History TeamFortress2 / TropesAToG

16th Nov '17 6:12:09 PM flameclaw0x7
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*** This is only really a problem after the Free-to-Play update, however; without any backpack extenders, default accounts before the update could hold 300 items, more than enough for all the weapons and hats you'd need.

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*** This is only really a problem after the Free-to-Play update, however; even without any backpack extenders, default accounts before the update could hold 300 items, more than enough for all the weapons and hats you'd need.
16th Nov '17 6:10:01 PM flameclaw0x7
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** With the addition of the Mann Co. store on Sept. 30, 2010, although items can still be crafted or [[RandomDrop dropped]]. Needless to say, the fanbase exploded, and is still [[BrokenBase divided]].

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** With the addition of the Mann Co. store on Sept. 30, 2010, although but it's {{Downplayed}} in that items can still be crafted or [[RandomDrop dropped]]. Needless to say, the fanbase exploded, and is still [[BrokenBase divided]].
8th Nov '17 8:07:44 AM Nopperabo
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Added DiffLines:

** In "Meet the Pyro", the BLU Medic screams "NO!" right before RED Pyro incinerates the shed in which he's trapped.
8th Nov '17 7:27:28 AM flameclaw0x7
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** Movable objectives, such as the Payload cart or the briefcases on CTF and Special Delivery, have glowing outlines visible through all terrain.
** Maps are chock full of giant, team-colored arrow signs pointing in the direction that you need to go if you ever get lost. Some of the larger maps (mostly ones with spawnpoints that move forward/back such as Badwater and Snowplow) dynamically change the signs as the next objective is activated.
** A common complaint with the new Casual system was that waiting took a long time with nothing to do but click your progress badge. The Jungle Inferno update makes the UI lightweight, so queueing for a game can be done while you sort your inventory, craft spare weapons together, or even play offline practice.



** Prior to Scream Fortress 2015, trolls would deliberately kill players while everyone focused on the boss who would give special achievements on death. Valve servers now enforce truces while a boss is on the field - specifically MONOCULUS! and Merasmus. The Horseless Headless Horsemann and Skeleton King don't trigger truces, however, since they're more like map hazards than bosses.

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** Prior to Scream Fortress 2015, trolls would deliberately kill players while everyone focused on the boss who would give special achievements on death. Valve servers now enforce truces while a boss is on the field - specifically MONOCULUS! on Eyeaduct and Merasmus. The Horseless Headless Horsemann Merasmus on Ghost Fort. Though, [=PvP=] is enabled immediately after the boss' death, so you can still wind up denied the hat because some jerk on the other team killed you off.[[note]][=PvP=] resumes immediately afterwards so that [[{{Griefer}} one person]] can't sit in Skull Island and Skeleton King don't trigger truces, however, since they're more like map hazards than bosses.have the grace period stall out the match.[[/note]]
7th Nov '17 10:30:04 PM flameclaw0x7
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** It's very easy to identify what class you're looking at even from a distance, as each class has a different silhouette, color pallete, voice, etc. Even after items that alter any of these (hats, painted hats, and spells) every class is distinguishable.

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** It's very easy to identify what class you're looking at even from a distance, as each class has a different silhouette, color pallete, voice, etc. Even after items that alter any of these (hats, painted hats, paints, and spells) every class is distinguishable.distinguishable.
** Your surroundings are color-coded to your team. If the mapmaker didn't flat-out PaletteSwap the two sides, concrete and steel generally indicates BLU, while wood and brick corresponds to RED.


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* BoringYetPractical: The stock weapons. With the exception of the stock melees (which for most classes have better alternatives), stock weapons are the best for any situation because they have no downsides nor upsides, and stock is always available by default.
7th Nov '17 10:18:46 AM flameclaw0x7
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Added DiffLines:

* BootstrappedTheme: The [[https://www.youtube.com/watch?v=i-7QDCfkaxY song that is most readily associated with the Kazotsky Kick]] actually first appeared in ''[[VideoGame/CounterStrike CS:GO]]'''s [[https://www.youtube.com/watch?v=3PXSIgFUqmA de_train level]].
4th Nov '17 7:37:53 AM flameclaw0x7
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Thunder Mountain also has a couple of interesting Easter Eggs:

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** Thunder Mountain also has a couple of interesting Easter Eggs:
4th Nov '17 7:35:29 AM flameclaw0x7
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Added DiffLines:

** Averted with the console command cl_first_person_uses_world_model 1. This makes your first person camera show the animations that are played to everyone else. It has a nice side effect of being able to see your hats in first person.
4th Nov '17 7:23:13 AM flameclaw0x7
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** "Sitting Pyro" from the comic "True Meaning" became popular enough that the meme reappeared in "A Fate Worse Than Chess" and in-game as an unused animation.

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** "Sitting Pyro" from the comic "True Meaning" became popular enough that the meme reappeared in "A Fate Worse Than Chess" and in-game as is referenced by a couple of official taunts -- the Pool Party and the Yeti Smash both have the Pyro sitting cross legged, and there's an unused animation.animation of the Pyro sitting in the exact pose for Sitting Pyro.
2nd Nov '17 9:49:11 AM flameclaw0x7
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** The Spy's BackStab works perfectly well on people wearing backpacks, like the Medic and the Pyro.

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** The Spy's BackStab works perfectly well on people wearing backpacks, like the Medic and the Pyro. Sniper's [[BoomHeadShot headshot]] is equally effective against the helmeted Soldier and Engineer as against anyone else.
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