History TabletopGame / MyLifeWithMaster

3rd Jul '16 2:19:59 AM Koveras
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Added DiffLines:

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1st Jul '16 1:34:29 AM Koveras
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* LoveRedeems: The main game mechanic. The only chance the PCs have to win is to form bonds (even if they are [[StalkerWithACrush one-sided]]) with the townsfolk that give them strength to defy the Master.

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* LoveRedeems: The main game mechanic. The only chance the PCs [=PCs=] have to win is to form bonds (even if they are [[StalkerWithACrush one-sided]]) with the townsfolk that give them strength to defy the Master.
1st Jul '16 1:34:13 AM Koveras
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''My Life With Master'' is a [[TableTopRPG roleplaying game]] of "[[http://www.halfmeme.com/master.html villainy, self-loathing, and unrequited love]]" where players take on the roles of [[TheIgor The Igors]] serving under a [[MadScientist mad scientist]] or other evil Master, the latter played by the Game Master but collectively created by the group. It is one of the standout modern indie rpgs, to be namedropped at every occasion for the sake of your indie rpg cred.

to:

''My Life With Master'' is a [[TableTopRPG roleplaying [[TabletopRPG role-playing game]] of "[[http://www.halfmeme.com/master.html villainy, self-loathing, and unrequited love]]" where players take on the roles of [[TheIgor The Igors]] {{The Igor}}s serving under a [[MadScientist MadScientist mad scientist]] or some other kind of evil Master, the latter played by the Game Master GameMaster but collectively created by the group. The goal of the game is for one of the minions to gather enough courage and to defy the Master in an attempt to kill them, thus freeing the world from their tyranny.

It is one of the standout modern indie rpgs, [=RPGs=], alongside ''TabletopGame/{{Sorcerer}}'', ''TabletopGame/DogsInTheVineyard'', and ''TabletopGame/ApocalypseWorld'', to be namedropped name-dropped at every occasion for the sake of your indie rpg cred.
RPG cred.



''Provides examples of:''
* BittersweetEnding: Not in every game, but game ends generally tend toward this. Depending on the final stats of the game world and the individual characters, the PCs might flee the town, be killed, be DrivenToSuicide (possibly of a TakingYouWithMe nature), be [[HeelFaceTurn accepted by the townfolk]] or even [[ThenLetMeBeEvil develop into a new Master]].

to:

''Provides !!The game provides examples of:''
of following tropes:

* BittersweetEnding: Not in every game, but game ends generally tend toward this. Depending on the final stats of the game world and the individual characters, the PCs [=PCs=] might flee the town, be killed, be DrivenToSuicide (possibly of a TakingYouWithMe nature), be [[HeelFaceTurn accepted by the townfolk]] townsfolk]], or even [[ThenLetMeBeEvil develop into a new Master]].



* [[EvilOverlord Evil Overlord]] / [[MadScientist Mad Scientist]]: Many Masters.

to:

* [[EvilOverlord Evil Overlord]] / [[MadScientist Mad Scientist]]: EvilOverlord[=/=]MadScientist: Many Masters.



* FromBadToWorse: If a character acquires too much Self Loathing through doing the Master's work, things get worse for the community through a "Horror Revealed," and if it gets too bad ...well, the TorchesAndPitchforks start coming out.

to:

* FromBadToWorse: If a character acquires too much Self Loathing Self-Loathing through doing the Master's work, things get worse for the community through a "Horror Revealed," and if it gets too bad ...well, the TorchesAndPitchforks start coming out.



* [[TheIgor The Igor]]: This game places you in this role for an evil master.

to:

* [[TheIgor GothicHorror: The Igor]]: entire game is predicated upon this genre, with the master and their henchmen representing the darkest recesses of Romanticism.
* TheIgor:
This game places you in this role for an evil master.



* LoveRedeems: The main game mechanic. The only chance the PCs have to win is to form bonds (even if they are [[StalkerWithACrush onesided]]) with the townfolk that give them strength to defy the Master.

to:

* LoveRedeems: The main game mechanic. The only chance the PCs have to win is to form bonds (even if they are [[StalkerWithACrush onesided]]) one-sided]]) with the townfolk townsfolk that give them strength to defy the Master.



* {{Uberwald}}: The setting of most games of ''My Life With Master''.
* WeaksauceWeakness: all henchmen have a condition which impedes the use of their "More Than Human" quality, which can possibly be this. Inverted for "Less Than Himan", which can be ignored if the requirement is fulfilled. It isn't unusual to have the same condition for both.

to:

* RomanticismVersusEnlightenment: This dichotomy is explicitly hard-coded into the game system. The master represents the dark side of Romanticism, while the townsfolk represent Enlightenment, and their respective influences on the environment are denoted with the Fear and Reason stats. The minions are caught smack in the middle, and thus have individual stats to represent both, namely Self-Loathing and Love, which stack with the corresponding "global" stats for the purpose of defying the Master's orders.
* {{Uberwald}}: The setting default assumption of most games of ''My Life With Master''.
the setting.
* WeaksauceWeakness: all All henchmen have a condition which impedes the use of their "More Than Human" quality, which can possibly be this. Inverted for "Less Than Himan", which can be ignored if the requirement is fulfilled. It isn't unusual to have the same condition for both.
4th Jul '15 11:48:40 AM Cifer
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* BittersweetEnding: Not in every game, but game ends generally tend toward this.

to:

* BittersweetEnding: Not in every game, but game ends generally tend toward this. Depending on the final stats of the game world and the individual characters, the PCs might flee the town, be killed, be DrivenToSuicide (possibly of a TakingYouWithMe nature), be [[HeelFaceTurn accepted by the townfolk]] or even [[ThenLetMeBeEvil develop into a new Master]].


Added DiffLines:

* LoveRedeems: The main game mechanic. The only chance the PCs have to win is to form bonds (even if they are [[StalkerWithACrush onesided]]) with the townfolk that give them strength to defy the Master.
7th Mar '14 2:51:28 PM DougSMachina
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My Life With Master is a [[TableTopRPG roleplaying game]] of "[[http://www.halfmeme.com/master.html villainy, self-loathing, and unrequited love]]" where players take on the roles of [[TheIgor The Igors]] serving under a [[MadScientist mad scientist]] or other evil Master, the latter played by the Game Master but collectively created by the group. It is one of the standout modern indie rpgs, to be namedropped at every occasion for the sake of your indie rpg cred.

to:

My ''My Life With Master Master'' is a [[TableTopRPG roleplaying game]] of "[[http://www.halfmeme.com/master.html villainy, self-loathing, and unrequited love]]" where players take on the roles of [[TheIgor The Igors]] serving under a [[MadScientist mad scientist]] or other evil Master, the latter played by the Game Master but collectively created by the group. It is one of the standout modern indie rpgs, to be namedropped at every occasion for the sake of your indie rpg cred.
11th Jan '14 6:22:51 PM Zoriax91
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Added DiffLines:

* WeaksauceWeakness: all henchmen have a condition which impedes the use of their "More Than Human" quality, which can possibly be this. Inverted for "Less Than Himan", which can be ignored if the requirement is fulfilled. It isn't unusual to have the same condition for both.
30th Nov '12 9:54:41 AM justanid
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* FromBadToWorse: If a character acquires too much Self Loathing through doing the Master's work, things get worse for the community through a "Horror Revealed," and if it gets too bad ...well, the TorchesAndPitchforks start coming out.



* ItGotWorse: If a character acquires too much Self Loathing through doing the Master's work, things get worse for the community through a "Horror Revealed," and if it gets too bad...well, the TorchesAndPitchforks start coming out.
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