History ThatOneBoss / DarkSouls

7th Dec '17 3:22:52 AM blurrylightning
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* The Ashes of Ariandel DLC only has two bosses, while the first one (Champion Gravetender and Gravetender Greatwolf) is considered by many as a cakewalk, Sister Friede on the other hand is a completely different story. The first phase is a combination of [[VideoGame/BloodBorne Lady Maria]]'s mobility, Gehrman's moveset, Crossbreed Priscilla's [[spoiler:invisible attack]], which first-time players won't realize how vulnerable she is during this attack. After beating her first phase, you get the pleasure of also dealing with [[spoiler:Father Ariandel]] which turns this boss fight into a gank fight where the slightest mistake can leave you dead, and to make things more fun [[spoiler:Sister Friede will occassionally back off from the fight when you're too focused on Father Ariandel and heal him]]. You earn a Titanite Slab after you've beaten this phase, [[spoiler:only to realize that there's actually a third phase you have to deal with. Blackflame Friede is if her first phase has erratic and fast movesets that Pontiff Sulyvahn can dream of. She also has various [=AoE=] and ranged attacks while slow, will punish you at the slightest mess-up. A good strategy for this fight is actually to trade hits and maximize aggression during some of her longer wind-ups, which is hard to notice when you're too busy rolling like a tumbleweed]].

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* The Ashes of Ariandel DLC only has two bosses, while the first one (Champion Gravetender and Gravetender Greatwolf) is considered by many as a cakewalk, Sister Friede on the other hand is a completely different story. The first phase is a combination of [[VideoGame/BloodBorne Lady Maria]]'s mobility, Gehrman's moveset, and Crossbreed Priscilla's [[spoiler:invisible attack]], which first-time players won't realize how vulnerable she is during this attack. After beating her first phase, you get the pleasure of also dealing with [[spoiler:Father Ariandel]] which turns this boss fight into a gank fight where the slightest mistake can leave you dead, and to make things more fun [[spoiler:Sister Friede will occassionally back off from the fight when you're too focused on Father Ariandel and heal him]]. You earn a Titanite Slab after you've beaten this phase, [[spoiler:only to realize that there's actually a third phase you have to deal with. Blackflame Friede is if her first phase has erratic and fast movesets that Pontiff Sulyvahn can dream of. She also has various [=AoE=] and ranged attacks while slow, will punish you at the slightest mess-up. A good strategy for this fight is actually to trade hits and maximize aggression during some of her longer wind-ups, which is hard to notice when you're too busy rolling like a tumbleweed]].
7th Dec '17 3:21:22 AM blurrylightning
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* The Ashes of Ariandel DLC only has two bosses, while the first one (Champion Gravetender and Gravetender Greatwolf) is considered by many as a cakewalk, Sister Friede on the other hand is a completely different story. The first phase is a combination of [[VideoGame/BloodBorne Lady Maria]]'s mobility, Gehrman's moveset, Crossbreed Priscilla's [[spoiler:invisible attack]], which first-time players won't realize how vulnerable she is during this attack. After beating her first phase, you get the pleasure of also dealing with [[spoiler:Father Ariandel]] which turns this boss fight into a gank fight where the slightest mistake can leave you dead, and to make things more fun [[spoiler:Sister Friede will occassionally back off from the fight when you're too focused on Father Ariandel and heal him]]. You earn a Titanite Slab after you've beaten this phase, [[spoiler:only to realize that there's actually a third phase you have to deal with. Blackflame Friede is if her first phase has erratic and fast movesets that Pontiff Sulyvahn can dream of. She also has various AoE and ranged attacks while slow, will punish you at the slightest mess-up. A good strategy for this fight is actually to trade hits and maximize aggression during some of her longer wind-ups, which is hard to notice when you're too busy rolling like a tumbleweed]].

to:

