History ThatOneBoss / TalesSeries

9th Oct '17 9:28:26 AM Bufuman
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* The game's second-to-last battle, against [[spoiler: Artorius and Innominat]], primarily due to the latter. So, you know Laphicet's final spell, Insubstantiality? The one that blankets basically the entire battlefield for a ton of damage, balanced somewhat by the rather long casting time? Well, [[spoiler: Innominat]] can cast it too, in about half the time Laphicet needs to get it out, and his passive ability grants him immunity to staggering for up to 15 hits while he's casting, making it almost impossible to knock him out of his chant and cancel the spell (especially if the other opponent is hacking away at your backside while you're trying to hit the first bastard). It's basically worth half your team's HP (or more) with no reliable way to prevent it. And he spams the HELL out of it. Have fun!
19th Aug '17 11:58:47 AM hikarin48
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[[AC:VideoGame/TalesOfZestiria]]
* Evil Plantasm. For starters, the boss has insane range and deals high physical damage at what is only a quarter of the way through the game. It has two attacks that are frustrating to deal with; a one-two punch that deals massive damage, and a spinning attack that deals more then one hit and deals massive damage. It also randomly ignores attacks sometimes, meaning it'll likely one-shot a character for no reason. When it's health gets low it gets Zooming Punch which can and will one-shot someone who is guarding. Making this fight worse is the little plant enemies, which are boosted thanks to a brand new, never shown trait that makes enemies of the same type linked together and have increased stats. If you focus on the little ones, you'll have the boss ripping you apart but if you focus on the boss the little plants will swarm your team. It's a pretty unfair boss at this early in the game.
* Even if you've had little trouble with previous bosses you may have difficulty with [[spoiler: Maltran]] due to her high speed, longer reach and tendency to chain her attacks together, leaving you little room to counter.
18th Aug '17 1:34:21 AM PhiSat
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24th Apr '17 6:55:01 PM nombretomado
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This page is about bosses in the TalesSeries that give away grief like it's candy.

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This page is about bosses in the TalesSeries VideoGame/TalesSeries that give away grief like it's candy.
7th Feb '17 7:51:20 PM KingLyger
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[[AC:VideoGame/TalesOfBerseria]]
* Medissa, the Snake Queen. She's a FlunkyBoss who constantly summons snakes to help her fight. The snakes themselves can Poison you prevent you from healing, and they force you to take your attention away from Medissa herself, who's a real monster. She can Petrify your party members with Gorgon's Eye, which you have no way to prevent or cure outside of single-use Panacea Bottles at the time. And Medissa's Break Soul is so strong, it can easily one-shot your close-range like Velvet and Rokurou. Plus, even for when she's encountered, her HP is almost absurdly high. All of this means spending several seconds recovering, only to be surrounded by snakes and go right back down again, making it very hard to build up any kind of offensive momentum.
24th Oct '16 5:03:55 PM nombretomado
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'''DO NOT ADD "UNLESS YOU HAVE...", "YOU CAN ALWAYS..." and anything that amounts to [[WalkthroughMode telling the player what they should do to win]]!''' We all know how to find [[GameFAQs GameFAQs]].

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'''DO NOT ADD "UNLESS YOU HAVE...", "YOU CAN ALWAYS..." and anything that amounts to [[WalkthroughMode telling the player what they should do to win]]!''' We all know how to find [[GameFAQs GameFAQs]].
Website/GameFAQs.
24th Sep '16 11:28:15 AM Patcher
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* Clint has an amazing [[LimitBreak Mystic Arte]] which is a Fatal Strike. Thats it. He Fatal Strikes anyone who has the symbol on them. Whole party has it? Gameover.

