History TabletopGame / YuGiOh

16th Aug '16 2:24:58 PM Kayube
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* PromotionalPowerlessPieceOfGarbage: Surprisingly, a lot of "[[http://yugioh.wikia.com/wiki/Illegal Illegal]]" and tournament prize cards are this. A lot of them share the same effects of "if you attack your opponent with this card and reduce their life points to zero, you win the match". They can't be used in "official" duels for one, and sure, they ''sound'' good... If not for the fact that a lot of them need to tribute three monsters of specific types and/or attributes to summon, most non-tournament duels only have one duel per match anyways, and there's [[LoopholeAbuse nothing stopping your opponent from surrendering before you attack them, saving them from losing the entire match]]. About the ''only'' prize cards that would be worth wild among them would be a few Pendulum monsters... And ''that'''s purely for their pendulum scales alone.[[note]]As of mid Arc-V era, outside of a few Pendulum monsters tied to specific archetypes like Deskbots, no "generic" Pendulum scale goes over scale eight, while a few prize cards can go up to 12-13, and don't have any archetype restrictions on them.[[/note]]

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* PromotionalPowerlessPieceOfGarbage: Surprisingly, a lot of "[[http://yugioh.wikia.com/wiki/Illegal Illegal]]" and tournament prize cards are this. A lot of them share the same effects of "if you attack your opponent with this card and reduce their life points to zero, you win the match". They can't be used in "official" duels for one, and sure, they ''sound'' good... If not for the fact that a lot of them need to tribute three monsters of specific types and/or attributes to summon, most non-tournament duels only have one duel per match anyways, and there's [[LoopholeAbuse nothing stopping your opponent from surrendering before you attack them, saving them from losing the entire match]]. About the ''only'' prize cards that would be worth wild worthwhile among them would be a few Pendulum monsters... And ''that'''s purely for their pendulum scales alone.[[note]]As of mid Arc-V era, outside of a few Pendulum monsters tied to specific archetypes like Deskbots, no "generic" Pendulum scale goes over scale eight, while a few prize cards can go up to 12-13, and don't have any archetype restrictions on them.[[/note]]



* {{Retcon}}: A few cards have been renamed outright in order to make them fit better with later-released archetypes: "Amazon Archer" became "Amazoness Archer," "Oscillo Hero #2" became "Wattkid," and the various "Heroes," such as the "Elemental Heroes," are now all officially "[=HEROs=]," since there are ''five different sub-archetypes'' which use the keyword.
* RetiredBadass: The set "Storm of Ragnarok" heavily implies that the support monsters for the Six Samurai archetype were the original members of the group.

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* {{Retcon}}: A few cards have been renamed outright in order to make them fit better with later-released archetypes: "Amazon Archer" became "Amazoness Archer," "Oscillo Hero #2" became "Wattkid," and the various "Heroes," such as the "Elemental Heroes," are now all officially "[=HEROs=]," since there are ''five different sub-archetypes'' which use the keyword.
keyword.* RetiredBadass: The set "Storm of Ragnarok" heavily implies that the support monsters for the Six Samurai archetype were the original members of the group.
9th Aug '16 7:29:20 PM lalalei2001
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*** The Elementals weren't the only ones: Destiny Heroes, two in particular, were based on two chracters in classic Novels (Double Dude/ Literature/DrJekyllAndMrHyde; Dreadmaster/ Literature/TheManInTheIronMask) and one Evil Hero is based on one of the ComicBook/XMen (Malicious Edge/Wolverine).