* The Ashes of Ariandel DLC only has two bosses, while the first one (Champion Gravetender and Gravetender Greatwolf) is considered by many as a cakewalk, Sister Friede on the other hand is a completely different story. The first phase is a combination of [[VideoGame/BloodBorne Lady Maria]]'s mobility, Gehrman's moveset, Crossbreed Priscilla's [[spoiler:invisible attack]], which first-time players won't realize how vulnerable she is during this attack. After beating her first phase, you get the pleasure of also dealing with [[spoiler:Father Ariandel]] which turns this boss fight into a gank fight where the slightest mistake can leave you dead, and to make things more fun [[spoiler:Sister Friede will occassionally back off from the fight when you're too focused on Father Ariandel and heal him]]. You earn a Titanite Slab after you've beaten this phase, [[spoiler:only to realize that there's actually a third phase you have to deal with. Blackflame Friede is if her first phase has erratic and fast movesets that Pontiff Sulyvahn can dream of. She also has various AoE [=AoE=] and ranged attacks while slow, will punish you at the slightest mess-up. A good strategy for this fight is actually to trade hits and maximize aggression during some of her longer wind-ups, which is hard to notice when you're too busy rolling like a tumbleweed]].
7th Dec '17 3:20:07 AM blurrylightning
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* The Ashes of Ariandel DLC only has two bosses, while the first one (Champion Gravetender and Gravetender Greatwolf) is considered by many as a cakewalk, Sister Friede on the other hand is a completely different story. The first phase is a combination of [[VideoGame/Bloodborne Lady Maria]]'s mobility and Crossbreed Priscilla's range, weapon, and even [[spoiler:her invisible attack]], which first-time players won't realize how open she is during this attack. After beating her first phase, you get the pleasure of also dealing with [[spoiler:Father Ariandel]] which turns this boss fight into a gank fight where the slightest mistake can leave you dead, and to make things more fun [[spoiler:Sister Friede will occassionally back off from the fight when you're too focused on Father Ariandel and heal him]]. You earn a Titanite Slab after you've beaten this phase, [[spoiler:only to realize that there's actually a third phase you have to deal with. Blackflame Friede has so many hard to predict attacks that by the time that you see an opening, you've already drained most of your stamina and your attack options are extremely limited. She also has various AoE and ranged attacks while slow, will punish you at the slightest mess-up. A good strategy for this fight is actually to trade hits and maximize aggression during some of her longer wind-ups, which is hard to notice when you're too busy rolling like a tumbleweed]].

to:

* The Ashes of Ariandel DLC only has two bosses, while the first one (Champion Gravetender and Gravetender Greatwolf) is considered by many as a cakewalk, Sister Friede on the other hand is a completely different story. The first phase is a combination of [[VideoGame/Bloodborne [[VideoGame/BloodBorne Lady Maria]]'s mobility and mobility, Gehrman's moveset, Crossbreed Priscilla's range, weapon, and even [[spoiler:her invisible [[spoiler:invisible attack]], which first-time players won't realize how open vulnerable she is during this attack. After beating her first phase, you get the pleasure of also dealing with [[spoiler:Father Ariandel]] which turns this boss fight into a gank fight where the slightest mistake can leave you dead, and to make things more fun [[spoiler:Sister Friede will occassionally back off from the fight when you're too focused on Father Ariandel and heal him]]. You earn a Titanite Slab after you've beaten this phase, [[spoiler:only to realize that there's actually a third phase you have to deal with. Blackflame Friede is if her first phase has so many hard to predict attacks erratic and fast movesets that by the time that you see an opening, you've already drained most of your stamina and your attack options are extremely limited.Pontiff Sulyvahn can dream of. She also has various AoE and ranged attacks while slow, will punish you at the slightest mess-up. A good strategy for this fight is actually to trade hits and maximize aggression during some of her longer wind-ups, which is hard to notice when you're too busy rolling like a tumbleweed]].
7th Dec '17 3:14:16 AM blurrylightning
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* The Ashes of Ariandel DLC only has two bosses, while the first one (Champion Gravetender and Gravetender Greatwolf) is considered by many as a cakewalk, Sister Friede on the other hand is a completely different story. The first phase is a combination of [[VideoGame/Bloodborne Lady Maria]]'s mobility and Crossbreed Priscilla's range, weapon, and even [[spoiler:her invisible attack]], which first-time players won't realize how open she is during this attack. After beating her first phase, you get the pleasure of also dealing with [[spoiler:Father Ariandel]] which turns this boss fight into a gank fight where the slightest mistake can leave you dead, and to make things more fun [[spoiler:Sister Friede will occassionally back off from the fight when you're too focused on Father Ariandel and heal him]]. You earn a Titanite Slab after you've beaten this phase, [[spoiler:only to realize that there's actually a third phase you have to deal with. Blackflame Friede has so many hard to predict attacks that by the time that you see an opening, you've already drained most of your stamina and your attack options are extremely limited. She also has various AoE and ranged attacks while slow, will punish you at the slightest mess-up. A good strategy for this fight is actually to trade hits and maximize aggression during some of her longer wind-ups, which is hard to notice when you're too busy rolling like a tumbleweed]].
12th Oct '17 5:03:41 PM santos32
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** It's telling that the BonusBoss encounter for the ''Crown of the Iron King'' DLC is ''another'' Smelter Demon - this time dealing magic damage thanks to its blue flames.
17th Sep '17 9:37:29 PM Veuth
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* Nameless King is without a doubt the most notoriously difficult boss in the base game, you'll be shitting bricks the moment you enter the arena to find him riding a ''fucking wyvern'' known as King of the Storm which is his first phase. The biggest enemy in this fight is the camera since it cannot focus on the wyvern due to its sheer size, you'll have to fight unlocked which can be very hard at first if you've never fought enemies or bosses unlocked before. Oh, and not to mention the King ''loves'' to randomly hit you especially when you can't even see him because of the wyvern's size covering up the screen. Fortunately, it becomes a lot easier once you learn how to control the camera and keep both the wyvern and the king in your field of view. The second phase is where the REAL fight begins! The king will absorb the power of the wyvern and face you head on. His health pool is massive, his attacks deal ''HUGE'' damage and can be tricky to dodge, he has several deadly moves that can easily kill you in 1 or 2 hits if you fail to avoid them in time, most notably his lightning storm attack which tracks where you go and can deplete almost ''half'' your health in 1 hit.
4th Sep '17 9:57:40 AM HalcyonDayz
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* Ancient Soldier Varg, Cerah the Old Explorer, and the Afflicted Graverobber from the ''Crown of the Sunken King'' DLC, not so affectionately known as the Gank Squad. It's not just that they're a trio including a reincarnation of Havel from [[DarkSoulsI the first game]] who wields deadly combos and backstabs, a fast swordsman who can deal massive bleed damage, and an archer/another fast swordsman whose arrows deal considerable damage and can ever stagger and who can roll away easily from your attacks, even backstabs. The worst thing is that, even though the fight is like a {{PvP}} battle, they just don't have the same limits [[TheComputerIsACheatingBastard any human invader would have.]] It's extremely difficult to stagger them and impossible to stunlock them, their stamina is huge if not unlimited, their movements aren't inhibited by water (which covers the lower level of the boss arena), and they'll have no problem guard breaking you. There are two phantom {{NPCs}} you can get to help you, but rather than helping that much to even the odds they'll likely get killed off halfway through the battle. Thank Gwynevere this is an optional boss battle. Unless they're a ''Dark Souls'' master, even the most fanatical completionist would be tempted to skip this one.

