History TabletopGame / ChangelingTheDreaming

13th Jan '16 12:43:49 AM narm00
Is there an issue? Send a Message


* AbdicateTheThrone: The Earthbound members of House Scathach did this collectively and on a metaphysical level, renouncing their status as nobles and undergoing the Changeling Way, which means they're affected by fae magic as if they were commoners. The House actively rejects becoming nobles again; members will only take up a position if they've been chosen by unanimous acclaim from a community's fae, and even then only in the direst circumstances. In the rare event they gain a title, they hold it only so long as they live. However, some Scathach left for the Deep Dreaming rather than undertake the Changeling Way - these Scathach ''are'' still metaphysically nobles, and possibly don't share in their Earthbound siblings' rejection of titles.



* {{Arcadia}}

to:

* {{Arcadia}}{{Arcadia}}: Fabled home of the Kithain, where many seek to return. As the game continues, however, it's strongly indicated Arcadia itself is in trouble.



* DreamLand

to:

* DreamLandDreamLand: The Dreaming.



* EldritchAbomination: The fomorians, ancient enemies of the Tuatha de Dannan, embodiments of the darkness in the human heart... and about as easy to eliminate. Having been [[SealedEvilInACan sealed in a can]] long ago (or sealed themselves ''in'' a can, in the case of the Green Court), they're now starting to wake up.



* EndlessWinter: See above. It's probably not endless, but may seem that way to fae trapped on Earth, as it suggests the 6th Age will be utterly barren for changelings. Their chapter of the ''Time of Judgement'' apocalypse book is also named this.

to:

* EndlessWinter: See above. It's probably not endless, but may seem that way to fae trapped on Earth, as it suggests the 6th Age will be utterly barren for changelings. Their chapter of the ''Time of Judgement'' Judgment'' apocalypse book is also named this.



** And just when you thought you were done with that, there were two more kith that showed up in the French-only supplement ''Le Monde des Tenebres: France'', the Korred and the Morganed.

to:

** And just when you thought you were done with that, there were two more kith that showed up in the French-only supplement ''Le Monde des Tenebres: Ténèbres: France'', the Korred and the Morganed.Morganed.
** And at least two more in the German-only supplement ''Trolle, Träumer, tiefe Wälder'', the Wichtel and the Wolpertinger.



* NonhumanHumanoidHybrid: House Balor, who are part-fomorian.
* TheOathBreaker: House Liam, for which no other changeling will honour their hospitality, their justice, or any oaths made with them.



* OurMermaidsAreDifferent: The Kithain merfolk and Thallain murdhuacha (mer-ROO-ka).

to:

* OurMermaidsAreDifferent: The morganed and merfolk Kithain merfolk and Thallain murdhuacha (mer-ROO-ka).(mer-ROO-ka) Thallain.



* SelkiesAndWereseals

to:

* SelkiesAndWeresealsSelkiesAndWereseals: Specifically, the selkie kith. Unlike other Kithain, however, they don't reincarnate; instead, their fae soul is in their seal coat, which they pass on to a chosen heir.
19th Dec '15 4:31:38 AM DrImpossible
Is there an issue? Send a Message


In ''Changeling'', players take on the role of a Changeling Fae - a faerie who has been reincarnated into a human body as protection from Banality, a force representing the loss of humanity's capacity to dream and believe in magic. Faeries are children of the Dreaming, a supernatural force/parallel universe representing the combined creativity, stories, hopes, dreams and emotions of mankind, both good and bad. The Age of Enlightenment forced most Faeries into hiding because of the rise of science and Faeries band together to eke out an existence trying to bring Glamour and magic back into the world. (Interestingly, it was the moon landing in 1969, not {{Woodstock}}, which brought about such a surge of Glamour that it threw open the closed Gates of Arcadia, if only for a moment, and allowed the disappeared fairy nobility, the Sidhe, to re-enter the world of mortals. Where they were stuck in mortal bodies afterwards.)

to:

In ''Changeling'', players take on the role of a Changeling Fae - a faerie who has been reincarnated into a human body as protection from Banality, a force representing the loss of humanity's capacity to dream and believe in magic. Faeries are children of the Dreaming, a supernatural force/parallel universe representing the combined creativity, stories, hopes, dreams and emotions of mankind, both good and bad. The Age of Enlightenment forced most Faeries into hiding because of the rise of science industrialisation and Faeries band together to eke out an existence trying to bring Glamour and magic back into the world. (Interestingly, it was the moon landing in 1969, not {{Woodstock}}, which brought about such a surge of Glamour that it threw open the closed Gates of Arcadia, if only for a moment, and allowed the disappeared fairy nobility, the Sidhe, to re-enter the world of mortals. Where they were stuck in mortal bodies afterwards.)
10th Dec '15 9:25:09 PM JustinCognito
Is there an issue? Send a Message


A 20th anniversary edition of ''Dreaming'' was announced at [=GenCon=] 2014, to be developed by Matthew [=McFarland=].

to:

A 20th anniversary edition of ''Dreaming'' was announced at [=GenCon=] 2014, to be developed by Matthew [=McFarland=]. [[https://www.kickstarter.com/projects/200664283/deluxe-changeling-the-dreaming-20th-anniversary-ed/updates A KickStarter for the core book went live on December 10, 2015; it was fully funded within hours.]]
26th Mar '15 9:24:49 AM narm00
Is there an issue? Send a Message


In ''Changeling'', players take on the role of a Changeling Fae - a faerie who has been reincarnated into a human body due to Banality suppressing humanity's ability to dream and believe in magic. Faeries are children of the Dreaming, a supernatural force/parallel universe representing the combined creativity, stories, hopes, dreams and emotions of mankind, both good and bad. The Age of Enlightenment forced most Faeries into hiding because of the rise of science and Faeries band together to eke out an existence trying to bring Glamour and magic back into the world. (Interestingly, it was the moon landing in 1969, not {{Woodstock}}, which brought about such a surge of Glamour that it threw open the closed Gates of Arcadia, if only for a moment, and allowed the disappeared fairy nobility, the Sidhe, to re-enter the world of mortals. Where they were stuck in mortal bodies afterwards.)

to:

In ''Changeling'', players take on the role of a Changeling Fae - a faerie who has been reincarnated into a human body due to Banality suppressing as protection from Banality, a force representing the loss of humanity's ability capacity to dream and believe in magic. Faeries are children of the Dreaming, a supernatural force/parallel universe representing the combined creativity, stories, hopes, dreams and emotions of mankind, both good and bad. The Age of Enlightenment forced most Faeries into hiding because of the rise of science and Faeries band together to eke out an existence trying to bring Glamour and magic back into the world. (Interestingly, it was the moon landing in 1969, not {{Woodstock}}, which brought about such a surge of Glamour that it threw open the closed Gates of Arcadia, if only for a moment, and allowed the disappeared fairy nobility, the Sidhe, to re-enter the world of mortals. Where they were stuck in mortal bodies afterwards.)



The sequel, ''TabletopGame/ChangelingTheLost'' is a DarkerAndEdgier take on it where Changelings are the more traditional sort of humans that have been kidnapped by TheFairFolk and must escape. While ''Lost'' can be as divisive as ''Dreaming'', it is at least clear about the authors' direction. The tone of ''Changeling: The Dreaming'' and ''Wraith: The Oblivion'' were basically swapped in the new World of Darkness for ''Geist: The Sin Eaters'' and ''Changeling: The Lost''.

A 20th anniversary edition of ''Dreaming'' was announced at [=GenCon=] 2014, to be developed by Matthew McFarland.

to:

The sequel, ''TabletopGame/ChangelingTheLost'' sequel for the TabletopGame/NewWorldOfDarkness, ''TabletopGame/ChangelingTheLost'', is a DarkerAndEdgier take on it where Changelings are the more traditional sort of humans that have been kidnapped by TheFairFolk and must escape.have managed to escape their clutches. While ''Lost'' can be as divisive as ''Dreaming'', it is at least clear about the authors' direction. The tone of ''Changeling: The Dreaming'' and ''Wraith: The Oblivion'' were basically swapped in the new World of Darkness for ''Geist: The Sin Eaters'' and ''Changeling: The Lost''.

