History TabletopGame / MutantsAndMasterminds

24th Jan '16 10:11:39 PM Adannor
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* CharacterLevel: "Power Level" (not to be confused with PowerLevels), though they don't mean quite the same thing as in other [[TabletopGame/D20System d20-derived]] games. "Power Points" are what actually increase your character's abilities -- Power Level only restrict how you can spend your points (e.g., the total amount of damage you do per attack cannot exceed your power level without trading off from your attack bonus).

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* CharacterLevel: "Power Level" (not to be confused with PowerLevels), though they don't mean quite the same thing as in other [[TabletopGame/D20System d20-derived]] games. "Power Points" are what actually increase your character's abilities -- Power Level only restrict how you can spend your points (e.g., adding up the total amount strength of damage you do per your attack and its accuracy together cannot exceed your power level PL times two, so you can't raise one sky-high without trading off from your attack bonus).sacrificing the other; same goes for pairing up several kinds of defences with each other).
17th Dec '15 1:32:40 AM TheUnsquished
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/grr5510e_mutantsandmastermindsthirdeditiondeluxeheroeshandbook_1_1024x1024.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/grr5510e_mutantsandmastermindsthirdeditiondeluxeheroeshandbook_1_1024x1024.jpg]]
org/pmwiki/pub/images/rsz_mutantsandmasterminds.png]]
15th Oct '15 10:20:12 AM Naoto_best_waifu
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/grr5510e_mutantsandmastermindsthirdeditiondeluxeheroeshandbook_1_1024x1024.jpg]]
1st Sep '15 5:08:49 PM HighCrate
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* CompetitiveBalance: The tradeoff mechanic allows for characters of the same Power Level to perform differently, sacrificing, for example, accuracy for damage, or vice versa, allowing different character archetypes:
** FragileSpeedster: A character who sacrifices toughness for defense, and/or damage for accuracy.
** GlassCannon / SquishyWizard / StoneWall: Mostly [[AvertedTrope averted]]. The overwhelming majority of M&M character builds have equivalent offensive and defensive ability, or at least have relatively small tradeoffs compared to Power Level.
** LightningBruiser: Speed is not considered to be part of the tradeoff system, so it's not difficult to have a very fast hero who also hits hard.
** JackOfAllStats: A default character, with no tradeoffs between accuracy and damage or defense and resistance.
** MightyGlacier: A character who sacrifices defense for resistance, and/or accuracy for damage.
** PowerfulButInaccurate: Swapping accuracy for damage.

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* CompetitiveBalance: The tradeoff mechanic allows for characters of the same Power Level to perform differently, sacrificing, allowing for example, generalized JackOfAllStats characters or specialized characters that make tradeoffs such as [[PowerfulButInaccurate sacrificing accuracy for damage, or vice versa, allowing different character archetypes:
** FragileSpeedster: A character who sacrifices toughness for defense, and/or damage for accuracy.
** GlassCannon / SquishyWizard / StoneWall: Mostly [[AvertedTrope averted]]. The overwhelming majority
the sake of M&M character builds have equivalent offensive raw power]]. Since offense and defensive ability, or at least have relatively small tradeoffs compared defense are nearly always evenly balanced with respect to Power Level.
** LightningBruiser: Speed
one another and speed is not considered to be part of factored into the tradeoff system, so it's not difficult to have a very fast hero who also hits hard.
** JackOfAllStats: A default character, with no tradeoffs between accuracy
however, archetypes common in other systems such as the GlassCannon and damage or defense and resistance.
** MightyGlacier: A character who sacrifices defense for resistance, and/or accuracy for damage.
** PowerfulButInaccurate: Swapping accuracy for damage.
the FragileSpeedster are nearly always {{averted}}.
1st Sep '15 2:46:59 AM FuzzyBoots
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* CompetitiveBalance: The tradeoff mechanic allows for characters of the same Power Level to perform differently, sacrificing, for example, accuracy for damage, or vice versa.