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* Clint has an amazing [[LimitBreak Mystic Arte]] which is a Fatal Strike. Thats That's it. He Fatal Strikes anyone who has the symbol on them. Whole party has it? Gameover.
25th May '16 10:49:43 AM PhiSat
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* [[spoiler: Richard's]] first fight. He is the first boss to possess a Nova aura and you're down several party members for the fight. To make matters worse, he goes after your healer first.
22nd Mar '16 12:25:38 PM roothorick
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** Normally, a HopelessBossFight is, well, a foregone conclusion and therefore not really rage-inducing, but [[spoiler:the first fight with Kratos]] is overtly sadistic about it. You don't get the slightest hint beforehand that you're not meant to win; he's even rather merciful initially, giving a HopeSpot to provoke you into taking it seriously and doubling down. First time through, you're probably blowing your entire wallet's worth of gels and life bottles with nothing to show for it, and Gods save you if you were reflexively resetting...
18th Feb '16 8:07:26 PM GrammarNavi
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* In the PS3 version, to some extent, [[spoiler: Duke]]'s second form and his third form. Unlike the Xbox 360 version, Big Bang can kill, instead of leaving everyone with 1 HP. Since it deals thousands of damage on all difficulties, you're basically looking at an easy [[TotalPartyKill one-hit KO ]] on everyone. Better pack Rebirth Dolls and have that Ressurect skill ready.

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* In the PS3 [=PS3=] version, to some extent, [[spoiler: Duke]]'s second form and his third form. Unlike the Xbox 360 version, Big Bang can kill, instead of leaving everyone with 1 HP. Since it deals thousands of damage on all difficulties, you're basically looking at an easy [[TotalPartyKill one-hit KO ]] on everyone. Better pack Rebirth Dolls and have that Ressurect skill ready.



* In Tales Of Graces F (the PS3 port) there is a boss that you fight in the events of the game's story after the ending of the Wii version. This boss is [[spoiler: Little Queen]]. Or rather, it's your party against a total of TWELVE [[spoiler:Little Queens]]. They aren't all out on the screen at once, probably only because the game would experience slow down. Small comfort that is. The problem with this fight [[spoiler: and said problem escalates in the second battle against her]] the boss can do your characters in in one hit(combo in the case of the physical attacking one, there are two other versions, one with nothing but projectiles and another with magic.), two to three if you're lucky and have amazing equips on Evil or Chaos difficulty. God help you if you bought DMG x5 or x10 in the grade shop. [[spoiler:The insanity of this fight escalates the second time you fight said boss]], because in the previous one, when you kill one, another takes its place until you beat all twelve. The [[spoiler:second time]]? You kill one, TWO appear to take its place. This just leads to the fight being [[NintendoHard seemingly impossible due to not even being able to attack]], because if you do, 2 or 3 of them will just RIP AND TEAR you from the side or behind; and in the [[spoiler:second round]], they have [[LimitBreak Blast Calibers]] too. Also they can seemingly ignore Cheria stopping time -- at least their bullets, spells, and [[LimitBreak Blast Calibers]] love to. Also, if you're unlucky enough to kill two or three of them at a time... [[ZergRush let's just say it won't be pretty.]]

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* In Tales Of Graces F (the PS3 [=PS3=] port) there is a boss that you fight in the events of the game's story after the ending of the Wii version. This boss is [[spoiler: Little Queen]]. Or rather, it's your party against a total of TWELVE [[spoiler:Little Queens]]. They aren't all out on the screen at once, probably only because the game would experience slow down. Small comfort that is. The problem with this fight [[spoiler: and said problem escalates in the second battle against her]] the boss can do your characters in in one hit(combo in the case of the physical attacking one, there are two other versions, one with nothing but projectiles and another with magic.), two to three if you're lucky and have amazing equips on Evil or Chaos difficulty. God help you if you bought DMG x5 or x10 in the grade shop. [[spoiler:The insanity of this fight escalates the second time you fight said boss]], because in the previous one, when you kill one, another takes its place until you beat all twelve. The [[spoiler:second time]]? You kill one, TWO appear to take its place. This just leads to the fight being [[NintendoHard seemingly impossible due to not even being able to attack]], because if you do, 2 or 3 of them will just RIP AND TEAR you from the side or behind; and in the [[spoiler:second round]], they have [[LimitBreak Blast Calibers]] too. Also they can seemingly ignore Cheria stopping time -- at least their bullets, spells, and [[LimitBreak Blast Calibers]] love to. Also, if you're unlucky enough to kill two or three of them at a time... [[ZergRush let's just say it won't be pretty.]]
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http://tvtropes.org/pmwiki/article_history.php?article=ThatOneBoss.TalesSeries