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*** The Elementals weren't the only ones: Destiny Heroes, two in particular, were based on two chracters in classic Novels (Double Dude/ Literature/DrJekyllAndMrHyde; Literature/TheStrangeCaseOfDrJekyllAndMrHyde; Dreadmaster/ Literature/TheManInTheIronMask) and one Evil Hero is based on one of the ComicBook/XMen (Malicious Edge/Wolverine).
9th Aug '16 7:28:36 PM lalalei2001
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The '''''Yu-Gi-Oh!''''' collectible card game first appeared in the [[Manga/YuGiOh manga of the same name]] as an {{homage}} to ''TabletopGame/MagicTheGathering'', of which author Kazuki Takahashi is a fan. Originally, the manga was intended to feature a new game every few weeks, and with the trading cards being just one of many. However, Takahashi received a lot of fan mail asking how to play it, and so he cobbled together a rudimentary game system loosely based on that of ''Magic'' which [[NewRulesAsThePlotDemands generally]] agreed with how the characters played. Fan mail kept pouring in, and so the editor of ''Shonen Jump'' (in which the manga was serialised) [[ExecutiveMeddling persuaded]] Takahashi to rework the manga to have it appear more as an important plot device. When the [[AnimatedAdaptation anime adaptation]], which centered solely around the card game, proved a surprise international hit, {{Konami}} was approached to produce a real version of the game, which was released in 1999. The real game made considerable changes to the rules originally established by Takahashi, and so the manga and anime were revised to more closely reflect the rules of the real game.

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The '''''Yu-Gi-Oh!''''' ''Yu-Gi-Oh!'' collectible card game first appeared in the [[Manga/YuGiOh manga of the same name]] as an {{homage}} to ''TabletopGame/MagicTheGathering'', of which author Kazuki Takahashi is a fan. Originally, the manga was intended to feature a new game every few weeks, and with the trading cards being just one of many. However, Takahashi received a lot of fan mail asking how to play it, and so he cobbled together a rudimentary game system loosely based on that of ''Magic'' which [[NewRulesAsThePlotDemands generally]] agreed with how the characters played. Fan mail kept pouring in, and so the editor of ''Shonen Jump'' (in which the manga was serialised) [[ExecutiveMeddling persuaded]] Takahashi to rework reworked the manga to have it appear more as an important plot device. When the [[AnimatedAdaptation anime adaptation]], which centered solely around the card game, proved a surprise international hit, {{Konami}} was approached to produce a real version of the game, which was released in 1999. The real game made considerable changes to the rules originally established by Takahashi, and so the manga and anime were revised to more closely reflect the rules of the real game.
6th Aug '16 4:49:38 PM Quanyails
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* {{Retcon}}: A few cards have been renamed outright in order to make them fit better with later-released archetypes: "Amazon Archer" became "Amazoness Archer," "Oscillo Hero #2" became "Wattkid," and the various "Heroes," such as the "Elemental Heroes," are now all officially "HEROs," since there are ''five different sub-archetypes'' which use the keyword.

to:

* {{Retcon}}: A few cards have been renamed outright in order to make them fit better with later-released archetypes: "Amazon Archer" became "Amazoness Archer," "Oscillo Hero #2" became "Wattkid," and the various "Heroes," such as the "Elemental Heroes," are now all officially "HEROs," "[=HEROs=]," since there are ''five different sub-archetypes'' which use the keyword.
6th Aug '16 4:44:47 PM Quanyails
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*** Some argued that the Synchro mechanic is becoming this as of Arc V era. In the Arc V era, Xyz, Ritual and Fusion have gotten powerful support where rituals have ritual spells that can search itself out and several fusion have fusion spells that can fusion summon using materials from the Deck (e.g. Brilliant Fusion and Red Eyes Fusion). However, synchro did not receive any new boost, and many argued that synchro is more difficult to summon than fusions, xyz and rituals.

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*** Some argued that the Synchro mechanic is becoming this as of Arc V era. In the Arc V era, Xyz, Ritual and Fusion have gotten powerful support where rituals have ritual spells that can search itself out and several fusion have fusion spells that can fusion summon using materials from the Deck (e.g. Brilliant Fusion and Red Eyes Fusion). However, synchro Synchro did not receive any new boost, and many argued that synchro Synchro is more difficult to summon than fusions, xyz Fusions, Xyz and rituals. Rituals.
6th Aug '16 4:43:43 PM Quanyails
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** The addition of new ways to Special Summon monsters (specifically, Synchro and Xyz) represent a major form of Power Creep. In the old days of Yu-Gi-Oh!, certain Special Summons (Fusions and Ritual monsters) required their own cards for set-up (such as Polymerization, Fusion Material monsters, or the Ritual Magic Card), and generally could not be as easily deployed. The metagame tended to favor powerful single-Tribute monsters at highest (such as Summoned Skull). Nowadays, the right deck set-up can swarm the field with Special Summoned level 7 or 8 monsters.

