History TheDevTeamThinksOfEverything / MassEffect

10th Dec '17 10:26:54 AM Luke_Danger
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* Also on Habitat 7, the game also tracks how long it takes for you to engage the kett after they begin beating Fisher if you attempted to make peaceful first contact. If you immediately engage when the beating occurs, the cutscene proceeds as normal. If you hesitate (or just have trouble drawing your weapons), Ryder will desperately apologize at the start of the cutscene when they check Fisher's injuries.
9th Nov '17 11:14:41 PM RainbowPhoenix
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* When Ryder catches a space hamster, the casual option leads to them gushing over it being the cutest thing they've found in Heleus. If the player has locked in a romantic relationship, there is an additional line about their love interest being more handsome/beautiful than cute.
14th Aug '17 1:10:51 AM Gorank
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** In the final battle of the DLC, [[spoiler:the clone]] will be wearing standard N7 armor, just like what Shepard starts the second mission with[[note]] Unless doing New Game+, when Shepard will start the second mission with whatever armor the imported save had set to equip.[[/note]] and is featured with in all of the game art. However, if the player has Shepard wear his/her own standard N7 armor, [[spoiler:the clone's]] armor will have a blue marker beside the N7 logo and a blue stripe on the right arm instead of the details being red, like Shepard's. [[spoiler: Because the clone and Shepard are identical in appearance, even with mods, this allows the player to tell the two apart in the action-heavy cutscenes.]] The color change only occurs when Shepard is wearing the completely default armor, down to detailing and color choices.

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** In the final battle of the DLC, [[spoiler:the clone]] will be wearing standard N7 armor, just like what Shepard starts the second mission with[[note]] Unless with[[note]]Unless doing New Game+, when Shepard will start the second mission with whatever armor the imported save had set to equip.[[/note]] and is featured with in all of the game art. However, if the player has Shepard wear his/her own standard N7 armor, [[spoiler:the clone's]] armor will have a blue marker beside the N7 logo and a blue stripe on the right arm instead of the details being red, like Shepard's. [[spoiler: Because the clone and Shepard are identical in appearance, even with mods, this allows the player to tell the two apart in the action-heavy cutscenes.]] The color change only occurs when Shepard is wearing the completely default armor, down to detailing and color choices.
17th Jul '17 6:34:53 PM Scorntex
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* If Vetra's in the party on the first mission to Eos, when Drack is met, the scene plays out differently than if she isn't, with Drack deciding that if Ryder's with Vetra, they're alright.

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* If Vetra's in On Habitat 7, the party scene where Ryder meets up with their father alters depending on whether the first mission player did the optional objectives, such as exploring the cave and the ruined kett base. Should they explore the opening to Eos, the pillar, and then come back, they'll note kett corpses left in Alec's wake weren't there when they passed through.
* When
Drack is met, the scene plays out differently than if she isn't, depending on whether Vetra's in the party. Without her, Drack nearly attacks Ryder, then brushes off Liam's offer to join the team with "you're human, you spoil". If Vetra's there, she'll tell him she's with the Pathfinder right in front of him, with Drack deciding that if Ryder's with Vetra, they're alright.alright, though he still refuses to join.



* Bring Drack to New Tuchanka, and he'll vouch for Ryder with the krogan guards at the front door. Likewise, bring him along to Ark Parchero, and [[spoiler:he and Birtak will talk to one another, since Drack's his boss. Also, during the fight with the Behemoth, Drack will try ordering it to stop attacking, to no avail.]]
* If Jaal is brought to [[spoiler:Khi Tasira]], the cutscene in the Development area will play differently, [[spoiler:what with Jaal, an angara, learning the horrible truth of the angara's origins.]]
* Complete the Knight side-quest before the Hive Mind mission on Kadara, and Ryder will tell the scientists that Knight told them about [[spoiler:Cerberus and its unethical experiments.]]

