History Tabletopgame / YuGiOh

8th Nov '17 7:34:25 AM DarkWorld
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* Deckbuilding: Players construct their own decks, which must contain between 40 to 60 cards and no more than three of any single card (certain cards are limited to 2, 1, or 0 copies per deck, depending on whether you play the international ([[http://yugioh.wikia.com/wiki/April_2015_Lists_%28TCG%29 TCG]]) or Japanese ([[http://yugioh.wikia.com/wiki/April_2015_Lists_(OCG) OCG]]) version, updated as of April 2015). A secondary deck of no more than 15 cards can also be constructed; this "Extra Deck" contains "Fusion Monsters," "Synchro Monsters", "Xyz Monsters" and "Link Monsters" which are Summoned to the field by sacrificing or combining other monsters in various ways. As the official rules state that matches consist of best-two-out-of-three duels, players can also use an up-to-15-card "Side Deck" which can be used to modify the deck between duels in a match.

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* Deckbuilding: Players construct their own decks, which must contain between 40 to 60 cards and no more than three of any single card (certain cards are limited to 2, 1, or 0 copies per deck, depending on whether you play the international ([[http://yugioh.wikia.com/wiki/April_2015_Lists_%28TCG%29 com/wiki/November_2017_Lists TCG]]) or Japanese ([[http://yugioh.wikia.com/wiki/April_2015_Lists_(OCG) com/wiki/October_2017_Lists OCG]]) version, updated as of April 2015).2017). A secondary deck of no more than 15 cards can also be constructed; this "Extra Deck" contains "Fusion Monsters," "Synchro Monsters", "Xyz Monsters" and "Link Monsters" which are Summoned to the field by sacrificing or combining other monsters in various ways. As the official rules state that matches consist of best-two-out-of-three duels, players can also use an up-to-15-card "Side Deck" which can be used to modify the deck between duels in a match.
8th Nov '17 6:26:07 AM Kingault
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** Mystical Space Typhoon. A magic card that's been in the game since the very start, and is still one of the, is not ''the'', most commonly run cards to this day in ''any'' deck, regardless of theme. All it does is let you destroy one magic card on the field, which is incredibly useful, despite not being one of the flasher ways to do so.

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** Mystical Space Typhoon. A magic card that's been in the game since the very start, and is still one of the, is not ''the'', most commonly run cards to this day in ''any'' deck, regardless of theme. All it does is let you destroy one magic or trap card on the field, which is incredibly useful, despite not being one of the flasher flashier ways to do so.
2nd Nov '17 7:12:18 PM DDRMASTERM
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** The D/D/D archetype from the Arc-v era was built around being able to effectively utilize every single available summoning mechanic of the era (except ritual summoning) as well as many effects that allow special summoning other monsters of their archetype. This means that you have a lot of options, need to very carefully craft the deck around the monsters that make these summons possible, and need to use each card carefully with little room for error. Though, once you master the deck, you can regularly pump out very powerful stun boards that simultaneously have very high attack power, such as [[http://yugioh.wikia.com/wiki/D/D/D_Cursed_King_Siegfried D/D/D Cursed King Siegfried]], [[http://yugioh.wikia.com/wiki/Crystal_Wing_Synchro_Dragon Crystal Wing Synchro Dragon]], and [[http://yugioh.wikia.com/wiki/Number_38:_Hope_Harbinger_Dragon_Titanic_Galaxy http://yugioh.wikia.com/wiki/Number_38:_Hope_Harbinger_Dragon_Titanic_Galaxy]].

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** The D/D/D archetype from the Arc-v era was built around being able to effectively utilize every single available summoning mechanic of the era (except ritual summoning) as well as many effects that allow special summoning other monsters of their archetype. This means that you have a lot of options, need to very carefully craft the deck around the monsters that make these summons possible, and need to use each card carefully with little room for error. Though, once you master the deck, you have access to tons of options and can regularly pump out very powerful stun boards fields that simultaneously have very high attack power, power and powerful stun effects, such as [[http://yugioh.wikia.com/wiki/D/D/D_Cursed_King_Siegfried D/D/D Cursed King Siegfried]], [[http://yugioh.wikia.com/wiki/Crystal_Wing_Synchro_Dragon Crystal Wing Synchro Dragon]], and [[http://yugioh.wikia.com/wiki/Number_38:_Hope_Harbinger_Dragon_Titanic_Galaxy http://yugioh.wikia.com/wiki/Number_38:_Hope_Harbinger_Dragon_Titanic_Galaxy]].Number 38: Hope Harbinger Dragon Titanic Galaxy]] all on one field.
2nd Nov '17 7:08:46 PM DDRMASTERM
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** The D/D/D archetype from the Arc-v era was built around being able to effectively utilize every single available summoning mechanic of the era (except ritual summoning) as well as many effects that allow special summoning other monsters of their archetype. This means that you have a lot of options, need to very carefully craft the deck around the monsters that make these summons possible, and need to use each card carefully with little room for error. Though, once you master the deck, you can regularly pump out very powerful stun boards that simultaneously have very high attack power, such as [[http://yugioh.wikia.com/wiki/D/D/D_Cursed_King_Siegfried D/D/D Cursed King Siegfried]], [[http://yugioh.wikia.com/wiki/Crystal_Wing_Synchro_Dragon Crystal Wing Synchro Dragon]], and [[http://yugioh.wikia.com/wiki/Number_38:_Hope_Harbinger_Dragon_Titanic_Galaxy http://yugioh.wikia.com/wiki/Number_38:_Hope_Harbinger_Dragon_Titanic_Galaxy]].
2nd Nov '17 3:16:50 PM Novaheart
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** In 2017, with the release of Link Monsters and the Extra Monster Zone, there are no longer any dedicated Pendulum zones. Instead Pendulum zones share the same spots as the left and right most Spell\Trap Zones, making Pendulum summoning costing those zones.
24th Oct '17 11:04:18 PM SheldonDinkleburg
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* DepartmentOfRedundancyDepartment: The "Ninjitsu Art" cards and Thunder King Rai-Oh. "Ninjitsu" means "Ninja Art" and "Rai-Oh" means "Thunder King".