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* Ancient Soldier Varg, Cerah the Old Explorer, and the Afflicted Graverobber from the ''Crown of the Sunken King'' DLC, not so affectionately known as the Gank Squad. It's not just that they're a trio including a reincarnation of Havel from [[DarkSoulsI the first game]] who wields deadly combos and backstabs, a fast swordsman who can deal massive bleed damage, and an archer/another fast swordsman whose arrows deal considerable damage and can ever stagger and who can roll away easily from your attacks, even backstabs. The worst thing is that, even though the fight is like a {{PvP}} battle, they just don't have the same limits [[TheComputerIsACheatingBastard any human invader would have.]] It's extremely difficult to stagger them and impossible to stunlock them, their stamina is huge if not unlimited, their movements aren't inhibited by water (which covers the lower level of the boss arena), and they'll have no problem guard breaking you. There are two phantom {{NPCs}} {{Non Player Character}}s you can get to help you, but rather than helping that much to even the odds they'll likely get killed off halfway through the battle. Thank Gwynevere this is an optional boss battle. Unless they're a ''Dark Souls'' master, even the most fanatical completionist would be tempted to skip this one.
1st Jul '17 3:44:34 PM CrystalMech
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* The Smelter Demon is a good candidate for a ''Dark Souls'' player's worst nightmare of the year. In addition to its metric ton of health, its [[Videogame/SoulCalibur Nightmare-esque]] {{BFS}} with immense range, speed, and damage, and its indifference to most physical damage, it's also the first boss to basically force players to either get a damn good shield, or else outright master the new, harsher dodge timings. As a cherry on top of the flaming, spiked iron cake, it has two traits that specifically punish [[ComplacentGamingSyndrome most players' preferred boss strategies]]. One; shortly into the fight it bursts into flames, slowly chewing through the health of players who like to stay close to punish its openings. And two; it frequently performs a large, telegraphed SwordPlant. [[DefensiveFeintTrap It looks like an easily-exploitable opening]]. [[ZigZaggedTrope Sometimes it genuinely is]]. [[SphereOfDestruction Other times, it isn't]]. It doesn't help that a glitch can trap you against the wall, making you easy pickings. An oft-overlooked exploit is using Lucatiel of Mirrah (summonable nearby) as a distraction, while loading the Smelter Demon with poison throwing knives. While it by no means makes the fight trivial, it makes it significantly easier and keeps the Demon's focus away from the player.

