History ShootTheShaggyDog / VideoGames

21st Sep '16 5:15:18 PM nombretomado
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* ''BatenKaitos Origins'' has the story of Seph and his TrueCompanions. First they try to save the village of Rasalas from [[BigBad Wiseman]], only to arrive too late to do anything. Then they try to negotiate with Wiseman, who uses the opportunity to [[spoiler:[[MoralEventHorizon wipe out their hometown while they're away]]]] and simultaneously prove to them that they were completely powerless against him. This is something that Seph takes to heart after he discovers the results of the aforementioned act, and he decides to [[spoiler:make a DealWithTheDevil for the power needed to defeat Wiseman]]. Once they return, they find that [[spoiler:Wiseman has taken over the minds of everyone in the world's largest city]]. As they are fighting through the aforementioned group to get to Wiseman, the [[MagicalNativeAmerican Children of the Earth]] see the "senseless slaughter" they are inflicting, and decide to fix the problem by [[spoiler:killing them]]. Which they succeed in doing, thus allowing Wiseman to escape completely unharmed. And the best part? [[spoiler:The Children of the Earth had viewed Wiseman as a threat and were about to do the same to him before Seph and his true companions stepped in. Meaning that if they had simply done nothing, there would have been no need to lift the world up into the sky, Wiseman would have been killed, and they wouldn't have had to pay the price of their DealWithTheDevil - because there would have been no deal. Every single one of the problems faced in both this game and the original BatenKaitos could have been completely avoided]]. Sucks to be those guys, huh?

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* ''BatenKaitos Origins'' ''VideoGame/BatenKaitosOrigins'' has the story of Seph and his TrueCompanions. First they try to save the village of Rasalas from [[BigBad Wiseman]], only to arrive too late to do anything. Then they try to negotiate with Wiseman, who uses the opportunity to [[spoiler:[[MoralEventHorizon wipe out their hometown while they're away]]]] and simultaneously prove to them that they were completely powerless against him. This is something that Seph takes to heart after he discovers the results of the aforementioned act, and he decides to [[spoiler:make a DealWithTheDevil for the power needed to defeat Wiseman]]. Once they return, they find that [[spoiler:Wiseman has taken over the minds of everyone in the world's largest city]]. As they are fighting through the aforementioned group to get to Wiseman, the [[MagicalNativeAmerican Children of the Earth]] see the "senseless slaughter" they are inflicting, and decide to fix the problem by [[spoiler:killing them]]. Which they succeed in doing, thus allowing Wiseman to escape completely unharmed. And the best part? [[spoiler:The Children of the Earth had viewed Wiseman as a threat and were about to do the same to him before Seph and his true companions stepped in. Meaning that if they had simply done nothing, there would have been no need to lift the world up into the sky, Wiseman would have been killed, and they wouldn't have had to pay the price of their DealWithTheDevil - because there would have been no deal. Every single one of the problems faced in both this game and the original BatenKaitos ''VideoGame/BatenKaitos'' could have been completely avoided]]. Sucks to be those guys, huh?
9th Sep '16 11:46:19 PM Hanz
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* ''KnightsOfTheOldRepublic'' starts on the planet Taris, which has several side quests such as helping innocent people escape from bounty hunters (or killing them) and finding a cure for the [[TheVirus rakghoul disease]]. As soon as you leave Taris, [[BigBad Malak]] [[DeathFromAbove fires on the planet from orbit]] [[KillEmAll and kills everyone.]] Even the HopeSpot you ear playing light side is turned into a twisted joke by the MMO. The Outcasts found their Promised land, and survived for a few generations, only to be picked off by rakghouls, disease, starvation, and finished off by toxic waste. Then again, the MMO ''is'' Creator/BioWare post-Franchise/DragonAge, so NoGoodDeedGoesUnpunished.

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* ''KnightsOfTheOldRepublic'' starts on the planet Taris, which has several side quests such as helping innocent people escape from bounty hunters (or killing them) and finding a cure for the [[TheVirus rakghoul disease]]. As soon as you leave Taris, [[BigBad Malak]] [[DeathFromAbove fires on the planet from orbit]] [[KillEmAll and kills everyone.]] Even the HopeSpot you ear playing light side is turned into a twisted joke by the MMO.[[Videogame/StarWarsTheOldRepublic MMO]]. The Outcasts found their Promised land, and survived for a few generations, only to be picked off by rakghouls, disease, starvation, and finished off by toxic waste. Then again, the MMO ''is'' Creator/BioWare post-Franchise/DragonAge, so NoGoodDeedGoesUnpunished.
5th Sep '16 9:36:15 AM nombretomado
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* The original ''AlienVsPredator'' game had a particularly scary campaign for the squishy human Marine. Having fought your way through the infested colony and escaped to the unsurprisingly infested space station above the planet, having beaten the inevitable alien queen, [[spoiler: you just get abandoned. You've probably seen too much. In any event, it didn't really matter as you started the campaign having just been facehugged anyway, so you're basically screwed regardless of what you do. Yay.]]