Lost''.

Elsewhere in the [=NWoD=], ''TabletopGame/BeastThePrimordial'' takes up the 'living dream' concept from ''Dreaming'', with Beasts being living nightmares who don't have to worry about disbelief.

A 20th anniversary edition of ''Dreaming'' was announced at [=GenCon=] 2014, to be developed by Matthew McFarland.[=McFarland=].
12th Mar '15 2:22:55 AM YueFairchild
Is there an issue? Send a Message


A 20th anniversary edition of ''Dreaming'' was announced at [=GenCon=] 2014.

to:

A 20th anniversary edition of ''Dreaming'' was announced at [=GenCon=] 2014.2014, to be developed by Matthew McFarland.
6th Jan '15 3:47:44 AM narm00
Is there an issue? Send a Message


* AlwaysChaoticEvil: Unseelie redcaps are always, ''always'' nasty. Then there are the Thallain, variants on the other kiths with a bend towards the dark. To explain: Most changelings have a Seelie (noble) nature and an Unseelie (base) nature. Thallain have ''two'' Unseelie natures instead.



* AlwaysChaoticEvil: Unseelie redcaps are always, ''always'' nasty. Then there are the Thallain, variants on the other kiths with a bend towards the dark. To explain: Most changelings have a Seelie (noble) nature and an Unseelie (base) nature. Thallain have ''two'' Unseelie natures instead.



* HotterAndSexier: A great deal of attention is paid to various NPC's sex lives and the sexual practices of the fae.

to:

* HotterAndSexier: A great deal of attention is paid to various NPC's [=NPCs'=] sex lives and the sexual practices of the fae.



* MassiveRaceSelection: Faerie races include the European Kithain (16, plus 8 Thallain), Native American Nunnehi (14), elemental Inanimae (6), Pacific Menehune (4), Asian Hsien (10), Arabic Djinn (a fan work endorsed by the writers; 6), and the dark Adhene (7). There are over ''70'' different splats, not counting the potential for Australian, South American, and African fae (beyond the eshu) had the line been allowed to continue, which might have pushed that number towards 100. Each race has their own sets of rules, which keeps them separate from the others (plus geography). This is probably why ''TabletopGame/ChangelingTheLost'' only establishes the base archetypes and lets players take it from there.

to:

* MassiveRaceSelection: Faerie races include the European Kithain (16, plus 8 Thallain), Native American Nunnehi (14), elemental Inanimae (6), Pacific Menehune (4), East Asian Hsien (10), Arabic Djinn (a fan work endorsed by the writers; 6), and the dark Adhene (7). There are over ''70'' different splats, not counting the potential for Australian, South American, Indian, and African fae (beyond the eshu) had the line been allowed to continue, which might have pushed that number towards 100. Each race has their own sets of rules, which keeps them separate from the others (plus geography). This is probably why ''TabletopGame/ChangelingTheLost'' only establishes the base archetypes and lets players take it from there.



** And just when you thought you were done with that, there were two more kith that showed up in the French-only supplement ''Le Monde des Tenebres: France'', the Korred and the Morganed.



* NiceJobBreakingItHero: For all that you [[CantArgueWithElves can't argue with elves]], the Sidhe appear to be responsible for a ''lot'' of the bad in the world. The Leanhaun did the Rapturing that turned the mortals against the fae, though they blame the Liam sidhe who spurred the curse; the founder of House Fiona accidentally caused the human vs. Garou feud to continue 'til the End Times by falling for the wrong human and handing his people silver-as-a-weapon; Arcadia is supposedly in ruins because the fleeing sidhe brought Banality with them during the Sundering, and 'dark evils' followed the sidhe ''back'' to Earth from the Dreaming in the '60s. Noblesse Oblige, or an epic case of You Broke It, You Fix It?



