History TabletopGame / Paranoia

24th Jan '16 6:15:34 PM Geoduck
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Paranoia takes many forms: A [[http://en.wikipedia.org/wiki/Paranoia mental condition]] characterized by extreme and irrational suspicion. A 2004 industrial-espionage [[http://www.paranoianovel.com/ thriller]] by Joseph Finder. A [[http://www.paranoiamagazine.com/ print magazine]] dealing in conspiracy theories. A [[Film/{{Paranoia2011}} 2011 film]] starring Brad Jones. In this particular case, however, we travel to a world designed by [[Creator/FranzKafka Kafka]], [[UsefulNotes/JosefStalin Stalin]], [[Creator/GeorgeOrwell Orwell]], [[Literature/BraveNewWorld Huxley]], Sartre, the Creator/MarxBrothers, and [[ArsonMurderAndJaywalking that crazy old man at the airport bar at 2am]]...
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Paranoia takes many forms: A [[http://en.wikipedia.org/wiki/Paranoia mental condition]] characterized by extreme and irrational suspicion. A 2004 industrial-espionage [[http://www.paranoianovel.com/ [[Literature/{{Paranoia}} thriller]] by Joseph Finder. A [[http://www.paranoiamagazine.com/ print magazine]] dealing in conspiracy theories. A [[Film/{{Paranoia2011}} 2011 film]] starring Brad Jones. In this particular case, however, we travel to a world designed by [[Creator/FranzKafka Kafka]], [[UsefulNotes/JosefStalin Stalin]], [[Creator/GeorgeOrwell Orwell]], [[Literature/BraveNewWorld Huxley]], Sartre, the Creator/MarxBrothers, and [[ArsonMurderAndJaywalking that crazy old man at the airport bar at 2am]]...
24th Jan '16 10:22:46 AM LBHills
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* NotThisOneThatOne: At least one official mission includes a spiffy pile of equipment that looks like it might ''actually work and be useful''... and is promptly assigned to some other team, after which a much less spiffy pile of equipment is rolled out and assigned to the [[PlayerCharacter [=PC=]s]][[labelnote:*]] Please note that efforts to acquire another team's assigned supplies - [[DoNotDoThisCoolThing such as switching shipping labels, bribing Supply Department personnel, disguising yourself as another team, and/or lying in wait to ambush another team]] - are all highly effective and useful kinds of treason![[/labelnote]].
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* NotThisOneThatOne: At least one official mission includes a spiffy pile of equipment that looks like it might ''actually work and be useful''... and is promptly assigned to some other team, after which a much less spiffy pile of equipment is rolled out and assigned to the [[PlayerCharacter [=PC=]s]][[labelnote:*]] Please note that efforts to acquire another team's assigned supplies - [[DoNotDoThisCoolThing such as switching shipping labels, bribing Supply Department personnel, disguising yourself as another team, and/or lying in wait to ambush another team]] team - are all [[DoNotDoThisCoolThing highly effective and useful useful]] kinds of treason![[/labelnote]].
9th Jan '16 10:02:39 PM LBHills
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* TheOutsideWorld: PlayedForLaughs. All citizens are born in the underground Alpha Complex, which can lead to hilarity ensuing when troubleshooters are asked to go outside and face its hideous dangers... like squirrels.
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* TheOutsideWorld: PlayedForLaughs. All citizens are born in the underground Alpha Complex, which can lead to hilarity ensuing when troubleshooters are asked to go outside and face its hideous dangers... like squirrels.squirrels[[labelnote:*]] Which is to say that the hideous dangers of the Outside may include squirrels, not that the Troubleshooters must face the hideous dangers of the Outside by scuttling along phone lines, burying nuts or the like [[/labelnote]].

%%* PlayingWithFire
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%%* PlayingWithFire* PlayingWithFire: Usually detrimental, by which we mean fatal.

* ThePoliticalOfficer: The Loyalty Officer. Their loyalty is directly to Friend Computer, not the Team Leader. (Although the nature of ''Paranoia'' is such that neither of them are likely to be all that loyal.)
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* ThePoliticalOfficer: The Loyalty Officer. Their loyalty is directly to Friend Computer, not the Team Leader. (Although (If the nature Loyalty Officer were suddenly to die of ''Paranoia'' is such that neither of them are likely to be all that loyal.) unknown causes, nobody would ask any awkward questions. If you catch our drift.)

