History TabletopGame / Shogi

3rd Apr '16 5:28:15 PM DoubleU
Is there an issue? Send a Message


* TheStarscream: The challenging King's side moves first.
3rd Apr '16 5:27:09 PM DoubleU
Is there an issue? Send a Message


* ThatOneRule: Shogi rules are mostly straightforward, but the process for determining the winner if a stalemate occurs from both sides achieving 'entering King' is unintuitive and not easily remembered because of how rare the situation is.

to:

* ThatOneRule: Shogi rules are mostly straightforward, but the process for determining the winner if a stalemate an impasse occurs from both sides achieving 'entering King' is unintuitive and not easily remembered because of how rare the situation is.
28th Jan '16 6:10:36 PM sgamer82
Is there an issue? Send a Message


* In ''Manga/TonariNoSekiKun'', Seki doesn't so much actually play shogi as create elaborate scenarios around shogi pieces, at one point pitting shogi pieces against chess pieces.

to:

* In ''Manga/TonariNoSekiKun'', ''Manga/MyNeighborSeki'', Seki doesn't so much actually play shogi as create elaborate scenarios around shogi pieces, at one point pitting shogi pieces against chess pieces.
21st Jan '16 8:07:58 AM Prfnoff
Is there an issue? Send a Message


* The Rook (飛) (each player starts with one) moves like in Chess. In rows 7, 8, or 9, it can promote (and move like a Rook or a King)
* The Bishop (角) (each player starts with one), moves like in Chess. In rows 7, 8, or 9, it can promote (and move like a Bishop or a King)

to:

* The Rook (飛) (each player starts with one) moves like in Chess. In rows 7, 8, or 9, it can promote (and to a Dragon King, which can move like a Rook or a King)
King.
* The Bishop (角) (each player starts with one), moves like in Chess. In rows 7, 8, or 9, it can promote (and to a Dragon Horse, which can move like a Bishop or a King)King.
15th Jan '16 11:22:44 AM Prfnoff
Is there an issue? Send a Message


* The King moves like in Chess and does not promote.
* The Gold Generals (each player starts with two) move one square orthogonally or one diagonally forward. They do not promote.
* The Silver Generals (each player starts with two) move one square diagonally or one forward, like the Bishops in TabletopGame/{{Makruk}}. They can promote to Gold General in rows 7, 8, or 9.
* The Knights (each player starts with two) move two squares forward and one to the side. This means they have a maximum of two legal moves, and must promote to Gold General when they reach row 8 or 9. Like the Knights of Chess, they can jump pieces.
* The Lances (each player starts with two) can move any number of spaces forward, and must promote to Gold General when they reach row 9.
* The Rook (each player starts with one) moves like in Chess. In rows 7, 8, or 9, it can promote (and move like a Rook or a King)
* The Bishop (each player starts with one), moves like in Chess. In rows 7, 8, or 9, it can promote (and move like a Bishop or a King)
* The Pawns (each player starts with nine, and can never have more than one in play on each file) move and capture one square forward. They must promote to Gold General when they reach row 9.

to:

* The King (王) moves like in Chess and does not promote.
* The Gold Generals (金) (each player starts with two) move one square orthogonally or one diagonally forward. They do not promote.
* The Silver Generals (銀) (each player starts with two) move one square diagonally or one forward, like the Bishops in TabletopGame/{{Makruk}}. They can promote to Gold General in rows 7, 8, or 9.
* The Knights (桂) (each player starts with two) move two squares forward and one to the side. This means they have a maximum of two legal moves, and must promote to Gold General when they reach row 8 or 9. Like the Knights of Chess, they can jump pieces.
* The Lances (香) (each player starts with two) can move any number of spaces forward, and must promote to Gold General when they reach row 9.
* The Rook (飛) (each player starts with one) moves like in Chess. In rows 7, 8, or 9, it can promote (and move like a Rook or a King)
* The Bishop (角) (each player starts with one), moves like in Chess. In rows 7, 8, or 9, it can promote (and move like a Bishop or a King)
* The Pawns (歩) (each player starts with nine, and can never have more than one in play on each file) move and capture one square forward. They must promote to Gold General when they reach row 9.
19th Nov '15 1:07:44 AM Adept
Is there an issue? Send a Message


''Shōgi'' is a strategy game of the same family as {{Xiangqi}} and TabletopGame/{{Chess}}, and evolved in Japan. It is played on a 9x9 board.

to:

''Shōgi'' is a strategy game of the same family as {{Xiangqi}} TabletopGame/{{Xiangqi}} and TabletopGame/{{Chess}}, and evolved in Japan. It is played on a 9x9 board.



* The Silver Generals (each player starts with two) move one square diagonally or one forward, like the Bishops in {{Makruk}}. They can promote to Gold General in rows 7, 8, or 9.

to:

* The Silver Generals (each player starts with two) move one square diagonally or one forward, like the Bishops in {{Makruk}}.TabletopGame/{{Makruk}}. They can promote to Gold General in rows 7, 8, or 9.
19th Nov '15 12:45:00 AM Adept
Is there an issue? Send a Message


* ''Manga/ShionNoOu'' revolves around shogi, much the way ''HikaruNoGo'' revolves around {{Go}}.

to:

* ''Manga/ShionNoOu'' revolves around shogi, much the way ''HikaruNoGo'' ''Manga/HikaruNoGo'' revolves around {{Go}}.
18th Mar '15 4:12:51 PM Hvedekorn
Is there an issue? Send a Message

Added DiffLines:

* The main enemies in the second part of ''Manga/YamadaKunAndTheSevenWitches'' are the members of the school's shogi club. While they do play shogi, and at least one (Asuka) is good at it, it's mostly [[SchoolClubFront an excuse]] for them to have a base of operations for their more sinister goals.
27th Jan '15 7:48:20 AM Prfnoff
Is there an issue? Send a Message


* The Pawns (each player starts with nine, and can have a maximum of nine unpromoted in play) move and capture one square forward. They must promote to Gold General when they reach row 9.

to:

* The Pawns (each player starts with nine, and can never have a maximum of nine unpromoted more than one in play) play on each file) move and capture one square forward. They must promote to Gold General when they reach row 9.
19th Aug '14 12:32:30 PM ZarbiNerada
Is there an issue? Send a Message

Added DiffLines:

* TheAllegedSteed: The Knight's steed is only good for getting to the back rank.
This list shows the last 10 events of 27. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.Shogi