History ShoutOut / Rockman4MinusInfinity

14th Jan '18 3:36:54 PM Cavery210
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** When Mega Man uses Toad Spell, the stars from the casting animation from the NES version of ''VideoGame/FinalFantasyIII'' surround him. And the fact that the toads are easily killed with contact is a reference to the fact that Toad status effect lowers defense in the ''Franchise/FinalFantasy'' series. It also references the ability of the Toad Spell to instant-kill foes in ''VideoGame/FinalFantasyII''

to:

** When Mega Man uses Toad Spell, the stars from the casting animation from the NES Famicom version of ''VideoGame/FinalFantasyIII'' surround him. And the fact that the toads are easily killed with contact is a reference to the fact that Toad status effect lowers defense in the ''Franchise/FinalFantasy'' series. It also references the ability of the Toad Spell to instant-kill foes in ''VideoGame/FinalFantasyII''



* Shadow Man uses [[VideoGame/FinalFantasyIV Edge]]'s {{Ninj|a}}utsu skills (Katon, Suijin, and Raijin) in Pharaoh Man's stage.

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* Shadow Man uses [[VideoGame/FinalFantasyIV Edge]]'s {{Ninj|a}}utsu skills (Katon, Suijin, (Flame, Blitz, and Raijin) Flood) in Pharaoh Man's stage.
8th Oct '17 10:46:33 PM OnoderaTearer
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** This attack also bears similarity to the Lunar Eclipse attack used by Mr. Shine and Mr. Bright from ''VideoGame/{{Kirby}}'s Dream Land 2'', where you had to stand in Mr. Bright's shadow to avoid getting fried.

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** This attack also bears similarity to the Lunar Eclipse attack used by Mr. Shine and Mr. Bright from ''VideoGame/{{Kirby}}'s Dream Land 2'', ''VideoGame/KirbysDreamLand2'', where you had to stand in Mr. Bright's shadow to avoid getting fried.



* The Trio of Ring-Rings in Ring Man's stage have the same AI patterns as [[VideoGame/{{Kirby}} Lalala and Lololo]].

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* The Trio of Ring-Rings in Ring Man's stage have the same AI patterns as [[VideoGame/{{Kirby}} Lalala Lololo and Lololo]].Lalala]].



** Using Recycle Inhaler on the Up'N'Down enemies in Pharaoh Man's stage causes them to give chase to Mega Man for a while before exploding, in a similar fashion to the Scarfy enemy from the VideoGame/{{Kirby}} series.

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** Using Recycle Inhaler on the Up'N'Down enemies in Pharaoh Man's stage causes them to give chase to Mega Man for a while before exploding, in a similar fashion to the Scarfy enemy from the VideoGame/{{Kirby}} ''VideoGame/{{Kirby}}'' series.



* Nightmare Suzy is based on Nightmare Mother from ''VideoGame/{{Mega Man X}}6''.
* In its final phase, the Aqua Devil (as a single eye) surrounds itself with four bubbles, making it resemble the VideoGame/{{Kirby}} boss Kracko Jr. Before that, it also drops blocks in the same formation as ''VideoGame/{{Tetris}}''.

to:

* Nightmare Suzy is based on Nightmare Mother from ''VideoGame/{{Mega Man X}}6''.
''VideoGame/MegaManX6''.
* In its final phase, the Aqua Devil (as a single eye) surrounds itself with four bubbles, making it resemble the VideoGame/{{Kirby}} ''VideoGame/{{Kirby}}'' boss Kracko Jr. Before that, it also drops blocks in the same formation as ''VideoGame/{{Tetris}}''.



* The credits have the theme of Franchise/FireEmblem. Like in that game's credits, it counts the combined amount of times the unit (or in this case, boss), won and lost a fight.

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* The credits have the theme of Franchise/FireEmblem.''Franchise/FireEmblem''. Like in that game's credits, it counts the combined amount of times the unit (or in this case, boss), won and lost a fight.



