History TooSoon / SeptemberEleventh

18th Jul '17 1:19:27 PM NWolfman
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* Prior to the attack, the "decontamination" gag in ''WesternAnimation/MonstersInc'' ended with the CDA [[NoKillLikeOverkill blowing up the restaurant]] where Boo gets loose, resulting in a big mushroom cloud. Naturally, it was deemed too similar to the imagery of the attack and the gag was changed to the restaurant being engulfed by a gigantic plasma orb.
8th Jul '17 3:23:49 PM MagBas
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* In ''VideoGame/DeusEx'', during sections of the game where the New York skyline is visible in the background, the two towers of the World Trade Center are noticeably missing; the real towers were destroyed a year after the game was released. Harvey Smith has explained that due to texture memory limitations, the portion of the skyline with the twin towers exists in the game's data files but had to be left out of the final game, with the other half mirrored in place of it. According to Smith, during the game's development, the developers justified the lack of the towers by stating that terrorists had destroyed the World Trade Center earlier in the game's storyline.
8th Jul '17 9:58:33 AM nombretomado
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* TheOtherWiki has a [[https://en.wikipedia.org/wiki/List_of_entertainment_affected_by_the_September_11_attacks comprehensive list]] of entertainment that was affected by the attacks.

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* TheOtherWiki Wiki/TheOtherWiki has a [[https://en.wikipedia.org/wiki/List_of_entertainment_affected_by_the_September_11_attacks comprehensive list]] of entertainment that was affected by the attacks.
7th Jul '17 5:25:44 PM infernape612
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6th Jul '17 8:40:01 PM MagBas
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* The 23rd ''Literature/{{Animorphs}}'' book, ''The Weakness'', released December 1999, involves the kids - the ''heroes'', mind you, who at this point have been implied to live in a large, populous city[[note]]albeit one in California[[/note]] - commandeering a plane and crashing it into the large building over the Yeerk pool. The kids steal an empty jet rather than hijacking a full one, but the imagery is scarily similar.
6th Jul '17 8:21:17 PM razorrozar7
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* The 23rd ''Literature/Animorphs'' book, ''The Weakness'', released December 1999, involves the kids - the ''heroes'', mind you, who at this point have been implied to live in a large, populous city[[note]]albeit one in California[[/note]] - commandeering a plane and crashing it into the large building over the Yeerk pool. The kids steal an empty jet rather than hijacking a full one, but the imagery is scarily similar.

to:

* The 23rd ''Literature/Animorphs'' ''Literature/{{Animorphs}}'' book, ''The Weakness'', released December 1999, involves the kids - the ''heroes'', mind you, who at this point have been implied to live in a large, populous city[[note]]albeit one in California[[/note]] - commandeering a plane and crashing it into the large building over the Yeerk pool. The kids steal an empty jet rather than hijacking a full one, but the imagery is scarily similar.
6th Jul '17 8:19:38 PM razorrozar7
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* The 23^rd ''Literature/Animorphs'' book, ''The Weakness'', released December 1999, involves the kids - the ''heroes'', mind you, who at this point have been implied to live in a large, populous city[[note]]albeit one in California[[/note]] - hijacking a plane and crashing it into the large building over the Yeerk pool. The kids steal an empty jet rather than hijacking a full one, but the imagery is scarily similar.

to:

* The 23^rd 23rd ''Literature/Animorphs'' book, ''The Weakness'', released December 1999, involves the kids - the ''heroes'', mind you, who at this point have been implied to live in a large, populous city[[note]]albeit one in California[[/note]] - hijacking commandeering a plane and crashing it into the large building over the Yeerk pool. The kids steal an empty jet rather than hijacking a full one, but the imagery is scarily similar.
6th Jul '17 8:17:23 PM razorrozar7
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Added DiffLines:

* The 23^rd ''Literature/Animorphs'' book, ''The Weakness'', released December 1999, involves the kids - the ''heroes'', mind you, who at this point have been implied to live in a large, populous city[[note]]albeit one in California[[/note]] - hijacking a plane and crashing it into the large building over the Yeerk pool. The kids steal an empty jet rather than hijacking a full one, but the imagery is scarily similar.
17th Jun '17 1:59:47 PM Kadorhal
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* The first mission of the Soviet campaign in ''VideoGame/CommandAndConquerRedAlert2'' tasks the player with invading Washington and destroying the Pentagon. In a later Soviet mission where the player must set up a Psychic Beacon near the World Trade Towers, if the towers are damaged, they look eerily like they looked after the September 11th attacks. The game was released in October 2000, nearly a year before the attacks. After the attacks, Westwood pulled all remaining covers that showed a plane flying towards the Twin towers, and re-named the famous landmarks. The Trade Towers are now just Towers, and the Eiffel Tower is "Paris Tower", the Arc of Triumph is the "Paris Arch of Winning" and The Louvre is "[[LampshadeHanging Generic World Famous Art Museum]]". (Though {{Game Mod}}s can restore the names if you want.)