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* The Smelter Demon is a good candidate for a ''Dark Souls'' player's worst nightmare of the year. In addition to its metric ton of health, its [[Videogame/SoulCalibur Nightmare-esque]] {{BFS}} with immense range, speed, and damage, and its indifference to most physical damage, it's also the first boss to basically force players to either get a damn good shield, or else outright master the new, harsher dodge timings. As a cherry on top of the flaming, spiked iron cake, it has two traits that specifically punish [[ComplacentGamingSyndrome most players' preferred boss strategies]]. One; shortly into the fight it bursts into flames, slowly chewing through the health of players who like to stay close to punish its openings. And two; it frequently performs a large, telegraphed SwordPlant. [[DefensiveFeintTrap It looks like an easily-exploitable opening]]. [[ZigZaggedTrope Sometimes it genuinely is]]. [[SphereOfDestruction Other times, it isn't]]. It doesn't help that a glitch can trap you against the wall, making you easy pickings. The fight is technically optional, but the only alternative is trudging through the whole of the [[ThatOneLevel Iron Keep]] ''[[MarathonLevel using one bonfire,]]'' so it's [[MortonsFork really a case of pick your poison.]] An oft-overlooked exploit is using Lucatiel of Mirrah (summonable nearby) as a distraction, while loading the Smelter Demon with poison throwing knives. While it by no means makes the fight trivial, it makes it significantly easier and keeps the Demon's focus away from the player.
3rd Jun '17 12:25:54 AM LeGurdah
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* The Twin Princes. In the first phase, Lorian (the big one) charges you with minimally telegraphed attacks. However, he teleports, courtesy of Lothric (the small one), and gives you a barrage of {{Sword Beam}}s of both light and fire. After the painful one-on-one with the first Prince, Lothric comes to the rescue ''and revives Lorian full health!''. Here comes the second phase, aka the most painful experience of RNG. There are at some points where they teleport less, or [[TeleportSpam teleport incessantly to the absolute extreme]]. While the attacks are pretty much the same, though Lothric's magic intervenes with the battle, the worst aspect of the second phase is the fact that if you kill Lorian first, Lothric revives him, ''again!!'' '''''Full health'''''. The design of the boss's hitboxes makes it sure that there is at least one bloody revive from the Princes. Good luck maintaining your estus till the end!

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* The Twin Princes. In the first phase, Lorian (the big one) charges you with minimally telegraphed attacks. However, he teleports, courtesy of Lothric (the small one), and gives you a barrage of {{Sword Beam}}s of both light and fire. After the painful one-on-one with the first Prince, Lothric comes to the rescue ''and revives Lorian full health!''. health!'' Here comes the second phase, aka the most painful experience of RNG. There are at some points where they teleport less, or [[TeleportSpam teleport incessantly to the absolute extreme]]. While the attacks are pretty much the same, though Lothric's magic intervenes with the battle, the worst aspect of the second phase is the fact that if you kill Lorian first, Lothric revives him, ''again!!'' '''''Full health'''''. The design of the boss's hitboxes makes it sure that there is at least one bloody revive from the Princes. Good luck maintaining your estus till the end!
28th May '17 6:46:03 PM BeardedTroper
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* The Fume Knight Aka Raime is this to the Nth degree in the ''Crown of the Iron King''. He is rather slow in his first phase but hits extremely hard and can stunlock a player in a few hits. Eventually you'll get the timing down and dodge but then there's his second phase. He starts by infusing his blade with both fire and dark magic. He then begins running making far faster, hits harder and gives you little space to heal. What really seals the deal is the fact he WILL pressure the player to player defensively. Rolling is not really an option since he tends to read the players movements and dogdes most attacks. If you want to summon an [=NPC=] it actually increases his health by 100%. Two summons from either the [=NPC=] or player will give him a 300% increase. Whether you have a veteran or not the fact is his attacks cover far more ground. Your best option is usually soloing him for max damage aand stocking up on Life Gems. Even then according to From Software's failure rating is a 93%! Seriously, good luck.
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