* PropagandaMachine: The Computer has a nearly literal one of these, running twenty four hours a day. (Or however many hours there are in a day this week..)
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* PropagandaMachine: The Computer has a nearly literal one of these, running twenty four twenty-four hours a day. (Or however many hours there are in a day this week..)

** Many such names are 'ruined' when the character increases in security level from Red to Orange. Happily, this is a relatively uncommon problem.
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** Many such names are 'ruined' when the character increases in security level from Red to Orange. Happily, [[EverythingTryingToKillYou this is a relatively uncommon problem.problem]].

* RunningGag: You can't discuss Paranoia without running afoul and realizing something you've done or need to do is treason.
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* RunningGag: You can't discuss Paranoia without running afoul and realizing something you've done or need to do is treason.

* ScannableMan: Tongue tattoos.
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* ScannableMan: Tongue tattoos. [[labelnote:*]] Alteration of your tongue tattoo is ordinarily treason, unless of course your tongue was damaged by some traitor or other. But good luck explaining that with a damaged tongue. [[/labelnote]]

* StepfordSmiler: The Computer demands that all citizens be happy, [[HappinessIsMandatory under penalty of summary execution]], forcing all citizens to be examples of this.
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* StepfordSmiler: The Computer demands that all citizens be happy, [[HappinessIsMandatory under penalty of summary execution]], forcing all citizens to be examples of this.Stepford Smilers except the occasional ''genuine'' imbecile.
9th Jan '16 9:47:39 PM LBHills
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* HollywoodCyborg: Good news! Cybernetic replacement parts are available to Citizens of any clearance level. Unfortunately, ''effective and reliable'' cybernetic parts are ''not'' available at your security clearance level.
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* HollywoodCyborg: Good news! Cybernetic replacement parts are available to Citizens of any clearance level. Unfortunately, ''effective '''effective and reliable'' reliable''' cybernetic parts are ''not'' '''not''' available at your '''your''' security clearance level.

* NotThisOneThatOne: At least one official mission includes a spiffy pile of equipment that looks like it might ''actually work and be useful''... and is promptly assigned to some other team, after which a much less spiffy pile of equipment is rolled out and assigned to the [[PlayerCharacter [=PC=]s]].
to:
* NotThisOneThatOne: At least one official mission includes a spiffy pile of equipment that looks like it might ''actually work and be useful''... and is promptly assigned to some other team, after which a much less spiffy pile of equipment is rolled out and assigned to the [[PlayerCharacter [=PC=]s]].[=PC=]s]][[labelnote:*]] Please note that efforts to acquire another team's assigned supplies - [[DoNotDoThisCoolThing such as switching shipping labels, bribing Supply Department personnel, disguising yourself as another team, and/or lying in wait to ambush another team]] - are all highly effective and useful kinds of treason![[/labelnote]].
1st Jan '16 7:23:20 PM FordPrefect
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* EverythingTryingToKillYou: If the clones are not risking death just by buying a can of Bouncy Bubble Beverage, the GM's a wuss. (Experienced troubleshooters know that cans of Bouncy Bubble Beverage easily double as field-expedient grenades, and indeed that they're often more reliable in practice than actual ''grenade'' grenades.)
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* EverythingTryingToKillYou: If the clones are not risking death just by buying a can of Bouncy Bubble Beverage, the GM's a wuss. (Experienced troubleshooters Troubleshooters know that cans of Bouncy Bubble Beverage easily double as field-expedient grenades, and indeed that they're often more reliable in practice than actual ''grenade'' grenades.)

