History TableTopGame / VampireTheMasquerade

15th Apr '18 1:21:56 PM Boggs
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* ItCanThink: A big part of what makes wights (vampires who have lost themselves to [[EnemyWithin The Beast]]) so dangerous that they are cunning, feral predators and not mindlessly violent zombies.

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* ItCanThink: A big part of what makes wights (vampires who have lost themselves to [[EnemyWithin The Beast]]) so dangerous is that they are cunning, feral predators and not mindlessly violent zombies.zombies. Archons are sometimes deployed to handle the situation, particularly if the wight happens to be [[ThisIsGonnaSuck a powerful, centuries old vampire.]]
15th Apr '18 1:20:07 PM Boggs
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* ItCanThink: A big part of what makes wights (vampires who have lost themselves to [[EnemyWithin The Beast]]) so dangerous that they are cunning, feral predators and not mindlessly violent zombies.
22nd Feb '18 7:10:47 AM ErikModi
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** Lampshaded in ''The Book of Nod'', where one of Cane's proverbs is "in all times there is a Caesar, pay him his due," and the annotation notes that one of the biggest modern threats to the Masquerade is the IRS and tax evasion by vampires.
22nd Feb '18 7:05:04 AM ErikModi
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* ThirdEye: The Salubri.

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* ThirdEye: The Salubri. It's linked to their special Discipline so much that any other vampire who manages to learn more than the first level will start growing one, too.
22nd Feb '18 6:48:40 AM ErikModi
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* PowerPerversionPotential: This game does not stop at "potential."

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* PowerPerversionPotential: This game does not stop at "potential."" In-universe, the most common uses of Dominate, Presence, and Blood Bonds are to essentially make sex slaves (blood slaves, really, but the difference is largely academic).
22nd Feb '18 6:25:26 AM ErikModi
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** The climax of the "Wormwood" Gehenna scenario, if your vampire was "good" enough. [[spoiler: Poor Freox. . . ]]
22nd Feb '18 5:11:12 AM ErikModi
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** Speaking of Caitiff, they're vampires whose blood is so thin they have no Clan, and are thus rather more BlessedWithSuck than the average vampire. Also, the "time of thin blood" is one of the harbingers of [[TheEndOfTheWorldAsWeKnowIt Gehenna]], giving even the Camarilla (who don't believe in Gehenna anyway) a rather valid reason to hate them.
22nd Feb '18 5:03:52 AM ErikModi
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** The Tzimisce Clan Discipline allows them to avert this or play it straight, according to taste. The Tzimisce are one of the most obviously monstrous Clans in the setting, but their ability to mold flesh and bone like clay allows the to present themselves as supernaturally beautiful, or walking BodyHorror monstrosities.
22nd Feb '18 4:54:21 AM ErikModi
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** In general, most of the bloodlines and independent clans were "one trick ponies" to show off cool new vampire powers and then became an albatross around the setting's neck.

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** In general, most of the bloodlines and independent clans were "one trick ponies" to show off cool new vampire powers and then became an albatross around the setting's neck. Probably most notable with the True Brujah bloodline, who's signature Discipline revolved around ''time travel''.
5th Feb '18 5:36:42 PM eleutherios
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* TearsOfBlood: Although possible, very few vampires would be driven to it.

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* TearsOfBlood: Although possible, very few vampires would be driven to it. One Flaw a character can take is [[WoundThatWillNotHeal Stigmata]], which is usually a wound or injury of some sort, but can manifest as bleeding from the eyes.
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http://tvtropes.org/pmwiki/article_history.php?article=TableTopGame.VampireTheMasquerade