History TearJerker / SpecOpsTheLine

15th Aug '16 7:38:46 AM REV6Pilot
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** What makes it more tragic is that in ''{{Film/Apocalypse Now}}'' and ''{{Literature/Heart of Darkness}}'', the letters from both of the Kurtz characters were addressed to their loved ones to try and justify their actions, in order that they may find some form of vindication for their madness. In both of their stories, they also wanted the protagonist to be the bearer of those messages and tell those they loved the truth. Konrad neither justifies his actions, nor tells Walker to tell his son what really happened; a stark contrast to the characters he is inspired by. He seeks no vindication or absolution because he knows there can be none. This serves as a subtle hint that the story is not the downfall of Konrad but Walker. And, of course, in none of these three stories do any of these men get to repeat their heartfelt messages to those they love. All end up dying in a strange land thousands of miles from their homes - alone, insane and disgraced, in despair beyond redemption.

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** What makes it more tragic is that in ''{{Film/Apocalypse Now}}'' and ''{{Literature/Heart of Darkness}}'', the letters from both of the Kurtz characters were addressed to their loved ones to try and justify their actions, in order that they may find some form of vindication for their madness. In both of their stories, they also wanted the protagonist to be the bearer of those messages and tell those they loved the truth. Konrad neither justifies his actions, nor tells Walker to tell his son what really happened; a stark contrast to the characters he is inspired by. [[KarmicNod He seeks no vindication or absolution because he knows there can be none. none]]. This serves as a subtle hint that the story is not the downfall of Konrad Konrad, but of Walker. And, of course, in none of these three stories do any of these men get to repeat their heartfelt messages to those they love. All end up dying in a strange land thousands of miles from their homes - alone, insane and disgraced, in despair beyond redemption.
13th Aug '16 10:44:44 PM REV6Pilot
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*** The achievement you receive for firing upon the crowd, "A Line, Crossed", the [[http://ps3trophies.varhyid.com/img/spec_ops_the_line/spec_ops_the_line_a_line_crossed.png image shown on Steam and PS3 just sum up the moment perfectly.]]

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*** ** The achievement you receive for firing upon the crowd, "A Line, Crossed", the [[http://ps3trophies.varhyid.com/img/spec_ops_the_line/spec_ops_the_line_a_line_crossed.png image shown on Steam and PS3 just sum up the moment perfectly.]]
21st May '16 1:47:04 AM LeithSol
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[[foldercontrol]]
1st Mar '16 4:54:10 PM LucaEarlgrey
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--> "That's right, keep walking. Fucking Americans..."

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--> [[YouBastard "That's right, keep walking. Fucking Americans...""]]
1st Mar '16 4:53:28 PM LucaEarlgrey
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* As Walker trots past a group of locals trying to grab what little water is left, you can hear their disgruntled banter:
--> "That's right, keep walking. Fucking Americans..."
1st Mar '16 4:49:31 PM LucaEarlgrey
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** He rubs it in to Walker later as he butts in on a conversation between Lugo and Walker:
---> '''Walker:''' "Sit tight, Lugo. I'll be on my way." \\
'''Radioman:''' "I'll make sure he gets the message." \\
'''Walker:''' "Go fuck yourself." \\
'''Radioman:''' "Whoa, whoa, whoa! Let's keep it clean, buddy. This is, after all, a family program. [[UsefulNotes/EntertainmentSoftwareRatingsBoard Rated E]]...for [[WhatTheHellHero EVERYONE'S THIRSTY!]]"
17th Jan '16 9:18:12 AM Slave
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* During the subtly (and [[ThroughTheEyesOfMadness not-so-subtly]]) altered flashbacks to events during the game showing how [[UnreliableNarrator Walker has hallucinated, misinterpreted or just plain lied to himself]], Lugo has two of the most heartbreaking moments in the game. One being post-phosphorus, with the unmuffled exchange between Walker's allies, The other being Walker's vision of Lugo superimposed onto a Heavy enemy, howling "YOU LEFT ME TO DIE!"
--> '''Lugo''': This is your fault, goddammit! \\
'''Adams''': Stop right there, Lugo!\\
'''Lugo''': You wouldn't listen!\\
'''Adams''': We didn't have a choice!\\
'''Lugo''': [[HeroicBSOD HE TURNED US INTO FUCKING KILLERS!]]
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26th Apr '15 7:40:06 AM RedHudsonicus
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[[folder:Chapter 4]]
*As Walker, Adams, and Lugo try to "save" the refugees from the 33rd (who actually aren't killing or hurting anyone), you can hear many of the 33rd soldiers shouting. One of the things they will say is "Hold the line!" This becomes especially poignant and heartbreaking when you find Konrad's final orders in Chapter 14 where he beseeches his men to "No matter what, endure. Be ever vigilant. Hold the line." It's clear how much the 33rd loved and respected their commander that, even after his suicide, his men are still trying to follow his command and protect civilians in an increasingly desperate and untenable situation.
[[/folder]]
19th Apr '15 7:36:48 AM RedHudsonicus
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*This ending is complicated by the fact that it can play out in two ways (though with the same result -- Walker's suicide): the player can shift their aim from Konrad's "reflection" to Walker and actively choose to shoot him. Or, if the player does nothing, Walker will automatically shoot himself. That Walker's default choice is to end his own life is unsurprising, but it's still heart-wrenching especially given how we witness him plead that he never meant to hurt anyone, even if he knows it doesn't matter at this point.
19th Apr '15 7:32:01 AM RedHudsonicus
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** Walker staring at the burnt woman cradling her child. The way he closes his eyes - as though he can will the sight away - is heart wrenching. You can see his mind fracturing as he tries (and fails) to come to terms with what he's indadvertedly done.

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** Walker staring at the burnt woman cradling her child. The way he closes his eyes - as though he can will the sight away - is heart wrenching. You can see his mind fracturing as he tries (and fails) to come to terms with what he's indadvertedly inadvertently done.
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http://tvtropes.org/pmwiki/article_history.php?article=TearJerker.SpecOpsTheLine