** One module has a hilarious point about how the Infared citizens work in the salt mines - but salt is ''white'' and therefore Ultraviolet clearance to handle. As a result the Infareds work in the dark, and actually long since ran out of salt to mine and have been mining rock as seasoning, but who'd ever know?
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** One module has a hilarious point about how the Infared Infrared citizens work in the salt mines - but salt is ''white'' and therefore Ultraviolet clearance to handle. As a result the Infareds work in the dark, and actually long since ran out of salt to mine and have been mining rock as seasoning, but who'd ever know?
21st Dec '15 3:53:16 AM pittsburghmuggle
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Added DiffLines:
** One module has a hilarious point about how the Infared citizens work in the salt mines - but salt is ''white'' and therefore Ultraviolet clearance to handle. As a result the Infareds work in the dark, and actually long since ran out of salt to mine and have been mining rock as seasoning, but who'd ever know?
21st Dec '15 3:48:43 AM pittsburghmuggle
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I love the secret societies, but that really makes the main page a Wall OF Text and is not neccesary to understand the premise of the game.
Problems in Alpha Complex are solved by teams of [[RedshirtArmy Troubleshooters]], whose job is to [[ExactlyWhatItSaysOnTheTin find trouble and shoot it]]. Threats include {{T|heMole}}raitors, [[DirtyCommunists Communists]] and other secret societies, [[SuperRegistrationAct unregistered]] {{Mutants}}, and [[BreadEggsBreadedEggs Commie Mutant Traitors]]. This mission is complicated by the facts that Alpha Complex ''is'' [[HypocriticalHumor a Communist state]], and, thanks to years of [[DesignerBabies clone]] [[NoSexAllowed breeding]], overexposure to [[ILoveNuclearPower radiation]], and [[FinaglesLaw other snafus]], every last one of its inhabitants [[BlessedWithSuck is a mutant]]. Everyone is ''also'' [[CityOfSpies a member]] of one or more [[BrotherhoodOfFunnyHats secret societies]] (mostly) plotting to overthrow the order of Alpha Complex. These groups include, but are not limited to: * '''Anti-Mutants''', who (as the name suggests) [[AllOfTheOtherReindeer despise all mutants, including registered ones.]] Their goal is [[FailureIsTheOnlyOption doomed to inevitable failure]] because, like everyone else, they ''[[BoomerangBigot are]]'' mutants, just ignorant or in denial about it. * '''Communists''', who are around mainly ''because'' of [[ForbiddenFruit the Computer's crackdown on communism]], and are rather confused about actual communist ideology. (For examples, they are proud to follow the ideals of [[MarxBrothers Groucho]] [[NamesTheSame Marx]] and [[Music/TheBeatles John Lennon]].) * '''Computer Phreaks''', a cabal of {{Playful Hacker}}s, who particularly enjoy subverting Friend Computer's omnipresent (and nearly literal) PropagandaMachine. * '''[[HollywoodCyborg Corpore Metal]]''', who strive to create a world [[AIIsACrapshoot where robots and cyborgs rule.]] Which seems silly for [[DepartmentOfRedundancyDepartment a society run by a super-computer]], but actually makes sense because all the mechanical intelligences (other than the Computer itself) have [[RestrainingBolt Asimov circuits]] that force them to obey an insane computer and a bunch of insane humans. * '''[[PunnyName Death Leopard]]''', a loose coalition of {{gang|Bangers}}s whose philosophy is part [[BombThrowingAnarchists anarchism]], part WackyFratboyHijinx. * '''First Church of Christ, Computer Programmer''', a quasi-underground church that [[MachineWorship reveres the Computer as an aspect of God.]] Tend to get a slap on the wrist at worst, as The Computer is more bewildered at the idea than anything else. Has [[WeAREStrugglingTogether lots of splinter sects]]. * '''Frankenstein Destroyers''', a band of robot and cyborg-hating {{Ludd|WasRight}}ites. Whether The Computer counts as "a really big robot that can't move" is sometimes [[WeAREStrugglingTogether a point of contention]]. * '''Free Enterprise''', a [[TheSyndicate Mafiaesque organization]] that runs the "[[BlackMarket Infrared Market]]." * '''Humanists''', who want the Computer to be subordinate to human governance, and would have gotten somewhere if they weren't constantly bogged down by [[WeAREStrugglingTogether infighting]] and [[ObstructiveBureaucrat red tape]]. * '''TheIlluminati''', a secret society so secret, most of its members [[TheOmniscientCouncilOfVagueness don't even know its true purpose.]] They're not a conventional society in the sense that they plant all their members in other secret