History TabletopGame / BloodBowl

27th Apr '18 2:22:16 AM SebastianGray
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* EcoTerrorist: Although nothing was proven, the dryad Star Player Willow Rosebark has been implicated in the vandalism of a number of stadiums constructed from wood taken from sacred groves. She will also offer her services to teams playing opponents known to cause damage to arboreal environments.
22nd Apr '18 11:40:09 AM SebastianGray
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%%When adding examples for rules and other information specific to a limited number of editions rather than the game/setting as a whole, please note which edition is being referred to.
%%



'''''Blood Bowl''''' is a fantasy boardgame made by Creator/GamesWorkshop, creators of ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}''.

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'''''Blood Bowl''''' is a fantasy boardgame made by Creator/GamesWorkshop, creators of ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}''.
''TabletopGame/Warhammer40000''.
12th Apr '18 1:52:55 AM SebastianGray
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** In a visual representation of the trope, which isnít represent by the actual rules, the 5th Edition Skaven Thrower models are depicted passing the ball with their tails.

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** In a visual representation of the trope, [[GameplayStorySegregation which isnít represent by doesnít appear in the actual rules, rules]], the 5th Edition Skaven Thrower models are depicted passing the ball with their tails.
12th Apr '18 1:46:39 AM SebastianGray
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* TheIgor: Igors, also known as Hunchback Henchmen in some version of the rules, are deformed minions who can be hired by the Necromancer Coaches of the various Undead Teams instead of apothecaries. These assistants are highly skilled at repairing and manipulating rotting flesh and allow a re-roll to one 'Regeneration' roll each game.
3rd Apr '18 1:14:54 AM SebastianGray
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* PrehensileTail:
** Prehensile tails are a mutation that players from some teams are able to develop as they level up. The mutation makes it harder for opponent players to dodge out of the mutantís tackle zone and is a particularly popular mutation for [[RatMen Skaven players]].
** In a visual representation of the trope, which isnít represent by the actual rules, the 5th Edition Skaven Thrower models are depicted passing the ball with their tails.
20th Mar '18 1:23:46 AM SebastianGray
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* {{Teleportation}}: The alternate version of Blood Bowl known as Dungeonbowl, sponsored by [[WizardingSchool the Collages of Magic]], involves teams playing through a network of caves and tunnels linked together by magical teleporters. The Elven Union team, the Celestial Comets, are particularly adept at using these teleporters and when they switched to regular Blood Bowl they brought some with them that they would install on a pitch before a match. The 5th Edition of the game represents this with the Celestial Comets 2489-2490 Hall of Fame Squad that includes special rules allowing their players to make a special Teleport Action to move between the teleporters during a game.
3rd Mar '18 12:42:23 AM SebastianGray
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* OurWerewolvesAreDifferent: Those werewolves who play Blood Bowl are tormented creatures driven into a wild frenzy by their conflicted nature and are prone to outbursts of crazed violence, something that would make them the prefect Blood Bowl player if they could confine such violence to the opposition. As such,werewolves almost exclusively play for Norse Teams (who don't care about such incidents) Necromantic Horror teams (where any damage they cause to their own side can be easily repaired by the Necromancer Coach).

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* OurWerewolvesAreDifferent: Those werewolves who play Blood Bowl are tormented creatures driven into a wild frenzy by their conflicted nature and are prone to outbursts of crazed violence, something that would make them the prefect Blood Bowl player if they could confine such violence to the opposition. As such,werewolves such, werewolves almost exclusively play for Norse Teams (who don't care about such incidents) Necromantic Horror teams (where any damage they cause to their own side can be easily repaired by the Necromancer Coach).
3rd Mar '18 12:41:41 AM SebastianGray
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* OurWerewolvesAreDifferent: Those werewolves who play Blood Bowl are tormented creatures driven into a wild frenzy by their conflicted nature and are prone to outbursts of crazed violence, something that would make them the prefect Blood Bowl player if they could confine such violence to the opposition. As such,werewolves almost exclusively play for Norse Teams (who don't care about such incidents) Necromantic Horror teams (where any damage they cause to their own side can be easily repaired by the Necromancer Coach).
22nd Feb '18 2:01:34 AM SebastianGray
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* SituationalSword: Quite a lot of skills (see {{Metagame}}). The Claw mutation, which ignores all armour over 7, is deadly against heavily-armoured opponents, negating one of their biggest advantages, but does literally ''nothing'' if your opponent only has 7 or less armour anyway. Tackle is meaningless if you opponent doesn't have any Dodge; Wrestle is useless if they don't have any Block.
22nd Feb '18 1:48:02 AM ArcaneAzmadi
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* SituationalSword: The Claw mutation, which ignores all armour over 7. Deadly against heavily-armoured opponents, negating one of their biggest advantages. Does literally ''nothing'' if your opponent only has 7 or less armour anyway.

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* SituationalSword: Quite a lot of skills (see {{Metagame}}). The Claw mutation, which ignores all armour over 7. Deadly 7, is deadly against heavily-armoured opponents, negating one of their biggest advantages. Does advantages, but does literally ''nothing'' if your opponent only has 7 or less armour anyway.anyway. Tackle is meaningless if you opponent doesn't have any Dodge; Wrestle is useless if they don't have any Block.
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