to:

* CompetitiveBalance: The tradeoff mechanic allows for characters of the same Power Level to perform differently, sacrificing, for example, accuracy for damage, or vice versa.versa, allowing different character archetypes:
** FragileSpeedster: A character who sacrifices toughness for defense, and/or damage for accuracy.
** GlassCannon / SquishyWizard / StoneWall: Mostly [[AvertedTrope averted]]. The overwhelming majority of M&M character builds have equivalent offensive and defensive ability, or at least have relatively small tradeoffs compared to Power Level.
** LightningBruiser: Speed is not considered to be part of the tradeoff system, so it's not difficult to have a very fast hero who also hits hard.
** JackOfAllStats: A default character, with no tradeoffs between accuracy and damage or defense and resistance.
** MightyGlacier: A character who sacrifices defense for resistance, and/or accuracy for damage.
** PowerfulButInaccurate: Swapping accuracy for damage.
31st Aug '15 4:51:22 PM HighCrate
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** FragileSpeedster: A character who sacrifices toughness for defense, and/or damage for accuracy.
** GlassCannon / SquishyWizard / StoneWall: Mostly [[AvertedTrope averted]]. The overwhelming majority of M&M character builds have equivalent offensive and defensive ability, or at least have relatively small tradeoffs compared to Power Level.
** LightningBruiser: Speed is not considered to be part of the tradeoff system, so it's not difficult to have a very fast hero who also hits hard.
** JackOfAllStats: A default character, with no tradeoffs between accuracy and damage or defense and resistance.
** MightyGlacier: A character who sacrifices defense for resistance, and/or accuracy for damage.
** PowerfulButInaccurate: Swapping accuracy for damage.
9th Aug '15 3:58:26 PM Prfnoff
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* PlayByPostGames: There are several on the Internet, hosted on both the official M&M forums and third-party sites. FreedomCityPlayByPost is the [[ShamelessSelfPromotion largest, most active, and longest-running]].

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* PlayByPostGames: There are several on the Internet, hosted on both the official M&M forums and third-party sites. FreedomCityPlayByPost ''Roleplay/FreedomCityPlayByPost'' is the [[ShamelessSelfPromotion largest, most active, and longest-running]].
14th Apr '15 6:37:07 PM nombretomado
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** UsefulNotes/TheBronzeAgeOfComicBooks: This is one of several "historic supers" settings, sharing a sourcebook with TheSilverAgeOfComicBooks.
** [[TheDarkAgeOfComicBooks The Iron Age Of Comic Books]]: The game assumes a default setting of the present, but there is a sourcebook dealing with this era.
** TheGoldenAgeOfComicBooks: The game assumes a default setting of the present, but there is a sourcebook dealing with this era.
** TheModernAgeOfComicBooks: The tone and setting assumed by default for the game. A modern day supers [[TheVerse 'verse]] where the DarkerAndEdgier excesses of the [[TheDarkAgeOfComicBooks Iron Age]] are over, and there's a bit of [[TheSilverAgeOfComicBooks Silver Age]] idealism returning to the world.
** TheSilverAgeOfComicBooks: Another "historic supers" setting, sharing a sourcebook with UsefulNotes/TheBronzeAgeOfComicBooks.

