History Tabletopgame / YuGiOh

21st Jun '17 8:22:03 AM Eagal
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** Take a look at ''any'' Extra Deck, regardless if the deck is Xyz focused or not, and chances are you'll at least find one of the following in it: Evilswarm Exciton Knight, Carnigorgon, the Antiluminescent Knight, Number 101: Silent Honor ARK, and Castel, the Skyblaster Musketeer. In fact, this fits a ''lot'' of Xyz monsters. They often don't have outstanding effects unlike Synchros and Fusions, outside of decks that focus on Xyz "boss monster"s like Galaxy-Eyes, and can only use their effect so many times unlike other monsters, but are ''far'' easier to get out on the field than Fusions and Synchros, and can often be splashed into any deck, regardless of theme.

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** Take a look at ''any'' Extra Deck, regardless if the deck is Xyz focused or not, and chances are you'll at least find one of the following in it: Evilswarm Exciton Knight, Knight (prior to its banlisting), Carnigorgon, the Antiluminescent Knight, Number 101: Silent Honor ARK, and Castel, the Skyblaster Musketeer. In fact, this fits a ''lot'' of Xyz monsters. They often don't have outstanding effects unlike Synchros and Fusions, outside of decks that focus on Xyz "boss monster"s like Galaxy-Eyes, and can only use their effect so many times unlike other monsters, but are ''far'' easier to get out on the field than Fusions and Synchros, and can often be splashed into any deck, regardless of theme.
13th Jun '17 2:02:02 PM KingArgorok
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** I am surprised no ones has mentioned Fushioh Richie, Buster Rancher, and Jormungardr. How about in the movie when Fenrir was called Fenril?
2nd Jun '17 12:14:23 AM Gadjiltron
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** Any archetype that relies on specific spell cards (Gishki, Shaddoll, Qliphort, just to name a few) will struggle if said spell is negated by [[http://yugioh.wikia.com/wiki/Cursed_Seal_of_the_Forbidden_Spell Cursed Seal of the Forbidden Spell]].

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** Any archetype that relies on specific spell cards (Gishki, Shaddoll, Qliphort, Masked HEROs, just to name a few) will struggle if said spell is negated by [[http://yugioh.wikia.com/wiki/Cursed_Seal_of_the_Forbidden_Spell Cursed Seal of the Forbidden Spell]].



*** Which also gets another more elaborate combination in the form of [[http://yugioh.wikia.com/wiki/AtoZ_Dragon_Buster_Cannon AtoZ Dragon Buster Cannon]]

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*** Which also gets another more elaborate combination in the form of [[http://yugioh.wikia.com/wiki/AtoZ_Dragon_Buster_Cannon AtoZ Dragon Buster Cannon]]Cannon]].



** Machina Fortress has the effect that you can discard Machine-type monsters from your hand with total levels of 8 to Special Summon it from the hand or Graveyard. However, Machina Fortress is itself a Machine, and thanks to the rulings and wording of its effect, you can ''discard Machina itself for its own effect cost'', and then Special Summon it from the Graveyard when its effect resolves. And to boot, Machina Fortress is Level 7, meaning the last level needed can come from any Machine-type monster in the game outside [=XYZs=]. In practice, it's effect might as well read "You can discard 1 Machine-type monster to the Graveyard to Special Summon this card from your hand."

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** Machina Fortress has the effect that you can discard Machine-type monsters from your hand with total levels of 8 to Special Summon it from the hand or Graveyard. However, Machina Fortress is itself a Machine, and thanks to the rulings and wording of its effect, you can ''discard Machina itself for its own effect cost'', and then Special Summon it from the Graveyard when its effect resolves. And to boot, Machina Fortress is Level 7, meaning the last level needed can come from any Machine-type monster in the game outside [=XYZs=].with a Level. In practice, it's effect might as well read "You can discard 1 Machine-type monster to the Graveyard to Special Summon this card from your hand."



** Many card effects have a "once per turn" restriction. However, like with Wind-Ups as described above, this effect can be "reset" by having the card leave the field and return. If you control multiple copies of a card, each can use that effect once. Excessive resetting of such effects, especially those that are not balanced to be used more than once in a turn, result in unforeseen combos that propel themselves into GameBreaker status. This is why it's more common to see things like "once per Duel", or "You can only use the effect of [card name] once per turn", which cannot be reset like the standard "once per turn".



*** There was also once [[http://yugioh.wikia.com/wiki/Change_of_Heart Change of Heart]] and [[http://yugioh.wikia.com/wiki/Brain_Control Brain Control]], but they're now forbidden.

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*** ** There was also once [[http://yugioh.wikia.com/wiki/Change_of_Heart Change of Heart]] and [[http://yugioh.wikia.com/wiki/Brain_Control Brain Control]], but they're the former is forbidden and the latter now forbidden.nerfed.



** The soon to be released Shaddoll archetype from Duelist Advent. Its main power card, Shaddoll Fusion, gets its massive power if it's able to grab its Fusion Materials straight from the deck. What condition must be maintained for this to happen? The opponent must have a Special Summoned monster on their field. About 8-10 years ago, this would be too situational. Now? Well, if you're playing the game now take a look down at your current deck. Chances are it relies on Special Summoning. Congrats, chances are you're going to allow Shaddoll decks to do a tapdance on your face. There's really no surprise as to why this archetype is dominating the OCG after ONE SET.

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** The soon to be released Shaddoll archetype from Duelist Advent. Its main power card, Shaddoll Fusion, gets its massive power if it's able to grab its Fusion Materials straight from the deck. What condition must be maintained for this to happen? The opponent must have control a monster Special Summoned monster on their field.from the Extra Deck. About 8-10 years ago, this would be too situational. Now? Well, if you're playing the game now take a look down at your current deck. Chances are it relies on monsters Special Summoning. Summoned from there. Congrats, chances are you're going to allow Shaddoll decks to do a tapdance on your face.face just by trying to play your deck normally. There's really no surprise as to why this archetype is dominating the OCG after ONE SET.



*** The same goes for any "lock" cards that don't have an activation restriction. Tournament-tier decks that would be most disrupted by them would use the card to their advantage in the mirror match by first making all their important plays before activating the card to hinder the opponent's chances of successfully retaliating. Sure, the player will have difficulty furthering their advantage, but they've practically secured a lead in advantage this way.



** The fact that monsters don't activate their effects when detached as Xyz materials resulted from abuse with cards that search out other cards, specifically Sangan. Before his ban, he ended up being in practically every deck that could make a Rank 3 play.

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** The fact that During the early days of the Xyz era, there was some confusion about whether monsters don't activate their effects when detached used as Xyz materials resulted from abuse with cards that search out other cards, specifically Sangan. Before his ban, he ended Materials were still considered to be "on the field". This was particularly significant for a card like Sangan, whose effect could trigger and set up more combos while being in practically every deck used for an Xyz monster's effect. Given that could make Tour Guide of the Underworld can fetch him and set up a Rank 3 play.Xyz monster immediately, this caused an immediate surge in demand for both cards until it was ruled that Xyz Materials ''aren't'' on the field and cannot be abused that way.



** Cards typically move between the Forbidden, Limited, and Semi-Limited lists every 6 months or so. On occasions where a Deck outright dominates a tournament scene, the "emergency banlist", not restricted by such a schedule, can be enacted to knock the dominant Deck down a notch.
** Several formerly overpowered cards have been coming off the Forbidden List... but with errata changing their effects, usually by imposing restrictions without heavily altering their behavior. One of the odd examples of {{nerf}}s outside a digital game.



