History Trivia / AlphaPrime

28th Jul '15 3:13:51 PM Prfnoff
Is there an issue? Send a Message
Removing unnecessary link
* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the VideoGame/{{ARMA}} series of video games, which are much more famous. VideoGame/{{ARMA}} happens to be developed by Creator/BohemiaInteractive, which now owns AlphaPrime's developer, Creator/BlackElementSoftware.
to:
* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the VideoGame/{{ARMA}} ''VideoGame/{{ARMA}}'' series of video games, which are much more famous. VideoGame/{{ARMA}} ''ARMA'' happens to be developed by Creator/BohemiaInteractive, which now owns AlphaPrime's ''Alpha Prime''[='s=] developer, Creator/BlackElementSoftware.
10th Jul '15 3:32:27 PM Jokubas
Is there an issue? Send a Message
Better formatting
* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the VideoGame/{{ARMA}} series of video games, which are much more famous. VideoGame/{{ARMA}} happens to be developed by BohemiaInteractive, which now owns AlphaPrime's developer, BlackElementSoftware.
to:
* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the VideoGame/{{ARMA}} series of video games, which are much more famous. VideoGame/{{ARMA}} happens to be developed by BohemiaInteractive, Creator/BohemiaInteractive, which now owns AlphaPrime's developer, BlackElementSoftware.Creator/BlackElementSoftware.
10th Jul '15 3:27:01 PM Jokubas
Is there an issue? Send a Message
Added DiffLines:
* StillbornFranchise - The ending has a pretty blatant SequelHook of the "TheEndOrIsIt" variety, but the unfavorable critical response and subsequent buyout of the company make a conclusion to the plot unlikely.
13th Feb '14 3:49:49 AM Jokubas
Is there an issue? Send a Message
Arnold'
* FakeAmerican - Arnold's ethnicity is not mentioned, but his voice actor is using an American accent instead of his native accent.
13th Jul '13 5:07:21 AM Jokubas
Is there an issue? Send a Message
Added to Talking To Himself to make up for the fact that I'm not positive who voices a couple of nameless characters.
* TalkingToHimself - All of the main characters have unique voice actors, but everything else is voiced by one of the existing actors, such as the computer, or Doctor Morrison clearly being Arnold.
to:
* TalkingToHimself - All of the main characters have unique voice actors, but just about everything else is voiced by one of the existing actors, such as the computer, or Doctor Morrison clearly being Arnold.
13th Jul '13 5:05:47 AM Jokubas
Is there an issue? Send a Message
Potholed Orphaned Reference in the Faggioli entry to emphasize that while a part was left in, the rest was truly Dummied Out
** There's an entire folder of sounds labeled "Faggioli" that mostly consist of a voice distorted by radio static saying things to you and making quips while there is gunfire in the background. A couple of these remain in the game while you are fighting with Paolo, despite the fact that they are clearly neither Paolo nor anyone else who ever actually appears in the game.
to:
** There's an entire folder of sounds labeled "Faggioli" that mostly consist of a voice distorted by radio static saying things to you and making quips while there is gunfire in the background. [[OrphanedReference A couple of these remain in the game game]] while you are fighting with Paolo, despite the fact that they are clearly neither Paolo nor anyone else who ever actually appears in the game.
13th Jul '13 5:04:33 AM Jokubas
Is there an issue? Send a Message
(Hopefully) one last tweak
** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you, until after the cutscene. In other words, it's pretty clear that you're seeing it in real time in the final game, implying that the line with Bruce was from some earlier point in development when you were intended to find out about the death in a different way.
to:
** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you, until after the cutscene. In other words, it's pretty clear that you're seeing it in real time in the final game, implying that the line with Bruce was from some earlier point story draft in development when which you were intended to find out about the death in a different way.
13th Jul '13 5:03:13 AM Jokubas
Is there an issue? Send a Message
Reworded even further
** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you, until after the cutscene. In other words, it's pretty clear you're seeing it in real time in the final game, meaning the line with Bruce implies that you were intended to find out about the death in a different way at some point.
to:
** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you, until after the cutscene. In other words, it's pretty clear that you're seeing it in real time in the final game, meaning implying that the line with Bruce implies that was from some earlier point in development when you were intended to find out about the death in a different way at some point.way.
13th Jul '13 5:00:22 AM Jokubas
Is there an issue? Send a Message
Reworded a section
** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you until after the cutscene. In other words, it's pretty clear you're seeing it in real time in the final game, making the line with Bruce imply that you were intended to find out about the death in a different way at some point.
to:
** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you you, until after the cutscene. In other words, it's pretty clear you're seeing it in real time in the final game, making meaning the line with Bruce imply implies that you were intended to find out about the death in a different way at some point.
13th Jul '13 4:58:46 AM Jokubas
Is there an issue? Send a Message
Clarified further
** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing it on a recording. In the final game, you can see that there in no body through the vent below you until after the cutscene, implying that you were at some point intended to find out about the death in a different way.
to:
** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing it on a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there in is no body through the vent below you until after the cutscene, implying cutscene. In other words, it's pretty clear you're seeing it in real time in the final game, making the line with Bruce imply that you were at some point intended to find out about the death in a different way.way at some point.
This list shows the last 10 events of 18. Show all.