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* Bring If Jaal is brought to Havarl and Voeld, cutscenes and dialogue play out differently, with characters recognising Jaal.
* Likewise, bring
Drack to New Tuchanka, and he'll vouch for Ryder with the krogan guards at the front door. Likewise, bring him along to Ark Parchero, and [[spoiler:he and Birtak will talk to one another, since Drack's his boss. Also, during the fight with the Behemoth, Drack will try ordering it to stop attacking, to no avail.]]
* If Jaal is brought to [[spoiler:Khi Tasira]], the cutscene in the Development area will play differently, [[spoiler:what with Jaal, an angara, learning the horrible truth of the angara's origins.]]
* Early on in the game, it's possible to talk with Drack about his distrust of SAM. Should Drack be in the Firefighters mission on Kadara, and Ryder will bring Drack's anti-AI sentiment up again.
* Complete the Knight Firefighters side-quest before the Hive Mind mission on Kadara, and Ryder will tell the scientists that Knight told them about [[spoiler:Cerberus and its unethical experiments.]]
30th May '17 3:18:14 PM VeryMelon
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''[[AC:VideoGame/MassEffectAndromeda'']]
* If Vetra's in the party on the first mission to Eos, when Drack is met, the scene plays out differently than if she isn't, with Drack deciding that if Ryder's with Vetra, they're alright.
* Ryder can wear N7-brand armor despite not being an N7 themselves. Bradley will comment on this, and note that some Alliance soldiers might disapprove.
* On Eos, audio logs can be found of the Invictor which are initially unintelligible. After SAM manages to translate the kett's language, they can be listened to again. If listened to before the Invictor's fought, Ryder and co. will comment on how horrible they are. If listened to afterward, Ryder will say how glad they are they killed him.
* Bring Drack to New Tuchanka, and he'll vouch for Ryder with the krogan guards at the front door. Likewise, bring him along to Ark Parchero, and [[spoiler:he and Birtak will talk to one another, since Drack's his boss. Also, during the fight with the Behemoth, Drack will try ordering it to stop attacking, to no avail.]]
* If Jaal is brought to [[spoiler:Khi Tasira]], the cutscene in the Development area will play differently, [[spoiler:what with Jaal, an angara, learning the horrible truth of the angara's origins.]]
* Complete the Knight side-quest before the Hive Mind mission on Kadara, and Ryder will tell the scientists that Knight told them about [[spoiler:Cerberus and its unethical experiments.]]
24th May '17 1:08:39 PM Inediblecake
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* When recruiting Archangel, if you stand in the way of his shots, you get hit exactly once, just enough to bring down your shields. Shepard can stand there all day and not get hit again, even while mercs drop like flies around him/her. [[spoiler: Garrus even comments on this later.]]

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* When recruiting Archangel, if you stand in the way of his shots, you get hit exactly once, just enough to bring down your shields. Shepard can stand there all day and not get hit again, even while mercs drop like flies around him/her. [[spoiler: Garrus even comments on this later.This is because Garrus, being Archangel himself, obviously has no intention of causing any lasting harm to his previous commander. If pressed he'll explain that he only fired concussive rounds at Shepard, and that he mainly did it to both get Shepard moving and to prevent the other mercenaries from getting suspicious.]]
9th Apr '17 2:58:41 PM NordRonnoc
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* During Tali's loyalty mission, you can turn in the evidence involving her father, which can lost her loyalty to you. However, on the off-chance she survived the suicide mission, when you meet her again, she'll apologize and admit Shepard was right.

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* During Tali's loyalty mission, you can turn in the evidence involving her father, which can lost lose her loyalty to you. However, on the off-chance she survived the suicide mission, when you meet her again, she'll apologize and admit Shepard was right.
5th Apr '17 6:10:32 PM NordRonnoc
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* During Tali's loyalty mission, you can turn in the evidence involving her father, which can lost her loyalty to you. However, on the off-chance she survived the suicide mission, when you meet her again, she'll apologize and admit Shepard was right.
28th Feb '17 6:10:25 AM Sumatris
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** If Jack did the barrier at the Collector Base, she says she tells the tale of her feat as motivation to her students during endurance exercises (if she didn't do the barrier, she will instead use the necessity of shooting hordes of Collectors in firefights as the "endurance" motivation).

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** If Jack did the barrier at the Collector Base, she says she tells the tale of her feat as motivation to her students during endurance exercises (if exercises. If she didn't do the barrier, barrier but was part of your squad during that segment, she will reminisce about throwing husks all over the place with shockwaves (which she most likely did, considering how insanely useful this ability is in any fight against husks). In case Jack wasn't actively involved in that particular mission segment at all, she will instead use the necessity of shooting hordes of Collectors in firefights as the "endurance" motivation).motivation.
17th Jan '17 11:29:26 PM KBABZ
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* Most characters that are only recruitable ''after'' Horizon have dialogue in the game for missions beforehand, even though they are impossible to obtain legitimately and can only be experienced by altering a save file. Examples include:

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* Most characters that are only recruitable ''after'' Horizon have dialogue in the game for missions beforehand, even though they are impossible to obtain legitimately and can only be experienced by altering a save file. [[note]]This is a result of the Xbox 360 using [[UsefulNotes/{{DVD}} DVDs]]; it was initially intended that you could recruit ''every'' squad member in whatever order you liked, rather than in two groups, so it was possible to have Tali when recruiting Grunt, for example. However the game couldn't fit on a single 360 DVD, so the Horizon mission acts as the bridge between the two discs and splits the Loyalty Missions, with the resulting lines DummiedOut rather than removed outright[[/note]]. Examples include:



'''EDI:''' ...oops.

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'''EDI:''' ...oops.'''EDI:''' Oops.
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