History TabletopGame / ChangelingTheDreaming

20th Nov '17 11:22:36 PM Leliel
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** With C20, this is gleefully abandoned. Banality is actually a restrictive force on science, as it stifles creativity of all kinds, including technical innovation. Technocrats are still walking tempests of Banality, but that's because of their xenophobic fear and hatred of everything irrational and unquantified, rather than being scientists.


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*** In C20, this tends to be directed towards the Arcadian Sidhe, with the Autumn Sidhe being treated very respectfully. Justified, in that the Arcadian Sidhe ''[[HiddenElfVillage ran away.]]''
17th Nov '17 9:51:13 PM Theriocephalus
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Elsewhere in the [=NWoD=], ''TabletopGame/BeastThePrimordial'' takes up the 'living dream' concept from ''Dreaming'', with Beasts being living nightmares who don't have to worry about disbelief.

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Elsewhere in the [=NWoD=], ''TabletopGame/BeastThePrimordial'' takes up the 'living dream' "living dream" concept from ''Dreaming'', with Beasts being living nightmares who don't have to worry about disbelief.
19th Oct '17 1:07:41 PM ExquisiteLeviathan
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** With the updates of the 20th anniversary the perception that Seelie is Good and Unseelie is Evil has greatly diminished. The Thallain likewise have gone from being double unseelie to now having an Unseelie (or more rarely Seelie) Legacy and a Shadow Legacy that reflects their More Monstrous and vile natures.
29th Jul '17 9:25:26 PM Conumbra
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* AdaptationSpeciesChange: The Wichtel and Wolpertinger were Gallain in their original appearance in the German-only supplement ''Trolle, Träumer, tiefe Wälder'', but got included in the 20th anniversary core as Kithain.
26th Jul '17 6:29:48 PM ExquisiteLeviathan
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** Just when you thought we were done, with ''Changeling: the Dreaming 20th Anniversary edition'' we receive New Thallain (12) and a two new Gallain in the Form of the Wichtel and the Wolpertinger.

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** Just when you thought we were done, with ''Changeling: the Dreaming 20th Anniversary edition'' we receive New Thallain (12) (12), Autumn Sidhe (The Sidhe who have undergone the Changeling Way Proper), and a two new Gallain in the Form of the Wichtel and the Wolpertinger.
26th Jul '17 6:23:44 PM ExquisiteLeviathan
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** Just when you thought we were done, with ''Changeling: the Dreaming 20th Anniversary edition'' we receive New Thallain (12) and a two new Gallain in the Form of the Wichtel and the Wolpertinger.
17th Jul '17 6:18:29 PM JustinCognito
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** ''Changeing 20th'' does provide a little relief, however, in that Anton Stark - the main face of trying to get the changeling condition recognized as a mental illness - has effectively been laughed out of mainstream psychiatry. He's still a threat, though, as he's peddling his theories to the same kind of parents who think you can cure autism through chelation therapy.

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** ''Changeing ''Changeling 20th'' does provide a little relief, however, in that Anton Stark - the main face of trying to get the changeling condition recognized as a mental illness - has effectively been laughed out of mainstream psychiatry. He's still a threat, though, as he's peddling his theories to the same kind of parents who think you can cure autism through chelation therapy.
17th Jul '17 6:16:29 PM JustinCognito
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** ''Changeing 20th'' does provide a little relief, however, in that Anton Stark - the main face of trying to get the changeling condition recognized as a mental illness - has effectively been laughed out of mainstream psychiatry. He's still a threat, though, as he's peddling his theories to the same kind of parents who think you can cure autism through chelation therapy.
20th May '17 4:17:40 AM DavidEssay
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* DreamLand: The Dreaming.
* TheEeyore: The Sluagh.
* EatTheEvidence: The Redcaps.

