RivieraThePromisedLand'', Emilia for ''YggdraUnion'' and [[BlazeUnion its]] [[YggdraUnison spinoffs]], Oryza for ''KnightsInTheNightmare'', Isabeli for ''{{Gungnir}}'', and Pinger for ''GloriaUnion''''GloriaUnion''
* Most battle themes in the Union games are written in CommonTime. Three characters--Nessiah, Alanjame, and Elisha--have themes in waltz time, and Baretreenu's shifts time signature in places.
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