** Future Fusion. The card was a continuous spell that uses fusion materials from the deck. The drawback is that you have to wait 2 turns before the fusion monster comes out, and that if card itself is destroyed, the fusion monster would also be destroyed. However, in the Arc V era, many new cards does exactly the same thing (e.g. Red Eyes Fusion and Brilliant Fusion) but better (no two turn wait).
** A common criticism of the game is that, unlike ''Pokémon'' and ''Magic the Gathering'', ''Yu-Gi-Oh!'' lacks any "Standard" format - a format that would only allow players to use cards from the last "n" sets. This has caused a constantly-fluctuating and extensive banned list, as well as older cards completely breaking the new Summon types.\\
\\ For example, Magical Scientist, which was long considered vastly inferior to Cyber-Stein (because MS only allowed you to summon level 1-6 Fusion monsters that died at the end of the turn and couldn't attack your opponent directly, while Stein allowed you to permanently summon ANY 1 Fusion monster), is now considered one of, if not THE, most broken cards in the game, because he can - by himself - summon-spam Fusion monster after Fusion monster, as his lifepoint cost is FAR lower than that of Cyber Stein[[note]]Magical Scientist only asks for 1000 lifepoints, whereas Stein asks for 5000[[/note]]. This became a problem when combined with Catapult Turtle, who can launch the monsters at the opponent directly for damage (and there are enough Fusion Monsters with just enough ATK to kill the opponent before you ran out of life points) or overlay them to form an army of Xyz Monsters. Though he is squarely on the Banned list in Advanced Format, if a Standard Format were instituted, there wouldn't even need to be a Banned List that has him on it.\\
\\ A more positive example is Relinquished. When it came out in the third-ever set, it was pretty good, but it quickly fell off the radar - it was a Ritual Monster, which made it [[AwesomeButImpractical a bit too tricky to Summon to be worth it,]] and its effect ([[CannibalismSuperpower absorb an opponent's monster and gain its ATK and DEF]]) wasn't quite as amazing as it sounded. Then there came Preparation of Rites, which made drawing Relinquished and his Ritual Spell very easy... then Mystic Piper, which made it even easier... then Kinka-Byo, which let you repeatedly revive Relinquished and Mystic Piper... then Djinn Releaser of Rituals, which, if used to Summon Relinquished, let Relinquished negate all your opponent's Special Summons and could be used from the Graveyard. Even better, Relinquished's absorbing effect is surprisingly good in the current metagame, because it's technically not a destruction effect and therefore bypasses most traditional defenses. The result is that Relinquished, a card released ''back in 2000'', can still perform well in niche decks.

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** Future Fusion. The card was a continuous spell that uses fusion materials from the deck. The drawback is that you have to wait 2 turns before the fusion monster comes out, and that if card itself is destroyed, the fusion monster would also be destroyed. However, in the Arc V Arc-V era, many new cards does exactly the same thing (e.g. Red Eyes Fusion and Brilliant Fusion) but better (no two turn wait).
** A common criticism of the game is that, unlike ''Pokémon'' and ''Magic the Gathering'', ''Yu-Gi-Oh!'' lacks any "Standard" format - a format that would only allow players to use cards from the last "n" sets. This has caused a constantly-fluctuating and extensive banned list, as well as older cards completely breaking the new Summon types.\\
\\
types.
***
For example, Magical Scientist, which was long considered vastly inferior to Cyber-Stein (because MS only allowed you to summon level 1-6 Fusion monsters that died at the end of the turn and couldn't attack your opponent directly, while Stein allowed you to permanently summon ANY 1 Fusion monster), is now considered one of, if not THE, most broken cards in the game, because he can - by himself - summon-spam Fusion monster after Fusion monster, as his lifepoint cost is FAR lower than that of Cyber Stein[[note]]Magical Scientist only asks for 1000 lifepoints, whereas Stein asks for 5000[[/note]]. This became a problem when combined with Catapult Turtle, who can launch the monsters at the opponent directly for damage (and there are enough Fusion Monsters with just enough ATK to kill the opponent before you ran out of life points) or overlay them to form an army of Xyz Monsters. Though he is squarely on the Banned list in Advanced Format, if a Standard Format were instituted, there wouldn't even need to be a Banned List that has him on it.\\
\\
it.
***
A more positive example is Relinquished. When it came out in the third-ever set, it was pretty good, but it quickly fell off the radar - it was a Ritual Monster, which made it [[AwesomeButImpractical a bit too tricky to Summon to be worth it,]] and its effect ([[CannibalismSuperpower absorb an opponent's monster and gain its ATK and DEF]]) wasn't quite as amazing as it sounded. Then there came Preparation of Rites, which made drawing Relinquished and his Ritual Spell very easy... then Mystic Piper, which made it even easier... then Kinka-Byo, which let you repeatedly revive Relinquished and Mystic Piper... then Djinn Releaser of Rituals, which, if used to Summon Relinquished, let Relinquished negate all your opponent's Special Summons and could be used from the Graveyard. Even better, Relinquished's absorbing effect is surprisingly good in the current metagame, because it's technically not a destruction effect and therefore bypasses most traditional defenses. The result is that Relinquished, a card released ''back in 2000'', can still perform well in niche decks.



** Ironically enough, the hallmark Mechanic/Summon of Arc-V, Pendulum Summoning, was completely underpowered for the longest while at the start of the era, as Pendulum cards were rather rare, and often either had negative effects for their high scale, or were locked to a specific archetype of monsters, and even then, they were mostly used to support previous summoning methods like Fusion, Synchro, and Xyz. It wasn't until around mid-era did Pendulum summoning ''specific'' archetypes like Qilphorts and Ignkights finally start making a name for themselves, and make the mechanic more notable for more than just getting Synchros and Xyzs on the field. ''Every'' type of summoning in the ''ARC-V's'' era is getting love now, instead of brushing everything to the side to support the new hallmark. In fact, even ''with'' more Pendulum specific archetypes being revealed, if anything, Pendulum Summoning seems to have mostly been created to be used as a means of support for the other, previous types of summons.

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** Ironically enough, the hallmark Mechanic/Summon of Arc-V, Pendulum Summoning, was completely underpowered for the longest while at the start of the era, as Pendulum cards were rather rare, and often either had negative effects for their high scale, or were locked to a specific archetype of monsters, and even then, they were mostly used to support previous summoning methods like Fusion, Synchro, and Xyz. It wasn't until around mid-era did Pendulum summoning ''specific'' Pendulum-''centric'' archetypes like Qilphorts and Ignkights finally start making a name for themselves, and make the mechanic more notable for more than just getting Synchros and Xyzs on the field. ''Every'' type of summoning in the ''ARC-V's'' era is getting love now, instead of brushing everything to the side to support the new hallmark. In fact, even ''with'' more Pendulum specific archetypes being revealed, if anything, Pendulum Summoning seems to have mostly been created to be used as a means of support for the other, previous types of summons.
29th May '17 9:54:47 PM DrakeClawfang
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** Some cards say "you can only use this card's effect once per turn" while others say "you can only use this effect of <card's name> once per turn." In the case of the former wording, this means if you control multiple copies of the card, you can use the effect once for each of them.
28th May '17 9:52:21 PM DrakeClawfang
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** An early monster in the ''Legend of Blue-Eyes'' booster was Darkfire Dragon, and ''Pharaoh's Servant'' brought Darkfire Soldier 1 and Darkfire Soldier 2. Sounds like the makings of an archetype, right? No, because all three of them had entirely different names in the Japanese OCG, and besides that Darkfire Dragon is a different Type and Attribute from Darkfire Soldier 1 and 2, begging the question why the two Soldiers were named after it.[[note]]Though interestingly, Darkfire Soldier 2 is a samurai-like monster whose Japanese name, "Flame Swordsmaster," makes it sound like its related to Flame Swordsman, which it isn't.[[notes]]
30th Apr '17 8:12:30 PM DrakeClawfang
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** Harpie's Brother/Sky Scout. His Japanese name was "Birdman," ie, not a member of the Harpie archetype, so English-version Harpie cards had to specify "Harpie's Brother" does not count for their effects for several years. Eventually they errata'd his name to Sky Scout, and Harpie cards dropped the mention of his omission since it isn't an issue anymore.

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** Harpie's Brother/Sky Scout. His Japanese name was "Birdman," ie, not a member of the Harpie archetype, so English-version Harpie cards had to specify "Harpie's Brother" does not count for their effects for several years. Eventually they errata'd his name to Sky Scout, and Harpie cards dropped the mention of his omission since it isn't an issue anymore. Similarly, "Red-Eyes Black Chick" was originally "Black Dragon's Chick" in the Japanese game, so when "Red-Eyes" became a full archetype those cards had to specify "Red-Eyes Black Chick" doesn't count. Eventually they errata'd its name to match the Japanese.
27th Apr '17 7:19:26 PM TheNerfGuy
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* Hidden information: Monsters, Spells, and Traps can be "Set" face-down on the field to be revealed later, often springing a nasty surprise on the opponent. Recent releases have also increased the number of cards playable from one's hand at atypical, poignant, and decisive points of gameplay - essentially behaving like a "Set" card that didn't have to be "Set". Considering how removing and playing around Set cards was one of the game's dominant paradigms for nearly a decade running, these recent releases, when competitive, have had ''quite'' the impact.

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* Hidden information: Monsters, Spells, and Traps can be "Set" face-down on the field to be revealed later, often springing a nasty surprise on the opponent. Recent Later releases have also increased the number of cards playable from one's hand at atypical, poignant, and decisive points of gameplay - essentially behaving like a "Set" card that didn't have to be "Set". Considering how removing and playing around Set cards was one of the game's dominant paradigms for nearly a decade running, these recent releases, when competitive, have had ''quite'' the impact.



** And, of course, there are many Monsters that can't be destroyed by battle, like [[http://yugioh.wikia.com/wiki/Marshmallon Marshmallon]], so they're essentially a pseudo-unbreakable shield.