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* DreamLand: The Dreaming.
Dreaming. Changelings live in two worlds at once, the mundane world and the Dreaming. This precarious balance is the core struggle of a Changeling's existence leading to challenges life-threatening and surreal, often both.
* TheEeyore: The Sluagh.
Sluagh. Averted. According to their Kithbook, Sluagh are often quite happy with their gloomy lives. Though perceived as the Eeyore, they take great pleasure in the things others find creepy.
* EatTheEvidence: The Redcaps.Redcaps had a proclivity for this given their Bad Attitude Frailty, making them liable to do things requiring evidence to be disposed of, and their Dark Appetite Birthright, allowing them to literally eat anything.
18th May '17 4:14:28 AM DavidEssay
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* AllTherapistsAreMuggles: While there are a few exceptions among the Kithain, it says a lot that there are groups dedicated to jail-breaking institutionalized changelings before they get "treated" back into dormancy. And that's to say nothing of the Dauntain in the profession....

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* AllTherapistsAreMuggles: While there are a few exceptions among the Kithain, it says a lot that there are groups dedicated to jail-breaking institutionalized changelings Changelings before they get "treated" back into dormancy. And that's to say nothing of the Dauntain in the profession....



* AlwaysChaoticEvil: Unseelie redcaps are always, ''always'' nasty. Then there are the Thallain, variants on the other kiths with a bend towards the dark. To explain: Most changelings have a Seelie (noble) nature and an Unseelie (base) nature. Thallain have ''two'' Unseelie natures instead.

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* AlwaysChaoticEvil: Unseelie redcaps are always, ''always'' nasty. Then there are the Thallain, variants on the other kiths with a bend towards the dark. To explain: Most changelings Changelings have a Seelie (noble) nature and an Unseelie (base) nature. Thallain have ''two'' Unseelie natures instead.



* ArsonMurderAndJaywalking: The redcaps have the power to eat anything they can get into their mouths. The rulebook notes however:

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* ArsonMurderAndJaywalking: The redcaps Redcaps have the power to eat anything they can get into their mouths. The rulebook notes however:



* AtlantisIsBoring: The merfolk.
* AwesomeAnachronisticApparel: The sluagh were enthralled by the culture, manners and fashion of Victorian Britain, and still tend to dress as befitting that period.
* BadassGrandpa: Most changelings grow weaker as they grow older, especially those who rely on magic. Trolls, though, also grow weaker magically but keep growing stronger physically.
* BoisterousBruiser: Many Seelie redcaps, particularly the signature redcap Mug. (Unseelie redcaps are just [[TheBrute brutes]].)
* BrotherSisterIncest: Implied in the backgrounds of sidhe Houses Eiluned and Ailil. At least, that's one way to read the line "...they shared love closer than that of siblings."
* {{Catgirl}}: A very popular and appropriate theme for pooka (to the verge of being cliche). There's also an entire kith of catgirls (and boys!), the nyan, among the Eastern fae.
* ChangelingFantasy: It's right there in the title. Jimmy from Pittsburgh can discover that he's really a 500-year old troll king. That doesn't change the fact that he lives on the street in a dumpster and is considered mentally ill by normal people.
* TheChessmaster: Some of the older sidhe.

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* AtlantisIsBoring: The merfolk.
Merfolk.
* AwesomeAnachronisticApparel: The sluagh Sluagh were enthralled by the culture, manners and fashion of Victorian Britain, and still tend to dress as befitting that period.
* BadassGrandpa: Most changelings Changelings grow weaker as they grow older, especially those who rely on magic. Trolls, though, also grow weaker magically but keep growing stronger physically.
* BoisterousBruiser: Many Seelie redcaps, Redcaps, particularly the signature redcap Redcap Mug. (Unseelie redcaps Redcaps are just [[TheBrute brutes]].)
* BrotherSisterIncest: Implied in the backgrounds of sidhe Sidhe Houses Eiluned and Ailil. At least, that's one way to read the line "...they shared love closer than that of siblings."
* {{Catgirl}}: A very popular and appropriate theme for pooka Pooka (to the verge of being cliche). There's also an entire kith Kith of catgirls (and boys!), the nyan, Nyan, among the Eastern fae.
* ChangelingFantasy: It's right there in the title. Jimmy from Pittsburgh can discover that he's really a 500-year old troll Troll king. That doesn't change the fact that he lives on the street in a dumpster and is considered mentally ill by normal people.
* TheChessmaster: Some of the older sidhe.Sidhe.



