History TabletopGame / BetrayalAtHouseOnTheHill

8th May '16 11:02:12 PM MrKingXemnas
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* LetsSplitUpGang: A common strategy when the game starts is to have all the players spread out to explore the house as quickly as possible.
8th May '16 10:13:15 PM MrInsecure
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* CriticalExistenceFailure: No matter how low your stats get during the exploration phase, you'll continue to live so long as the Haunt hasn't been revealed. If it ''is'' revealed, though, and one or more of your stats are at the skull level, you will instantly fall over dead, essentially resulting in this trope.
21st Apr '16 2:01:11 PM Atelm_Goldsmith
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An expansion titled [[http://avalonhill.wizards.com/games/betrayal-at-house-on-the-hill/widows-walk Widow's Walk]] is set to be released in autumn 2016.
11th Apr '16 1:52:50 AM Koveras
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''Betrayal at House on the Hill'' [[GrammarNazi (and yes, that's the actual title)]] is a unique {{Board Game|s}} published in 2004 by Creator/AvalonHill. Three to six players take the roles of various character archetypes, such as a {{J|erkJock}}ock, a FinalGirl, a [[MorallyAmbiguousDoctorate Professor]], a FortuneTeller, a [[AmbiguousInnocence seemingly sweet little girl]] or a [[AmbiguousInnocence curious young boy]]... Each miniature has two different 'characters' attached to it, such as the Scientist doubling as a PreacherMan. Whatever their role, the cast find themselves trapped inside a haunted mansion and set out to explore, with players drawing and setting out floor tiles with each new room they enter.

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''Betrayal at House on the Hill'' [[GrammarNazi (and yes, that's the actual title)]] is a unique {{Board {{Adventure Board Game|s}} published in 2004 by Creator/AvalonHill. Three to six players take the roles of various character archetypes, such as a {{J|erkJock}}ock, a FinalGirl, a [[MorallyAmbiguousDoctorate Professor]], a FortuneTeller, a [[AmbiguousInnocence seemingly sweet little girl]] or a [[AmbiguousInnocence curious young boy]]... Each miniature has two different 'characters' attached to it, such as the Scientist doubling as a PreacherMan. Whatever their role, the cast find themselves trapped inside a haunted mansion and set out to explore, with players drawing and setting out floor tiles with each new room they enter.
23rd Mar '16 2:39:00 PM finalark
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* ObviousBeta

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* ObviousBetaObviousBeta: The original version. Thankfully, the second edition is much better in this regard.
6th Jan '16 8:00:57 PM ExarchofSechrima
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** Although the Haunts have an inherent balancing factor before appearing (Scale of 0 to 12) it is entirely possible for the Haunt to be revealed on the very first omen, on the very first turn; which can be very bad for the heroes who suddenly find themselves bunched together without enough space to run away from any of the newly spawned monster.
2nd Jan '16 6:35:58 PM Doug86
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** The "Missy Dubourde" version of the little girl character already vivisects frogs for fun, [[AllInTheManual according to the manual]].

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** The "Missy Dubourde" version of the little girl character already vivisects frogs for fun, [[AllInTheManual [[AllThereInTheManual according to the manual]].
15th Dec '15 5:46:58 PM Discar
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* MacGuffinGirl / MysteriousWaif : One of the omens is a girl.
28th Jul '15 5:07:05 PM Socius
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* LootDrama: [[invoked]] One particular Haunt, "[[ExactlyWhatItSaysOnTheTin Treasure Hunt]]". It's also one of the few Traitor-less Haunts. Rather, everyone is pitted against each other within a now booby-trapped mansion as they try to be the first to find said treasure.

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* LootDrama: [[invoked]] One [[InvokedTrope Invoked]] in one particular Haunt, "[[ExactlyWhatItSaysOnTheTin Treasure Hunt]]". It's also one of the few Traitor-less Haunts. Rather, everyone is pitted against each other within a now booby-trapped mansion as they try to be the first to find said treasure.
28th Jul '15 1:28:47 AM Little_BIG_Head
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* DwindlingParty: Nearly every variety of the trope can happen unless the Heroes completely stomp the Traitor/achieve their goal quickly. Almost bound to happen in a game where the Traitor wins.
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