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* The first mission of the Soviet campaign in ''VideoGame/CommandAndConquerRedAlert2'' tasks the player with invading Washington and destroying the Pentagon. In a later Soviet mission where the player must set up a Psychic Beacon near the World Trade Towers, if the towers are damaged, they look eerily like they looked after the September 11th attacks. The game was released in October 2000, nearly a year before the attacks. After the attacks, Westwood pulled all remaining covers that showed a plane flying towards the Twin towers, and re-named the famous landmarks. The Trade Towers are now just Towers, and the Eiffel Tower is "Paris Tower", the Arc of Triumph is the "Paris Arch of Winning" and The Louvre is "[[LampshadeHanging Generic World Famous Art Museum]]". (Though Museum]]" (though {{Game Mod}}s can restore the names if you want.)want).



* ''VideoGame/GrandTheftAutoIII'' (release date: October 2 2001) went under a few changes following 9/11. They changed the color scheme of the [[BigApplesauce Liberty City]] police from the NYPD's distinctive blue and white scheme to a Los Angeles inspired black and white color scheme. One mission that involved mentions of terrorism was removed, as was a mission-giver named Darkel who would have given the player missions involving acts of terrorism to bring down the city government (the actual missions remained in the game, though either reworked [an attack on a street gang was originally a Darkel mission] or just stripped of context entirely [most of the "Rampages"](though Rockstar later clarified in an interview that Darkel's missions were actually removed long before 9/11 simply because they didn't fit in with the rest of the game). Also removed was the ability to hijack airplanes - the only plane left in the game, [[MeaningfulName appropriately named the "Dodo"]], is hard to acquire and has its wings sawn in half to make [[SomeDexterityRequired actual flight difficult]].

to:

* ''VideoGame/GrandTheftAutoIII'' (release date: October 2 2001) went under a few changes following 9/11. They changed the color scheme of the [[BigApplesauce Liberty City]] police from the NYPD's distinctive blue and white scheme to a Los Angeles inspired black and white color scheme. One mission that involved mentions of terrorism was removed, as was a mission-giver named Darkel who would have given the player missions involving acts of terrorism to bring down the city government (the actual (interestingly, most of his missions were removed ''long'' before 9/11 because they didn't fit the tone of the game; the ones that remained in the game, though by that point were either reworked [an attack on [El Burro's "I Scream, You Scream", in which the player utilizes a street gang car bomb against a small Mafia family, was originally a Darkel mission] mission which targeted innocent pedestrians] or just stripped of context entirely [most of the "Rampages"](though Rockstar later clarified in an interview that Darkel's missions were actually removed long before 9/11 simply because they didn't fit in with the rest of the game)."Rampages"]). Also removed was the ability to hijack airplanes - the only plane left in the game, [[MeaningfulName appropriately named the "Dodo"]], is hard to acquire and has its wings sawn in half to make [[SomeDexterityRequired actual flight difficult]].
16th Jun '17 4:42:39 PM vexer
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* ''VideoGame/GrandTheftAutoIII'' (release date: October 2 2001) went under a few changes following 9/11. They changed the color scheme of the [[BigApplesauce Liberty City]] police from the NYPD's distinctive blue and white scheme to a Los Angeles inspired black and white color scheme. One mission that involved mentions of terrorism was removed, as was a mission-giver named Darkel who would have given the player missions involving acts of terrorism to bring down the city government (the actual missions remained in the game, though either reworked [an attack on a street gang was originally a Darkel mission] or just stripped of context entirely [most of the "Rampages"]). Also removed was the ability to hijack airplanes - the only plane left in the game, [[MeaningfulName appropriately named the "Dodo"]], is hard to acquire and has its wings sawn in half to make [[SomeDexterityRequired actual flight difficult]].

to:

* ''VideoGame/GrandTheftAutoIII'' (release date: October 2 2001) went under a few changes following 9/11. They changed the color scheme of the [[BigApplesauce Liberty City]] police from the NYPD's distinctive blue and white scheme to a Los Angeles inspired black and white color scheme. One mission that involved mentions of terrorism was removed, as was a mission-giver named Darkel who would have given the player missions involving acts of terrorism to bring down the city government (the actual missions remained in the game, though either reworked [an attack on a street gang was originally a Darkel mission] or just stripped of context entirely [most of the "Rampages"])."Rampages"](though Rockstar later clarified in an interview that Darkel's missions were actually removed long before 9/11 simply because they didn't fit in with the rest of the game). Also removed was the ability to hijack airplanes - the only plane left in the game, [[MeaningfulName appropriately named the "Dodo"]], is hard to acquire and has its wings sawn in half to make [[SomeDexterityRequired actual flight difficult]].
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http://tvtropes.org/pmwiki/article_history.php?article=TooSoon.SeptemberEleventh