* CloudCuckooLander: The Kithain in general have this, at least compared to the rest of the denizens of the World of Darkness; very few take them seriously (apart from some older vampires and the werewolves, who know them better) precisely because of their oddness. Even the most sensible and savvy troll happens to live their life with a supernatural form of schizophrenia (owing to the general focus on the not-quite-there realm of the Dreaming).
** The pooka are an entire kith of this. Their innate Frailty is the inability to say the complete truth (barring extremely simple concepts such as orders or an exertion of willpower), causing them to generally speak in odd ways or patterns, leading to this trope.
* ClusterFBomb: The nockers traditionally do this as a matter of anger management; they were born from dreams of creation and frustration, so it's quite literally InTheBlood. Their splatbook flavor narration mentions that one nocker crafted a stone that would absorb their collective cussing provided they periodically journeyed to it and swore until they felt better, backfiring when one nocker girl swore so hard that she broke it and caused a massive backlash. In less flavor-related terms, nockers also possess the native power to fix machines by swearing at them (using Crafts or Intimidation, whichever is higher).

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* CloudCuckooLander: The Kithain in general have this, at least compared to the rest of the denizens of the World of Darkness; very few take them seriously (apart from some older vampires and the werewolves, who know them better) precisely because of their oddness. Even the most sensible and savvy troll Troll happens to live their life with a supernatural form of schizophrenia (owing to the general focus on the not-quite-there realm of the Dreaming).
** The pooka Pooka are an entire kith of this. Their innate Frailty is the inability to say the complete truth (barring extremely simple concepts such as orders or an exertion of willpower), causing them to generally speak in odd ways or patterns, leading to this trope.
* ClusterFBomb: The nockers Nockers traditionally do this as a matter of anger management; they were born from dreams of creation and frustration, so it's quite literally InTheBlood. Their splatbook flavor narration mentions that one nocker Nocker crafted a stone that would absorb their collective cussing provided they periodically journeyed to it and swore until they felt better, backfiring when one nocker Nocker girl swore so hard that she broke it and caused a massive backlash. In less flavor-related terms, nockers Nockers also possess the native power to fix machines by swearing at them (using Crafts or Intimidation, whichever is higher).



* DarkIsNotEvil / LightIsNotGood: Seelie are not automatically good, nor are unseelie automatically evil (though fae of either court often are anyway). Of particular note are the sluagh, a race of brooding, spidery {{Nightmare Fetishist}}s who can nonetheless be rather wistful and romantic in their own moody way.
** GoodIsNotNice / AffablyEvil: Related, even if a character is played as a good Seelie or an evil Unseelie, this isn't to say that they're going to be automatically everyone's best friend or a repellent foe, respectively. For example, a Seelie redcap is depicted in that splat as a foul-tempered BullyHunter that has problems making friends, while a very dark take on TheCasanova is presented as a very personable Unseelie satyr in that splat.
* DependingOnTheArtist: The illustrations of the Kithain go all over the place. Early on in the line, redcaps were generally shown to have flat teeth (presumably because that kind of bite is more unsettling), but later, they were shown to have [[MoreTeethThanTheOsmondFamily shark-type teeth.]] Female trolls got this a lot; they were almost always simply drawn as blue women who were slightly taller than average and not especially strong-looking, in spite of the fact [[AmazonianBeauty that trolls are muscular]] and [[StatuesqueStunner no shorter than eight feet tall.]]