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** And, of course, there are many Monsters that can't be destroyed by battle, like [[http://yugioh.wikia.com/wiki/Marshmallon Marshmallon]], so they're essentially a pseudo-unbreakable shield.



* BlackMagicianGirl: Known in English as the [[DubNameChange Dark Magician Girl]].

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* %%* BlackMagicianGirl: Known in English as the [[DubNameChange Dark Magician Girl]].



** Even today, it seems that Italian translators are a bunch of morons, with some Italian names reaching TranslationTrainWreck levels. One of the most {{JustForFun/Egregious}} and recent examples is the card "Performapal Friendonkey", which was initially translated as "Artistamico Amicascimmia", something that means "Artist[[DepartmentOfRedundancyDepartment friend Friend]]''[[EitherWorldDominationOrSomethingAboutBananas monkey]]''".
*** Or the infamous "[[http://yugioh.wikia.com/wiki/Number_107%3A_Galaxy-Eyes_Tachyon_Dragon Number 107: Tachyon-Eyes Galaxy Dragon]]".

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** Even today, it seems that Italian translators are a bunch of morons, with some Italian names reaching TranslationTrainWreck levels. One of the most {{JustForFun/Egregious}} and recent examples is the card "Performapal Friendonkey", which was initially translated as "Artistamico Amicascimmia", something that means "Artist[[DepartmentOfRedundancyDepartment friend Friend]]''[[EitherWorldDominationOrSomethingAboutBananas monkey]]''".
***
monkey]]''". Or the infamous "[[http://yugioh.wikia.com/wiki/Number_107%3A_Galaxy-Eyes_Tachyon_Dragon Number 107: Tachyon-Eyes Galaxy Dragon]]".



*** In the same vein, "Anteatereatingant" becomes "Ameisenfressender Ameisenbär" in German. Which means "Anteating Anteater" (it should be "Ameisenbärfressende Ameise"). Admittedly, it's a complicated name, but if you consider that the card is an Insect-type, the translation makes no sense. But that's probably something the Idiot Translator didn't even know.

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*** ** In the same vein, "Anteatereatingant" becomes "Ameisenfressender Ameisenbär" in German. Which means "Anteating Anteater" (it should be "Ameisenbärfressende Ameise"). Admittedly, it's a complicated name, but if you consider that the card is an Insect-type, the translation makes no sense. But that's probably something the Idiot Translator didn't even know.



** Basically, Konami designs a specific, tournament-quality deck made of new cards which only function with one another & nothing else, then releases that deck in pieces in card packs. Eventually, most of these cards are reprinted at lower rarities in compilation sets, but only after new Archetypes come out which make those cards obsolete. So if you want to win at all in tournaments, you ''have'' to shell out lots of money to use an Archetype right when it comes out, or else it'll be an uphill battle to win in tournaments with that same archetype when it's widely available months to years later.

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** Basically, Konami designs a specific, tournament-quality deck made of new cards which only function with one another & nothing else, then releases that deck in pieces in card packs. Eventually, most of these cards are reprinted at lower rarities in compilation sets, but only after new Archetypes come out which make those cards obsolete. So if you want to win at all in tournaments, you ''have'' to shell out lots of money to use an Archetype right when it comes out, or else it'll be an uphill battle to win in tournaments with that same archetype when it's widely available months to years later.



** [[http://yugioh.wikia.com/wiki/X-Saber_Airbellum X-Saber Airbellum]] is basically Wolverine.

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** [[http://yugioh.wikia.com/wiki/X-Saber_Airbellum X-Saber Airbellum]] is basically Wolverine.



** Recently, the [[http://yugioh.wikia.com/wiki/Super_Quantum Super Quantum]] archetype, which are [[CaptainErsatz Captain Ersatz]] versions of Super Sentai, complete with three Xyz Monsters modeled after robots from that franchise, that can combine together to make a Rank TWELVE Xyz Monster.

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** Recently, the The [[http://yugioh.wikia.com/wiki/Super_Quantum Super Quantum]] archetype, which are [[CaptainErsatz Captain Ersatz]] versions of Super Sentai, complete with three Xyz Monsters modeled after robots from that franchise, that can combine together to make a Rank TWELVE Xyz Monster.



* ContinuityDrift: Early cards with banish effects, such as [[http://yugioh.wikia.com/wiki/Bazoo_the_Soul_Eater Bazoo the Soul Eater]] and [[http://yugioh.wikia.com/wiki/Kycoo_the_Ghost_Destroyer Kycoo the Ghost Destroyer]], implied that banished monsters had their souls destroyed. More recent cards indicate that those monsters are actually sent to another dimension.

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* ContinuityDrift: Early cards with banish effects, such as [[http://yugioh.wikia.com/wiki/Bazoo_the_Soul_Eater Bazoo the Soul Eater]] and [[http://yugioh.wikia.com/wiki/Kycoo_the_Ghost_Destroyer Kycoo the Ghost Destroyer]], implied that banished monsters had their souls destroyed. More recent Later cards indicate that those monsters are actually sent to another dimension.



** Recently, the [[http://yugioh.wikia.com/wiki/Raidraptor Raidraptor]] archetype, specifically some of their first boss monsters, such as [[http://yugioh.wikia.com/wiki/Raidraptor_-_Rise_Falcon Rise Falcon]]. Rise Falcon costs 3 Level 4 Winged Beast monsters (not too hard, since the Raidraptors swarm rather easily, but still hefty) for a monster with 100 ATK, which is incredibly weak. However, Rise Falcon can copy the ATK of a Special Summoned monster their opponent controls, and blitz all Special Summoned monsters the opponent has. The catch? Your opponent has to have a Special Summoned monster for this to work, meaning Rise Falcon could easily be taken out by a Normal Summoned Skull Servant, with 300 ATK, if it is not already boosted by its own effect.

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** Recently, the The [[http://yugioh.wikia.com/wiki/Raidraptor Raidraptor]] archetype, specifically some of their first boss monsters, such as [[http://yugioh.wikia.com/wiki/Raidraptor_-_Rise_Falcon Rise Falcon]]. Rise Falcon costs 3 Level 4 Winged Beast monsters (not too hard, since the Raidraptors swarm rather easily, but still hefty) for a monster with 100 ATK, which is incredibly weak. However, Rise Falcon can copy the ATK of a Special Summoned monster their opponent controls, and blitz all Special Summoned monsters the opponent has. The catch? Your opponent has to have a Special Summoned monster for this to work, meaning Rise Falcon could easily be taken out by a Normal Summoned Skull Servant, with 300 ATK, if it is not already boosted by its own effect.



** Grinder Golem and Inferno Tempest. Grinder Golem Summons a monster with 3000 ATK to ''your opponent's'' side of the field and gives ''you'' two tokens with 0 attack points. Now, attack the Golem with one of your tokens, take 3000 damage, and activate Inferno Tempest. It removes every monster in both players' decks and graveyards from play. You may even be able to perform an OTK by activating D.D. Dynamite which does 300 damage for every card of your opponents that is removed from play.
*** Grinder Golem has the bonus of having low defense points, so you can Summon it to the opponent's field in defense position, then use it as fodder for a monster that needs to destroy a monster by battle to activate an effect, while also providing tokens for other effects.

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** Grinder Golem and Inferno Tempest. Grinder Golem Summons a monster with 3000 ATK to ''your opponent's'' side of the field and gives ''you'' two tokens with 0 attack points. Now, attack the Golem with one of your tokens, take 3000 damage, and activate Inferno Tempest. It removes every monster in both players' decks and graveyards from play. You may even be able to perform an OTK by activating D.D. Dynamite which does 300 damage for every card of your opponents that is removed from play.
***
play.\\
\\
Grinder Golem has the bonus of having low defense points, so you can Summon it to the opponent's field in defense position, then use it as fodder for a monster that needs to destroy a monster by battle to activate an effect, while also providing tokens for other effects.



*** Foolish Burial also sets off Dandylion, which Summons two Level 1 tokens when sent to the grave. This is especially useful when Synchro Summoning. If you Summon Debris Dragon after doing this and use it to revive Dandylion, you can now Synchro Summon any Dragon-type Synchro Monster between level 5 and 9, and then gain another two Level 1 tokens. All this from two cards.
*** Using the above strategy and a Level 1 Tuner, you can Summon Formula Synchron and Stardust Dragon, and then Shooting Star Dragon, which has 3300 ATK and a myriad of powerful effects. If you use Glow-up Bulb as the Level 1 Tuner, it can revive itself and you can play a second level 2 synchro monster, allowing you to play Shooting Quasar Dragon. So basically you just played a 4000 ATK monster with three cards, and drew an extra one thanks to Formula Synchron. All 4 of the setup cards, Foolish Burial, Dandylion, Formula Synchron, and Debris Dragon, have since been limited.

