History TabletopGame / BattlefleetGothic

16th Jul '16 3:46:15 AM SebastianGray
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* GeneralFailure: Abaddon has managed to lead thirteen Black Crusades, attacks by nine legions of daemonically superpowered space marines and hundreds of millions of cultists, to failure.
** That is at least how Fanon tends to depict him due to GW's inability to tell a story until 6th edition. Now it is clear that the only attempts to "March to the Heart of Terra" was the 13th Black Crusade while the rest of them were (relatively) limited operations with a specific goals in mind. Said 12th Black Crusade, the Gothic War was an attempt to capture and/or neutralize Blackstone Fortresses. At the start Imperium had 6. Now Abby has 2, Imperium has none and defensive abilities of the Gothic Sector are greatly diminished.
15th Jul '16 6:58:28 PM Sparrowhawk
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** Imperial ships are mile-long space cathedrals packed with impossibly advanced weaponry... but their building-sized gun turrets are turned ''by hand''. Hundreds of hands per turret, in fact.

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** Imperial ships are mile-long space cathedrals packed with impossibly advanced weaponry... but their building-sized gun turrets batteries are turned loaded ''by hand''. Hundreds of hands per turret, in fact.gun, to be precise.
15th Jul '16 6:47:31 PM Sparrowhawk
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Added DiffLines:

** Imperial ships are mile-long space cathedrals packed with impossibly advanced weaponry... but their building-sized gun turrets are turned ''by hand''. Hundreds of hands per turret, in fact.
29th Jun '16 6:07:52 AM SebastianGray
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* WaveMotionGun: Not for nothing are this game's initials [[{{BFG}} "BFG"]]. Starting with the massive basic weapons, moving up to the heavier armor-piercing lances, through the mass accelerators that fire skyscraper-sized projectiles at relativistic speeds (Imperial Nova Cannon), to the planet-busting main guns of the aptly-named ''Planet Killer'' and the equally devastating Warp Cannons of the Activated Blackstone Fortresses.

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* WaveMotionGun: Not for nothing are this game's initials [[{{BFG}} "BFG"]]. Starting with WaveMotionGun:
** The Armageddon Gun mounted on Abaddon's flagship,
the massive basic weapons, moving up to the heavier armor-piercing lances, through the mass accelerators that fire skyscraper-sized projectiles at relativistic speeds (Imperial Nova Cannon), to the planet-busting main guns of the aptly-named ''Planet Killer'' Killer'', is one of the most powerful weapons in the game capable of destroying anything and the equally devastating everything in its line of fire.
** The
Warp Cannons of the Activated activated Blackstone Fortresses.Fortresses unleash a beam of pure Immaterium, bypassing a ship's shields and tearing apart anything it hits. When multiple Warp Cannons combine their fire they are even capable of destroying stars.
25th Jun '16 11:39:41 AM Prfnoff
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'''''Battlefleet Gothic''''' takes everything [[RuleOfCool cool]] about [[StandardStarshipScuffle naval combat]] [[AnachronismStew throughout history]], and mixes it with the gothic aesthetic and unending, chaotic [[MemeticMutation grimdarkness]] of the ''Warhammer 40,000'' universe. Joyfully embracing SpaceIsAnOcean in every way possible, the game throws together vast hypertech spaceships, Napoleonic line tactics and broadsides, torpedoes and torpedo boats, sailing, [[EarthShatteringKaboom planet-splitting]] weapons, ramming and boarding actions, {{Old School Dogfight}}s, sea shanties and alien monsters.

