History TabletopGame / BetrayalAtHouseOnTheHill

8th Jan '17 1:21:28 PM Josef5678
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* JackOfAllStats: Jenny [=LeClerc=]'s base stats have a near-perfect distribution of might, speed, sanity, and knowledge, with stat starting in the median of their respective ranges.
4th Jan '17 7:33:13 PM Gorank
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* GiantFlyer: Another possible scenario with a giant bird.[[spoiler: Though in this case the bird has picked up the entire mansion and you're fighting over the limited number of parachutes]].

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* GiantFlyer: Another possible scenario with a giant bird.[[spoiler: Though [[spoiler:Though in this case the bird has picked up the entire mansion and you're fighting over the limited number of parachutes]].
3rd Jan '17 8:07:51 AM Silverblade2
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* CriticalExistenceFailure: No matter how low your stats get during the exploration phase, you'll continue to live so long as the Haunt hasn't been revealed. If it ''is'' revealed, though, and one or more of your stats are at the skull level, you will instantly fall over dead, essentially resulting in this trope.
26th Dec '16 8:08:13 PM Sabrewing
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* ArtifactOfDoom: Any of the non-sentient Omen cards has the potential to be one.
24th Dec '16 2:06:07 AM Sabrewing
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* BookcasePackage / DoorToBefore: Several are possible depending on Event cards drawn. How useful they are depends on the ingenuity of the players and occasionally results of dice rolls.

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* BookcasePackage BookcasePassage / DoorToBefore: Several are possible depending on Event cards drawn. How useful they are depends on the ingenuity of the players and occasionally results of dice rolls.
24th Dec '16 2:05:32 AM Sabrewing
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* AirVentPassageway: ''Widow's Walk'' adds dumbwaiters to a few of the room tiles, letting you get to the floor landings right above or below you for an extra movement space.


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* BookcasePackage / DoorToBefore: Several are possible depending on Event cards drawn. How useful they are depends on the ingenuity of the players and occasionally results of dice rolls.


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* FailedASpotCheck: A meta example. In ''Widow's Walk'', the Drawing Room is utterly unique in that, by entering it, you draw ''any'' card -- Event, Item, or Omen. Unfortunately, the rulebook contains no listing for what occurs upon drawing an Omen card and triggering the Haunt while inside the Drawing Room.
23rd Dec '16 5:40:30 AM jumpitydude
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%%* ClosedCircle

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%%* ClosedCircle* ClosedCircle: The game states in a few haunts that the front door is locked.



%%* MoreThanMindControl

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%%* MoreThanMindControl* MoreThanMindControl: In some haunts, the heroes may think that the traitor is being mind controlled by the monster of the haunt, but they are more often than not doing things of their own will. [[spoiler: For example, in the haunt "Wail of the Banshee", the traitor has fallen in love with the titular Banshee, and wants to kill the heroes to be with her forever.]]



%%* NotHimself

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%%* NotHimself* NotHimself: In contrast to MoreThanMindControl above, some haunts actually have the traitor either mind controlled, possessed, or outright replaced.



* StoryArc: Haunts 57, 75, 86, and 93 of ''Widow's Walk'' all lead up to a special starred Haunt, "Seasons of the Witch", concerning [[ArcVillain Magdalena Gunchester]] who wants to cause TheEndOfTheWorldAsWeKnowIt. It plays out as if you are trapped inside of her house for a full year, complete with special rules in effect for each calendar month.

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* StoryArc: Haunts 57, 75, 86, and 93 of ''Widow's Walk'' all lead up to a special starred Haunt, "Seasons of the Witch", concerning [[ArcVillain [[spoiler:[[ArcVillain Magdalena Gunchester]] who wants to cause TheEndOfTheWorldAsWeKnowIt. It plays out as if you are trapped inside of her house for a full year, complete with special rules in effect for each calendar month.]]
23rd Dec '16 4:52:28 AM Sabrewing
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* RecursiveReality: One of the new Haunts in ''Widow's Walk'', "The Manor of Your Demise", involves you being sucked into the game you're currently playing, including being able to trigger an entirely new Haunt within the one you're living. It's a TimedMission, to boot, and winning explicitly says that you are ''still' trapped in the original house [[AndTheAdventureContinues but that's a story for another day]].

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* RecursiveReality: One of the new Haunts in ''Widow's Walk'', "The Manor of Your Demise", involves you being sucked into the game you're currently playing, including being able to trigger an entirely new Haunt within the one you're living. It's a TimedMission, to boot, and winning explicitly says that you are ''still' ''still'' trapped in the original house [[AndTheAdventureContinues but that's a story for another day]].
23rd Dec '16 3:01:44 AM Sabrewing
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* RecursiveReality: One of the new Haunts in ''Widow's Walk'', "The Manor of Your Demise", involves you being sucked into the game you're currently playing, including being able to trigger an entirely new Haunt within the one you're living. It's a TimedMission, to boot, and winning explicitly says that you are ''still' trapped in the original house [[AndTheAdventureContinues but that's a story for another day]].


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* StoryArc: Haunts 57, 75, 86, and 93 of ''Widow's Walk'' all lead up to a special starred Haunt, "Seasons of the Witch", concerning [[ArcVillain Magdalena Gunchester]] who wants to cause TheEndOfTheWorldAsWeKnowIt. It plays out as if you are trapped inside of her house for a full year, complete with special rules in effect for each calendar month.
23rd Dec '16 2:29:38 AM Sabrewing
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* CanineCompanion: One of the omens that can be encountered is a stray dog that will follow and obey the hero who finds it. [[spoiler:Subverted if it triggers the Werewolf scenario, as it will instantly ally itself with the Werewolf.]] The ''Widow's Peak'' expansion adds a cat who can [[CatStereotype influence your luck]] with a dice roll.

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* CanineCompanion: One of the omens that can be encountered is a stray dog that will follow and obey the hero who finds it. [[spoiler:Subverted if it triggers the Werewolf scenario, as it will instantly ally itself with the Werewolf.]] The ''Widow's Peak'' Walk'' expansion adds a cat who can [[CatStereotype influence your luck]] with a dice roll.
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