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*** ** Foolish Burial also sets off Dandylion, which Summons two Level 1 tokens when sent to the grave. This is especially useful when Synchro Summoning. If you Summon Debris Dragon after doing this and use it to revive Dandylion, you can now Synchro Summon any Dragon-type Synchro Monster between level 5 and 9, and then gain another two Level 1 tokens. All this from two cards.
*** ** Using the above strategy and a Level 1 Tuner, you can Summon Formula Synchron and Stardust Dragon, and then Shooting Star Dragon, which has 3300 ATK and a myriad of powerful effects. If you use Glow-up Bulb as the Level 1 Tuner, it can revive itself and you can play a second level 2 synchro monster, allowing you to play Shooting Quasar Dragon. So basically you just played a 4000 ATK monster with three cards, and drew an extra one thanks to Formula Synchron. All 4 of the setup cards, Foolish Burial, Dandylion, Formula Synchron, and Debris Dragon, have since been limited.



** The Wind-Ups. Each of them have effects that can only be activated once while on the field. But if it's flipped down and back up or left the field and came back, then you can re-use the effects. This led to the infamous "Wind-Up Loop" in the March 2012 format, where unless your opponent had Effect Veiler (which stops an effect activation) or Maxx C (which gives you draws for each Special Summon done by your opponent), you basically made them discard their entire hand without any drawback to yourself.

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** The Wind-Ups. Each of them have effects that can only be activated once while on the field. But if it's flipped down and back up or left the field and came back, then you can re-use the effects. This led to the infamous "Wind-Up Loop" in the March 2012 format, where unless your opponent had Effect Veiler (which stops an effect activation) or Maxx C (which gives you draws for each Special Summon done by your opponent), you basically made them discard their entire hand without any drawback to yourself.



** The Ojama own this trope. As if Ojama Delta Hurricane!, which obliterates your opponent's hand and field but requires the three Ojama brothers as an activation condition, weren't enough, the more recent additions to the family, Red and Blue, can mass-Summon fellow Ojamas from the hand and tutor Ojama cards from the deck respectively. Last but not least, Ojama Country can Summon Ojamas from the grave and flips the attack and defense of all monsters on the field. Run with Ojama King and other StoneWall monsters and...

to:

** The Ojama own this trope. As if Ojama Delta Hurricane!, which obliterates your opponent's hand and field but requires the three Ojama brothers as an activation condition, weren't enough, the more recent later additions to the family, Red and Blue, can mass-Summon fellow Ojamas from the hand and tutor Ojama cards from the deck respectively. Last but not least, Ojama Country can Summon Ojamas from the grave and flips the attack and defense of all monsters on the field. Run with Ojama King and other StoneWall monsters and...



* {{Ninja}}: A whole lot of them, in fact. A trio of them even serve as a ShoutOut to Konami's popular video game series ''Ganbare Goemon''
** In Recent Packs, Ebisu has been added as "Masked Ninja Ebisu", which means you can now have the Main 4 characters from ''Ganbare Goemon''
* NonHumanUndead: Quite a few, including the recent variants of legacy cards (i. e. Summoned Skull -> Archfiend Zombie Skull, Red Eyes Black Dragon -> Red Eyes Zombie Dragon, etc.).

to:

* {{Ninja}}: A whole lot of them, in fact. A trio of them even serve as a ShoutOut to Konami's popular video game series ''Ganbare Goemon''
{{Ninja}}:
** The Armor Ninjas, which revolve around modifying their levels for Xyz summoning monsters like [[http://yugioh.wikia.com/wiki/Blade_Armor_Ninja Blade Armor Ninja]] and [[http://yugioh.wikia.com/wiki/Number_12%3A_Crimson_Shadow_Armor_Ninja Number 12: Crimson Shadow Armor Ninja]].
** In Recent Packs, later packs, Ebisu has been added as "Masked Ninja Ebisu", which means you can now have the Main 4 characters from ''Ganbare Goemon''
Goemon''.
* NonHumanUndead: Quite a few, including the recent variants of legacy cards (i. e. Summoned Skull -> Archfiend Zombie Skull, Red Eyes Black Dragon -> Red Eyes Zombie Dragon, etc.).



* NothingIsScarier: [[http://yugioh.wikia.com/wiki/The_Thing_in_the_Crater The Thing in the Crater]] and [[http://yugioh.wikia.com/wiki/Dweller_in_the_Depths Dweller in the Depths]].
** [[http://yugioh.wikia.com/wiki/Shiny_Black_%22C%22 Shiny Black "C"]] and [[http://yugioh.wikia.com/wiki/Maxx_%22C%22 Maxx "C"]] are amusing subversions: they are never represented as more than [[TheDarknessGazesBack glowing eyes in the dark]] and have TheScottishTrope factor going for them, but careful examination (their small size, living under furniture, Insect-type, and that the "C" is a "G" in the original japanese) reveals them to be [[spoiler: ordinary cockroaches]]. How terrifying.

to:

* NothingIsScarier: NothingIsScarier:
**
[[http://yugioh.wikia.com/wiki/The_Thing_in_the_Crater The Thing in the Crater]] and [[http://yugioh.wikia.com/wiki/Dweller_in_the_Depths Dweller in the Depths]].
Depths]]. You never see either of them in full, let alone any major part, but them having stats means they're there and waiting to strike.
** [[http://yugioh.wikia.com/wiki/Shiny_Black_%22C%22 Shiny Black "C"]] and [[http://yugioh.wikia.com/wiki/Maxx_%22C%22 Maxx "C"]] are amusing subversions: they are never represented as more than [[TheDarknessGazesBack glowing eyes in the dark]] and have TheScottishTrope factor going for them, but careful examination (their small size, living under furniture, Insect-type, and that the "C" is a "G" in the original japanese) reveals them to be [[spoiler: ordinary [[spoiler:ordinary cockroaches]]. How terrifying.



* NotTheIntendedUse: A number of instances. For example, Barrel Behind the Door was initially meant to bounce back damage done to you by effects. It works just as well bouncing non-cost damage from your cards to your opponent.
** One of the most interesting examples is [[http://yugioh.wikia.com/wiki/G.B._Hunter G.B. Hunter]]. As the name says, it was designed to defeat Gladiator Beasts, which return to the Deck to activate their effects. Turns out, she's great at preventing ''your'' monsters from returning to the Deck ''or'' Extra Deck. Monsters like, say, the [[http://yugioh.wikia.com/wiki/Majestic_Star_Dragon Majestic]] [[http://yugioh.wikia.com/wiki/Majestic_Red_Dragon Synchros]], any Elemental Hero Fusion Monster with Neos in its name, or, ironically, [[http://yugioh.wikia.com/wiki/Gladiator_Beast_Octavius Gladiator Beast Octavius]].

to:

* NotTheIntendedUse: NotTheIntendedUse:
**
A number of instances. For example, Barrel Behind the Door was initially meant to bounce back damage done to you by effects. It works just as well bouncing non-cost damage from your cards to your opponent.
** One of the most interesting examples is [[http://yugioh.wikia.com/wiki/G.B._Hunter G.B. Hunter]]. As the name says, it was designed to defeat Gladiator Beasts, which return to the Deck to activate their effects. Turns out, she's great at preventing ''your'' monsters from returning to the Deck ''or'' Extra Deck. Monsters like, say, the [[http://yugioh.wikia.com/wiki/Majestic_Star_Dragon Majestic]] [[http://yugioh.wikia.com/wiki/Majestic_Red_Dragon Synchros]], any Elemental Hero Fusion Monster with Neos in its name, [[http://yugioh.wikia.com/wiki/Timelord the Timelords]], or, ironically, [[http://yugioh.wikia.com/wiki/Gladiator_Beast_Octavius Gladiator Beast Octavius]].



* OneHitPointWonder: All except a dozen or so monsters only need one attack to be destroyed, regardless of how low or high the difference is.
** And a few of them have effects where they are destroyed after they are attacked, regardless of ATK or DEF points.

to:

* OneHitPointWonder: All except a dozen or so monsters only need one attack to be destroyed, regardless of how low or high the difference is.
** And a
is. A few of them have effects where they are destroyed after they are attacked, regardless of ATK or DEF points.



* OurDragonsAreDifferent: Mostly western dragons, though a few eastern dragons also appear. Some dragons stretch the definition of "dragon," like Black Rose Dragon, which appears to mostly be a giant rose with thorny vines and a dragon head.

to:

* OurDragonsAreDifferent: OurDragonsAreDifferent:
**
Mostly western dragons, though a few eastern dragons also appear. Some dragons stretch the definition of "dragon," like Black Rose Dragon, which appears to mostly be a giant rose with thorny vines and a dragon head.



