History TabletopGame / Orpheus

16th Feb '18 10:49:35 PM Doryna
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''Orpheus'' returns in an appendix to the ''Wraith'' 20th anniversary edition, which is set prior to the Sixth Great Maelstrom and the events of the ''Orpheus'' gameline.

to:

''Orpheus'' returns in an appendix to the ''Wraith'' 20th anniversary edition, which is set prior to the Sixth Great Maelstrom and the events of the ''Orpheus'' gameline.
gameline. While it is largely the same rules wise, some changes were made. Shades still exist, but ''Wraith'' Arconoi are substituted in place of the original abilities where relevant, all Shade types are already known, and the Orphan-Grinders are not known or do not exist. While it modernizes the setting to deal with things like social media and smartphones, it also moves the timeline of the game back to where Orpheus is the only company to have discovered these powers so far, and are just beginning to experiment with journeys into the Shadowlands. The Deathlords who rule over the afterlife are both frightened... and intrigued.
24th Jan '18 2:17:20 AM Vegna60
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* '''Orphan-Grinders''', [[spoiler:introduced in the book of the same name, are a special category of Shade; these poor souls were humans who fell into darkness and became Spectres, but something inside them desired to return and so they fought their way back to humanity, for better or worse. Because of their past affiliation, Orphan-Grinders are skilled at negotiating around and through Spectres.]]

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* '''Orphan-Grinders''', [[spoiler:introduced introduced in the book of the same name, are a special category of Shade; these [[spoiler:these poor souls were humans who fell into darkness and became Spectres, but something inside them desired to return and so they fought their way back to humanity, for better or worse. Because of their past affiliation, Orphan-Grinders are skilled at negotiating around and through Spectres.]]



** Orphan-Grinders, [[TheHeartless Spectres]] who have been reminded of their lives and renounced Oblivion. They keep the general, mutated appearance of their Oblivion-tainted forms, and retain access to Spectre powers, but they're no better or worse than any other ghost.
** Weirdly, ''Grandmother herself'', to an extent. See ObliviouslyEvil.

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** Orphan-Grinders, [[spoiler:Orphan-Grinders, [[TheHeartless Spectres]] who have been reminded of their lives and renounced Oblivion. They keep the general, mutated appearance of their Oblivion-tainted forms, and retain access to Spectre powers, but they're no better or worse than any other ghost.
ghost.]]
** Weirdly, [[spoiler:Weirdly, ''Grandmother herself'', to an extent. See ObliviouslyEvil.]]



* EldritchAbomination: Grandmother. Doesn't sound so threatening, does it? Yeah. This thing created the Neverborn, its own baby abominations. And the reason it's called Grandmother is because the people who heard the Spectres talk about it mispronounced the name -- it's not Grandma, it's ''Grand Maw''.

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* EldritchAbomination: Grandmother.[[spoiler:Grandmother. Doesn't sound so threatening, does it? Yeah. This thing created the Neverborn, its own baby abominations. And the reason it's called Grandmother is because the people who heard the Spectres talk about it mispronounced the name -- it's not Grandma, it's ''Grand Maw''.]]



* HeelFaceTurn: Late into the line, it's revealed that some Spectres are able to regain control over themselves and remember who they were in life, abandoning Oblivion and becoming Orphan-Grinders.

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* HeelFaceTurn: Late [[spoiler:Late into the line, it's revealed that some Spectres are able to regain control over themselves and remember who they were in life, abandoning Oblivion and becoming Orphan-Grinders.]]



* HellishHorse: The Hellion Horror for Orphan-Grinders allows them to summon a customized ghostly equine companion to assist them. Say, for example, you need a flaming horse with fangs...

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* HellishHorse: The [[spoiler:The Hellion Horror for Orphan-Grinders allows them to summon a customized ghostly equine companion to assist them. Say, for example, you need a flaming horse with fangs...]]



* ObliviouslyEvil: Grandmother honestly doesn't understand that things not a part of the HiveMind she embodies are separate sapient entities, and even devouring rogue elements of the Spectres are her just pruning cancerous growths and mental dysfunctions-and even beyond that, she's also a maternal figure who desires to create, and wishes to eat the world so that she may have enough energy to do so on cosmic levels. One of the good endings of the metaplot involve showing her that other beings exist and her eating them causes pain, at which point she happily forms a truce with existence.

to:

* ObliviouslyEvil: Grandmother [[spoiler:Grandmother honestly doesn't understand that things not a part of the HiveMind she embodies are separate sapient entities, and even devouring rogue elements of the Spectres are her just pruning cancerous growths and mental dysfunctions-and even beyond that, she's also a maternal figure who desires to create, and wishes to eat the world so that she may have enough energy to do so on cosmic levels. One of the good endings of the metaplot involve showing her that other beings exist and her eating them causes pain, at which point she happily forms a truce with existence. ]]



* TamperingWithFoodAndDrink: Replace "food and drink" with "pigment"; adding strychnine to it leads to the horrific results of "The Pale Horse" scenario in ''Shades of Gray''.

