History TeamFortress2 / TropesAToG

20th Mar '17 4:50:51 PM flameclaw0x7
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** [[http://www.reddit.com/r/tf2/comments/2pzehm/come_play_tf2_1009_from_2007_with_us/ Some people have extracted the original release of TF2 from the Orange Box and are running a server for it,]] and it can be very jarring to go back to if you're used to the current version. Not even counting the complete absence of cosmetics and unlockable weapons, the Pyro lacks an airblast, the pistol works like its [[Videogame/Half-Life2 HL2 counterpart]] where it shoots slowly when the button is held and very rapidly when spam clicked, the Engineer can't move buildings, and quite a few things one would consider rudimentary elements of current versions are totally absent, such as health and ammo kits on [=2Fort=] (which explains the existence of a resupply room in the basement). There is also no option to turn on damage indicators or sound effects, making it rather difficult to tell if you're hitting someone.

to:

** [[http://www.reddit.com/r/tf2/comments/2pzehm/come_play_tf2_1009_from_2007_with_us/ Some people have extracted the original release of TF2 from the Orange Box and are running a server for it,]] and it can be very jarring to go back to if you're used to the current version. Not even counting the complete absence of cosmetics and unlockable weapons, the Pyro lacks an airblast, the pistol works like its [[Videogame/Half-Life2 [[VideoGame/HalfLife2 HL2 counterpart]] where it shoots slowly when the button is held and very rapidly when spam clicked, the Engineer can't move buildings, and quite a few things one would consider rudimentary elements of current versions are totally absent, such as health and ammo kits on [=2Fort=] (which explains the existence of a resupply room in the basement). There is also no option to turn on damage indicators or sound effects, making it rather difficult to tell if you're hitting someone.
20th Mar '17 4:49:17 PM flameclaw0x7
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** [[http://www.reddit.com/r/tf2/comments/2pzehm/come_play_tf2_1009_from_2007_with_us/ Some people have extracted the original release of TF2 from the Orange Box and are running a server for it,]] and it can be very jarring to go back to if you're used to the current version. Not even counting the complete absence of cosmetics and unlockable weapons, the Pyro lacks an airblast, the pistol fires a lot more slowly, the Engineer can't move buildings, and quite a few things one would consider rudimentary elements of current versions are totally absent, such as health and ammo kits on [=2Fort=] (which explains the existence of a resupply room in the basement). There is also no option to turn on damage indicators or sound effects, making it rather difficult to tell if you're hitting someone.

to:

** [[http://www.reddit.com/r/tf2/comments/2pzehm/come_play_tf2_1009_from_2007_with_us/ Some people have extracted the original release of TF2 from the Orange Box and are running a server for it,]] and it can be very jarring to go back to if you're used to the current version. Not even counting the complete absence of cosmetics and unlockable weapons, the Pyro lacks an airblast, the pistol fires a lot more slowly, works like its [[Videogame/Half-Life2 HL2 counterpart]] where it shoots slowly when the button is held and very rapidly when spam clicked, the Engineer can't move buildings, and quite a few things one would consider rudimentary elements of current versions are totally absent, such as health and ammo kits on [=2Fort=] (which explains the existence of a resupply room in the basement). There is also no option to turn on damage indicators or sound effects, making it rather difficult to tell if you're hitting someone.
28th Jan '17 10:21:43 PM flameclaw0x7
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Added DiffLines:

* ConcealedCustomization: A disguised Spy will not have any personal cosmetics showing to neither allied players (who can see through the disguise) nor enemies (who are fooled by it).
28th Jan '17 9:15:34 PM flameclaw0x7
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Added DiffLines:

*** [[https://youtu.be/ae0E7AKe-KA Spy will also do a Spycrab-esque move for his class-specific Mannrobics taunt]].
28th Jan '17 9:08:45 PM flameclaw0x7
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* AppliedPhlebotinum: Austrailum. Exposure makes people hyper-intelligent while also giving them a lethal dose of TestosteronePoisoning, and it's usable as rocket fuel[[labelnote:*]]sd_doomsday has the mercs deliver a briefcase of Australium to the rocket to power it. While the launch does fail, it's implied that it failed because the Australium was actually a failed substitute known as Bestralium.[[/note]] and life extension.

to:

* AppliedPhlebotinum: Austrailum. Exposure makes people hyper-intelligent while also giving them a lethal dose of TestosteronePoisoning, and it's usable as rocket fuel[[labelnote:*]]sd_doomsday has the mercs deliver a briefcase of Australium to the rocket to power it. While the launch does fail, it's implied that it failed because the Australium was actually a failed substitute known as Bestralium.[[/note]] [[/labelnote]] and life extension.
28th Jan '17 9:05:54 PM flameclaw0x7
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Added DiffLines:

* AppliedPhlebotinum: Austrailum. Exposure makes people hyper-intelligent while also giving them a lethal dose of TestosteronePoisoning, and it's usable as rocket fuel[[labelnote:*]]sd_doomsday has the mercs deliver a briefcase of Australium to the rocket to power it. While the launch does fail, it's implied that it failed because the Australium was actually a failed substitute known as Bestralium.[[/note]] and life extension.
22nd Jan '17 5:52:04 PM flameclaw0x7
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** In the same fashion, a Pyro buddy will greatly help Engineers who need to be protected from Spies and incoming Rockets or Grenades. Valve acknowledged the close relationship between them by giving the Pyro two melee unlockablse that can destroy sappers on a friendly Engie's equipment. Engies can also get a [[http://wiki.teamfortress.com/wiki/Pocket_Pyro Pyro plushie]] in their pocket.

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** In the same fashion, a Pyro buddy will greatly help Engineers who need to be protected from Spies and incoming Rockets or Grenades. In return, an Engineer's Sentry will protect a Pyro well and a Dispenser to provide ammo to the ammo-guzzling flame thrower. Valve acknowledged the close relationship between them by giving the Pyro two melee unlockablse unlockables that can destroy sappers on a friendly Engie's equipment. Engies can also get a [[http://wiki.teamfortress.com/wiki/Pocket_Pyro Pyro plushie]] in their pocket.
22nd Jan '17 5:17:36 PM flameclaw0x7
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* BribingYourWayToVictory:

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* BribingYourWayToVictory:BribingYourWayToVictory: Modern [=TF2=] averts this, as the game is completely playable without spending a penny. Items that need payment are purely cosmetic, though some things in the past have shown aspects of this trope.



** One of the game's main currencies is Keys -- they can only be purchased from the store, and people can and have made bulk key buys to trade for other rarer items.
21st Jan '17 5:36:46 PM flameclaw0x7
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Added DiffLines:

* BalancePowerSkillGimmick: Quite a few of the weapons. For example, Heavy's primaries - Stock is the balance (overall good), Brass Beast is the power (trades mobility for raw damage), Tomislav is the skill (trades raw damage for mobility), Huo-Long Heater and Natascha are the gimmick (the former creates a wall of fire but consumes ammo faster, the latter has less damage but applies slowdown on hit).
19th Jan '17 10:30:03 AM DivineFlame100
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--> '''[[http://www.teamfortress.com/post.php?id=7317 [=TF2=] Team]]''': Most people only know LL Cool J as a rapper, actor, fashion designer, record producer, and author. Now, though, you can add "spooky-( ͡° ͜ʖ ͡°) Nostradamus" to that list, because we've just released a misc slot item for the Scout called "The Boston Boom Bringer" that pretty much exactly matches the lyrics LL penned ''almost thirty years ago''.

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--> '''[[http://www.teamfortress.com/post.php?id=7317 [=TF2=] Team]]''': Most people only know LL Cool J as a rapper, actor, fashion designer, record producer, and author. Now, though, you can add "spooky-( ͡° ͜ʖ ͡°) "spooky-ass Nostradamus" to that list, because we've just released a misc slot item for the Scout called "The Boston Boom Bringer" that pretty much exactly matches the lyrics LL penned ''almost thirty years ago''.



--> ''"I was never on YOUR side, either! [[LameComeback ...( ͡° ͜ʖ ͡°)!"]]''

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--> ''"I was never on YOUR side, either! [[LameComeback ...( ͡° ͜ʖ ͡°)!"]]''Wanker!"]]''



My foot will transform into a foot with your ( ͡° ͜ʖ ͡°) wrapped around it.

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My foot will transform into a foot with your ( ͡° ͜ʖ ͡°) ass wrapped around it.



** At least two in the form of the [[FrickinLaserBeams Ray Gun]] on Gravelpit and the... whatever it is on Nucleus. Also, the big-( ͡° ͜ʖ ͡°) missiles on Granary, Goldrush, etc.

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** At least two in the form of the [[FrickinLaserBeams Ray Gun]] on Gravelpit and the... whatever it is on Nucleus. Also, the big-( ͡° ͜ʖ ͡°) big-ass missiles on Granary, Goldrush, etc.



* EvilVersusEvil: Two teams of ruthless, bloodthirsty mercenaries gleefully blasting the ( ͡° ͜ʖ ͡°) out of each other, with only the [[ExcusePlot flimsiest justification]].

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* EvilVersusEvil: Two teams of ruthless, bloodthirsty mercenaries gleefully blasting the ( ͡° ͜ʖ ͡°) shit out of each other, with only the [[ExcusePlot flimsiest justification]].
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http://tvtropes.org/pmwiki/article_history.php?article=TeamFortress2.TropesAToG