* OurMonstersAreWeird: Oh, yeah...
* OurVampiresAreDifferent: The [[http://yugioh.wikia.com/wiki/Vampire Vampire]] archetype.
* OxymoronicBeing- Behold the [[http://yugioh.wikia.com/wiki/Anteatereatingant Anteatereatingant!]]

to:

* %%* OurMonstersAreWeird: Oh, yeah...
* %%* OurVampiresAreDifferent: The [[http://yugioh.wikia.com/wiki/Vampire Vampire]] archetype.
* OxymoronicBeing- %%* OxymoronicBeing: Behold the [[http://yugioh.wikia.com/wiki/Anteatereatingant Anteatereatingant!]]



* PettingZooPeople: The [[http://yugioh.wikia.com/wiki/Gladiator_Beasts Gladiator Beast]] monster archetype, and Beast-Warrior monster types in general.
* {{The Power of Friendship}}: Actually exists in card form, in [[http://yugioh.wikia.com/wiki/Yu-Jo_Friendship Yu-Jo Friendship]], [[http://yugioh.wikia.com/wiki/Unity Unity]], and [[http://yugioh.wikia.com/wiki/United_We_Stand United We Stand]].
* PhysicalGod: Obviously not to us, but within the cards there are the Egyptian Gods, Wicked Gods, Sacred Beasts, Earthbound Immortals, and Aesir monsters.
** More recent editions include Master Hyperion and his Agents of the "Lost Sanctuary" structure deck, as well as the Fire Kings of the "Onslaught of the Fire Kings" structure deck.
*** To elaborate, [[http://yugioh.wikia.com/wiki/Master_Hyperion Master Hyperion]] orders around the Agents, which are (very, very loosely) based on various Roman Gods such as Earth, Mars, and Jupiter.
*** Meanwhile, the Fire Kings are all referred to as "Avatars", with the most powerful amongst them being [[http://yugioh.wikia.com/wiki/Fire_King_High_Avatar_Garunix Fire King High Avatar Garunix]].
* ThePlague: With a handful of virus cards to play with, very few of them don't dish out immeasurable damage to the opposing player. Crush Card Virus, Epidemic Eradication Virus, Deck Devastation Virus, and Cell Explosion Virus. Did I mention they have ominous names as well?
* PoisonMushroom: "Parasite Paracide" is a card that gets inserted into the opponent's deck face-up. When they draw it, it gets Summoned to the field and they take damage. As a side-effect, it also causes all opposing monsters to count as insects (this was back when the main Insect strategy was to take advantage of an opponent's monsters also counting as insects).

to:

* PettingZooPeople: The [[http://yugioh.wikia.com/wiki/Gladiator_Beasts Gladiator Beast]] monster archetype, and Beast-Warrior monster types in general.
the [[http://yugioh.wikia.com/wiki/Lunalight Lunalights]], to name a few, are archetypes where the members all have considerable animalistic features while looking fairly humanoid.
* {{The Power of Friendship}}: Actually exists in card form, in [[http://yugioh.wikia.com/wiki/Yu-Jo_Friendship Yu-Jo Friendship]], [[http://yugioh.wikia.com/wiki/Unity Unity]], and [[http://yugioh.wikia.com/wiki/United_We_Stand United We Stand]].
Stand]], but of which signify a large boost in power by metaphorically uniting your monsters together.
* PhysicalGod: Obviously not to us, but within the cards there are the Egyptian Gods, Wicked Gods, Sacred Beasts, Earthbound Immortals, and Aesir monsters.
** More recent editions include Master Hyperion and his Agents
monsters, all of the "Lost Sanctuary" structure deck, as well as the Fire Kings of the "Onslaught of the Fire Kings" structure deck.
*** To elaborate, [[http://yugioh.wikia.com/wiki/Master_Hyperion Master Hyperion]] orders around the Agents,
which are (very, very loosely) based on various Roman Gods such as Earth, Mars, and Jupiter.
*** Meanwhile, the Fire Kings are all referred to as "Avatars", with the most
powerful amongst them being [[http://yugioh.wikia.com/wiki/Fire_King_High_Avatar_Garunix Fire King High Avatar Garunix]].
and have effects the both protect themselves in some way while devastating your opponent.
* ThePlague: With a handful of virus cards to play with, very few of them don't dish out immeasurable damage to the opposing player. Crush Card Virus, Epidemic Eradication Virus, Deck Devastation Virus, and Cell Explosion Virus. Did I mention they have ominous names as well?
Virus.
* PoisonMushroom: PoisonMushroom:
**
"Parasite Paracide" is a card that gets inserted into the opponent's deck face-up. When they draw it, it gets Summoned to the field and they take damage. As a side-effect, it also causes all opposing monsters to count as insects (this was back when the main Insect strategy was to take advantage of an opponent's monsters also counting as insects).



* PowerAtAPrice: Low-level monsters with high stats tend to have negative effects (and/or positive to the opponent).
** [[OurWerewolvesAreDifferent Gene-Warped Warwolf]] and [[OurDragonsAreDifferent Alexandrite Dragon]] are exceptions to this rule, however.

to:

* PowerAtAPrice: PowerAtAPrice:
**
Low-level monsters with high stats tend to have negative effects (and/or positive to the opponent).
** [[OurWerewolvesAreDifferent Gene-Warped Warwolf]] and [[OurDragonsAreDifferent Alexandrite Dragon]] are exceptions to this rule, however.having 2000 ATK and 100 or 0 DEF, respectively, as their "[[FakeBalance balancing]]" factor.



*** Some argued that the Synchro mechanic is becoming this as of Arc V era. In the Arc V era, Xyz, Ritual and Fusion have gotten powerful support where rituals have ritual spells that can search itself out and several fusion have fusion spells that can fusion summon using materials from the Deck (e.g. Brilliant Fusion and Red Eyes Fusion). However, Synchro did not receive any new boost, and many argued that Synchro is more difficult to summon than Fusions, Xyz and Rituals.



** A common criticism of the game is that, unlike ''Pokémon'' and ''Magic the Gathering'', ''Yu-Gi-Oh!'' lacks any "Standard" format - a format that would only allow players to use cards from the last "n" sets. This has caused a constantly-fluctuating and extensive banned list, as well as older cards completely breaking the new Summon types.
** For example, Magical Scientist, which was long considered vastly inferior to Cyber-Stein (because MS only allowed you to summon level 1-6 Fusion monsters that died at the end of the turn and couldn't attack your opponent directly, while Stein allowed you to permanently summon ANY 1 Fusion monster), is now considered one of, if not THE, most broken creature in the game, because he can - by himself - summon-spam Fusion monster after Fusion monster, as his lifepoint cost is FAR lower than that of Cyber Stein[[note]]Magical Scientist only asks for 1000 lifepoints, whereas Stein asks for 5000[[/note]]. This became a problem when combined with Catapult Turtle, who can launch the monsters at the opponent directly for damage (and there are enough Fusion Monsters with just enough ATK to kill the opponent before you ran out of life points) or overlay them to form an army of Xyz Monsters. Though he is squarely on the Banned list in Advanced Format, if a Standard Format were instituted, there wouldn't even need to be a Banned List that has him on it.
*** A more positive example is Relinquished. When it came out in the third-ever set, it was pretty good, but it quickly fell off the radar - it was a Ritual Monster, which made it [[AwesomeButImpractical a bit too tricky to Summon to be worth it,]] and its effect ([[CannibalismSuperpower absorb an opponent's monster and gain its ATK and DEF]]) wasn't quite as amazing as it sounded. Then there came Preparation of Rites, which made drawing Relinquished and his Ritual Spell very easy... then Mystic Piper, which made it even easier... then Kinka-Byo, which let you repeatedly revive Relinquished and Mystic Piper... then Djinn Releaser of Rituals, which, if used to Summon Relinquished, let Relinquished negate all your opponent's Special Summons and could be used from the Graveyard. Even better, Relinquished's absorbing effect is surprisingly good in the current metagame, because it's technically not a destruction effect and therefore bypasses most traditional defenses. The result is that Relinquished, a card currently ''fourteen years old'', can still perform well in niche decks.

to:

** A common criticism of the game is that, unlike ''Pokémon'' and ''Magic the Gathering'', ''Yu-Gi-Oh!'' lacks any "Standard" format - a format that would only allow players to use cards from the last "n" sets. This has caused a constantly-fluctuating and extensive banned list, as well as older cards completely breaking the new Summon types.
**
types.\\
\\
For example, Magical Scientist, which was long considered vastly inferior to Cyber-Stein (because MS only allowed you to summon level 1-6 Fusion monsters that died at the end of the turn and couldn't attack your opponent directly, while Stein allowed you to permanently summon ANY 1 Fusion monster), is now considered one of, if not THE, most broken creature cards in the game, because he can - by himself - summon-spam Fusion monster after Fusion monster, as his lifepoint cost is FAR lower than that of Cyber Stein[[note]]Magical Scientist only asks for 1000 lifepoints, whereas Stein asks for 5000[[/note]]. This became a problem when combined with Catapult Turtle, who can launch the monsters at the opponent directly for damage (and there are enough Fusion Monsters with just enough ATK to kill the opponent before you ran out of life points) or overlay them to form an army of Xyz Monsters. Though he is squarely on the Banned list in Advanced Format, if a Standard Format were instituted, there wouldn't even need to be a Banned List that has him on it.
***
it.\\
\\
A more positive example is Relinquished. When it came out in the third-ever set, it was pretty good, but it quickly fell off the radar - it was a Ritual Monster, which made it [[AwesomeButImpractical a bit too tricky to Summon to be worth it,]] and its effect ([[CannibalismSuperpower absorb an opponent's monster and gain its ATK and DEF]]) wasn't quite as amazing as it sounded. Then there came Preparation of Rites, which made drawing Relinquished and his Ritual Spell very easy... then Mystic Piper, which made it even easier... then Kinka-Byo, which let you repeatedly revive Relinquished and Mystic Piper... then Djinn Releaser of Rituals, which, if used to Summon Relinquished, let Relinquished negate all your opponent's Special Summons and could be used from the Graveyard. Even better, Relinquished's absorbing effect is surprisingly good in the current metagame, because it's technically not a destruction effect and therefore bypasses most traditional defenses. The result is that Relinquished, a card currently ''fourteen years old'', released ''back in 2000'', can still perform well in niche decks.



* PowerEqualsRarity: ...and the rare cards get pretty expensive.
** As of now there's only twelve Level 12 cards in a TCG composed of ''thousands'' cards, and arguably for [[GameBreaker a very good]] [[OneHitKill reason]].
** Notably subverted at times where a really powerful card is released as a Common or Rare upon initial release. Notable examples include Pot of Greed, Sangan, Witch of the Black Forest, Cold Wave, Bottomless Trap Hole, Royal Oppression, Fire Formation - Tenki, Leo, the Keeper of the Sacred Tree, etc.

to:

* PowerEqualsRarity: ...PowerEqualsRarity: Played straight, subverted, and the rare otherwise messed with.
** Some
cards get pretty expensive.
** As of now there's only twelve Level 12 cards
their rarity changed from the OCG to the TCG. For example, [[http://yugioh.wikia.com/wiki/Mecha_Phantom_Beast_Dracossack Mecha Phantom Beast Dracossack]]: It was an Ultra Rare in the OCG that was upgraded into a TCG composed of ''thousands'' cards, and arguably for [[GameBreaker a very good]] [[OneHitKill reason]].
Secret Rare in the TCG.
** Notably subverted at times where a really powerful card is released as a Common or Rare upon initial release. Notable examples include Pot of Greed, Sangan, Witch of the Black Forest, Cold Wave, Bottomless Trap Hole, Royal Oppression, Fire Formation - Tenki, Leo, the Keeper of the Sacred Tree, etc. These cards get re-released as much rare versions, up to and including Super, Ultra, and Secret.



* PreciousPuppies: [[http://yugioh.wikia.com/wiki/Outstanding_Dog_Marron Outstanding Dog Marron]]
* PrecisionFStrike: [[http://yugioh.wikia.com/wiki/Oh_F!sh! Oh F!sh!]], indeed!
* PrestigiousPlayerTitle: You are a "Duelist".

to:

* %%* PreciousPuppies: [[http://yugioh.wikia.com/wiki/Outstanding_Dog_Marron Outstanding Dog Marron]]
* %%* PrecisionFStrike: [[http://yugioh.wikia.com/wiki/Oh_F!sh! Oh F!sh!]], indeed!
* %%* PrestigiousPlayerTitle: You are a "Duelist".



* RealRobot: About half of all machine monsters. The other half are {{Super Robot}}s.

to:

* %%* RealRobot: About half of all machine monsters. The other half are {{Super Robot}}s.



* {{Retcon}}: A few cards have been renamed outright in order to make them fit better with later-released archetypes: "Amazon Archer" became "Amazoness Archer," "Oscillo Hero #2" became "Wattkid," and the various "Heroes," such as the "Elemental Heroes," are now all officially "[=HEROs=]," since there are ''five different sub-archetypes'' which use the keyword.

to:

* {{Retcon}}: {{Retcon}}:
**
A few cards have been renamed outright in order to make them fit better with later-released archetypes: "Amazon Archer" became "Amazoness Archer," "Oscillo Hero #2" became "Wattkid," and the various "Heroes," such as the "Elemental Heroes," are now all officially "[=HEROs=]," since there are ''five different sub-archetypes'' which use the keyword.



* RidiculouslyCuteCritter: Many low-level monsters, but special mention goes to the many Kuribohs, the Charmers' familiars, and the Neo-Spacians' Chrysalis forms.

to:

* RidiculouslyCuteCritter: RidiculouslyCuteCritter:
**
Many low-level monsters, but special mention goes to the many Kuribohs, the Charmers' familiars, and the Neo-Spacians' Chrysalis forms.



* RockMonster: The Rock-type.
* RocketTagGameplay: Thanks to the PowerCreep over the years, most duels are usually very brief nowadays. Generally, if you don't manage to take out an opponent in one turn, or at least field cards with effects that make it difficult to retaliate, there's a very high chance they might end up one-turn-killing you the very next turn. The only exceptions to this would be if both sides are using an archetype that hasn't seen any major additions in a few years, or if one player is playing a ''very'' defense oriented deck, and even then with the latter, it'll likely only buy you a turn or two at most.

to:

* %%* RockMonster: The Rock-type.
* RocketTagGameplay: RocketTagGameplay:
**
Thanks to the PowerCreep over the years, most duels are usually very brief nowadays. Generally, if you don't manage to take out an opponent in one turn, or at least field cards with effects that make it difficult to retaliate, there's a very high chance they might end up one-turn-killing you the very next turn. The only exceptions to this would be if both sides are using an archetype that hasn't seen any major additions in a few years, or if one player is playing a ''very'' defense oriented deck, and even then with the latter, it'll likely only buy you a turn or two at most.



* {{Samurai}}: The "Six Samurai" archetype and all its support.

to:

* {{Samurai}}: {{Samurai}}:
**
The "Six Samurai" archetype and all its support.



** The manga, on the other hand, has a much more straight example. See there for said example.
* TheScapegoat: [[http://yugioh.wikia.com/wiki/Scapegoat Scapegoat]]
* SceneryGorn: A lot of cards have this, including a few (non-field) magic and trap cards.
* SceneryPorn: Some Field spells are just ''gorgeous'', and if not, the designs are at least ''very'' intricate and detailed.
* SchizoTech: Everything from stone clubs to SteamPunk ancient robots to the [[http://yugioh.wikia.com/wiki/Perfect_Machine_King Perfect Machine King]].
* SchmuckBait: The illustration of [[http://yugioh.wikia.com/wiki/Reckless_Greed Reckless Greed]] shows a greedy man reaching for a treasure chest that is clearly over a trapdoor.

to:

** The manga, on the other hand, has a much more straight example. See there for said example.
* TheScapegoat: [[http://yugioh.wikia.com/wiki/Scapegoat Scapegoat]]
*
Scapegoat]], which summons a bunch of token to take blows for you.
%%*
SceneryGorn: A lot of cards have this, including a few (non-field) magic and trap cards.
* %%* SceneryPorn: Some Field spells are just ''gorgeous'', and if not, the designs are at least ''very'' intricate and detailed.
* %%* SchizoTech: Everything from stone clubs to SteamPunk ancient robots to the [[http://yugioh.wikia.com/wiki/Perfect_Machine_King Perfect Machine King]].
* SchmuckBait: The illustration of [[http://yugioh.wikia.com/wiki/Reckless_Greed Reckless Greed]] shows a greedy man reaching for a treasure chest that is clearly over a trapdoor.trapdoor and has a snake lurking amid its gold.