societies. [[spoiler:They also don't exist. Maybe.]] * '''Mystics''', [[NewAgeRetroHippie hippie stereotypes]] who largely use their pursuit of oneness with the cosmos as an excuse to [[TheStoner take recreational drugs]], even above and beyond what Friend Computer [[GovernmentDrugEnforcement already assigns]]. * '''Pro Tech''', a group of technology lovers who steal ([[MadScientist and fiddle with]]) technology any chance they get. Members can frequently be identified due to the sheer number of blinking gadgets on their person, and their tendency to inexplicably explode (slightly) more often than most clones. * '''Psion''', a secret society devoted to [[BewareTheSuperman mutant supremacy]]. * '''PURGE''', a terrorist organization devoted to overthrowing The Computer violently, [[TerroristsWithoutACause with no concern for what will come after.]] Naturally, their terrorist actions are often blamed on the Communists. * '''{{Trekkie}}s''', [[Franchise/StarTrek about what you think]]. They all wear pointy rubber ears and jerry-rig their lasers to look like phasers. Ironically, despite membership in the Trekkies being obvious, it's the only society never punished by The Computer because [[BeneathNotice it's so obviously harmless]]. * '''[[FanOfThePast The Romantics]]''', who idolize the virtues of the "Golden Age", a [[FutureImperfect piecemeal reconstruction of pre-Complex Earth history]]. * '''The Sierra Club''', who are obsessed with [[AnimalWrongsGroup the environment]] and the mysterious "Outdoors", access to which is strictly limited by The Computer. * '''The International Workers of the World''' (Wobblies), described in the first edition supplement ''Acute Paranoia.'' The Computer [[GossipEvolution heard about]] this society and sent Troubleshooters to [[TheInfiltration spy on it]]. The problem was that it did not exist (the RealLife Wobblies fell apart before Alpha Complex was created), and when the Troubleshooters returned with no information, they were quickly [[ShootTheMessenger executed for insubordination]]. A dozen or so teams later, one set of Troubleshooters got wise and ''[[TakeAThirdOption founded the society]] so they'd have something to spy on''. The other societies sent spies to infiltrate this new group, and the end result is a group composed [[FlockOfWolves entirely of spies for other groups]].
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Problems in Alpha Complex are solved by teams of [[RedshirtArmy Troubleshooters]], whose job is to [[ExactlyWhatItSaysOnTheTin find trouble and shoot it]]. Threats include {{T|heMole}}raitors, [[DirtyCommunists Communists]] and other secret societies, [[SuperRegistrationAct unregistered]] {{Mutants}}, and [[BreadEggsBreadedEggs Commie Mutant Traitors]]. This mission is complicated by the facts that Alpha Complex ''is'' [[HypocriticalHumor a Communist state]], and, thanks to years of [[DesignerBabies clone]] [[NoSexAllowed breeding]], overexposure to [[ILoveNuclearPower radiation]], and [[FinaglesLaw other snafus]], every last one of its inhabitants [[BlessedWithSuck is a mutant]]. Everyone is ''also'' [[CityOfSpies a member]] of one or more [[BrotherhoodOfFunnyHats secret societies]] (mostly) plotting to overthrow the order of Alpha Complex. These groups include, but are not limited to:\n\n* '''Anti-Mutants''', who (as the name suggests) [[AllOfTheOtherReindeer despise all mutants, including registered ones.]] Their goal is [[FailureIsTheOnlyOption doomed to inevitable failure]] because, like everyone else, they ''[[BoomerangBigot are]]'' mutants, just ignorant or in denial about it.\n* '''Communists''', who are around mainly ''because'' of [[ForbiddenFruit the Computer's crackdown on communism]], and are rather confused about actual communist ideology. (For examples, they are proud to follow the ideals of [[MarxBrothers Groucho]] [[NamesTheSame Marx]] and [[Music/TheBeatles John Lennon]].)\n* '''Computer Phreaks''', a cabal of {{Playful Hacker}}s, who particularly enjoy subverting Friend Computer's omnipresent (and nearly literal) PropagandaMachine.\n* '''[[HollywoodCyborg Corpore Metal]]''', who strive to create a world [[AIIsACrapshoot where robots and cyborgs rule.]] Which seems silly for [[DepartmentOfRedundancyDepartment a society run by a super-computer]], but actually makes sense because all the mechanical intelligences (other than the Computer itself) have [[RestrainingBolt Asimov circuits]] that force them to obey an insane computer and a bunch of insane humans.\n* '''[[PunnyName Death Leopard]]''', a loose coalition of {{gang|Bangers}}s whose philosophy is part [[BombThrowingAnarchists anarchism]], part WackyFratboyHijinx.