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* TamperingWithFoodAndDrink: Replace [[spoiler:Replace "food and drink" with "pigment"; adding strychnine to it leads to the horrific results of "The Pale Horse" scenario in ''Shades of Gray''.]]



** ''Crusade of Ashes'' has [=NextWorld=] lead an army of Spectres into Orpheus during the office Christmas party, killing most of the other agents and leaving the player characters as the company's only survivors, as well as major murder suspects.
** ''Shades of Gray'' deals with a mass poisoning via pigment that, if unstopped, allows Spectres to create their first hive.
** ''Shadow Games'' has a large piece of debris from the world of the dead cause a massive catastrophe in both the spirit and living worlds.
** ''The Orphan-Grinders'' begins with a huge invasion of Spectres that represents the first direct attack from the Underworld.
** ''End Game'' deals with a massive breach in the Stormwall, a civil war between the Spectres of the Malfeans versus those of Grandmother, and the innocents who get caught in the way.

to:

** ''Crusade of Ashes'' has [[spoiler:has [=NextWorld=] lead an army of Spectres into Orpheus during the office Christmas party, killing most of the other agents and leaving the player characters as the company's only survivors, as well as major murder suspects.
suspects.]]
** ''Shades of Gray'' deals [[spoiler:deals with a mass poisoning via pigment that, if unstopped, allows Spectres to create their first hive.
hive.]]
** ''Shadow Games'' has [[spoiler:has a large piece of debris from the world of the dead cause a massive catastrophe in both the spirit and living worlds.
worlds.]]
** ''The Orphan-Grinders'' begins [[spoiler:begins with a huge invasion of Spectres that represents the first direct attack from the Underworld.
Underworld.]]
** ''End Game'' deals [[spoiler:deals with a massive breach in the Stormwall, a civil war between the Spectres of the Malfeans versus those of Grandmother, and the innocents who get caught in the way.]]
24th Jan '18 2:08:12 AM Vegna60
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* CastFromHitPoints: Vitality acts as fuel for ghostly Hororrs as well as the health meter for Spirits, Hues, and projected Sleepers (Skimmers get actual health levels instead). When Vitality runs out, whether expended on powers or taken away by damage, the ghost [[CriticalExistenceFailure ceases to exist]]. Spite can be used as an emergency net, but this comes with its own [[SlowlySlippingIntoEvil set of problems]].
* ChainedByFashion: Lawgivers, direct servants of Grandmother, are wrapped by chains symbolizing their imprisonment and absolute connection to her.

to:

* CastFromHitPoints: Vitality acts as fuel for ghostly Hororrs Horrors as well as the health meter for Spirits, Hues, and projected Sleepers (Skimmers get actual health levels instead). When Vitality runs out, whether expended on powers or taken away by damage, the ghost [[CriticalExistenceFailure ceases to exist]]. Spite can be used as an emergency net, but this comes with its own [[SlowlySlippingIntoEvil set of problems]].
* ChainedByFashion: Lawgivers, direct servants of Grandmother, [[spoiler:Grandmother]], are wrapped by chains symbolizing their imprisonment and absolute connection to her.
24th Jan '18 2:05:45 AM Vegna60
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* '''Orphan-Grinders''', introduced in the book of the same name, are a special category of Shade; these poor souls were humans who fell into darkness and became Spectres, but something inside them desired to return and so they fought their way back to humanity, for better or worse. Because of their past affiliation, Orphan-Grinders are skilled at negotiating around and through Spectres.

to:

* '''Orphan-Grinders''', introduced [[spoiler:introduced in the book of the same name, are a special category of Shade; these poor souls were humans who fell into darkness and became Spectres, but something inside them desired to return and so they fought their way back to humanity, for better or worse. Because of their past affiliation, Orphan-Grinders are skilled at negotiating around and through Spectres.]]
10th Nov '17 2:30:54 AM Doryna
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* HellishHorse: The Hellion Horror for Orphan-Grinders.

to:

* HellishHorse: The Hellion Horror for Orphan-Grinders.Orphan-Grinders allows them to summon a customized ghostly equine companion to assist them. Say, for example, you need a flaming horse with fangs...



* LivingBodysuit: The Doppelganger Horror for Skinriders allows them to create these.

to:

* LivingBodysuit: The Doppelganger Horror for Skinriders allows them to create these.these from a fragment of DNA from a living person.