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** The addition of new ways to Special Summon monsters (specifically, Synchro and Xyz) represent a major form of Power Creep. In the old days of Yu-Gi-Oh!, ''Yu-Gi-Oh!'', certain Special Summons (Fusions and Ritual monsters) required their own cards for set-up (such as Polymerization, Fusion Material monsters, or the Ritual Magic Card), and generally could not be as easily deployed. The metagame tended to favor powerful single-Tribute monsters at highest (such as Summoned Skull). Nowadays, the right deck set-up can swarm the field with Special Summoned level 7 or 8 monsters.
6th Aug '16 4:42:58 PM Quanyails
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** The addition of new ways to Special Summon monsters (specifically, Synchro and Xyz) represent a major form of Power Creep. In the old days of Yu-Gi-Oh!, certain Special Summons (Fusions and Ritual monsters) required their own cards for set-up(such as Polymerization, Fusion Material monsters, or the Ritual Magic Card), and generally could not be as easily deployed. The metagame tended to favor powerful single-Tribute monsters at highest(such as Summoned Skull). Nowadays, the right deck set-up can swarm the field with Special Summoned level 7 or 8 monsters.

to:

** The addition of new ways to Special Summon monsters (specifically, Synchro and Xyz) represent a major form of Power Creep. In the old days of Yu-Gi-Oh!, certain Special Summons (Fusions and Ritual monsters) required their own cards for set-up(such set-up (such as Polymerization, Fusion Material monsters, or the Ritual Magic Card), and generally could not be as easily deployed. The metagame tended to favor powerful single-Tribute monsters at highest(such highest (such as Summoned Skull). Nowadays, the right deck set-up can swarm the field with Special Summoned level 7 or 8 monsters.
6th Aug '16 4:42:36 PM Quanyails
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** The addition of new ways to Special Summon monsters(specifically, Synchro and Xyz) represent a major form of Power Creep. In the old days of Yu-Gi-Oh!, certain Special Summons (Fusions and Ritual monsters) required their own cards for set-up(such as Polymerization, Fusion Material monsters, or the Ritual Magic Card), and generally could not be as easily deployed. The metagame tended to favor powerful single-Tribute monsters at highest(such as Summoned Skull). Nowadays, the right deck set-up can swarm the field with Special Summoned level 7 or 8 monsters.

to:

** The addition of new ways to Special Summon monsters(specifically, monsters (specifically, Synchro and Xyz) represent a major form of Power Creep. In the old days of Yu-Gi-Oh!, certain Special Summons (Fusions and Ritual monsters) required their own cards for set-up(such as Polymerization, Fusion Material monsters, or the Ritual Magic Card), and generally could not be as easily deployed. The metagame tended to favor powerful single-Tribute monsters at highest(such as Summoned Skull). Nowadays, the right deck set-up can swarm the field with Special Summoned level 7 or 8 monsters.
6th Aug '16 4:38:33 PM Quanyails
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* {{The Power of Friendship}}: Actually exists in card form, in http://yugioh.wikia.com/wiki/Yu-Jo_Friendship Yu-Jo Friendship]], [[http://yugioh.wikia.com/wiki/Unity Unity]], and [[http://yugioh.wikia.com/wiki/United_We_Stand United We Stand]].

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* {{The Power of Friendship}}: Actually exists in card form, in http://yugioh.[[http://yugioh.wikia.com/wiki/Yu-Jo_Friendship Yu-Jo Friendship]], [[http://yugioh.wikia.com/wiki/Unity Unity]], and [[http://yugioh.wikia.com/wiki/United_We_Stand United We Stand]].
6th Aug '16 4:28:40 PM Quanyails
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* OurAngelsAreDifferent: In fact, some of them are [[http://yugioh.wikia.com/wiki/Synthetic_Angels Synthetic.]]
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