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* DarkIsNotEvil / LightIsNotGood: Seelie are not automatically good, nor are unseelie Unseelie automatically evil (though fae of either court often are anyway). Of particular note are the sluagh, Sluagh, a race of brooding, spidery {{Nightmare Fetishist}}s who can nonetheless be rather wistful and romantic in their own moody way.
** GoodIsNotNice / AffablyEvil: Related, even if a character is played as a good Seelie or an evil Unseelie, this isn't to say that they're going to be automatically everyone's best friend or a repellent foe, respectively. For example, a Seelie redcap Redcap is depicted in that splat as a foul-tempered BullyHunter that has problems making friends, while a very dark take on TheCasanova is presented as a very personable Unseelie satyr Satyr in that splat.
* DependingOnTheArtist: The illustrations of the Kithain go all over the place. Early on in the line, redcaps Redcaps were generally shown to have flat teeth (presumably because that kind of bite is more unsettling), but later, they were shown to have [[MoreTeethThanTheOsmondFamily shark-type teeth.]] Female trolls Trolls got this a lot; they were almost always simply drawn as blue women who were slightly taller than average and not especially strong-looking, in spite of the fact [[AmazonianBeauty that trolls are muscular]] and [[StatuesqueStunner no shorter than eight feet tall.]]



* TheEeyore: The sluagh.

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* TheEeyore: The sluagh.Sluagh.



* EldritchAbomination: The fomorians, ancient enemies of the Tuatha de Dannan, embodiments of the darkness in the human heart...and about as easy to eliminate. Having been [[SealedEvilInACan sealed in a can]] long ago (or sealed themselves ''in'' a can, in the case of the Green Court), they're now starting to wake up.
* TheEndOfTheWorldAsWeKnowIt: Endless Winter. In some of the earlier text, the redcaps were actively trying to encourage it, though their kithbook dropped this notion; the redcap narrator views it as an inevitable thing and doesn't see the point of doing anything one way or the other.
* EndlessWinter: See above. It's probably not endless, but may seem that way to fae trapped on Earth, as it suggests the 6th Age will be utterly barren for changelings. Their chapter of the ''Time of Judgment'' apocalypse book is also named this.

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* EldritchAbomination: The fomorians, Fomorians, ancient enemies of the Tuatha de Dannan, embodiments of the darkness in the human heart...and about as easy to eliminate. Having been [[SealedEvilInACan sealed in a can]] long ago (or sealed themselves ''in'' a can, in the case of the Green Court), they're now starting to wake up.
* TheEndOfTheWorldAsWeKnowIt: Endless Winter. In some of the earlier text, the redcaps Redcaps were actively trying to encourage it, though their kithbook Kithbook dropped this notion; the redcap narrator views it as an inevitable thing and doesn't see the point of doing anything one way or the other.
other. The Dauntain have consistently been seen as welcoming the Endless Winter.
* EndlessWinter: See above. It's probably not endless, but may seem that way to fae trapped on Earth, as it suggests the 6th Age will be utterly barren for changelings.Changelings. Their chapter of the ''Time of Judgment'' apocalypse book is also named this.



* ExtremeOmnivore: The redcaps, who could swallow down anything they can stretch their abnormally flexible jaws around. Plenty of Unseelie weaponize it, with the messy consequences you'd expect.
* TheFairFolk: Less so than in the sequel game, though there are examples. Unseelie redcaps are often vicious, all-devouring monsters, and the sidhe of both Courts literally ripped out people's souls so they could obtain host bodies when they returned from Arcadia.
* FairyCompanion: Most of the player characters. Becomes pretty literal in crossover games, or from an in-universe perspective of another supernatural splat that happens to be an ally or friend of a changeling.
* FantasticRacism: Generally the sidhe versus everyone else and vice versa.

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* ExtremeOmnivore: The redcaps, Redcaps, who could swallow down anything they can stretch their abnormally flexible jaws around. Plenty of Unseelie weaponize it, with the messy consequences you'd expect.
* TheFairFolk: Less so than in the sequel game, though there are examples. Unseelie redcaps Redcaps are often vicious, all-devouring monsters, and the sidhe Sidhe of both Courts literally ripped out people's souls so they could obtain host bodies when they returned from Arcadia.
* FairyCompanion: Most of the player characters. Becomes pretty literal in crossover games, or from an in-universe perspective of another supernatural splat that happens to be an ally or friend of a changeling.
Changeling.
* FantasticRacism: Generally the sidhe Sidhe versus everyone else and vice versa.