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** UsefulNotes/TheBronzeAgeOfComicBooks: This is one of several "historic supers" settings, sharing a sourcebook with TheSilverAgeOfComicBooks.
UsefulNotes/TheSilverAgeOfComicBooks.
** [[TheDarkAgeOfComicBooks [[UsefulNotes/TheDarkAgeOfComicBooks The Iron Age Of Comic Books]]: The game assumes a default setting of the present, but there is a sourcebook dealing with this era.
** TheGoldenAgeOfComicBooks: UsefulNotes/TheGoldenAgeOfComicBooks: The game assumes a default setting of the present, but there is a sourcebook dealing with this era.
** TheModernAgeOfComicBooks: UsefulNotes/TheModernAgeOfComicBooks: The tone and setting assumed by default for the game. A modern day supers [[TheVerse 'verse]] where the DarkerAndEdgier excesses of the [[TheDarkAgeOfComicBooks [[UsefulNotes/TheDarkAgeOfComicBooks Iron Age]] are over, and there's a bit of [[TheSilverAgeOfComicBooks [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] idealism returning to the world.
** TheSilverAgeOfComicBooks: UsefulNotes/TheSilverAgeOfComicBooks: Another "historic supers" setting, sharing a sourcebook with UsefulNotes/TheBronzeAgeOfComicBooks.
10th Mar '15 9:18:38 PM nombretomado
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** TheBronzeAgeOfComicBooks: This is one of several "historic supers" settings, sharing a sourcebook with TheSilverAgeOfComicBooks.

to:

** TheBronzeAgeOfComicBooks: UsefulNotes/TheBronzeAgeOfComicBooks: This is one of several "historic supers" settings, sharing a sourcebook with TheSilverAgeOfComicBooks.



** TheSilverAgeOfComicBooks: Another "historic supers" setting, sharing a sourcebook with TheBronzeAgeOfComicBooks.

to:

** TheSilverAgeOfComicBooks: Another "historic supers" setting, sharing a sourcebook with TheBronzeAgeOfComicBooks.UsefulNotes/TheBronzeAgeOfComicBooks.
1st Mar '15 3:28:47 AM SeptimusHeap
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A tabletop RPG from Creator/GreenRonin Publishing, ''{{Mutants}} [[MagicAmpersand &]] [[DiabolicalMastermind Masterminds]]'', also known as ''[[FanNickname M&M]]'', describes itself as "The World's Greatest [[SuperHero Superhero]] [[TabletopGames Role-Playing Game]]." DCComics sure seemed to think so. The game uses a heavily modified version[[note]]So heavily modified that it is now legally ''not'' a version[[/note]] of the TabletopGame/D20System from ''[[DungeonsAndDragons Dungeons & Dragons 3rd Edition]]'', and its [[PointBuildSystem point-buy character creation system]] is designed to allow players to create just about any character they can think of. In fact, the "Roll Call" section of [[http://www.atomicthinktank.com the Atomic Think Tank]], the official ''Mutants & Masterminds'' forum, contains fan-submitted stats for [[UltimateShowdownOfUltimateDestiny pretty much every fictional character that's ever existed]], from Comicbook/{{Superman}} to ''Franchise/SailorMoon'' to [[ScoobyDoo Shaggy Rogers]][[note]]Even JustForFun/TropeTan[[/note]].

to:

A tabletop RPG from Creator/GreenRonin Publishing, ''{{Mutants}} [[MagicAmpersand &]] [[DiabolicalMastermind Masterminds]]'', also known as ''[[FanNickname M&M]]'', describes itself as "The World's Greatest [[SuperHero Superhero]] [[TabletopGames Role-Playing Game]]." DCComics sure seemed to think so. The game uses a heavily modified version[[note]]So heavily modified that it is now legally ''not'' a version[[/note]] of the TabletopGame/D20System from ''[[DungeonsAndDragons ''[[TabletopGame/DungeonsAndDragons Dungeons & Dragons 3rd Edition]]'', and its [[PointBuildSystem point-buy character creation system]] is designed to allow players to create just about any character they can think of. In fact, the "Roll Call" section of [[http://www.atomicthinktank.com the Atomic Think Tank]], the official ''Mutants & Masterminds'' forum, contains fan-submitted stats for [[UltimateShowdownOfUltimateDestiny pretty much every fictional character that's ever existed]], from Comicbook/{{Superman}} to ''Franchise/SailorMoon'' to [[ScoobyDoo Shaggy Rogers]][[note]]Even JustForFun/TropeTan[[/note]].
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