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'''''Battlefleet Gothic''''' ''Battlefleet Gothic'' takes everything [[RuleOfCool cool]] about [[StandardStarshipScuffle naval combat]] [[AnachronismStew throughout history]], and mixes it with the gothic aesthetic and unending, chaotic [[MemeticMutation grimdarkness]] of the ''Warhammer 40,000'' universe. Joyfully embracing SpaceIsAnOcean in every way possible, the game throws together vast hypertech spaceships, Napoleonic line tactics and broadsides, torpedoes and torpedo boats, sailing, [[EarthShatteringKaboom planet-splitting]] weapons, ramming and boarding actions, {{Old School Dogfight}}s, sea shanties and alien monsters.
23rd Jun '16 8:52:00 PM ErikModi
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* WaveMotionGun: Not for nothing are this game's initials [[BFG "BFG"]]. Starting with the massive basic weapons, moving up to the heavier armor-piercing lances, through the mass accelerators that fire skyscraper-sized projectiles at relativistic speeds (Imperial Nova Cannon), to the planet-busting main guns of the aptly-named ''Planet Killer'' and the equally devastating Warp Cannons of the Activated Blackstone Fortresses.

to:

* WaveMotionGun: Not for nothing are this game's initials [[BFG [[{{BFG}} "BFG"]]. Starting with the massive basic weapons, moving up to the heavier armor-piercing lances, through the mass accelerators that fire skyscraper-sized projectiles at relativistic speeds (Imperial Nova Cannon), to the planet-busting main guns of the aptly-named ''Planet Killer'' and the equally devastating Warp Cannons of the Activated Blackstone Fortresses.
23rd Jun '16 8:51:40 PM ErikModi
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* UnitsNotToScale: And then some!
* WaveMotionGun: Not for nothing are this game's initials "BFG".

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* UnitsNotToScale: And then some!
some! Specifically, the rulebook flat-out admits that the models are not to scale with the game environment (or necessarily with each other), but that they're designed in such a way that you can build and paint them to look pretty. Actual distances are measured from the "stem" which holds the actual model to its base, representing the much smaller area of space the ship actually occupies. Ships in base-to-base contact are "close" (i.e., a few thousand kilometers apart) while the shortest-range of weapons, 30 centimeters, may be capable of firing across ''millions'' of kilometers of space.
* WaveMotionGun: Not for nothing are this game's initials "BFG".[[BFG "BFG"]]. Starting with the massive basic weapons, moving up to the heavier armor-piercing lances, through the mass accelerators that fire skyscraper-sized projectiles at relativistic speeds (Imperial Nova Cannon), to the planet-busting main guns of the aptly-named ''Planet Killer'' and the equally devastating Warp Cannons of the Activated Blackstone Fortresses.
23rd Jun '16 8:42:11 PM ErikModi
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** Ramming is an Insane tactic as far as the other factions are concerned. Would you charge across ''tens of thousands'' of kilometers of empty space under enemy fire to hit the other guy, most probably after sustaining crippling damage? Insane. But as Imperium puts it, "Only the Insane have the strength to prosper, only those who prosper can judge what is Sane."

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** Ramming is an Insane tactic as far as the other factions are concerned. Would you charge across ''tens of thousands'' of kilometers of empty space under enemy fire to hit the other guy, most probably after sustaining crippling damage? Insane. But as Imperium puts it, "Only the Insane have the strength to prosper, only those who prosper can judge what is Sane."" Or perhaps [[MemeticMutation "Fly me closer, I want to hit them with my sword."]]
23rd Jun '16 8:37:04 PM ErikModi
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* EliteMooks: Space Marines and their Chaos counterparts, as putting them on a ship gives it a better leadership rating. Among them there are also terminator marines, which help with boarding actions.

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* EliteMooks: Space Marines and their Chaos counterparts, as putting them on a ship gives it a better leadership rating. rating as well as boarding and hit-and-run attack ratings. Among them there are also terminator Terminator marines, which help with boarding actions.improve hit-and-run attacks even further.
23rd Jun '16 8:35:40 PM ErikModi
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** Two Blackstone fortresses working together can destroy a planet. Three cause a sun to go supernova.

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** Two Blackstone fortresses working together can destroy a planet. Three cause a sun to go supernova. According to game rules (specifically, the Exteminatus! scenario) a single Activated Blackstone Fortress is sufficient to at the very least destroy all life on a planet.
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