History TakeThat / VideoGames

31st Jul '16 11:09:45 AM greatpikminfan
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* ''VideoGame/SpookysJumpscareMansion'':
** The game was originally called ''Spooky's House of Jumpscares'' before the creators got a Cease and Desist letter from a company trying to trademark the term "Spooky House." They ended up complying with the letter... by new title screen simply being the old one, with tape over it and the new title scribbled on.

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* ''VideoGame/SpookysJumpscareMansion'':
''VideoGame/SpookysJumpScareMansion'':
** The game was originally called ''Spooky's House of Jumpscares'' Jump Scares'' before the creators got a Cease and Desist letter from a company trying to trademark the term "Spooky House." They ended up complying with the letter... by request... and in-game, its new title screen simply being is just the old one, with tape over it and the new title scribbled on.
31st Jul '16 10:33:02 AM greatpikminfan
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* ''VideoGame/SpookysJumpscareMansion'':
** The game was originally called ''Spooky's House of Jumpscares'' before the creators got a Cease and Desist letter from a company trying to trademark the term "Spooky House." They ended up complying with the letter... by new title screen simply being the old one, with tape over it and the new title scribbled on.
** After getting several requests for a specimen based on ''VideoGame/FiveNightsAtFreddys'', the creators finally added a deadly brown animatronic in the game's Endless Mode update. However, said animatronic is slow, does little damage, is drawn in a goofier style that contrasts with the other monsters, and has a very tame game over screen. In other words, he's the game's JokeCharacter.
30th Jul '16 11:18:59 AM Prfnoff
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** Don't forget first releases of original ''VideoGame/JazzJackrabbit'' and its "Apology Mode" (code used to run it was APOGEE), referring to fact that at point of release of JJ (1994), many games of Apogee still ran in EGA or even CGA graphic mode, where as VGA 320x240 256 color mode was industry standard at the time (EGA/CGA used 16 colors).

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** Don't forget first releases of original ''VideoGame/JazzJackrabbit'' and its "Apology Mode" (code used to run it was APOGEE), referring to fact that at point of release of JJ (1994), many games of Apogee still ran in Creator/ApogeeSoftware's {{Platform Game}}s used EGA or even CGA graphic mode, where as modes with a maximum of 16 colors, whereas VGA 320x240 256 color mode was industry standard at the time (EGA/CGA used 16 colors).time. This was slightly unfair, as ''Jazz Jackrabbit'' was released a year after Apogee's last EGA game, ''VideoGame/BioMenace''.
8th Jul '16 4:15:12 PM rcmerod52
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* When ''VideoGame/TeamFortress2''[='=]s Competitive Mode was released, ''{{VideoGame/Overwatch}}''[='=]s Competitive Mode had been released just a few weeks prior. Valve ends up taking a jab at Blizzard by claiming that matchmaking had never existed in video games before--including ''Overwatch''.[[note]]Which is [[MetaphoricallyTrue technically true]], as [=TF2=]'s Competitive Mode had been in beta before ''Overwatch'' was even released.[[/note]]
6th Jul '16 2:03:14 AM morenohijazo
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* ''VideoGame/TheTalosPrinciple'': One text discusses the fact that various important books from the Library of Alexandria were destroyed, while various unimportant texts that were carelessly thrown away have managed to survive to this day. The following appears in regards to the latter: "(...) if we want our descendants to remember more than [[Literature/{{Twilight}} glittering emo-vampires]] and {{autotune}}d teen pop stars (...)"
18th Jun '16 11:11:03 PM SenorCornholio
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* At the end of the E3 2016 trailer for [[VideoGame/YookaLaylee Yooka-Laylee]], the latter mentions that in the time it takes them to make new levels in time for the game's release, they'll probably put in [[VideoGame/BanjoKazooieNutsAndBolts car sections]].
15th Jun '16 3:12:21 PM Steven
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* ''VideoGame/MightyNo9'' takes a jab at the very fans that helped fund the game on Kickstarter by having one of the trailers say that players can "make the bad guys cry like an anime fan on prom night". While the jab was probably meant to be a harmless ribbing, it didn't sit well with everyone that either funded the game or were looking to play the game since most of them ''are'' anime fans. The PR disaster was apparently done by the publisher while the developers themselves had no part in it and they weren't happy when they found out about the incident either.
13th Jun '16 1:16:26 AM jormis29
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* When stepping into a dark room in ''VideoGame/{{Prey}}'', the protagonist comments that he's "Doomed," a jab at the frustrating flashlight/weapon swapping in ''VideoGame/{{Doom}} 3''.

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* When stepping into a dark room in ''VideoGame/{{Prey}}'', ''VideoGame/Prey2006'', the protagonist comments that he's "Doomed," a jab at the frustrating flashlight/weapon swapping in ''VideoGame/{{Doom}} 3''.''VideoGame/Doom3''.
21st May '16 3:33:09 PM ThraggLootrippa
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** One of Daffy's tuants for failing a minigame is "Maybe you should try a game that's a little. less. challenging."

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** One of Daffy's tuants taunts for failing a minigame is "Maybe you should try a game that's a little. less. challenging."



** The sequence from "Low Poly Daffy" *comes out of the machine that was supposed to turn him into a 3D character* "What The..? I said 'Next Gen' you slob! NEXT GEN!!"

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** The sequence from "Low Poly Daffy" *comes comes out of the machine that was supposed to turn him into a 3D character* character, and he's not very pleased. "What The..? I said 'Next Gen' you slob! NEXT GEN!!"
21st May '16 2:49:43 PM ThraggLootrippa
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::And then she made a cameo appearance in ''VideoGame/MegaMan9'' [[DiscontinuityNod as an anchorwoman]]...

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::And ** And then she made a cameo appearance in ''VideoGame/MegaMan9'' [[DiscontinuityNod as an anchorwoman]]...
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http://tvtropes.org/pmwiki/article_history.php?article=TakeThat.VideoGames