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* DepartmentOfRedundancyDepartment: The "Ninjitsu Art" cards and Thunder King Rai-Oh. "Ninjitsu" means "Ninja Art" and "Rai-Oh" means "Thunder King". On the OCG side, ''Meikyu Heki - Labyrinth Wall'' is Labyrinth Wall stated twice in Japanese and English.
20th Oct '17 12:39:46 PM SeptimusHeap
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** Does [[http://yugioh.wikia.com/wiki/Battlestorm Battlestorm]] [[VideoGame/{{F-Zero}} look familiar]]?

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** Does [[http://yugioh.wikia.com/wiki/Battlestorm Battlestorm]] [[VideoGame/{{F-Zero}} [[VideoGame/FZero look familiar]]?
12th Oct '17 3:19:49 PM KingArgorok
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** Future Fusion. The card was a continuous spell that uses fusion materials from the deck. The drawback is that you have to wait 2 turns before the fusion monster comes out, and that if card itself is destroyed, the fusion monster would also be destroyed. However, in the Arc-V era, many new cards does exactly the same thing (e.g. Red Eyes Fusion and Brilliant Fusion) but better (no two turn wait).
30th Sep '17 4:23:54 PM MagBas
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* SpotlightStealingSquad: When you look at the highest Level monsters, you're gonna see a lot of Dragons, Machines, Fiends, Fairies, and maybe some Warriors (more so during the GX era with all the Elemental Heroes)... and not much else. Attributes are generally a choice between LIGHT or DARK.
29th Sep '17 9:55:40 PM DrakeClawfang
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** The Japanese names of Rainbow Dragon and Rainbow Dark Dragon are, respectively, "Ultimate Gem God - Rainbow Dragon" and "Ultimate Gem God - Rainbow Dark Dragon." This in turn led to a ruling problem between the TCG and OCG. Support cards that affected either of the two simply referred to "an 'Ultimate Gem God' monster." The English versions of the same cards dropped the title from their names, so the cards directly name the two monsters. Elemental HERO Rainbow Neos is a Fusion of Elemental HERO Neos with either of the two dragons, and in Japanese lists its fusion Materials as "Elemental HERO Neos" + "1 Ultimate Gem God monster" while the English card says "Elemental HERO Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon". The problem comes in that some card effects that depend on Fusion material monsters only work for monsters that are specifically named, which the Japanese text does not do while the English does. Begin the arguments and confusion over the mentioned card effects being allowed to target Rainbow Dragon and Rainbow Dark Dragon or not. If the TCG and OCG should have separate rulings on such matters is another problem altogether.

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** The Japanese names of Rainbow Dragon and Rainbow Dark Dragon are, respectively, "Ultimate Gem God - Rainbow Dragon" and "Ultimate Gem God - Rainbow Dark Dragon." This in turn led to a ruling problem between the TCG and OCG. Support OCG support cards that affected either of the two simply referred to "an 'Ultimate Gem God' monster." The monster" but since the English versions of the same cards dropped the title from their names, so the TCG support cards had to directly name the two monsters. two. Enter Elemental HERO Rainbow Neos is Neos, a Fusion of Elemental HERO Neos with either of the two dragons, and dragons: in Japanese lists its the OCG it's fusion Materials are listed as "Elemental HERO Neos" + "1 Ultimate Gem God monster" while the English card says "Elemental HERO Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon". The This creates a problem comes in that some card effects that depend on due to to numerous Fusion material monsters only work for support cards that in some way rely on monsters that are specifically named, named as Fusion materials, which is the case for the English Rainbow Neos card but not the Japanese text does not do while the English does. one. Begin the arguments and confusion over the mentioned card effects being allowed applying to target Rainbow Dragon and Rainbow Dark Dragon the dragons or not. If the TCG and OCG should have separate rulings on such matters is another problem altogether.
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