History TabletopGame / Go

1st May '16 5:37:05 PM SantosLHalper
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* FlippingTheTable: A traditional (if humorous) way to {{Ragequit}} is known as the "nuclear tesuji," where the losing player flings the board at the wall, uppercuts the winner and storms out. (Troper General's Warning: Don't actually try this, it's not considered good sportsmanship anymore.)

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* FlippingTheTable: A traditional (if humorous) way to {{Ragequit}} is known as the "nuclear tesuji," where the losing player [[http://40.media.tumblr.com/aab0365bf371e00411bb293a66cad979/tumblr_mn087xt6xc1qio3r9o9_400.jpg flings the board at the wall, wall]], uppercuts the winner and storms out. (Troper General's Warning: Don't actually try this, it's not considered good sportsmanship anymore.)
17th Mar '16 10:43:05 AM evdebs
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Essays have been written about the differences between Go and TabletopGame/{{Chess}}. Broadly speaking Go has simpler rules and is easier to learn than Chess, but is far more open in its possibilities. We can create computers that have mastered Chess, but Go eludes them. Some theorize this is for more than simply the size of the board adding astronomically more possible games of Go. Yet you could probably teach a five year old to play Go in an hour.

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Essays have been written about the differences between Go and TabletopGame/{{Chess}}. Broadly speaking Go has simpler rules and is easier to learn than Chess, but is far more open in its possibilities. We can create computers that have mastered Chess, but until 2016 Go eludes eluded them. Some theorize this is for more than simply the size of the board adding astronomically more possible games of Go. Yet you could probably teach a five year old to play Go in an hour.
hour. [[https://en.wikipedia.org/wiki/AlphaGo_versus_Lee_Sedol This came to an end in March 2016]], when Korean 9-dan[[note]]basically the top rank of grandmaster, in chess terms[[/note]] Lee Sedol lost 4-1 against Google's AlphaGo project.
12th Mar '16 7:07:09 AM yellowukulele
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** TechnologyMarchesOn: After years of Go programs steadily getting stronger, in 2016 Google's [=AlphaGo=] program [[http://www.bbc.com/news/technology-35761246 defeated the top human player]].

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** TechnologyMarchesOn: After years of Go programs steadily getting stronger, in 2016 Google's [=AlphaGo=] program [[http://www.bbc.com/news/technology-35761246 theguardian.com/technology/2016/mar/12/alphago-beats-lee-sedol-in-third-consecutive-go-game defeated the Lee Sedol, a top 9 dan human player]].player, 3:0]], [[ForegoneConclusion winning the 5 game match before it had even finished]].
9th Mar '16 9:29:39 PM Sloverlord
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** The best computer programs can beat pros on the 9x9 board, and that size is slowly increasing.
*** However the computer used close to five times more time than the professional and only won one game out of three. The problem is that it gets exponentially harder as the board size increases. To the point where professionals still beat computers on 19x19 boards, even when the computer has a 9 stone handicap.
*** As of 2012, however, a computer has recently beaten a famous professional named Takemiya Masaki with only a 4-stone handicap, which seems to indicate an increase in the playing level of the best computer programs.
*** As of 2016, it seems that [[https://googleblog.blogspot.co.uk/2016/01/alphago-machine-learning-game-go.html the computers are still improving,]] with Google's [=AlphaGo=] AI beating the [[AlwaysABiggerFish European Go champion]], Fan Hui a 2-dan professional, five games to nil.

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** The best computer TechnologyMarchesOn: After years of Go programs can beat pros on the 9x9 board, and that size is slowly increasing.
*** However the computer used close to five times more time than the professional and only won one game out of three. The problem is that it gets exponentially harder as the board size increases. To the point where professionals still beat computers on 19x19 boards, even when the computer has a 9 stone handicap.
*** As of 2012, however, a computer has recently beaten a famous professional named Takemiya Masaki with only a 4-stone handicap, which seems to indicate an increase
steadily getting stronger, in the playing level of the best computer programs.
*** As of 2016, it seems that [[https://googleblog.blogspot.co.uk/2016/01/alphago-machine-learning-game-go.html the computers are still improving,]] with
2016 Google's [=AlphaGo=] AI beating program [[http://www.bbc.com/news/technology-35761246 defeated the [[AlwaysABiggerFish European Go champion]], Fan Hui a 2-dan professional, five games to nil.top human player]].
28th Jan '16 2:17:38 PM Mercy
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*** As of 2016, it seems that [[https://googleblog.blogspot.co.uk/2016/01/alphago-machine-learning-game-go.html the computers may finally be winning,]] with Google's [=AlphaGo=] AI beating the European Go champion 5-0.

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*** As of 2016, it seems that [[https://googleblog.blogspot.co.uk/2016/01/alphago-machine-learning-game-go.html the computers may finally be winning,]] are still improving,]] with Google's [=AlphaGo=] AI beating the [[AlwaysABiggerFish European Go champion 5-0.champion]], Fan Hui a 2-dan professional, five games to nil.
28th Jan '16 4:10:38 AM Sekantti
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*** As of 2016, it seems that [[https://googleblog.blogspot.co.uk/2016/01/alphago-machine-learning-game-go.html the computers may finally be winning,]] with Google's AlphaGo AI beating the European Go champion 5-0.

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*** As of 2016, it seems that [[https://googleblog.blogspot.co.uk/2016/01/alphago-machine-learning-game-go.html the computers may finally be winning,]] with Google's AlphaGo [=AlphaGo=] AI beating the European Go champion 5-0.
28th Jan '16 4:10:03 AM Sekantti
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Added DiffLines:

*** As of 2016, it seems that [[https://googleblog.blogspot.co.uk/2016/01/alphago-machine-learning-game-go.html the computers may finally be winning,]] with Google's AlphaGo AI beating the European Go champion 5-0.
25th Sep '15 6:58:06 AM lamartsboys
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[[caption-width-right:300:A game of Go in progress.]]

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[[caption-width-right:300:A game of Go in progress.]]
30th May '15 8:39:55 PM RisefromYourGrave
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Not to be confused with the 1999 film Doug Liman film ''Film/{{Go}}'', the short-lived early '80s [[Series/{{Go}} television game-show]], the travel-themed family board-game published by Waddingtons, the programming language developed by Website/Google, or the LetsPlay series by Creator/AchievementHunter.

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Not to be confused with the 1999 film Doug Liman film ''Film/{{Go}}'', the short-lived early '80s [[Series/{{Go}} television game-show]], the travel-themed family board-game published by Waddingtons, the programming language developed by Website/Google, Website/{{Google}}, or the LetsPlay series by Creator/AchievementHunter.
30th May '15 8:39:35 PM RisefromYourGrave
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Not to be confused with the 1999 film Doug Liman film ''Film/{{Go}}'', the short-lived early '80s [[Series/{{Go}} television game-show]], the travel-themed family board-game published by Waddingtons, or the programming language developed by Google.

to:

Not to be confused with the 1999 film Doug Liman film ''Film/{{Go}}'', the short-lived early '80s [[Series/{{Go}} television game-show]], the travel-themed family board-game published by Waddingtons, or the programming language developed by Google.
Website/Google, or the LetsPlay series by Creator/AchievementHunter.
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http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.Go