** It tends to be more like "Helper to Hero" from the DS remake as the bosses are fought in a pre-determined order (The Robot Masters are fought in order of their DWN/DCN), and mini-bosses aren't fought. In a strange twist, ''VideoGame/KirbyPlanetRobobot'' has an Arena ... that's mechanically themed (just like the rest of the game) and the bosses are fought in order. You also fight mini-bosses, but the Arena from that game is literally a Mechanical Arena, along with having aspects from the Arena from this game.
** As of the 0.97 release, it has the TRUE Arena, which likewise based on the remake of ''VideoGame/KirbySuperStar''. This arena ''does'' have randomized matches and includes all the minibuses as well.

to:

** It tends to be more like "Helper to Hero" from the DS remake ''Kirby Super Star Ultra'' as the bosses are fought in a pre-determined order (The Robot Masters are fought in order of their DWN/DCN), and mini-bosses aren't fought. In a strange twist, ''VideoGame/KirbyPlanetRobobot'' has an Arena ...Arena... that's mechanically themed (just like the rest of the game) and the bosses are fought in order. You also fight mini-bosses, but the Arena from that game is literally a Mechanical Arena, along with having aspects from the Arena from this game.
** As of the 0.97 release, it has the TRUE Arena, which is likewise based on the remake of ''VideoGame/KirbySuperStar''.''Kirby Super Star Ultra''. This arena ''does'' have randomized matches and includes all the minibuses as well.
22nd Feb '17 11:16:58 AM Cloudmonkey98
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Added DiffLines:

** When Mega Man gets the Toad Spell, the Weapon Get Screen is a green orb on the left of the word Toad, just like how [[StandardStatusEffects Green Magic]] is defined in some earlier Final Fantasy games.
25th Sep '16 12:31:20 PM Superjustinbros
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** When Mega Man uses Toad Spell, the stars from the casting animation from the NES version of ''VideoGame/FinalFantasyIII'' surround him. And the fact that the toads are easily killed with contact is a reference to tge fact that Toad status effect lowers defense in the ''Franchise/FinalFantasy'' series. It also references the ability of the Toad Spell to instant-kill foes in ''VideoGame/FinalFantasyII''

to:

** When Mega Man uses Toad Spell, the stars from the casting animation from the NES version of ''VideoGame/FinalFantasyIII'' surround him. And the fact that the toads are easily killed with contact is a reference to tge the fact that Toad status effect lowers defense in the ''Franchise/FinalFantasy'' series. It also references the ability of the Toad Spell to instant-kill foes in ''VideoGame/FinalFantasyII''
29th Apr '16 2:54:00 PM cookieman
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** It tends to be more like "Helper to Hero" from the DS remake as the bosses are fought in a pre-determined order (The Robot Masters are fought in order of their DWN/DCN), and mini-bosses aren't fought.

to:

** It tends to be more like "Helper to Hero" from the DS remake as the bosses are fought in a pre-determined order (The Robot Masters are fought in order of their DWN/DCN), and mini-bosses aren't fought. In a strange twist, ''VideoGame/KirbyPlanetRobobot'' has an Arena ... that's mechanically themed (just like the rest of the game) and the bosses are fought in order. You also fight mini-bosses, but the Arena from that game is literally a Mechanical Arena, along with having aspects from the Arena from this game.
10th Nov '15 10:09:49 PM Superjustinbros
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* Upon defeating an end of stage boss, a victory ditty from the ''Franchise/{{Pokemon}}'' series is played.

to:

* Upon defeating an end of stage boss, a victory ditty the Evolution Complete theme from the ''Franchise/{{Pokemon}}'' series is played.



** The Item Collect theme from ''Super Metroid'' is also used at one point.

to:

** The Item Collect theme from ''Super Metroid'' is also used at one point.when the player acquires the Balloon and Wire Adaptors.



