History TearJerker / SpecOpsTheLine

4th Feb '17 12:28:21 PM AnotherGuy
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* One player did a [[https://youtu.be/F8taheS34qE Twitch stream of the game's ending]]. Unlike most, he says absolutely ''nothing'' during the game -- and his reaction as he has Walker shoot himself is the most touching, wordlessly and emotionally putting his head in his hands.
28th Oct '16 8:25:13 PM Deathhacker
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** The fact that Lugo was killed by civilians. He was just trying to do his job and save these people, and Delta failed so hard that he's seen as a ''worse monster'' than the actual military dictatorship.
15th Oct '16 6:49:55 AM ironballs16
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--> '''Adams:''' ''You'' didn't leave us any choice! What the fuck ''happened'' to us, man?

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--> '''Adams:''' ''You'' didn't '''''You''''' ''didn't leave us any choice! choice''! What the fuck ''happened'' to us, man?
15th Aug '16 7:38:46 AM REV6Pilot
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** What makes it more tragic is that in ''{{Film/Apocalypse Now}}'' and ''{{Literature/Heart of Darkness}}'', the letters from both of the Kurtz characters were addressed to their loved ones to try and justify their actions, in order that they may find some form of vindication for their madness. In both of their stories, they also wanted the protagonist to be the bearer of those messages and tell those they loved the truth. Konrad neither justifies his actions, nor tells Walker to tell his son what really happened; a stark contrast to the characters he is inspired by. He seeks no vindication or absolution because he knows there can be none. This serves as a subtle hint that the story is not the downfall of Konrad but Walker. And, of course, in none of these three stories do any of these men get to repeat their heartfelt messages to those they love. All end up dying in a strange land thousands of miles from their homes - alone, insane and disgraced, in despair beyond redemption.

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** What makes it more tragic is that in ''{{Film/Apocalypse Now}}'' and ''{{Literature/Heart of Darkness}}'', the letters from both of the Kurtz characters were addressed to their loved ones to try and justify their actions, in order that they may find some form of vindication for their madness. In both of their stories, they also wanted the protagonist to be the bearer of those messages and tell those they loved the truth. Konrad neither justifies his actions, nor tells Walker to tell his son what really happened; a stark contrast to the characters he is inspired by. [[KarmicNod He seeks no vindication or absolution because he knows there can be none. none]]. This serves as a subtle hint that the story is not the downfall of Konrad Konrad, but of Walker. And, of course, in none of these three stories do any of these men get to repeat their heartfelt messages to those they love. All end up dying in a strange land thousands of miles from their homes - alone, insane and disgraced, in despair beyond redemption.
13th Aug '16 10:44:44 PM REV6Pilot
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*** The achievement you receive for firing upon the crowd, "A Line, Crossed", the [[http://ps3trophies.varhyid.com/img/spec_ops_the_line/spec_ops_the_line_a_line_crossed.png image shown on Steam and PS3 just sum up the moment perfectly.]]

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*** ** The achievement you receive for firing upon the crowd, "A Line, Crossed", the [[http://ps3trophies.varhyid.com/img/spec_ops_the_line/spec_ops_the_line_a_line_crossed.png image shown on Steam and PS3 just sum up the moment perfectly.]]
21st May '16 1:47:04 AM LeithSol
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[[foldercontrol]]
1st Mar '16 4:54:10 PM LucaEarlgrey
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--> "That's right, keep walking. Fucking Americans..."

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--> [[YouBastard "That's right, keep walking. Fucking Americans...""]]
1st Mar '16 4:53:28 PM LucaEarlgrey
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* As Walker trots past a group of locals trying to grab what little water is left, you can hear their disgruntled banter:
--> "That's right, keep walking. Fucking Americans..."
1st Mar '16 4:49:31 PM LucaEarlgrey
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** He rubs it in to Walker later as he butts in on a conversation between Lugo and Walker:
---> '''Walker:''' "Sit tight, Lugo. I'll be on my way." \\
'''Radioman:''' "I'll make sure he gets the message." \\
'''Walker:''' "Go fuck yourself." \\
'''Radioman:''' "Whoa, whoa, whoa! Let's keep it clean, buddy. This is, after all, a family program. [[UsefulNotes/EntertainmentSoftwareRatingsBoard Rated E]]...for [[WhatTheHellHero EVERYONE'S THIRSTY!]]"
17th Jan '16 9:18:12 AM Slave
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* During the subtly (and [[ThroughTheEyesOfMadness not-so-subtly]]) altered flashbacks to events during the game showing how [[UnreliableNarrator Walker has hallucinated, misinterpreted or just plain lied to himself]], Lugo has two of the most heartbreaking moments in the game. One being post-phosphorus, with the unmuffled exchange between Walker's allies, The other being Walker's vision of Lugo superimposed onto a Heavy enemy, howling "YOU LEFT ME TO DIE!"
--> '''Lugo''': This is your fault, goddammit! \\
'''Adams''': Stop right there, Lugo!\\
'''Lugo''': You wouldn't listen!\\
'''Adams''': We didn't have a choice!\\
'''Lugo''': [[HeroicBSOD HE TURNED US INTO FUCKING KILLERS!]]
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http://tvtropes.org/pmwiki/article_history.php?article=TearJerker.SpecOpsTheLine