History TabletopGame / TheDarkEye

25th Aug '16 3:20:55 AM ruthlesstyrant
Is there an issue? Send a Message


* BizarreAlienBiology: Each of the non-human races has at least one quirk in this regard: Narcissus (daffodils) are contact poison to Elves, whereas daphne (the plant) isn't; also, Elves are highly sensitive to smell and can't stand fermented foodstuffs of any sort (like alcohol or cheese). Dwarves are resistant to mineral poisons, able to eat and digest several species of metal-rich mushrooms, but react allergic to a reasonably common weed with potent healing capacities. Orcs and Goblins are very sensitive to human childhood diseases, such as scarlet fever or German measles; and Achaz (LizardFolk) have an entire list of differences, such as being lactose-intolerant to such a degree that milk and dairy products are toxic to them.

to:

* BizarreAlienBiology: Each of the non-human races has at least one quirk in this regard: Narcissus (daffodils) are contact poison to Elves, whereas daphne (the plant) isn't; also, Elves are highly sensitive to smell and can't stand fermented foodstuffs of any sort (like alcohol or cheese). Dwarves are resistant to mineral poisons, able to eat and digest several species of metal-rich mushrooms, but react allergic to a reasonably common weed with potent Whirlweed, the best-known healing capacities.plant in the setting. Orcs and Goblins are very sensitive to human childhood diseases, such as scarlet fever or German measles; and Achaz (LizardFolk) have an entire list of differences, such as being lactose-intolerant to such a degree that milk and dairy products are toxic to them.
25th Aug '16 3:20:07 AM ruthlesstyrant
Is there an issue? Send a Message


* BizarreAlienBiology: Each of the non-human races has at least one quirk in this regard: Narcissus (daffodils) are contact poison to Elves, whereas daphne (the plant) isn't; also, Elves are highly sensitive to smell and can't stand fermented foodstuffs of any sort (like alcohol or cheese). Dwarves are resistant to mineral poisons, able to eat and digest several species of metal-rich mushrooms, but react allergic to a singleberries, which are very beneficial to other races; Orcs and Goblins are very sensitive to human childhood diseases, such as scarlet fever or German measles; and Achaz (LizardFolk) have an entire list of differences, such as being lactose-intolerant to such a degree that milk and dairy products are toxic to them.

to:

* BizarreAlienBiology: Each of the non-human races has at least one quirk in this regard: Narcissus (daffodils) are contact poison to Elves, whereas daphne (the plant) isn't; also, Elves are highly sensitive to smell and can't stand fermented foodstuffs of any sort (like alcohol or cheese). Dwarves are resistant to mineral poisons, able to eat and digest several species of metal-rich mushrooms, but react allergic to a singleberries, which are very beneficial to other races; reasonably common weed with potent healing capacities. Orcs and Goblins are very sensitive to human childhood diseases, such as scarlet fever or German measles; and Achaz (LizardFolk) have an entire list of differences, such as being lactose-intolerant to such a degree that milk and dairy products are toxic to them.
25th Aug '16 3:18:41 AM ruthlesstyrant
Is there an issue? Send a Message


* AnAdventurerIsYou
* AndIMustScream: The final fate of Borbarad. Thanks in part to his own machinations, he ends up stuck in an isolated pocket universe ''exactly'' the size of his body until the end of the universe. And since he is immortal, he'll be fully conscious for the duration...



* AnAdventurerIsYou
* AndIMustScream: The final fate of Borbarad. Thanks in part to his own machinations, he ends up stuck in an isolated pocket universe ''exactly'' the size of his body until the end of the universe. And since he is immortal, he'll be fully conscious for the duration...



* BizarreAlienBiology: Each of the non-human races has at least one quirk in this regard: Narcissus (daffodils) are contact poison to Elves, whereas daphne (the plant) isn't; Dwarves are resistant to mineral poisons, able to eat and digest several species of metal-rich mushrooms; Orcs and Goblins are very sensitive to human childhood diseases, such as scarlet fever or German measles; and Achaz (LizardFolk) have an entire list of differences, such as being lactose-intolerant to such a degree that milk and dairy products are toxic to them.

to:

* BizarreAlienBiology: Each of the non-human races has at least one quirk in this regard: Narcissus (daffodils) are contact poison to Elves, whereas daphne (the plant) isn't; also, Elves are highly sensitive to smell and can't stand fermented foodstuffs of any sort (like alcohol or cheese). Dwarves are resistant to mineral poisons, able to eat and digest several species of metal-rich mushrooms; mushrooms, but react allergic to a singleberries, which are very beneficial to other races; Orcs and Goblins are very sensitive to human childhood diseases, such as scarlet fever or German measles; and Achaz (LizardFolk) have an entire list of differences, such as being lactose-intolerant to such a degree that milk and dairy products are toxic to them.
25th Aug '16 3:14:17 AM ruthlesstyrant
Is there an issue? Send a Message

Added DiffLines:

