History TabletopGame / Nobilis

17th Feb '18 11:54:28 PM nombretomado
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* {{Animesque}}: 3e's artwork. One reason for that wasn't a particularly good one -- one of the artists [[{{Plagiarism}} had traced some of their pictures]] from VideoGame/{{Touhou}} fanart. The book was temporarily rescinded while they got new drawings. The new version is more Western in style, but still has some animesque pieces.

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* {{Animesque}}: 3e's artwork. One reason for that wasn't a particularly good one -- one of the artists [[{{Plagiarism}} [[UsefulNotes/{{Plagiarism}} had traced some of their pictures]] from VideoGame/{{Touhou}} fanart. The book was temporarily rescinded while they got new drawings. The new version is more Western in style, but still has some animesque pieces.



* {{Plagiarism}}: Most annoyingly, about 60-odd of the original pictures for the 3rd ed core were by an artist who'd traced from VideoGame/{{Touhou}} fanart, meaning that the PDF was delayed while new artists were found to replace their art.
16th Dec '17 1:13:34 PM nombretomado
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** TheCommonLaw: Surolam, Imperator of Law in 3e, is a creature of legal precedent and will not bend on existing precedent nor act on behalf of one Noble where there is no precedent without deeply considering whether how that act would bind her centuries and millennia from now.

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** TheCommonLaw: UsefulNotes/TheCommonLaw: Surolam, Imperator of Law in 3e, is a creature of legal precedent and will not bend on existing precedent nor act on behalf of one Noble where there is no precedent without deeply considering whether how that act would bind her centuries and millennia from now.
1st Oct '17 9:49:24 PM Berrenta
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* ThatOneRule:
** 1e's wounds system was very unclear but was massively improved for 2e. 3e gets confusing again because it covers any negative effect (like being turned into a duck or being massively humiliated in public) and has to cover 3e's lack of immunity to direct miracles.
** 3e's mortal actions system is very hard to wrap your head around because it focuses on the effects of an action on your character's life or the world instead of normal immediate success or failure, to the point that at the top of the chart your actions are objectively "the right thing, for some fuzzy definition of right." Focusing on task resolution at that level is very hard for even experienced game masters, but [[http://nobilis.me/articles:mortal-rules here is a better explanation of how it's supposed to work.]]
*** Thankfully, these rules received more clarification in ''[[TabletopGame/ChuubosMarvelousWishGrantingEngine Chuubo's]]'', as they have become more relevant and useful.
25th Aug '17 4:30:30 PM NightShade96
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* DeadlyBook: The Second and Third Editions both have flavour text describing a book on the true nature of beauty. Because the book is a sacrosant object not meant for mortals, it kills the first to read any word within. The vignette wraps up with "It is a statement on the nature of beauty, and the nature of scholars, that [...] over half of its text had been read, understood, and transcribed."
4th May '17 3:55:41 AM SorPepita
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* YouWillBeAssimilated: The byline of Excrucian Warmains, the "Warrior" caste. The Warmains test the things of Creation in order to find something able to stand up to them. They admire those that succeed, and seek to preserve them past the ForeverWar -- specifically, as part of themselves. The 3e book explicitly shows how intellectual they can be about this; one of them likes to involve people in moral tests...with those ''succeeding'' becoming her targets.

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* YouWillBeAssimilated: The byline of Excrucian Warmains, the "Warrior" caste. The Warmains test the things of Creation in order to find something able to stand up to them. They admire those that succeed, and seek to preserve them past the ForeverWar -- specifically, as part of themselves. The 3e book explicitly shows how intellectual they can be about this; one of them likes to involve people in moral tests... with those ''succeeding'' becoming her targets.
15th Dec '16 3:02:58 AM CountDorku
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* ImpossibleThief: Take a high-Aspect Gift of Theft, or just use a lot of Aspect Miracles, and you can be this.
* IntangibleTheft: With sufficient MP spent on an Aspect miracle, your actions no longer need to really make logical sense, as long as they make poetic sense. What this ''means'' is that if you spend enough MP, you can totally walk through a restaurant on Valentine's Day and steal everyone's dates, or pilfer [[RealityWarper Iolithae]] [[ConsummateLiar Septimian's]] voice in the form of a midnight-blue pearl dusted with the trails of falling stars. (In both cases, fencing them afterwards is the hard part, although in Noble society that's not the same as being impossible.)


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* MonumentalTheft: Step 1: Use high-Aspect miracle to steal the Arc du Triomphe. Step 2: Haul it back to your Chancel and use it to decorate your backyard (which, since you are a Noble, is probably a little smaller than, say, Portugal).
3rd Dec '16 10:40:40 PM ZoeticEusuchian
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Created by Rebecca Sean Borgstrom (now Jenna Katerin Moran), also creator of ''Literature/HitherbyDragons'', ''Nobilis'' takes the standard TabletopRPG and turns it up to 11: your character is an AnthropomorphicPersonification of any concept, from Clocks to Lies, with enough power from the very beginning to conquer a nation, move the stars in their alignments, or even destroy the world... not that destroying the world is generally very useful.

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Created by Rebecca Sean Borgstrom (now Jenna Katerin Moran), Moran (formerly Rebecca Sean Borgstrom), also creator of ''Literature/HitherbyDragons'', ''Nobilis'' takes the standard TabletopRPG and turns it up to 11: your character is an AnthropomorphicPersonification of any concept, from Clocks to Lies, with enough power from the very beginning to conquer a nation, move the stars in their alignments, or even destroy the world... not that destroying the world is generally very useful.
1st Jul '16 12:01:53 PM Anddrix
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* {{Animesque}}: 3e's artwork. A bit of a BaseBreaker between players of 2e who do and do not like anime. One reason for that wasn't a particularly good one -- one of the artists [[{{Plagiarism}} had traced some of their pictures]] from VideoGame/{{Touhou}} fanart. The book was temporarily rescinded while they got new drawings. The new version is more Western in style, but still has some animesque pieces.

to:

* {{Animesque}}: 3e's artwork. A bit of a BaseBreaker between players of 2e who do and do not like anime. One reason for that wasn't a particularly good one -- one of the artists [[{{Plagiarism}} had traced some of their pictures]] from VideoGame/{{Touhou}} fanart. The book was temporarily rescinded while they got new drawings. The new version is more Western in style, but still has some animesque pieces.
18th Jun '16 4:38:46 AM morenohijazo
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* CastFromExperiencePoints: The Projects System, which is the formalized way to measure your progress towards goals like "Freeing the Damned Souls in Hell" or "ousting Lord Entropy", is also the system you use to increase your own stats, meaning there's a more or less direct trade-off between having large-scale impact on the setting and getting an overpowered character.

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* CastFromExperiencePoints: The Projects System, which is the formalized way to measure your progress towards goals like "Freeing the Damned Souls in Hell" or "ousting Lord Entropy", is also the system you use to increase your own stats, meaning there's a more or less direct trade-off between having large-scale impact on the setting and getting an overpowered character. (Not that Nobilis characters aren't overpowered from character creation ''anyway''...)
6th Jun '16 12:01:51 PM Elyandarin
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Added DiffLines:

* CastFromExperiencePoints: The Projects System, which is the formalized way to measure your progress towards goals like "Freeing the Damned Souls in Hell" or "ousting Lord Entropy", is also the system you use to increase your own stats, meaning there's a more or less direct trade-off between having large-scale impact on the setting and getting an overpowered character.
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