** ''Shades of Gray'' has [=NextWorld=] lead an army of Spectres into Orpheus during the office Christmas party, killing most of the other agents and leaving the player characters as the company's only survivors, as well as major murder suspects.
** ''Crusade of Ashes'' deals with a mass poisoning that, if unstopped, allows Spectres to create their first hive.

to:

** ''Shades ''Crusade of Gray'' Ashes'' has [=NextWorld=] lead an army of Spectres into Orpheus during the office Christmas party, killing most of the other agents and leaving the player characters as the company's only survivors, as well as major murder suspects.
** ''Crusade ''Shades of Ashes'' Gray'' deals with a mass poisoning via pigment that, if unstopped, allows Spectres to create their first hive.
6th Aug '17 12:08:38 PM SorPepita
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* AscendToAHigherPlaneOfExistence: The Orpheus Group tries to use this whenever possible to get rid of ghosts. The other afterlife companies...not so much.

to:

* AscendToAHigherPlaneOfExistence: The Orpheus Group tries to use this whenever possible to get rid of ghosts. The other afterlife companies... not so much.
19th Jan '16 5:28:07 AM jormis29
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* '''Wisps''' seek social connections and tends towards charm or trickery. Along with serving as hypnotic "will o' the wisps", they also pull stunts to disappear... or make other things disappear.

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* '''Wisps''' seek social connections and tends towards charm or trickery. Along with serving as hypnotic "will o' the wisps", "[[WillOTheWisp Will-o'-the-Wisps]]", they also pull stunts to disappear... or make other things disappear.



* GhostLights: Wisps gain access to a particularly hypnotic variety that recalls their nickname.


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* WillOTheWisp: Wisps gain access to a particularly hypnotic variety that recalls their nickname.
17th Jul '15 8:44:37 PM Mullane
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** The Sleeper and Skimmer laments are living people who can temporarily kick their spirits out of their bodies at will.

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** The Sleeper and Skimmer laments are living people who can temporarily kick their spirits out of their bodies bodies. Sleepers can do so pretty much at will.will, while Sleepers need to be put into [[HumanPopsicle cryosleep]].



* SplitPersonality: Flatliner Jeffrey Rose, a serial killer with seven other personalities [[UpToEleven who are all serial killers as well]]. After his death, his spirit form develops yet another personality, thought this one is dedicated to [[EvenEvilHasStandards destroying Spectres]].

to:

* SplitPersonality: Flatliner Jeffrey Rose, a serial killer with seven other personalities [[UpToEleven who are all serial killers as well]]. After his death, his spirit form develops yet another personality, thought though this one is dedicated to [[EvenEvilHasStandards destroying Spectres]].
4th May '15 10:28:20 AM nombretomado
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* DontLookBack: [[ClassicalMythology Unsurprisingly]], the main back-cover slogan.

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* DontLookBack: [[ClassicalMythology [[Myth/ClassicalMythology Unsurprisingly]], the main back-cover slogan.
19th Apr '15 5:42:00 AM narm00
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The last original gaming line to be set in the old WorldOfDarkness, and the first WhiteWolf attempt at a "limited run" game.

While ''Orpheus'' does tie in loosely with White Wolf's previous effort at the afterlife, ''WraithTheOblivion'', it is not treated as a true sequel or continuation. It tackles the world of the dead following the events of the [[WorldWreckingWave Sixth Great Maelstrom]], a ethereal storm that practically obliterated the [[DarkWorld Shadowlands]].

to:

The last original gaming line to be set in the old WorldOfDarkness, TabletopGame/OldWorldOfDarkness, and the first WhiteWolf Creator/WhiteWolf attempt at a "limited run" game.

While ''Orpheus'' does tie in loosely with White Wolf's previous effort at the afterlife, ''WraithTheOblivion'', ''TabletopGame/WraithTheOblivion'', it is not treated as a true sequel or continuation. It tackles the world of the dead following the events of the [[WorldWreckingWave Sixth Great Maelstrom]], a ethereal storm that practically obliterated the [[DarkWorld Shadowlands]].



* '''Banshees''' are largely empathetic and compassionate people, skilled at communication. Thorough their voices, they can do damage, manipulate people, and look into the past or future.

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* '''Banshees''' are largely empathetic and compassionate people, skilled at communication. Thorough Through their voices, they can do damage, manipulate people, and look into the past or future.



''Orpheus'' was notable for dropping the TabletopGame/OldWorldOfDarkness standby of TheMasquerade-- humanity was quite aware of the dead as the setting's run began. It also was perhaps the Old World of Darkness setting most devoted to excluding the others -- little, if any, crossover advice were given, and The Core book states outright that if in your game you want them to exist, the ''Orpheus'' characters would be heavily outmatched as they are essentially plain, run-of-the-mill humans.

to:

''Orpheus'' was notable for dropping the TabletopGame/OldWorldOfDarkness World of Darkness standby of TheMasquerade-- humanity was quite aware of the dead as the setting's run began. It also was perhaps the Old World of Darkness setting most devoted to excluding the others -- little, if any, crossover advice were given, and The the Core book states outright that if in your game you want them to exist, the ''Orpheus'' characters would be heavily outmatched as they are essentially plain, run-of-the-mill humans.


Added DiffLines:

''Orpheus'' returns in an appendix to the ''Wraith'' 20th anniversary edition, which is set prior to the Sixth Great Maelstrom and the events of the ''Orpheus'' gameline.
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