History TabletopGame / DarkHeresy

5th Dec '16 4:56:11 PM Nentuaby
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* HonestRollsCharacter: Very nearly. You get one reroll for your chosen stat, but stats must still be rolled and placed in order and there are no official rules for a PointBuildSystem.
** Later games in the series, including the second edition of this one, would offer an optional PointBuildSystem, that could easily be tweaked and added into a first edition Dark Heresy campaign.


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* HonestRollsCharacter: Very nearly. You get one reroll for your chosen stat, but stats must still be rolled and placed in order and there are no official rules for a PointBuildSystem.
4th Oct '16 11:00:29 PM FearlessSon
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** Iocanthos is a world where a substantial portion of the population is composed of nomadic armies which wander the surface and clash with each other when they meet. These armies search for fields where the "Ghostfire Flower" grows, collecting them when they find them and turning them over to the Adepta as the planet's tithe. Because the pollen from these flowers can be refined into a variant of [[PsychoSerum Frenzon]], the tithe is quite valuable and the warlord of the army that gathers the most is considered the de facto ruler of the planet. The Ghostfire fields only seem to bloom in places where blood was spilled in great quantities, so farming it has proven ineffective, and it is generally in the Administratum's interest to [[EnforcedTrope keep the fighting there crude]].

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** Iocanthos is a world where a substantial portion of the population is composed of nomadic armies which wander the surface and clash with each other when they meet. These armies search for fields where the "Ghostfire Flower" grows, collecting them when they find them and turning them over to the Adepta as the planet's tithe. Because the pollen from these flowers can be refined into a variant of [[PsychoSerum Frenzon]], the tithe is quite valuable and the warlord of the army that gathers the most is considered the de facto ruler of the planet. The Ghostfire fields only seem to bloom in places where blood was spilled in great quantities, so farming it has proven ineffective, and it is generally in the Administratum's interest to [[EnforcedTrope keep the fighting there crude]].crude]], so they accept the tithe and offer needed supplies, weapons, food, and fuel in return. With this external support, the economy can be focused entirely around mobilizing populations for war.
4th Oct '16 10:54:11 PM FearlessSon
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* MedievalStasis: While this is generally true of any world classified as "Feudal", the Calixis Sector has a few that stand out as especially strong and unusual examples:
** Iocanthos is a world where a substantial portion of the population is composed of nomadic armies which wander the surface and clash with each other when they meet. These armies search for fields where the "Ghostfire Flower" grows, collecting them when they find them and turning them over to the Adepta as the planet's tithe. Because the pollen from these flowers can be refined into a variant of [[PsychoSerum Frenzon]], the tithe is quite valuable and the warlord of the army that gathers the most is considered the de facto ruler of the planet. The Ghostfire fields only seem to bloom in places where blood was spilled in great quantities, so farming it has proven ineffective, and it is generally in the Administratum's interest to [[EnforcedTrope keep the fighting there crude]].
** Sepheris Secundus is another example. See FeudalFuture above for more detail on that. Suffice to say its mining techniques and infrastructure are all at pre-industrial levels, yet its tithe is so heavy it does not have room to back off and reinvest in better techniques. Even if it did, such a change in the way the society operated would threaten the careful system of hierarchical castes that benefit the ruling class immensely, and those with the power to modernize the planet have no political will to do so.
16th Aug '16 4:47:36 AM Morgenthaler
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''Dark Heresy'' is a ''TabletopGame/{{Warhammer 40000}}'' [[TabletopRolePlayingGame pen and paper]] roleplaying game published by Fantasy Flight Games using a mechanical system similar to ''WarhammerFantasyRoleplay''. It has the players assume the role of Acolytes of the Holy Inquisition in the grim, dark future of the 41st millennium, rooting out heresy among the Imperium wherever it may be arise. Notable for having over five consecutive pages entirely filled with Critical Hit Charts.

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''Dark Heresy'' is a ''TabletopGame/{{Warhammer 40000}}'' [[TabletopRolePlayingGame pen and paper]] roleplaying game published by Fantasy Flight Games using a mechanical system similar to ''WarhammerFantasyRoleplay''.''TabletopGame/WarhammerFantasyRoleplay''. It has the players assume the role of Acolytes of the Holy Inquisition in the grim, dark future of the 41st millennium, rooting out heresy among the Imperium wherever it may be arise. Notable for having over five consecutive pages entirely filled with Critical Hit Charts.
27th May '16 4:59:19 AM IanHopkins
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*** In fact, its much more cost effective to take said Carapace armour, and give it the Powered modification, and only activate it when needed.
11th May '16 8:09:58 PM ImpudentInfidel
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* ZombieApocalypse: Outbreaks of the walking dead are frightfully common in the Calixis Sector.

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* ZombieApocalypse: Outbreaks of the walking dead are frightfully common in the Calixis Sector. There are a surprising number of varieties as well.
11th May '16 8:00:49 PM ImpudentInfidel
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* OneRiotOneRanger: The Calixis Sector has a relatively large Inquisitorial presence, owing to ([[RightHandVersusLeftHand and sometimes the cause of]]) the many conspiracies and strange phenomena that take place there. By contrast, the nearby Askellon Sector has very little Inquisitorial interest, despite its reputation as a WretchedHive of damnation. Some think it is too far gone to save, and that [[BecauseDestinySaysSo it is prophesied to fall]], others believe [[ScrewDestiny it can be saved and redeemed]]. Consequently, any Inquisitorial cell there will find themselves isolated from institutional backup.

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* OneRiotOneRanger: The Calixis Sector has a relatively large Inquisitorial presence, owing to ([[RightHandVersusLeftHand and sometimes the cause of]]) the many conspiracies and strange phenomena that take place there. By contrast, the nearby Askellon Sector has very little Inquisitorial interest, despite its reputation as a WretchedHive of damnation. Some think it is too far gone to save, and that [[BecauseDestinySaysSo it is prophesied to fall]], others believe [[ScrewDestiny it can be saved and redeemed]]. Plus the last time there ''was'' a major Inquisitorial presence there they ended up fighting amongst themselves and destroyed several planets. Consequently, any Inquisitorial cell there will find themselves isolated from institutional backup.
29th Apr '16 1:21:23 AM TheAussieBlue
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*** Woe is later explained to have nothing but plant life on it. All of which are omnivorous, and can also move about, albeit rather ''slowly''. These ultra deadly trees have been noted to not only shift around overnight like The Brothers Grimm trees, but are also smart enough to team up on larger trees. As far as the foliage is concerned, you are food.

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*** Woe is later explained to have nothing but plant life on it. All of which are omnivorous, be something quite terrifying and can also move about, albeit rather ''slowly''. These ultra deadly trees have been noted to not only shift around overnight like unique, even for Dark Heresy. The Brothers Grimm trees, but are also smart enough to team up entire planet is a GeniusLoci where every animal, plant, insect, bird and fish all exist on larger trees. As far as the foliage is concerned, you are food.same hive mind. Suffice to say, it deserves it's Death World classification.
29th Mar '16 12:41:31 PM Jasin_Moridin
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** One of the "mental conditioning" backgrounds for Sanctioned Psykers in 1st edition gives mention of the character having a [[{{Literature/Dune}} scarred right hand and]] [[{{Film/Dune}} lingering distrust of bald women.]]
26th Mar '16 10:30:56 PM kikiandlala
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* HealItWithFire: Averted. You know the trope of lasers supposedly not causing bleeding because it cauterizes your wounds. It doesn't happen in this game. Getting badly hurt by almost any energy weapon means a living target will be geysering blood like a stuck pig. This applies to all the other 40K rpgs as well.
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