History ThatOneBoss / Fighting

15th May '17 1:16:12 PM KamenRiderOokalf
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* ''VideoGame/MagicalBattleArena'': [[TheDragon Ruru]], who hits fast, hits hard, and constantly interrupts your attacks if you're within her range. The general advice against her is to run like hell and spam Super Moves at her by taking out the surrounding [[MagicalGirlLyricalNanoha Gadget Drones]] to fill your ChargeMeter. It gets worse in [[BigBad Nowel's]] scenario where, for her final stage, Ruru is accompanied by [[spoiler: non-handicapped versions of [[OriginalGeneration Kirara, Sarara,]] [[MagicalGirlLyricalNanoha Nanoha, and Fate]]]]. And you thought being peppered by Gadget Drone shots was bad...

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* ''VideoGame/MagicalBattleArena'': [[TheDragon Ruru]], who hits fast, hits hard, and constantly interrupts your attacks if you're within her range. The general advice against her is to run like hell and spam Super Moves at her by taking out the surrounding [[MagicalGirlLyricalNanoha [[Anime/MagicalGirlLyricalNanohaStrikers Gadget Drones]] to fill your ChargeMeter. It gets worse in [[BigBad Nowel's]] scenario where, for her final stage, Ruru is accompanied by [[spoiler: non-handicapped versions of [[OriginalGeneration Kirara, Sarara,]] [[MagicalGirlLyricalNanoha [[Anime/MagicalGirlLyricalNanoha Nanoha, and Fate]]]]. And you thought being peppered by Gadget Drone shots was bad...
8th May '17 8:35:26 PM RaxuRangerking
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Added DiffLines:

*** Let's elaborate on the aforementioned Algol fight on Floor 60. He has Auto Unblockable Attack S, meaning if he lands any hit on you, the next hit is unblockable, and before you ask...yes, landing an unblockable hit makes his next hit unblockable, etc. etc. He has Soul Gauge Boost S, meaning you can't just bludgeon away at his perfectly-timed guarding and Critical Finish him, he has Nullify Ring Out S, which means he's 100% immune to Ring Outs, and last but not least...HP Drain S, which gives him HP equal to 200% of the damage he deals to you. As if all this wasn't bad enough, he has TWO full health bars, your attacks inflict only 50% of their regular damage to him, he only takes full damage from throws, and he's downright psychic in how well he reads your moves. All this on top of a character who's already so powerful that he was banned at tournaments within a month of the game's release. While some people have reported that he's capable of ringing himself out if he leaps over you, this troper has always found that Nullify Ring Out S saves him from doing this. The only very effective way to beat him is with a team of 3 Astaroths or Apprentices, both of whom have high throw-damage, and just spam throws, because he thankfully almost never throw-breaks.
15th Mar '17 9:06:27 PM nombretomado
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* There are certain characters in ''{{MUGEN}}'' known as "cheap characters". [[Manga/DeathNote Light Yagami]] is a special case, as he kills in one hit, and the opponent needs super speed to be able to kill him. See [[http://www.youtube.com/results?search_query=MUGEN+light+yagami&search_type=&aq=f here]].

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* There are certain characters in ''{{MUGEN}}'' ''{{VideoGame/MUGEN}}'' known as "cheap characters". [[Manga/DeathNote Light Yagami]] is a special case, as he kills in one hit, and the opponent needs super speed to be able to kill him. See [[http://www.youtube.com/results?search_query=MUGEN+light+yagami&search_type=&aq=f here]].
16th Feb '17 12:16:45 PM SchAlternate
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*** Super Smash Bros. Brawl repeats this with the FINAL final battle event, consisting of Sonic, Snake, and a Giga Bowser-sized Mario, which uses a completely different strategy, but it's somehow ''worse''. At least in Melee, your three opponents are really slow characters (specially Giga Bowser), which is doubly noticeable since the AI in Melee never dashes (which has been adressed in Brawl), and none of them have any means of attacking you from afar (besides's Mewtwo's Shadow Ball), so if you're quick on the move and keep your distance, you may stand a chance. In Brawl, you face with literally the fastest character in the game, a character whose entire moveset consists of projectiles, and Giant Mario. The first two are pretty obnoxious on their own, but Giant Mario is the king of cheapness. At least Giga Bowser, the biggest threat in The Showdown, [[MightyGlacier is about as fast as regular Bowser]]; Giant Mario is [[LightningBruiser''twice'']] [[LightningBruiser as fast as regular Mario]] and, being a giant character, has twice the strength and weight as he does as well. An just like Giant Shadow Bug Diddy Kong, he may [[TheComputerIsACheatingBastard accidentally kill you right as the match begins]]. And, while in Melee you had three chances at beating the event, in Brawl you only have TWO, which will quickly become one if you're unlucky.