* NiceJobBreakingItHero: For all that you [[CantArgueWithElves can't argue with elves]], the Sidhe appear to be responsible for a ''lot'' of the bad in the world. The Leanhaun did the Rapturing that turned the mortals against the fae, though they blame the Liam sidhe who spurred the curse; the founder of House Fiona accidentally caused the human vs. Garou feud to continue 'til the End Times by falling for the wrong human and handing his people silver-as-a-weapon; Arcadia is supposedly in ruins because the fleeing sidhe brought Banality with them during the Sundering, and 'dark evils' followed the sidhe ''back'' to Earth from the Dreaming in the '60s. Noblesse Oblige, or an epic case of You Broke It, You Fix It?
5th Jan '15 1:31:30 PM CharlesPhipps
Is there an issue? Send a Message

Added DiffLines:

* HotterAndSexier: A great deal of attention is paid to various NPC's sex lives and the sexual practices of the fae.
20th Aug '14 1:54:22 AM StFan
Is there an issue? Send a Message


* {{Fantasy-Forbidding Father}}: A typical villain.

to:

* {{Fantasy-Forbidding Father}}: FantasyForbiddingFather: A typical villain.
17th Aug '14 12:09:13 AM narm00
Is there an issue? Send a Message



A 20th anniversary edition of ''Dreaming'' was announced at [=GenCon=] 2014.



* DependingOnTheArtist: The illustrations of the Kithain goes all over the place. In the earlier editions, redcaps were generally shown to have flat teeth (presumably because that kind of bite is more unsettling) though shown to have [[MoreTeethThanTheOsmondFamily shark-type teeth.]] Female trolls got this a lot; they were almost always simply drawn as blue women who were slightly taller than average and not especially strong-looking, in spite of the fact [[AmazonianBeauty that trolls are muscular]] and [[StatuesqueStunner no shorter than eight feet tall.]]

to:

* DependingOnTheArtist: The illustrations of the Kithain goes go all over the place. In Early on in the earlier editions, line, redcaps were generally shown to have flat teeth (presumably because that kind of bite is more unsettling) though unsettling), but later, they were shown to have [[MoreTeethThanTheOsmondFamily shark-type teeth.]] Female trolls got this a lot; they were almost always simply drawn as blue women who were slightly taller than average and not especially strong-looking, in spite of the fact [[AmazonianBeauty that trolls are muscular]] and [[StatuesqueStunner no shorter than eight feet tall.]]



* EndlessWinter: See above. It's probably not endless, but may seem that way to fae trapped on earth, it suggest the 6th Age will be utterly barren for changelings. Possibly reflecting the intent to remove it as a game-line in future editions, as White Wolf even stopped making books for ''Changeling'' well before ending the Old [=WoD=]. Their chapter of the ''Time of Judgement'' apocalypse book is also named this.

to:

* EndlessWinter: See above. It's probably not endless, but may seem that way to fae trapped on earth, Earth, as it suggest suggests the 6th Age will be utterly barren for changelings. Possibly reflecting the intent to remove it as a game-line in future editions, as White Wolf even stopped making books for ''Changeling'' well before ending the Old [=WoD=]. Their chapter of the ''Time of Judgement'' apocalypse book is also named this.this.
** Prior to the announcement of the 20th anniversary edition, the term could also be seen as a darkly ironic one on a meta-level, with the line ending well before most of the classic WOD.
29th Jun '14 8:08:10 AM justanid
Is there an issue? Send a Message

Added DiffLines:

* EndlessWinter: See above. It's probably not endless, but may seem that way to fae trapped on earth, it suggest the 6th Age will be utterly barren for changelings. Possibly reflecting the intent to remove it as a game-line in future editions, as White Wolf even stopped making books for ''Changeling'' well before ending the Old [=WoD=]. Their chapter of the ''Time of Judgement'' apocalypse book is also named this.
This list shows the last 10 events of 36. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.ChangelingTheDreaming