History TabletopGame / D20Modern

7th Jun '16 9:19:43 AM Doug86
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''d20 Past'' explores RPG settings from every time period from the Renaissance up to the Cold War, acting as a sort of bridge between ''TabletopGame/DungeonsAndDragons'' and the main ''d20 Modern'' setting. From sailing the seven seas in the age of exploration to stalking the streets of Victorian London to kicking Nazi ass in WorldWarTwo, the ''d20 Past'' sourcebook includes rules for pre-modern weapons and vehicles as well as more fantastic story elements such as sea serpents, pulp super-science, and Jekyll-and-Hyde monsters.

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''d20 Past'' explores RPG settings from every time period from the Renaissance up to the Cold War, acting as a sort of bridge between ''TabletopGame/DungeonsAndDragons'' and the main ''d20 Modern'' setting. From sailing the seven seas in the age of exploration to stalking the streets of Victorian London to kicking Nazi ass in WorldWarTwo, UsefulNotes/WorldWarII, the ''d20 Past'' sourcebook includes rules for pre-modern weapons and vehicles as well as more fantastic story elements such as sea serpents, pulp super-science, and Jekyll-and-Hyde monsters.



* '''V for Victory''': Hard-bitten heroes taking on the Nazi menace. A game of WorldWarII combat published in ''Polyhedron'' #156, later incorporated into ''d20 Past''.

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* '''V for Victory''': Hard-bitten heroes taking on the Nazi menace. A game of WorldWarII UsefulNotes/WorldWarII combat published in ''Polyhedron'' #156, later incorporated into ''d20 Past''.
15th Jan '16 7:45:45 AM DaibhidC
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* ParasolParachute: The [[http://www.dandwiki.com/wiki/MSRD:FX_Items#Umbrella_of_Feather_Falling Umbrella of Feather Falling]], which functions as a ''feather fall'' spell when opened.



* WhatCouldHaveBeen: ''d20 Spectaculars''.
18th Sep '15 7:29:38 PM Berrenta
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* '''Thunderball Rally''': Inspired by '70s and '80s action {{Road Movie}}s like ''Film/SmokeyAndTheBandit'' and ''Film/TheBluesBrothers'', the players are participants in a huge, illegal, and ''extremely'' lucrative [[Film/TheCannonballRun cross-American]] [[Film/TheGumballRally road race]]. It was published in ''Polyhedron'' #152.

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* '''Thunderball Rally''': Inspired by '70s and '80s action {{Road Movie}}s {{Road|TripPlot}} Movies like ''Film/SmokeyAndTheBandit'' and ''Film/TheBluesBrothers'', the players are participants in a huge, illegal, and ''extremely'' lucrative [[Film/TheCannonballRun cross-American]] [[Film/TheGumballRally road race]]. It was published in ''Polyhedron'' #152.
14th Jun '15 4:25:04 PM nombretomado
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* '''Iron Lords of Jupiter''': Mixing elements of ''d20 Future'' and ''d20 Past'', this setting draws on pulp PlanetaryRomance stories like ''JohnCarterOfMars''. It turns out that Jupiter actually has a solid surface under all those clouds (and miraculously has an oxygen-rich atmosphere and gravity low enough for humans to survive there) and is home to numerous alien races with Bronze Age technology. The players may be humans shipwrecked on the planet or members of the local civilizations. Published in ''Polyhedron'' #160.