** This is ''literally'' an example of a AWizardDidIt, though. [[spoiler: Thousands of years ago, a semidivine dragon used his power over the elements to separate the different elements from one another and started to concentrate them in separate places, thus extracting them from other places. He started by concentrating the Ice in the North, thus raising fertility levels in the rest of the world (according to the hexagonic TDE elemental system, Ice and fertile Earth, or Humus, are opposites, while the counterpart to Air is barren Earth, or Stone). Then he concentrated Humus in the South. He couldn't go through with his plan, but his work brought different climate zones to Ethra.
25th Aug '16 3:04:41 AM ruthlesstyrant
Is there an issue? Send a Message


* AllMythsAreTrue: After the '''mayor''' retcon that was introduced with the Historia Aventurica sourcebook (which presented canon background information on the world's history from its beginning to the present), it can now be said that all histories are true or at least have a true element in it; even though they are partially contradictory. [[spoiler: Ironically, the creation of humankind is indeed as it is said in one of the more obscure creation myths, that of the Nivese: the first men were created 25000 years ago as comrades to a race of humanoid wolves.]]

to:

* AllMythsAreTrue: After the '''mayor''' retcon that was introduced with the Historia Aventurica sourcebook (which presented canon background information on the world's history from its beginning to the present), it can now be said that all histories are true or at least have a true element in it; even though they are partially contradictory. [[spoiler: Ironically, the creation of humankind is indeed as it is said in one of the more obscure creation myths, that of the Nivese: the first men were created 25000 years ago as comrades to a race of humanoid wolves. Which is twice as ironic considering how the close relationship between humans and dogs came into being IRL.]]
24th Aug '16 4:14:51 AM ruthlesstyrant
Is there an issue? Send a Message

Added DiffLines:

* LizardFolk: Unlike usual occurences of this trope, TDE knows not one, but several of these races: The most common and well-known one, the Achaz (Salamander-people, the only playable race), the Maru (vicious and violent Alligator-people), the Shindra (wise and intelligent Cobra-people), the Shingwa (Chamaleon-people), the Krisra (Pterranodon-people), the Ssrkhrsechim (basically magical Yuan-Ti), the Jharhra (gargantuan Triceratops-people with great magical powers) and the Leviathanim (a giant magical hybrid race that looks like a mix of a frog and a dragon).
11th Jul '16 7:52:39 AM ruthlesstyrant
Is there an issue? Send a Message


* AffablyEvil: The leader of the [[ReligionOfEvil Church of Borbarad]] Azaril Scharlachkraut is an outgoing, charismatic and generally amicable elf. Just don't test her loyalty towards her revered master or her determination to accomplish her goals.



* AffablyEvil: The leader of the [[ReligionOfEvil Church of Borbarad]] Azaril Scharlachkraut is an outgoing, charismatic and generally amicable elf. Just don't test her loyalty towards her revered master or her determination to accomplish her goals.

to:

* AffablyEvil: The leader AllMythsAreTrue: After the '''mayor''' retcon that was introduced with the Historia Aventurica sourcebook (which presented canon background information on the world's history from its beginning to the present), it can now be said that all histories are true or at least have a true element in it; even though they are partially contradictory. [[spoiler: Ironically, the creation of humankind is indeed as it is said in one of the [[ReligionOfEvil Church more obscure creation myths, that of Borbarad]] Azaril Scharlachkraut is an outgoing, charismatic and generally amicable elf. Just don't test her loyalty towards her revered master or her determination the Nivese: the first men were created 25000 years ago as comrades to accomplish her goals. a race of humanoid wolves.]]
17th Jun '16 10:01:43 PM wusch
Is there an issue? Send a Message


* The Corruption: Played straight but in the unusual way that the forces of evil are corrupted by something more or less good. As the Netherhells stand for pure chaos, even the existance of the Archdemons and their domains show some kind of order and organization in at least those parts of the Netherhells wich are close to the universe, wich is ruled by the gods and stands for Order. This effect most likely comes from Sakaraya, the Energy of ecerything that is, wich is slowly draining into the Netherhells.

to:

* The Corruption: TheCorruption: Played straight but in the unusual way that the forces of evil are corrupted by something more or less good. As the Netherhells stand for pure chaos, even the existance of the Archdemons and their domains show some kind of order and organization in at least those parts of the Netherhells wich are close to the universe, wich is ruled by the gods and stands for Order. This effect most likely comes from Sakaraya, the Energy of ecerything that is, wich is slowly draining into the Netherhells.
17th Jun '16 9:26:35 PM wusch
Is there an issue? Send a Message

Added DiffLines:

* The Corruption: Played straight but in the unusual way that the forces of evil are corrupted by something more or less good. As the Netherhells stand for pure chaos, even the existance of the Archdemons and their domains show some kind of order and organization in at least those parts of the Netherhells wich are close to the universe, wich is ruled by the gods and stands for Order. This effect most likely comes from Sakaraya, the Energy of ecerything that is, wich is slowly draining into the Netherhells.
23rd May '16 6:47:45 AM MattStriker
Is there an issue? Send a Message

Added DiffLines:

* YouShallNotPass: The aventurian pantheon actually has a ''patron saint'' of this trope: Saint Thalionmel, the Lioness of Neetha. A priestess of the goddess of valor, she defended a bridge against an invading army that had so far smashed straight through any attempt to even slow them down. When she was finally overwhelmed, a sudden flash flood (believed to be a divine miracle) swept away the bridge, the invading army and her remains.
This list shows the last 10 events of 167. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.TheDarkEye