History TabletopGame / Talisman

20th Aug '16 3:01:23 PM CptnLhurgoyf
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* MassiveMultiplayerCrossover: The ''Timescape'' expansion tended in this direction, introducing CaptainErsatz versions of Franchise/IndianaJones and ComicBook/JudgeDredd, as well as the ''Chainsaw Warrior'' (who was from the game of the same name also produced by Games Workshop).

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* MassiveMultiplayerCrossover: The ''Timescape'' expansion tended in this direction, introducing CaptainErsatz versions of Franchise/IndianaJones and ComicBook/JudgeDredd, as well as the ''Chainsaw Warrior'' (who was from the game of the same name also produced by Games Workshop).Workshop) and a [[TabletopGame/Warhammer40000 Space Marine]].
31st May '16 6:05:30 AM MKcyborg
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* ApocalypseHow: ''The Harbinger'' brings the Omen decks, which detail way the world can end. The players choose one of the four before the game starts, and the players try to accomplish whatever ending was chosen before the deck is emptied and everyone loses. The four ways the world can end are:

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* ApocalypseHow: ''The Harbinger'' brings the Omen decks, which detail way ways the world can end. The players choose one of the four before the game starts, and the players try to accomplish whatever ending was chosen before the deck is emptied and everyone loses. The four ways the world can end are:
31st May '16 6:04:45 AM MKcyborg
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* ApocalypseHow: ''The Harbinger'' brings the Omen decks, which detail way the world can end. The players choose one of the four before the game starts, and the players try to accomplish whatever ending was chosen before the deck is emptied and everyone loses. The four ways the world can end are:
** Armageddon: A classic HorsemenOfTheApocalypse scenario.
** Rise of The Dead: A ZombieApocalypse scenario where (even more) dead rise from their graves and destroy the living.
** Shattered World: Reality tears apart and is lost to the chaos of an ever-shifting world.
** Stars Align: The Cerberus Star aligns with the constellation of the Crown and the Sceptre, causing magic to surge in the land. However, this takes a turn for the worse when the Cerberus Star devours the constellation of the Crown and the Sceptre, causing [[{{The Magic Goes Away}}magic to fade from the land.]] Without magic, the world withers and dies.
30th May '16 2:03:30 PM MKcyborg
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* {{After the End}}: ''The Cataclysm'', released in board game form on April 14, 2016, takes place on a new main board after an apocalypse ravages the land. Among the changes include the Inner Region freezing over, the Black Knight abandoning his post in the Middle Region and becoming a playable character, and the Sentinel that guards the bridge between the Outer and Middle Regions has crumbled, replaced by a demon that inhabits the crumbling ruins of its predecessor's body.


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* {{Epic Flail}}: A flail can be purchased from the Armoury in ''The City'' expansion for 5 gold. It is one of the best weapons to choose in terms of raw power. When used in battle, it allows the wielder to roll two dice and use them both. In addition, if the player rolls doubles, the opponent cannot roll attack dice. This allows for an attack roll of 2-12 with the possibility of preventing attack rolls. The only downside is that the flail is not magical, which renders it vulnerable to spells that ignore magical objects and the flail is not as useful against certain strength-based foes.


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* {{Kaizo Trap}}: One of the hidden alternate endings available in ''The Blood Moon'' is the Horrible Black Void. The unlucky player who triggers this ending instantly loses and all their objects are destroyed, after which a new hidden ending is placed for the next character to trigger. The only way to avoid it is to let another player trigger it, but since you don't know what ending it could be, this tactic could be just as dangerous.
5th May '16 6:08:54 PM bryancrain88
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* CoOpMultiplayer / GoodVersusEvil: The "Lightbearers" alternate ending in the ''Blood Moon'' expansion changes the nature of the normally free-for-all game into a cooperative one, where every player must choose a character of good alignment. The players cannot fight each other, and instead can assist each other in combat against the forces of evil, freely exchange items, and work together to win the game as a group [[RaceAgainstTheClock before time runs out]].



* GoodVersusEvil: The "Lightbearers" alternate ending in the ''Blood Moon'' expansion changes the nature of the normally free-for-all game into a cooperative one, where every player must choose a character of good alignment. The players cannot fight each other, and instead can assist each other in combat against the forces of evil, freely exchange items, and work together to win the game as a group [[RaceAgainstTheClock before time runs out]].
18th Apr '16 4:20:56 PM erforce
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* {{Expy}}: The Timescape expansion's [[AdventurerArchaeologist Archaeologist]] is a dead ringer for IndianaJones.

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* {{Expy}}: The Timescape expansion's [[AdventurerArchaeologist Archaeologist]] is a dead ringer for IndianaJones.Franchise/IndianaJones.
13th Apr '16 5:02:41 AM hullflyer
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** The Philosopher character can choose to re-roll for movement.
11th Apr '16 1:54:21 AM Koveras
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''Talisman'' is a fantasy adventure themed board game originally released in 1983 by Creator/GamesWorkshop. The game is played by moving one of a variety of archetypal fantasy characters around the board, amassing power and treasure that is used to challenge the increasingly more deadly inner regions until one character claims the "Crown of Command"... killing all other player characters in the process. In the years following its initial run, the game has received numerous revisions and edition changes, some of which have added alternate play-styles, characters, and victory conditions. The fourth and most current edition was released in 2008 by Fantasy Flight Games.

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''Talisman'' is a fantasy adventure themed board game {{Adventure Board Game|s}} originally released in 1983 by Creator/GamesWorkshop. The game is played by moving one of a variety of archetypal fantasy characters around the board, amassing power and treasure that is used to challenge the increasingly more deadly inner regions until one character claims the "Crown of Command"... killing all other player characters in the process. In the years following its initial run, the game has received numerous revisions and edition changes, some of which have added alternate play-styles, characters, and victory conditions. The fourth and most current edition was released in 2008 by Fantasy Flight Games.
2nd Feb '16 4:18:47 PM doorhandle
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* DisablityImmunity: A variation: in the computer version, the ninja's inability to have followers prevents him from having several negative followers, such as the deathstalker or the gremlin.

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* DisablityImmunity: DisabilityImmunity: A variation: in the computer version, the ninja's inability to have followers prevents him from having several negative followers, such as the deathstalker or the gremlin.
2nd Feb '16 3:41:36 PM doorhandle
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*ConservationOfNinjutsu: Implied with the Ninja, who cannot get followers, likely as a snide reference to the trope.
** Inverted/averted with most monsters, who add their strength together if there are multiples on one space. and
**Inverted with the gladiator, who can bring followers into battle with him, making him stronger with more followers. Also averted with classes like the necromancer who can charm/enslave monsters and make them work for them, but they can only use one at a time and so don't benefit as sharply as the gladiator.
*DisablityImmunity: A variation: in the computer version, the ninja's inability to have followers prevents him from having several negative followers, such as the deathstalker or the gremlin.
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