** It tends to be more like "Helper to Hero" from the DS remake as the bosses are fought in a pre-determined order (The Robot Masters are fought in order of their DWN), and mini-bosses aren't fought.
** As of the 0.97 release, it has the TRUE Arena, which likewise based on the remake of ''VideoGame/KirbySuperStar''. This arena ''does'' have randomized matches.
*** One boss in the True Mechanical Arena is Green Helmet, a green Met not seen anywhere else. It has more health than regular Mets, but can be defeated with just one use of the Recycle Inhaler, just like the Arena Waddle Dee from Kirby Super Star.

to:

** It tends to be more like "Helper to Hero" from the DS remake as the bosses are fought in a pre-determined order (The Robot Masters are fought in order of their DWN), DWN/DCN), and mini-bosses aren't fought.
** As of the 0.97 release, it has the TRUE Arena, which likewise based on the remake of ''VideoGame/KirbySuperStar''. This arena ''does'' have randomized matches.
matches and includes all the minibuses as well.
*** One boss in the True Mechanical Arena is Green Helmet, a green Met not seen anywhere else. It has more health than regular Mets, but can be defeated with just one use of the Recycle Inhaler, just like the Arena Waddle Dee from Kirby ''Kirby Super Star.Star''.
23rd Oct '15 5:54:23 PM josh6243
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** When Mega Man uses Toad Spell, the stars from the casting animation from the NES version of ''VideoGame/FinalFantasyIII'' surround him. And the fact that the toads are easily killed with contact is a reference to fact that Toad status effect lowers defense in the ''Franchise/FinalFantasy'' series

to:

** When Mega Man uses Toad Spell, the stars from the casting animation from the NES version of ''VideoGame/FinalFantasyIII'' surround him. And the fact that the toads are easily killed with contact is a reference to tge fact that Toad status effect lowers defense in the ''Franchise/FinalFantasy'' seriesseries. It also references the ability of the Toad Spell to instant-kill foes in ''VideoGame/FinalFantasyII''
20th Oct '15 5:00:03 PM josh6243
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** When Mega Man uses Toad Spell, the stars from the casting animation from the NES version of ''VideoGame/FinalFantasyIII'' surround him.

to:

** When Mega Man uses Toad Spell, the stars from the casting animation from the NES version of ''VideoGame/FinalFantasyIII'' surround him. And the fact that the toads are easily killed with contact is a reference to fact that Toad status effect lowers defense in the ''Franchise/FinalFantasy'' series
17th Aug '15 8:09:37 AM Superjustinbros
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* CWU-01P spoofs the bubbles from ''VideoGame/{{Gradius}} 3''

to:

* CWU-01P spoofs the bubbles from ''VideoGame/{{Gradius}} 3''3''.



* In its final phase, the boss (as a single eye) surrounds itself with four bubbles, making it resemble the VideoGame/{{Kirby}} boss Kracko Jr. Before that, it also drops blocks in the same formation as ''VideoGame/{{Tetris}}''.

to:

* In its final phase, the boss Aqua Devil (as a single eye) surrounds itself with four bubbles, making it resemble the VideoGame/{{Kirby}} boss Kracko Jr. Before that, it also drops blocks in the same formation as ''VideoGame/{{Tetris}}''.



*** One boss in the True Mechanical Arena is Green Helmet, a green Met not seen anywhere else. It has more health than regular Mets, but can be defeated with just one use of the Recycle Inhale, just like the Arena Waddle Dee from Kirby Super Star.

to:

*** One boss in the True Mechanical Arena is Green Helmet, a green Met not seen anywhere else. It has more health than regular Mets, but can be defeated with just one use of the Recycle Inhale, Inhaler, just like the Arena Waddle Dee from Kirby Super Star.
25th Jun '15 12:03:17 AM PAndersonHD
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* [[spoiler: The section after Wily Capsule Boss Fight]] is based the [[spoiler: organic final level]] of ''VideoGame/{{Gradius}} II for the Famicom''.

to:

* [[spoiler: The section after Wily Capsule Boss Fight]] is based the [[spoiler: organic final level]] of ''VideoGame/{{Gradius}} II II'' for the Famicom''.Famicom.
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