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* '''Iron Lords of Jupiter''': Mixing elements of ''d20 Future'' and ''d20 Past'', this setting draws on pulp PlanetaryRomance stories like ''JohnCarterOfMars''.''Literature/JohnCarterOfMars''. It turns out that Jupiter actually has a solid surface under all those clouds (and miraculously has an oxygen-rich atmosphere and gravity low enough for humans to survive there) and is home to numerous alien races with Bronze Age technology. The players may be humans shipwrecked on the planet or members of the local civilizations. Published in ''Polyhedron'' #160.
11th Jan '15 10:30:44 AM nitpickeryandsuch
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* '''Urban Arcana''': The classic ''TabletopGame/DungeonsAndDragons'', in a modern setting. The character classes and weapons are the same as the basic Modern system, but a variety of new classes are available. There are two categories of magic-users, Mages, based off the ''D&D'' Mage, and Acolytes, based off the ''D&D'' Priest. However, these have a modern spin; for instance, calling someone on the phone allows a mage to teleport down the phone lines, and the right electricity spell can interfere with your enemies' mobile phones. You can be an Acolyte of whatever ''D&D'' god you fancy, or an Acolyte of Christ or Vishnu. Like Shadow Chasers, monsters have somehow crossed the void from classic ''D&D'' worlds into our own, and a WeirdnessCensor prevents most of humanity from noticing, so it's up to the players to deal with them. In this world, it's just as likely that the CEO of a large company is a gold dragon as a human. Why would a mob boss use a human as a henchman when a cave troll is more loyal? There are several factions that the player can work for or against. Department-7 is a magical organization that works for human interests (but whose biggest backer just happens to be a dragon). The Corsone crime syndicate works as a front for Shadows to gain control of the human underworld. The Fraternal Order of Vigilance is a human supremacist group who hunt Shadows, and the Black Feathers are a group of eco-terrorists run by elves. Arcana has become the most popular of the D20 settings for its mix of modern weapons and fantastical elements, or, as a fellow gamer once put it, ''[[RuleOfCool "Dude, Uzis and fireballs!"]]'' Along with ''Dark•Matter'', it's the only specific campaign model to receive a sourcebook all to itself.

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* '''Urban Arcana''': The classic ''TabletopGame/DungeonsAndDragons'', in a modern setting. The character classes and weapons are the same as the basic Modern system, but a variety of new classes are available. There are two categories of magic-users, Mages, based off the ''D&D'' Mage, and Acolytes, based off the ''D&D'' Priest. However, these have a modern spin; for instance, calling someone on the phone allows a mage to teleport down the phone lines, and the right electricity spell can interfere with your enemies' mobile phones. You can be an Acolyte of whatever ''D&D'' god you fancy, or an Acolyte of Christ or Vishnu. Like Shadow Chasers, monsters have somehow crossed the void from classic ''D&D'' worlds into our own, and a WeirdnessCensor prevents most of humanity from noticing, so it's up to the players to deal with them. In this world, it's just as likely that the CEO of a large company is a gold dragon as a human. Why would a mob boss use a human as a henchman when a cave troll is more loyal? There are several factions that the player can work for or against. Department-7 is a magical organization that works for human interests (but whose biggest backer just happens to be a dragon). The Corsone crime syndicate works as a front for Shadows to gain control of the human underworld. The Fraternal Order of Vigilance is a human supremacist group who hunt Shadows, and the Black Feathers are a group of eco-terrorists run by elves. Arcana has become the most popular of the D20 settings for its mix of modern weapons and fantastical elements, or, as a fellow one gamer once put it, ''[[RuleOfCool "Dude, Uzis and fireballs!"]]'' Along with ''Dark•Matter'', it's the only specific campaign model to receive a sourcebook all to itself.
18th Nov '14 3:54:56 PM ElodieHiras
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* ActionBomb: In Urban Arcana, The spell Resist Energy (concussion) allows you to take 120 points of concussion damage without getting hurt before it gets discharged. Explosives deal Concussion damage. [[OutsideTheBoxTactic When you combine the two...]]


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* OutsideTheBoxTactic: In Urban Arcana, Resist Energy (Concussion) is a spell allowing the target to absorb 120 points of damage from explosives without getting hurt. It is most often used to resist hostile explosives, but it allows someone to blow himself up with a few blocks of C-4 and ending up unharmed, unlike his unfortunate targets...
3rd Oct '14 1:22:55 PM SharleeD
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* OurCryptidsAreMoreMysterious: Several kinds are featured in the ''Menace Manual''.
17th Feb '14 7:31:06 AM Blenderhead
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* MiniMecha / HumongousMecha: D20 Future and Mecha Crusade provide rules for mecha that vary from Large (~9 feet tall) to Colossal (Godzilla-sized).
11th Jan '14 1:58:15 PM morenohijazo
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* FlamethrowerBackfire: "A flamethrower’s backpack has hardness 5 and 5 hit points. ... A backpack reduced to 0 hit points ruptures and explodes, dealing 6d6 points of fire damage to the wearer (no save allowed)..."
19th Oct '13 11:34:58 PM jormis29
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* ConspiracyTheorist: In ''Dark•Matter'', every conspiracy theory is true.

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* ConspiracyTheorist: ConspiracyKitchenSink: In ''Dark•Matter'', every conspiracy theory is true.
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