** What makes this even more disgusting, or perhaps what makes this disgusting, period, is that, early in the game's life, "tutors," or cards which search your deck for a card (from Demonic Tutor from MagicTheGathering), were extremely rare and restricted. Sangan and Witch of the Black Forest, for example, were both two of the only real "tutors" for a very long time, and were Limited as soon as the game premiered, since they let you search for Exodia pieces, among other useful monsters (later cards also let you search for other cards, but were usually extremely restrictive or very hard to activate). Cards which drew cards were slightly more plentiful, but still reasonably uncommon. However, these days, draw cards are either Limited or have restriction which hopefully prevent you from drawing Exodia; meanwhile, monsters which not only tutor upon summoning but also SPECIAL SUMMON the monsters they tutor for are commonplace, making summon-spamming the M.O. of many, many decks. It's gotten so ridiculous that one deck in the Traditional format wins with almost 100% certainty by simply having [[http://yugioh.wikia.com/wiki/Rescue_Cat Rescue Cat]] in your opening hand, which then begins a gigantic chain of summons, resulting in 4-5 monsters Synchro & Xyz monsters which completely lock down your opponent before they can even draw their first card.

to:

** What makes this even more disgusting, or perhaps what makes this disgusting, period, disgusting is that, early in the game's life, "tutors," or cards which search your deck for a card (from Demonic Tutor from MagicTheGathering), were extremely rare and restricted. Sangan and Witch of the Black Forest, for example, were both two of the only real "tutors" for a very long time, and were Limited as soon as the game premiered, since they let you search for Exodia pieces, among other useful monsters (later cards also let you search for other cards, but were usually extremely restrictive or very hard to activate). Cards which drew cards were slightly more plentiful, but still reasonably uncommon. However, these days, draw cards are either Limited or have restriction which hopefully prevent you from drawing Exodia; meanwhile, monsters which not only tutor upon summoning but also SPECIAL SUMMON the monsters they tutor for are commonplace, making summon-spamming the M.O. of many, many decks. It's gotten so ridiculous that one deck in the Traditional format wins with almost 100% certainty by simply having [[http://yugioh.wikia.com/wiki/Rescue_Cat Rescue Cat]] in your opening hand, which then begins a gigantic chain of summons, resulting in 4-5 monsters Synchro & Xyz monsters which completely lock down your opponent before they can even draw their first card.



** Of particular note is the [[SelfImposedChallenge Maxx "C" Challenge]]. To elaborate, a player can discard [[http://yugioh.wikia.com/wiki/Maxx_%22C%22 Maxx "C"]] on either player's turn to draw 1 card every time their opponent Special Summons a monster during the current turn. The challenge is to Special Summon enough monsters in one turn that [[HoistByHisOwnPetard the Maxx "C" user loses by drawing their entire deck with its effect]]. The fact that this challenge not only ''exists'' but is very possible for many decks should speak volumes about how ridiculous you can get with summoning a bunch of monsters in one turn.

to:

** Of particular note is the [[SelfImposedChallenge Maxx "C" Challenge]]. To elaborate, a A player can discard [[http://yugioh.wikia.com/wiki/Maxx_%22C%22 Maxx "C"]] on either player's turn to draw 1 card every time their opponent Special Summons a monster during the current turn. The challenge is to Special Summon enough monsters in one turn that [[HoistByHisOwnPetard the Maxx "C" user loses by drawing their entire deck with its effect]]. The fact that this challenge not only ''exists'' but is very possible for many decks should speak volumes about how ridiculous you can get with summoning a bunch of monsters in one turn.



*** There is also another Kuriboh expy from the first series: [[http://yugioh.wikia.com/wiki/Wretched_Ghost_of_the_Attic the Wretched Ghost of the Attic]].
* SetBonus: Most archetypes rely on internal support.

to:

*** ** There is also another Kuriboh expy from the first series: [[http://yugioh.wikia.com/wiki/Wretched_Ghost_of_the_Attic the Wretched Ghost of the Attic]].
* %%* SetBonus: Most archetypes rely on internal support.



** Ironically enough, the hallmark Mechanic/Summon of Arc-V, Pendulum Summoning, was completely underpowered for the longest while at the start of the era, as Pendulum cards were rather rare, and often either had negative effects for their high scale, or were locked to a specific archetype of monsters, and even then, they were mostly used to support previous summoning methods like Fusion, Synchro, and Xyz. It wasn't until around mid-era did Pendulum summoning ''specific'' archetypes like Qilphorts and Ignkights finally start making a name for themselves, and make the mechanic more notable for more than just getting Synchros and Xyzs on the field. Basically, ''every'' type of summoning in the ''ARC-V's'' era is getting love now, instead of brushing everything to the side to support the new hallmark. In fact, even ''with'' more Pendulum specific archetypes being revealed, if anything, Pendulum Summoning seems to have mostly been created to be used as a means of support for the other, previous types of summons.

to:

** Ironically enough, the hallmark Mechanic/Summon of Arc-V, Pendulum Summoning, was completely underpowered for the longest while at the start of the era, as Pendulum cards were rather rare, and often either had negative effects for their high scale, or were locked to a specific archetype of monsters, and even then, they were mostly used to support previous summoning methods like Fusion, Synchro, and Xyz. It wasn't until around mid-era did Pendulum summoning ''specific'' archetypes like Qilphorts and Ignkights finally start making a name for themselves, and make the mechanic more notable for more than just getting Synchros and Xyzs on the field. Basically, ''every'' ''Every'' type of summoning in the ''ARC-V's'' era is getting love now, instead of brushing everything to the side to support the new hallmark. In fact, even ''with'' more Pendulum specific archetypes being revealed, if anything, Pendulum Summoning seems to have mostly been created to be used as a means of support for the other, previous types of summons.



* SpiderTank: [[http://yugioh.wikia.com/wiki/Launcher_Spider Launcher Spider]] takes this trope literally.

to:

* SpiderTank: [[http://yugioh.wikia.com/wiki/Launcher_Spider Launcher Spider]] takes this trope literally.literally, being a massive mechanical spider with rocket launchers on its back.



* {{Superhero}}: The [[http://yugioh.wikia.com/wiki/Elemental_HERO Elemental HEROs]]
** AntiHero: Their counterparts, the [[http://yugioh.wikia.com/wiki/Destiny_HERO Destiny HEROs]]
** VillainProtagonist: The [[http://yugioh.wikia.com/wiki/Evil_HERO Evil HEROs]]
** HenshinHero: The [[http://yugioh.wikia.com/wiki/Masked_HERO Masked HEROs]]

to:

* %%* {{Superhero}}: The [[http://yugioh.wikia.com/wiki/Elemental_HERO Elemental HEROs]]
** AntiHero: Their counterparts, the [[http://yugioh.wikia.com/wiki/Destiny_HERO Destiny HEROs]]
** VillainProtagonist: The [[http://yugioh.wikia.com/wiki/Evil_HERO Evil HEROs]]
** HenshinHero: The [[http://yugioh.wikia.com/wiki/Masked_HERO Masked
HEROs]]



* TakingTheBullet: [[http://yugioh.wikia.com/wiki/My_Body_as_a_Shield My Body as a Shield]] and [[http://yugioh.wikia.com/wiki/Astral_Barrier Astral Barrier]] have YOU doing this to protect your monsters, so to speak. This is also a recurring theme with the Six Samurai cards; each of the Six can destroy themselves to prevent another one on the field from being destroyed, or to protect Great Shogun Shien.

to:

* TakingTheBullet: TakingTheBullet:
**
[[http://yugioh.wikia.com/wiki/My_Body_as_a_Shield My Body as a Shield]] and [[http://yugioh.wikia.com/wiki/Astral_Barrier Astral Barrier]] have YOU doing this to protect your monsters, so to speak. This is also a recurring theme with the Six Samurai cards; each of the Six can destroy themselves to prevent another one on the field from being destroyed, or to protect Great Shogun Shien.



* TakingYouWithMe: Several ways. Activating Self-Destruct Button is one. Playing Ring of Destruction on a monster whose attack is more than both player's Life Points is another. Flipping a Morphing Jar when both players have less than 5 cards in their deck? [[CrowningMomentOfFunny Indeed.]]

to:

* TakingYouWithMe: Several ways. Activating Self-Destruct Button is one. Playing Ring of Destruction on a monster whose attack is more than both player's Life Points is another. Flipping a Morphing Jar when both players have less than 5 cards in their deck? [[CrowningMomentOfFunny Indeed.]]



* ThatCloudLooksLike: [[http://yugioh.wikia.com/wiki/Cloudians A bunch of monsters!]]
* ThemeNaming: Many archetypes work this way. Those that don't just have common visual themes.
** Some examples: Dark World monsters have a warped version of a color for a name ("Gren," "Goldd," "Silva," "Broww,"). The [[StarfishAliens Worms]] have names beginning with a different letter of the alphabet, from A ("Worm Apocalypse") to Z ("Worm Zero"). Gladiator Beasts all have Roman or Greek themed names.

to:

* %%* ThatCloudLooksLike: [[http://yugioh.wikia.com/wiki/Cloudians A bunch of monsters!]]
* ThemeNaming: Many archetypes work this way. Those that don't just have common visual themes.
**
themes. Some examples: Dark World monsters have a warped version of a color for a name ("Gren," "Goldd," "Silva," "Broww,"). The [[StarfishAliens Worms]] have names beginning with a different letter of the alphabet, from A ("Worm Apocalypse") to Z ("Worm Zero"). Gladiator Beasts all have Roman or Greek themed names.