* ISeeDeadPeople: Sluagh can see wraiths, if they concentrate. With a bit of Glamour, they can talk with them as well.
* IdealHero: Most seelie trolls.
* ImaginaryFriend: Some chimera take on this role, accompanying low-Banality kids or childlings around on their adventures.

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* ISeeDeadPeople: Sluagh can see wraiths, Wraiths, if they concentrate. With a bit of Glamour, they can talk with them as well.
* IdealHero: Most seelie trolls.
Seelie Trolls.
* ImaginaryFriend: Some chimera take on this role, accompanying low-Banality kids or childlings Childlings around on their adventures.



* LovableSexManiac: The satyrs. Unseelie satyrs often drop the lovable.
* MagicalNegro: The eshu could be used this way. They were a race of African fae and had a habit of popping in to help solve a problem or impart some critical information and then mysteriously vanishing if they weren't a PC.
** This doesn't stop a lot of players from playing Irish Gaelic- or Gypsy-styled eshu or more; the splatbook states that there are now eshu from all nationalities and ethnic backgrounds.
** If you're ''playing'' the eshu, it can have the opposite effect: You become a one-changeling InUniverse SpotlightStealingSquad.

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* LovableSexManiac: The satyrs. Unseelie satyrs Satyrs often drop the lovable.
* MagicalNegro: The eshu Eshu could be used this way. They were a race of African fae and had a habit of popping in to help solve a problem or impart some critical information and then mysteriously vanishing if they weren't a PC.
** This doesn't stop a lot of players from playing Irish Gaelic- or Gypsy-styled eshu Eshu or more; the splatbook states that there are now eshu Eshu from all nationalities and ethnic backgrounds.
backgrounds. (Gypsies are more properly called Roma or Romani.)
** If you're ''playing'' the eshu, Eshu, it can have the opposite effect: You become a one-changeling one-Changeling InUniverse SpotlightStealingSquad.



* MeaningfulName: Examples include David Ardry (see: Ard Righ), High King of Concordia. Since changelings don't tend to use their ''truest'' names, these may connect with MeaningfulRename.

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* MeaningfulName: Examples include David Ardry (see: Ard Righ), High King of Concordia. Since changelings Changelings don't tend to use their ''truest'' names, these may connect with MeaningfulRename.



** Of course, given Changeling's somewhat schizoid nature, even this was subverted on a few occasions. One book had a boggan who made his living as an accountant; by all rights, this should have had his fae soul halfway to dormancy, but he took such ''joy'' in the potential of numbers and sums that he actually derived Glamour from his living.
* NiceJobBreakingItHero: For all that you [[CantArgueWithElves can't argue with elves]], the sidhe appear to be responsible for a ''lot'' of the bad in the world. The Leanhaun did the Rapturing that turned the mortals against the fae, though they blame the Liam sidhe who spurred the curse; the founder of House Fiona accidentally caused the human vs. garou feud to continue 'til the End Times by falling for the wrong human and handing his people silver-as-a-weapon; Arcadia is supposedly in ruins because the fleeing sidhe brought Banality with them during the Sundering, and 'dark evils' followed the sidhe ''back'' to Earth from the Dreaming in the '60s. Noblesse Oblige, or an epic case of You Broke It, You Fix It?
* NonhumanHumanoidHybrid: House Balor, who are part-fomorian.
* TheOathBreaker: House Liam, for which no other changeling will honour their hospitality, their justice, or any oaths made with them.
* ObfuscatingStupidity: The redcap sourcebook suggests out-thinking the sidhe because they'll never expect you to be smart.

