History TabletopGame / Mystara

4th Apr '16 10:41:27 PM WanderingBrowser
Is there an issue? Send a Message

Added DiffLines:

* BigCreepyCrawlies: The Aranea are a race of 4ft long, 2ft wide spiders with greater-than-human intelligence (minimum Intelligence of 12 in 2e; human average Intelligence in 2e is 8-10) and a powerful affinity for magic and psionics. They're capable of VoluntaryShapeshifting between a singular "humanoid form" that can appear as anything from the size of a goblin to the size of a gnoll, as well as taking a hybrid humanoid/spider form. Though feared as AlwaysChaoticEvil InUniverse, they're actually arrogant, manipulative {{Jerkass}}es at worst, with a typical racial alignment of Neutral. They secretly run the Magocracy of Hareth from behind the scenes.
2nd Apr '16 11:56:09 PM Theriocephalus
Is there an issue? Send a Message


* [=MegaCorp=]: The Minrothad Guilds are organized like a massive medieval-era version.

to:

* [=MegaCorp=]: MegaCorp: The Minrothad Guilds are organized like a massive medieval-era version.



* SpaceFillingEmpire: Done with the first map ever printed of the planet Mystara, which depicted a major hunk of continent as "the Empire of Dorfin IV", and showed the Empire of Thyatis (whose actual boundaries were much less) encompassing the entire "Known World" region. Averted and Lampshaded by Bruce Heard's Voyages of the Princess Ark article series, which revealed this map to be a complete fraud, perpetuated by a Deadpan Snarker who'd named its various Space Filling Empires after his wife, his mistress, and his dog.

to:

* SpaceFillingEmpire: Done with the first map ever printed of the planet Mystara, which depicted a major hunk of continent as "the Empire of Dorfin IV", and showed the Empire of Thyatis (whose actual boundaries were much less) encompassing the entire "Known World" region. Averted and Lampshaded by Bruce Heard's Voyages of the Princess Ark article series, which revealed this map to be a complete fraud, perpetuated by a Deadpan Snarker DeadpanSnarker who'd named its various Space Filling Empires after his wife, his mistress, and his dog.
2nd Apr '16 11:52:00 PM Theriocephalus
Is there an issue? Send a Message


* AscendToAHigherPlaneOfExistence: The path to Immortality can be chosen by high level Player Characters. Actually, almost every Immortal (see OurGodsAreDifferent) once was a mortal creature. WordOfGod aknowledges that there ''are'' are few well hidden Immortals that never were (it is hinted that they could be resident Old Ones or some other truly Higher power in disgise (Old Ones being to Immortals what Immortals are to mortals).
* BigScrewedUpFamily: several, most prominently the d'Ambervilles, the di Malapietras, the Torions of Thyatis and the Alphatian Imperial Family.

to:

* AscendToAHigherPlaneOfExistence: The path to Immortality can be chosen by high level Player Characters. Actually, almost every Immortal (see OurGodsAreDifferent) once was a mortal creature. WordOfGod aknowledges that there ''are'' are few well hidden Immortals that never were (it is hinted that they could be resident Old Ones or some other truly Higher power in disgise (Old disguise, Old Ones being to Immortals what Immortals are to mortals).
* BigScrewedUpFamily: several, Several, most prominently the d'Ambervilles, the di Malapietras, the Torions of Thyatis and the Alphatian Imperial Family.



* DarkIsNotEvil: Diaboli, who look like {{Big Red Devils}} (only purple), but who are actually a friendly, gentle, peaceful race with a racial alignment of ChaoticGood.

to:

* DarkIsNotEvil: Diaboli, who look like {{Big Red Devils}} Devil}}s (only purple), but who are actually a friendly, gentle, peaceful race with a racial alignment of ChaoticGood.
7th Mar '16 2:08:39 AM porphyre77
Is there an issue? Send a Message

Added DiffLines:

* AscendToAHigherPlaneOfExistence: The path to Immortality can be chosen by high level Player Characters. Actually, almost every Immortal (see OurGodsAreDifferent) once was a mortal creature. WordOfGod aknowledges that there ''are'' are few well hidden Immortals that never were (it is hinted that they could be resident Old Ones or some other truly Higher power in disgise (Old Ones being to Immortals what Immortals are to mortals).
7th Feb '16 5:48:45 AM Sharlee
Is there an issue? Send a Message

Added DiffLines:

* ItRunsInTheFamily: The d'Ambervilles of Glantri, whose first appearance in "X2: Castle Amber" contributed a ''lot'' to the setting's zany streak.
8th Jan '16 3:26:07 PM Discar
Is there an issue? Send a Message


* OurGodsAreGreater: The Immortals are incredibly powerful beings akin to gods that are ascended from mortal beings. They cannot be hurt by any but the strongest of mortal weapons, they are completely immune to mortal magic, and they can create races and even entire worlds if they want to. The only way an Immortal can be killed permanently is in their home plane -- and you have to have the Immortal's express permission to enter.

to:

* OurGodsAreGreater: OurGodsAreDifferent: The Immortals are incredibly powerful beings akin to gods that are ascended from mortal beings. They cannot be hurt by any but the strongest of mortal weapons, they are completely immune to mortal magic, and they can create races and even entire worlds if they want to. The only way an Immortal can be killed permanently is in their home plane -- and you have to have the Immortal's express permission to enter.
17th Jun '15 11:26:30 AM DelShiftB
Is there an issue? Send a Message

Added DiffLines:

* RacialRemnant: The Hollow World section was intended as a way to preserve ancient cultures - a combination of caverns (allowing for escape), immortal magic (meant to inhibit undead) and subtle manipulation to make residents stubborn concerning their cultural beliefs. If a group is about to die out, the corresponding immortal simply needs to transport a small group inside the shell.
6th Jun '15 4:52:47 PM universalperson
Is there an issue? Send a Message


** Blackmoor, the setting of D&D co-creator Dave Arneson. In 1986 Blackmore was officially made part of Mystara's history. Apparently, this was the result of a legal settlement; TSR was obligated to publish Arneson's setting so they added it to the backstory of Mystara.

to:

** Blackmoor, the setting of D&D co-creator Dave Arneson. In 1986 Blackmore Blackmoor was officially made part of Mystara's history. Apparently, this there was the result of a legal settlement; TSR was obligated obligation to publish Arneson's setting so they it was added it to the backstory of Mystara.
6th Jun '15 4:51:46 PM universalperson
Is there an issue? Send a Message

Added DiffLines:

** As noted in it's own page, ''TabletopGame/KeepOnTheBorderlands'' was moved to TabletopGame/{{Greyhawk}}. ''The Isle of Dread'', the adventure that more or less began the setting, was also imported to Greyhawk in both ''Magazine/{{Dungeon}} Magazine'' and the ''TabletopGame/Savage Tide'' adventure path.
6th Jun '15 4:47:44 PM universalperson
Is there an issue? Send a Message

Added DiffLines:

* CanonImmigrant:
** Blackmoor, the setting of D&D co-creator Dave Arneson. In 1986 Blackmore was officially made part of Mystara's history. Apparently, this was the result of a legal settlement; TSR was obligated to publish Arneson's setting so they added it to the backstory of Mystara.
This list shows the last 10 events of 54. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.Mystara