to:

*** Super Smash Bros. Brawl repeats this with the FINAL final battle event, consisting of Sonic, Snake, and a Giga Bowser-sized Mario, which uses a completely different strategy, but it's somehow ''worse''. At least in Melee, your three opponents are really slow characters (specially Giga Bowser), which is doubly noticeable since the AI in Melee never dashes (which has been adressed in Brawl), and none of them have any means of attacking you from afar (besides's Mewtwo's Shadow Ball), so if you're quick on the move and keep your distance, you may stand a chance. In Brawl, you face with literally the fastest character in the game, a character whose entire moveset consists of projectiles, and Giant Mario. The first two are pretty obnoxious on their own, but Giant Mario is the king of cheapness. At least Giga Bowser, the biggest threat in The Showdown, [[MightyGlacier is about as fast as regular Bowser]]; Giant Mario is [[LightningBruiser''twice'']] [[LightningBruiser ''twice'']] [[LightningBruiser as fast as regular Mario]] and, being a giant character, has twice the strength and weight as he does as well. An just like Giant Shadow Bug Diddy Kong, he may [[TheComputerIsACheatingBastard accidentally kill you right as the match begins]]. And, while in Melee you had three chances at beating the event, in Brawl you only have TWO, which will quickly become one if you're unlucky.
16th Feb '17 12:13:46 PM SchAlternate
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*** Super Smash Bros. Brawl repeats this with the FINAL final battle event, consisting of Sonic, Snake, and a Giga Bowser-sized Mario, which uses a completely different strategy, but it's somehow ''worse''. At least in Melee, your three opponents are really slow characters (specially Giga Bowser), which is doubly noticeable since the AI in Melee never dashes (which has been adressed in Brawl), and none of them have any means of attacking you from afar (besides's Mewtwo's Shadow Ball), so if you're quick on the move and keep your distance, you may stand a chance. In Brawl, you face with literally the fastest character in the game, a character whose entire moveset consists of projectiles, and Giant Mario. The first two are pretty obnoxious on their own, but Giant Mario is the king of cheapness. At least Giga Bowser, the biggest threat in The Showdown, [[MightyGlacier is about as fast as regular Bowser]]; Giant Mario is [[LightningBruiser''twice'']] [[LightningBruiser as fast as regular Mario]] and, being a giant character, has twice the strength and weight as he does as well. An just like Giant Shadow Bug Diddy Kong, he may [[TheComputerIsACheatingBastard accidentally kill you right as the match begins. And, while in Melee you had three chances at beating the event, in Brawl you only have TWO, which will quickly become one if you're unlucky.

to:

*** Super Smash Bros. Brawl repeats this with the FINAL final battle event, consisting of Sonic, Snake, and a Giga Bowser-sized Mario, which uses a completely different strategy, but it's somehow ''worse''. At least in Melee, your three opponents are really slow characters (specially Giga Bowser), which is doubly noticeable since the AI in Melee never dashes (which has been adressed in Brawl), and none of them have any means of attacking you from afar (besides's Mewtwo's Shadow Ball), so if you're quick on the move and keep your distance, you may stand a chance. In Brawl, you face with literally the fastest character in the game, a character whose entire moveset consists of projectiles, and Giant Mario. The first two are pretty obnoxious on their own, but Giant Mario is the king of cheapness. At least Giga Bowser, the biggest threat in The Showdown, [[MightyGlacier is about as fast as regular Bowser]]; Giant Mario is [[LightningBruiser''twice'']] [[LightningBruiser as fast as regular Mario]] and, being a giant character, has twice the strength and weight as he does as well. An just like Giant Shadow Bug Diddy Kong, he may [[TheComputerIsACheatingBastard accidentally kill you right as the match begins.begins]]. And, while in Melee you had three chances at beating the event, in Brawl you only have TWO, which will quickly become one if you're unlucky.
16th Feb '17 12:12:46 PM SchAlternate
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*** Super Smash Bros. Brawl repeats [[spoiler: this with the FINAL final battle event, consisting of Sonic, Snake, and a Giga Bowser-sized Mario, which uses a completely different strategy but is basically]] the same idea.

to:

*** Super Smash Bros. Brawl repeats [[spoiler: this with the FINAL final battle event, consisting of Sonic, Snake, and a Giga Bowser-sized Mario, which uses a completely different strategy strategy, but it's somehow ''worse''. At least in Melee, your three opponents are really slow characters (specially Giga Bowser), which is basically]] doubly noticeable since the same idea.AI in Melee never dashes (which has been adressed in Brawl), and none of them have any means of attacking you from afar (besides's Mewtwo's Shadow Ball), so if you're quick on the move and keep your distance, you may stand a chance. In Brawl, you face with literally the fastest character in the game, a character whose entire moveset consists of projectiles, and Giant Mario. The first two are pretty obnoxious on their own, but Giant Mario is the king of cheapness. At least Giga Bowser, the biggest threat in The Showdown, [[MightyGlacier is about as fast as regular Bowser]]; Giant Mario is [[LightningBruiser''twice'']] [[LightningBruiser as fast as regular Mario]] and, being a giant character, has twice the strength and weight as he does as well. An just like Giant Shadow Bug Diddy Kong, he may [[TheComputerIsACheatingBastard accidentally kill you right as the match begins. And, while in Melee you had three chances at beating the event, in Brawl you only have TWO, which will quickly become one if you're unlucky.
17th Jan '17 6:17:22 PM nombretomado
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* [[TheDragon Ruru]] in ''MagicalBattleArena'', who hits fast, hits hard, and constantly interrupts your attacks if you're within her range. The general advice against her is to run like hell and spam Super Moves at her by taking out the surrounding [[MagicalGirlLyricalNanoha Gadget Drones]] to fill your ChargeMeter.
** And it gets worse in [[BigBad Nowel's]] scenario where, for her final stage, Ruru is accompanied by [[spoiler: non-handicapped versions of [[OriginalGeneration Kirara, Sarara,]] [[MagicalGirlLyricalNanoha Nanoha, and Fate]]]]. And you thought being peppered by Gadget Drone shots was bad...

to:

* ''VideoGame/MagicalBattleArena'': [[TheDragon Ruru]] in ''MagicalBattleArena'', Ruru]], who hits fast, hits hard, and constantly interrupts your attacks if you're within her range. The general advice against her is to run like hell and spam Super Moves at her by taking out the surrounding [[MagicalGirlLyricalNanoha Gadget Drones]] to fill your ChargeMeter.
** And it
ChargeMeter. It gets worse in [[BigBad Nowel's]] scenario where, for her final stage, Ruru is accompanied by [[spoiler: non-handicapped versions of [[OriginalGeneration Kirara, Sarara,]] [[MagicalGirlLyricalNanoha Nanoha, and Fate]]]]. And you thought being peppered by Gadget Drone shots was bad...
24th Nov '16 4:43:08 PM KamenRiderKrypton
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* Sagat in ''Videogame/StreetFighterII. He will use a [[strike:[[{{Mondegreen}} my turn]]]] Tiger attack ''every time''. Ryu and Ken are also hard to deal with thanks to their Hadoken and Shoryuken spamming. He might even be ''worse'' in the Alpha games. At least his voice is better in that game...

to:

* Sagat in ''Videogame/StreetFighterII.''Videogame/StreetFighterII''. He will use a [[strike:[[{{Mondegreen}} my turn]]]] Tiger attack ''every time''. Ryu and Ken are also hard to deal with thanks to their Hadoken and Shoryuken spamming. He might even be ''worse'' in the Alpha games. At least his voice is better in that game...
9th Oct '16 1:25:38 AM Ferigeras
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*** However, there is a relatively simple way to get him, but it requires good timing, since there's the pretty tight 2-Minute time limit. Lower his health as you'd always do, wait for the Trophy Stand to appear, pick it up and from that point on you have to constantly keep an eye on what Meta-Ridley is doing and stay in the middle area the whole time. Wait for him to eventually rise above when he's about to stomp the platform, and the moment he flies up, throw the trophy stand upward, it will descend slow enough for Meta-Ridley to land right on it and turn into a trophy which you can safely pick up.

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*** However, there is a relatively simple way to get him, but it requires a good timing, since there's focus because of the pretty fairly tight 2-Minute time limit. Lower his health as you'd always do, wait for the Trophy Stand to appear, pick it up and from that point on you have to constantly keep an eye on what Meta-Ridley is doing and stay in the middle area the whole time. Wait for him to eventually rise above when he's about to stomp the platform, and the moment he flies up, throw the trophy stand upward, it will descend slow enough for Meta-Ridley to land right on it and turn into a trophy which you can safely pick up.
24th Sep '16 11:39:06 AM nombretomado
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-->-- '''Geese Howard''', ''[[CapcomvsWhatever SNK vs Capcom: Chaos]]''

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-->-- '''Geese Howard''', ''[[CapcomvsWhatever SNK vs Capcom: Chaos]]''
''VideoGame/SNKVsCapcomSVCChaos''
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