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** Of course, given Changeling's somewhat schizoid nature, even this was subverted on a few occasions. One book had a boggan Boggan who made his living as an accountant; by all rights, this should have had his fae soul halfway to dormancy, but he took such ''joy'' in the potential of numbers and sums that he actually derived Glamour from his living.
* NiceJobBreakingItHero: For all that you [[CantArgueWithElves can't argue with elves]], the sidhe Sidhe appear to be responsible for a ''lot'' of the bad in the world. The Leanhaun did the Rapturing that turned the mortals against the fae, though they blame the Liam sidhe Sidhe who spurred the curse; the founder of House Fiona accidentally caused the human vs. garou Garou feud to continue 'til the End Times by falling for the wrong human and handing his people silver-as-a-weapon; Arcadia is supposedly in ruins because the fleeing sidhe Sidhe brought Banality with them during the Sundering, and 'dark evils' followed the sidhe Sidhe ''back'' to Earth from the Dreaming in the '60s. Noblesse Oblige, or an epic case of You Broke It, You Fix It?
* NonhumanHumanoidHybrid: House Balor, who are part-fomorian.
part-Fomorian.
* TheOathBreaker: House Liam, for which no other changeling Changeling will honour their hospitality, their justice, or any oaths made with them.
* ObfuscatingStupidity: The redcap Redcap sourcebook suggests out-thinking the sidhe Sidhe because they'll never expect you to be smart.



* OurMermaidsAreDifferent: The morganed and merfolk Kithain and murdhuacha (mer-ROO-ka) Thallain.

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* OurMermaidsAreDifferent: The morganed Morganed and merfolk Merfolk Kithain and murdhuacha Murdhuacha (mer-ROO-ka) Thallain.



** The sluagh kithbook's physical merits all seem to be well suited for a wild night. Overly long tongue? Dexterous toes? Ability to become a puddle? All have their perverted uses. It's a good thing the kith is the least likely to be using these.
* ProudWarriorRaceGuy: The trolls, both Seelie and Unseelie, though the Unseelie tend to be a bit more pragmatic about things. Seelie redcaps often tend towards this as well.

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** The sluagh kithbook's Sluagh Kithbook's physical merits all seem to be well suited for a wild night. Overly long tongue? Dexterous toes? Ability to become a puddle? All have their perverted uses. It's a good thing the kith Kith is the least likely to be using these.
* ProudWarriorRaceGuy: The trolls, Trolls, both Seelie and Unseelie, though the Unseelie tend to be a bit more pragmatic about things. Seelie redcaps Redcaps often tend towards this as well.



* ScienceDestroysMagic: Changeling: The Dreaming tends to assume science is fae-smothering Banality, though the nockers might disagree (indeed, the largest infusion of Glamour in recent history was due to the moon landing).

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* ScienceDestroysMagic: Changeling: The Dreaming tends to assume science is fae-smothering Banality, though the nockers Nockers might disagree (indeed, the largest infusion of Glamour in recent history was due to the moon landing).



** Then again, the line could be...split on this theme (hell, it was split on a ''lot'' of themes). The nocker kithbook emphasized, as only a nocker can (with lots of swears and at great volume), that the return of the sidhe to Earth, the result of one of the greatest rushes of Glamour changeling kind had experienced in recent history, was a result of the awe and wonder derived from the first moon landing.
*** Unfortunately, the game line was cancelled before the ''Book of Glamour'', which according to Justin Achilli was almost finished and could be published by Arthaus under the White Wolf license. It was supposed to spell out more clearly that for different changelings glamour and banality can come in many different flavours, and what might constitute utter banality for, say, a more traditionally minded sidhe or Nunnehi may be a source of glamour for a nocker, and what might taste like glamour to an Unseelie sluagh might feel utterly vile to a satyr or boggan.
*** This makes sense when considered with the nocker kithbook, where the only 'mages' the nockers mention are the Sons of Ether/Brethren of Aether, whom they think are pretty awesome (insofar as nockers can think of anyone as awesome) and the Technocracy/Hidden Ones, who don't seem to worry the nockers anyway.
** It gets especially silly when the game designers claimed that Awakened mages and insane marauders can be a source of glamour, but Awakened Technocrats are always banality incarnate. What, Awakened technocrats are all mindless drones, incapable of feeling personal joy and awe at the universe and unable to inspire others with the Wonders of Science?

