History TabletopGame / TheRiddleOfSteel

19th Jul '17 3:03:31 PM justanid
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19th Jul '17 2:56:32 PM justanid
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''The Riddle of Steel'' is a d10 tabletop role-playing game published in 2002 by the now defunct Driftwood Publishing. The system is set in a LowFantasy equivalent of Earth called Weyrth and prides itself on historical accuracy and a realistic combat system.

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''The Riddle of Steel'' is a d10 tabletop role-playing game {{tabletop RPG}} published in 2002 by the now defunct Driftwood Publishing. The system is set in a LowFantasy equivalent of Earth called Weyrth and prides itself on historical accuracy and a realistic combat system.






!!''The Riddle of Steel'' provides examples of:

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!!''The Riddle of Steel'' !!This tabletop RPG provides examples of:of:
18th May '16 2:22:46 AM TheOneWhoTropes
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** With the Flower of Battle supplement, it is entirely possible to run ''DeadliestWarrior'' style duels between almost any two kinds of fighters from any period in history stretching back to Roman times and coming as far forward as the early 19th century.

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** With the Flower of Battle supplement, it is entirely possible to run ''DeadliestWarrior'' ''Series/DeadliestWarrior'' style duels between almost any two kinds of fighters from any period in history stretching back to Roman times and coming as far forward as the early 19th century.
14th May '15 4:18:15 PM Ramidel
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* CastFromHitPoints: Magic-users pay an extremely heavy price for their gift. Using magic can take literally years off your life in a single spell.

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* CastFromHitPoints: CastFromLifespan: Magic-users pay an extremely heavy price for their gift. Using magic can take literally years off your life in a single spell.
2nd Mar '15 7:23:22 AM SeptimusHeap
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The designer, Jake Norwood, was a senior Free Scholar in the Association for Renaissance Martial Arts and is the current president of the Historical European Martial Arts Alliance. As such, there is a corresponding increase in the level of historical accuracy when ''The Riddle of Steel'' is compared to other systems, such as ''DungeonsAndDragons'' or ''{{GURPS}}''.

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The designer, Jake Norwood, was a senior Free Scholar in the Association for Renaissance Martial Arts and is the current president of the Historical European Martial Arts Alliance. As such, there is a corresponding increase in the level of historical accuracy when ''The Riddle of Steel'' is compared to other systems, such as ''DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons'' or ''{{GURPS}}''.
''TabletopGame/{{GURPS}}''.
3rd Jun '12 10:12:33 AM SeptimusHeap
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* GroinAttack: Thrust to Zone X, or upward swing to Zone VI. Both usually result in simultaneous HighOctaneNightmareFuel and a CrowningMomentOfFunny.

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* GroinAttack: Thrust to Zone X, or upward swing to Zone VI. Both usually result in simultaneous HighOctaneNightmareFuel and a CrowningMomentOfFunny.
2nd Jun '12 8:22:15 PM ChaoticNovelist
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* OneHitKO: Oh yes, it happens. It can even be taken BeyondTheImpossible at times--a level 5 wound is often immediate fatality regardless of the source of damage. With a large enough degree of success, it is entirely possible to reduce a man's face to LudicrousGibs with your ''fist''.

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* OneHitKO: Oh yes, it happens. It can even be taken BeyondTheImpossible at times--a A level 5 wound is often immediate fatality regardless of the source of damage. With a large enough degree of success, it is entirely possible to reduce a man's face to LudicrousGibs with your ''fist''.
4th Apr '12 3:06:23 PM Jukkaimaru
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** With the Flower of Battle supplement, it is entirely possible to run ''DeadliestWarrior'' style duels between almost any two kinds of fighters from any period in history stretching back to Roman times and coming as far forward as the early 19th century.
4th Apr '12 2:54:50 PM Jukkaimaru
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* GameBreaker: Several.
** The Accuracy and Careful gifts allow one to place his strikes at less heavily armoured parts of the opponent's body/more heavily armoured parts of the body, or even [[ImplausibleFencingPowers stab people in the groin through plate armour]].
** The progressive schools of swordsmanship allow students to roll against a target number of 7 for Duck and Weave, a maneuver that normally requires a target number of 9. This maneuver allows the defender to reduce an attacker's CP for every margin of success the defender wins by.
** Magic. Broken on purpose. A level 3 movement spell (target number 8) is capable of instantly accelerating up to 2,000 pounds of material to lightspeed. Suffice to say, there is no defense.
** Dedicated grapplers in heavy armor are even more dangerous here than in ''{{Exalted}}''. The advantage for massively outweighing your grabbed opponent is nearly impossible for anyone not VERY well built for grappling to overcome.
4th Apr '12 2:37:42 PM Jukkaimaru
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* TheCombatPragmatist: A very highly recommended character type for those who wish to maximize their survival time without twinking for ultra-high damage reduction (and is still damned effective a strategy for even those sorts).
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http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.TheRiddleOfSteel