\n* '''First Church of Christ, Computer Programmer''', a quasi-underground church that [[MachineWorship reveres the Computer as an aspect of God.]] Tend to get a slap on the wrist at worst, as The Computer is more bewildered at the idea than anything else. Has [[WeAREStrugglingTogether lots of splinter sects]].\n* '''Frankenstein Destroyers''', a band of robot and cyborg-hating {{Ludd|WasRight}}ites. Whether The Computer counts as "a really big robot that can't move" is sometimes [[WeAREStrugglingTogether a point of contention]].\n* '''Free Enterprise''', a [[TheSyndicate Mafiaesque organization]] that runs the "[[BlackMarket Infrared Market]]."\n* '''Humanists''', who want the Computer to be subordinate to human governance, and would have gotten somewhere if they weren't constantly bogged down by [[WeAREStrugglingTogether infighting]] and [[ObstructiveBureaucrat red tape]].\n* '''TheIlluminati''', a secret society so secret, most of its members [[TheOmniscientCouncilOfVagueness don't even know its true purpose.]] They're not a conventional society in the sense that they plant all their members in other secret societies. [[spoiler:They also don't exist. Maybe.]]\n* '''Mystics''', [[NewAgeRetroHippie hippie stereotypes]] who largely use their pursuit of oneness with the cosmos as an excuse to [[TheStoner take recreational drugs]], even above and beyond what Friend Computer [[GovernmentDrugEnforcement already assigns]].\n* '''Pro Tech''', a group of technology lovers who steal ([[MadScientist and fiddle with]]) technology any chance they get. Members can frequently be identified due to the sheer number of blinking gadgets on their person, and their tendency to inexplicably explode (slightly) more often than most clones.\n* '''Psion''', a secret society devoted to [[BewareTheSuperman mutant supremacy]].\n* '''PURGE''', a terrorist organization devoted to overthrowing The Computer violently, [[TerroristsWithoutACause with no concern for what will come after.]] Naturally, their terrorist actions are often blamed on the Communists.\n* '''{{Trekkie}}s''', [[Franchise/StarTrek about what you think]]. They all wear pointy rubber ears and jerry-rig their lasers to look like phasers. Ironically, despite membership in the Trekkies being obvious, it's the only society never punished by The Computer because [[BeneathNotice it's so obviously harmless]].\n* '''[[FanOfThePast The Romantics]]''', who idolize the virtues of the "Golden Age", a [[FutureImperfect piecemeal reconstruction of pre-Complex Earth history]].\n* '''The Sierra Club''', who are obsessed with [[AnimalWrongsGroup the environment]] and the mysterious "Outdoors", access to which is strictly limited by The Computer.\n* '''The International Workers of the World''' (Wobblies), described in the first edition supplement ''Acute Paranoia.'' The Computer [[GossipEvolution heard about]] this society and sent Troubleshooters to [[TheInfiltration spy on it]]. The problem was that it did not exist (the RealLife Wobblies fell apart before Alpha Complex was created), and when the Troubleshooters returned with no information, they were quickly [[ShootTheMessenger executed for insubordination]]. A dozen or so teams later, one set of Troubleshooters got wise and ''[[TakeAThirdOption founded the society]] so they'd have something to spy on''. The other societies sent spies to infiltrate this new group, and the end result is a group composed [[FlockOfWolves entirely of spies for other groups]].\n
4th Dec '15 7:27:25 PM VutherA
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[[https://www.kickstarter.com/projects/1990654819/paranoia-rpg A kickstarter for a reboot of the game was funded.]]
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[[https://www.kickstarter.com/projects/1990654819/paranoia-rpg A kickstarter for a reboot of the game was funded.]] ]] Done by James Wallis as lead designer with assistance from original game designers Greg Costikyan and Eric Goldberg, gameplay will be streamlined while the setting will be updated for modern context with terrorists as the stated greatest threat to Alpha Complex (Commies are still lurking in the background though).
4th Dec '15 7:19:41 PM VutherA
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to:
[[https://www.kickstarter.com/projects/1990654819/paranoia-rpg A kickstarter for a reboot of the game was funded.]]
17th Nov '15 5:49:13 PM DoktorvonEurotrash
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alphabetisation
* HitSoHardTheCalendarFeltIt: The year is 214 of Our Computer. [[spoiler:It has always been 214.]]

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* HitSoHardTheCalendarFeltIt: The year is 214 of Our Computer. [[spoiler:It has always been 214.]]
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