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** Then again, the line could be...split on this theme (hell, it was split on a ''lot'' of themes). The nocker kithbook Nocker Kithbook emphasized, as only a nocker can (with lots of swears and at great volume), that the return of the sidhe Sidhe to Earth, the result of one of the greatest rushes of Glamour changeling Changeling kind had experienced in recent history, was a result of the awe and wonder derived from the first moon landing.
*** Unfortunately, the game line was cancelled before the ''Book of Glamour'', which according to Justin Achilli was almost finished and could be published by Arthaus under the White Wolf license. It was supposed to spell out more clearly that for different changelings glamour Changelings' Glamour and banality Banality can come in many different flavours, and what might constitute utter banality for, say, a more traditionally minded sidhe Sidhe or Nunnehi may be a source of glamour Glamour for a nocker, Nocker, and what might taste like glamour Glamour to an Unseelie sluagh Sluagh might feel utterly vile to a satyr Satyr or boggan.
Boggan.
*** This makes sense when considered with the nocker kithbook, Nocker Kithbook, where the only 'mages' the nockers Nockers mention are the Sons of Ether/Brethren of Aether, whom they think are pretty awesome (insofar as nockers Nockers can think of anyone as awesome) and the Technocracy/Hidden Ones, who don't seem to worry the nockers Nockers anyway.
** It gets especially silly when the game designers claimed that Awakened mages and insane marauders Marauders can be a source of glamour, Glamour, but Awakened Technocrats are always banality incarnate. What, Awakened technocrats Technocrats are all mindless drones, incapable of feeling personal joy and awe at the universe and unable to inspire others with the Wonders of Science?



** Then again, every ''other'' sentence is the sidhe talking about [[CulturalPosturing how awesome they were]] and how they could be that awesome again if only the commoner fae realized that [[CantArgueWithElves the sidhe were right all along]]....
*** Of course it varies from sidhe to sidhe. An argument condemning, say, a House Gwydion lord wouldn't apply to a member of House Liam, and certainly not to a member of House Leanhaun. A [[ScrewYouElves screw you]] to one sidhe is often a compliment to their rivals.
* SelkiesAndWereseals: Specifically, the selkie kith. Unlike other Kithain, however, they don't reincarnate; instead, their fae soul is in their seal coat, which they pass on to a chosen heir.

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** Then again, every ''other'' sentence is the sidhe Sidhe talking about [[CulturalPosturing how awesome they were]] and how they could be that awesome again if only the commoner fae realized that [[CantArgueWithElves the sidhe Sidhe were right all along]]....
*** Of course it varies from sidhe Sidhe to sidhe.Sidhe. An argument condemning, say, a House Gwydion lord wouldn't apply to a member of House Liam, and certainly not to a member of House Leanhaun. A [[ScrewYouElves screw you]] to one sidhe Sidhe is often a compliment to their rivals.
* SelkiesAndWereseals: Specifically, the selkie kith.Selkie Kith. Unlike other Kithain, however, they don't reincarnate; instead, their fae soul is in their seal coat, which they pass on to a chosen heir.



* SickeninglySweethearts: What you get when sluagh fall in love.

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* SickeninglySweethearts: What you get when sluagh Sluagh fall in love.



* SpaceJews: The nockers, many of whom actually are Jewish. [[YiddishAsASecondLanguage The rest just act that way.]] The Jews were the nockers' patron peoples during early history.

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* SpaceJews: The nockers, Nockers, many of whom actually are Jewish. [[YiddishAsASecondLanguage The rest just act that way.]] The Jews were the nockers' Nockers' patron peoples during early history.



* WalkingTheEarth: The eshu.
* WeirdnessCensor: Mundanes naturally forget the supernatural influences of changelings, or else rationalise them away. Enchanted, they can see and interact with the full set, but once the enchantment wears off, they forget some and think they imagined others.

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* WalkingTheEarth: The eshu.
Eshu.
* WeirdnessCensor: Mundanes naturally forget the supernatural influences of changelings, Changelings, or else rationalise them away. Enchanted, they can see and interact with the full set, but once the enchantment wears off, they forget some and think they imagined others.
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