* TimeBomb: [[http://yugioh.wikia.com/wiki/Blast_Sphere Blast Sphere]], [[http://yugioh.wikia.com/wiki/Adhesive_Explosive Adhesive Explosive]], and [[http://yugioh.wikia.com/wiki/Jigen_Bakudan Jigen Bakudan]], though going by its rulings, the latter's effect is instantaneous.
* TimeMachine: [[http://yugioh.wikia.com/wiki/Time_Machine As seen here.]]

to:

* TimeBomb: [[http://yugioh.wikia.com/wiki/Blast_Sphere Blast Sphere]], [[http://yugioh.wikia.com/wiki/Adhesive_Explosive Adhesive Explosive]], and [[http://yugioh.wikia.com/wiki/Jigen_Bakudan Jigen Bakudan]], though going by its rulings, the latter's effect is instantaneous.
*
instantaneous while the former equips itself to an opposing monster and then destroys it later.
%%*
TimeMachine: [[http://yugioh.wikia.com/wiki/Time_Machine As seen here.]]



* {{Toon}}: [[http://yugioh.wikia.com/wiki/Toon The Toon Monsters]].
* TransformingMecha: The [[http://yugioh.wikia.com/wiki/Morphtronics Morphtronics]] archetype.
* TrapMaster: [[http://yugioh.wikia.com/wiki/Trap_Master He destroys traps rather than setting them, though.]]
* TricksterArchetype: The Jars. The majority of them have game-breaking effects that can turn entire strategies upside-down...and the artwork indicates that they do it all with [[ItAmusedMe a huge, goofy smile on their face.]]

to:

* %%* {{Toon}}: [[http://yugioh.wikia.com/wiki/Toon The Toon Monsters]].
* TransformingMecha: The [[http://yugioh.wikia.com/wiki/Morphtronics Morphtronics]] archetype.
*
archetype, which involving robots that change into various appliances or devices.
%%*
TrapMaster: [[http://yugioh.wikia.com/wiki/Trap_Master He destroys traps rather than setting them, though.]]
* TricksterArchetype: TricksterArchetype:
**
The Jars. The majority of them have game-breaking effects that can turn entire strategies upside-down...and the artwork indicates that they do it all with [[ItAmusedMe a huge, goofy smile on their face.]]]]
** Actual [[http://yugioh.wikia.com/wiki/Trickstar Trickstars]] have become an archetype, where they deal damage every time the opponent does something they normally do as well as disrupt opposing plays.



* UnrealisticBlackHole: Dark Hole.
* UnskilledButStrong: A well-built deck that resolves around normal monsters are rather powerful at the cost of having no effects. It should also be noted that they are immune to cards that affect Effect Monsters.

to:

* UnrealisticBlackHole: Dark Hole.
Hole, which only destroys monsters rather than everything in the immediate game.
* UnskilledButStrong: A well-built deck that resolves around normal monsters are rather powerful at the cost of having no effects. It should also be noted that they They are immune to cards that affect Effect Monsters.



* TheVirus: Ekibyo Drakmord returns to its owner's hand (so long as it's not destroyed or the equipped monster is removed from the field), allowing it to spread to other monsters.

to:

* TheVirus: TheVirus:
**
Ekibyo Drakmord returns to its owner's hand (so long as it's not destroyed or the equipped monster is removed from the field), allowing it to spread to other monsters.



** [[http://yugioh.wikia.com/wiki/Parasite_Paracide This]] little [[IncrediblyLamePun bugger]] as well.
** [[http://yugioh.wikia.com/wiki/Tribe-Infecting_Virus Tribe-Infecting Virus]]

to:

** [[http://yugioh.wikia.com/wiki/Parasite_Paracide This]] little [[IncrediblyLamePun bugger]] as well.
** [[http://yugioh.wikia.com/wiki/Tribe-Infecting_Virus Tribe-Infecting Virus]]
turns all of its controller's monsters into insects.



* WallOfText: so many, many cards. Having a tiny text box means that, unlike MagicTheGathering and other games, there is absolutely no room for paragraph breaks, leading to many players not realizing that many cards have 2-3 distinct effects. The microscopic text ''really'' doesn't help.

to:

* WallOfText: so So many, many cards. Having a tiny text box means that, unlike MagicTheGathering and other games, there is absolutely no room for paragraph breaks, leading to many players not realizing that many cards have 2-3 distinct effects. The microscopic text ''really'' doesn't help.



* WeaponOfChoice: The common theme for the Equip Spell Card-based Guardian archetype.
** ArcherArchetype: [[http://yugioh.wikia.com/wiki/Guardian_Ceal Ceal]]
** AnAxeToGrind: [[http://yugioh.wikia.com/wiki/Guardian_Grarl Grarl]]
** {{BFS}}: [[http://yugioh.wikia.com/wiki/Guardian_Baou Baou]]
** BoomStick: [[http://yugioh.wikia.com/wiki/Guardian_Kay%27est Kay'est]]
** CoolSword: [[http://yugioh.wikia.com/wiki/Guardian_Eatos Eatos]]
** DualWielding: [[http://yugioh.wikia.com/wiki/Guardian_Tryce Tryce]]
** KnifeNut: [[http://yugioh.wikia.com/wiki/Guardian_Elma Elma]]
** SinisterScythe: [[http://yugioh.wikia.com/wiki/Guardian_Dreadscythe Dreadscythe]]

to:

* %%* WeaponOfChoice: The common theme for the Equip Spell Card-based Guardian archetype.
** ArcherArchetype: [[http://yugioh.wikia.com/wiki/Guardian_Ceal Ceal]]
** AnAxeToGrind: [[http://yugioh.wikia.com/wiki/Guardian_Grarl Grarl]]
** {{BFS}}: [[http://yugioh.wikia.com/wiki/Guardian_Baou Baou]]
** BoomStick: [[http://yugioh.wikia.com/wiki/Guardian_Kay%27est Kay'est]]
** CoolSword: [[http://yugioh.wikia.com/wiki/Guardian_Eatos Eatos]]
** DualWielding: [[http://yugioh.wikia.com/wiki/Guardian_Tryce Tryce]]
** KnifeNut: [[http://yugioh.wikia.com/wiki/Guardian_Elma Elma]]
** SinisterScythe: [[http://yugioh.wikia.com/wiki/Guardian_Dreadscythe Dreadscythe]]
archetype.



* YinYangBomb: Chaos monsters, which are generally {{Game Breaker}}s. To Summon them, you merely have to remove from play one Light and one Dark monster out of your graveyard. A {{nerf}}ed version of them, the Sky Scourges, require a much heftier and more specific version of the same cost (three dark fiends and one light fairy, or three fairies and one fiend).

to:

* YinYangBomb: YinYangBomb:
**
Chaos monsters, which are generally {{Game Breaker}}s. To Summon them, you merely have to remove from play one Light and one Dark monster out of your graveyard. A {{nerf}}ed version of them, the Sky Scourges, require a much heftier and more specific version of the same cost (three dark fiends and one light fairy, or three fairies and one fiend).
21st Apr '17 8:27:32 AM Gadjiltron
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* UnderusedGameMechanic: Given that there are plenty of underdeveloped archetypes in the game (often due to being tied to a character with very little dueling screentime), expect to see some unique strategies be vastly undersupported or unfocused. This even extends to card subtypes like Spirit, Gemini, and Union.
21st Apr '17 8:02:34 AM Gadjiltron
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Added DiffLines:

* UnderusedGameMechanic: Given that there are plenty of underdeveloped archetypes in the game (often due to being tied to a character with very little dueling screentime), expect to see some unique strategies be vastly undersupported or unfocused. This even extends to card subtypes like Spirit, Gemini, and Union.
14th Apr '17 9:07:36 AM ladubois
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Added DiffLines:

** Some cards inexplicably [[SubvertedTrope subvert]] this (or [[InvertedTrope invert]] it... or [[ZigZaggedTrope zig-zag]]... or [[PlayingWithTropes SOMETHING]]!) and combine it with the most bizarre cases of GeniusBonus, BilingualBonus, and GratuitousJapanese you will ever see. For example, the card name Giant Trunade seems to contain a nonsense word that means nothing - unless you're familiar with katakana and know that that "trunade" can be reproduced as "toruneido" in katakana - which is normally taken to mean "tornado". The original Japanese name of this card is Hurricane.
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