History Trivia / AlphaPrime

22nd Mar '16 9:07:59 PM Prfnoff
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* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the ''VideoGame/{{ARMA}}'' series of video games, which are much more famous. ''ARMA'' happens to be developed by Creator/BohemiaInteractive, which now owns ''Alpha Prime''[='s=] developer, Creator/BlackElementSoftware.
28th Jul '15 3:13:51 PM Prfnoff
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* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the VideoGame/{{ARMA}} series of video games, which are much more famous. VideoGame/{{ARMA}} happens to be developed by Creator/BohemiaInteractive, which now owns AlphaPrime's developer, Creator/BlackElementSoftware.

to:

* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the VideoGame/{{ARMA}} ''VideoGame/{{ARMA}}'' series of video games, which are much more famous. VideoGame/{{ARMA}} ''ARMA'' happens to be developed by Creator/BohemiaInteractive, which now owns AlphaPrime's ''Alpha Prime''[='s=] developer, Creator/BlackElementSoftware.
10th Jul '15 3:32:27 PM Jokubas
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* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the VideoGame/{{ARMA}} series of video games, which are much more famous. VideoGame/{{ARMA}} happens to be developed by BohemiaInteractive, which now owns AlphaPrime's developer, BlackElementSoftware.

to:

* HeyItsThatVoice - The voices themselves may not be that well known, but many of the actors also did work for the VideoGame/{{ARMA}} series of video games, which are much more famous. VideoGame/{{ARMA}} happens to be developed by BohemiaInteractive, Creator/BohemiaInteractive, which now owns AlphaPrime's developer, BlackElementSoftware.Creator/BlackElementSoftware.
10th Jul '15 3:27:01 PM Jokubas
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Added DiffLines:

* StillbornFranchise - The ending has a pretty blatant SequelHook of the "TheEndOrIsIt" variety, but the unfavorable critical response and subsequent buyout of the company make a conclusion to the plot unlikely.
13th Feb '14 3:49:49 AM Jokubas
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* FakeAmerican - Arnold's ethnicity is not mentioned, but his voice actor is using an American accent instead of his native accent.
13th Jul '13 5:07:21 AM Jokubas
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* TalkingToHimself - All of the main characters have unique voice actors, but everything else is voiced by one of the existing actors, such as the computer, or Doctor Morrison clearly being Arnold.

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* TalkingToHimself - All of the main characters have unique voice actors, but just about everything else is voiced by one of the existing actors, such as the computer, or Doctor Morrison clearly being Arnold.
13th Jul '13 5:05:47 AM Jokubas
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** There's an entire folder of sounds labeled "Faggioli" that mostly consist of a voice distorted by radio static saying things to you and making quips while there is gunfire in the background. A couple of these remain in the game while you are fighting with Paolo, despite the fact that they are clearly neither Paolo nor anyone else who ever actually appears in the game.

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** There's an entire folder of sounds labeled "Faggioli" that mostly consist of a voice distorted by radio static saying things to you and making quips while there is gunfire in the background. [[OrphanedReference A couple of these remain in the game game]] while you are fighting with Paolo, despite the fact that they are clearly neither Paolo nor anyone else who ever actually appears in the game.
13th Jul '13 5:04:33 AM Jokubas
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** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you, until after the cutscene. In other words, it's pretty clear that you're seeing it in real time in the final game, implying that the line with Bruce was from some earlier point in development when you were intended to find out about the death in a different way.

to:

** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you, until after the cutscene. In other words, it's pretty clear that you're seeing it in real time in the final game, implying that the line with Bruce was from some earlier point story draft in development when which you were intended to find out about the death in a different way.
13th Jul '13 5:03:13 AM Jokubas
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** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you, until after the cutscene. In other words, it's pretty clear you're seeing it in real time in the final game, meaning the line with Bruce implies that you were intended to find out about the death in a different way at some point.

to:

** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you, until after the cutscene. In other words, it's pretty clear that you're seeing it in real time in the final game, meaning implying that the line with Bruce implies that was from some earlier point in development when you were intended to find out about the death in a different way at some point.way.
13th Jul '13 5:00:22 AM Jokubas
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** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you until after the cutscene. In other words, it's pretty clear you're seeing it in real time in the final game, making the line with Bruce imply that you were intended to find out about the death in a different way at some point.

to:

** After you witness [[spoiler:Paolo's]] death, Arnold will make a comment to Bruce about not getting there in time and only seeing a recording. In the final game, you're in an air duct above the scene of the crime when you get the cutscene, with no monitors or cameras around. Furthermore, if you pay attention, you can see that there is no body through the vent below you you, until after the cutscene. In other words, it's pretty clear you're seeing it in real time in the final game, making meaning the line with Bruce imply implies that you were intended to find out about the death in a different way at some point.
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.AlphaPrime