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* The original ''AlienVsPredator'' ''VideoGame/AlienVsPredator'' game had a particularly scary campaign for the squishy human Marine. Having fought your way through the infested colony and escaped to the unsurprisingly infested space station above the planet, having beaten the inevitable alien queen, [[spoiler: you just get abandoned. You've probably seen too much. In any event, it didn't really matter as you started the campaign having just been facehugged anyway, so you're basically screwed regardless of what you do. Yay.]]
3rd Sep '16 10:32:56 AM NOYB
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** And in the sequel to the "A" ending of ''Drakengard'', ''Drakengard 2'', also does this in its Ending A. [[spoiler: The entire game is spent destroying the districts that essentially form the seals that bind Angelus, Caim's dragon from the first game. After destroying the dragon and launching the world into an apocalypse extremely similar to that of the first game (following Furiae's death), they realize that they have to make another goddess seal... so they place Eris as the goddess seal and the districts are remade. That basically means that the seals you've worked so hard throughout the game and killed a ton of people for the sake of destroying? They all have to be rebuilt to make Eris' burden more tolerable.]]
** [[UpToEleven And it get's worse]]. The official timeline reveals that [[spoiler:the previously mentioned ending E, is not another dimension, but the future of ending A from ''Drakengard 2'' meaning the bittersweet ending they achieved still ends with humanity wiped out.]]
** And then there is ''VideoGame/{{Drakengard 3}}'' where [[spoiler:in all but one ending, Zero fails to destroy the flower and ends up loosing either her life, Mikhail or her sanity.]]

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** And in the sequel to the "A" ending of ''Drakengard'', ''Drakengard 2'', also does this in its Ending A. [[spoiler: The entire game is spent destroying the districts that essentially form the seals that bind Angelus, Caim's dragon from the first game. After destroying the dragon and launching the world into an apocalypse extremely similar to that of the first game (following Furiae's death), they realize that they have to make another goddess seal... so they place Eris as the goddess seal and the districts are remade. That basically means that the seals you've worked so hard throughout the game and killed a ton of people for the sake of destroying? They all have to be rebuilt to make Eris' Eris's burden more tolerable.]]
** [[UpToEleven And it get's worse]]. The official timeline reveals that [[spoiler:the previously mentioned ending ''Drakengard'' Ending E, is not another dimension, but the future of ending A Ending C from ''Drakengard 2'' 2'', meaning the bittersweet ending they achieved still ends with humanity wiped out.]]
** And then there is ''VideoGame/{{Drakengard 3}}'' where [[spoiler:in all but one ending, Zero fails to destroy the flower and ends up loosing losing either her life, Mikhail or her sanity.]]
27th Aug '16 3:16:20 PM hyphz
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* ''Jinxter''. [[spoiler: You die pointlessly, after spending an entire game trying to avoid this.]] ''Computer Gaming World'' labeled this one of the top fifteen worst game endings of all time.

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* ''Jinxter''. The game begins when you are about to be run over by a bus, when you are suddenly teleported away to become one of the guardians of a mysterious fantastic world. If you save the world, [[spoiler: You die pointlessly, after spending an entire game trying to avoid this.they teleport you right back and you are immediately hit by the bus.]] ''Computer Gaming World'' labeled this one of the top fifteen worst game endings of all time.


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** The original, controversial Mass Effect 3 ending shot the shaggy dog in the [[FridgeHorror fridge]], as it included the destruction of the Mass Relays. Problem is, earlier games established that destroying a Mass Relay causes an EarthShatteringKaboom, and everywhere you've been in the game probably had one handy.. so ''everything you've done in the game? It's all just been destroyed.'' The ending rebrand changed this to just ''damaging'' the Mass Relays, so the planets aren't destroyed.. well, not instantly, as they're probably doomed to slow death due to the loss of their critical trade network.
27th Aug '16 3:00:09 PM hyphz
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* The TowerDefense game ''VideoGame/ImmortalDefense'' Shoots the Shaggy Dog with an elephant gun. At the end of the game, after nearly a hundred missions of defending your beleaguered home world against increasingly impossible odds, you finally learn that [[spoiler:the enemy actually wiped out all life on your planet at the end of the second campaign, your character has gone insane, all the "transmissions" you've been receiving from the planet were in fact hallucinations, and you've spent the past ''million years'' defending a lifeless ball of rock]].

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* The TowerDefense game ''VideoGame/ImmortalDefense'' Shoots the Shaggy Dog with an elephant gun. At the end of the game, fifth campaign, after nearly a hundred missions of defending your beleaguered home world against increasingly impossible odds, you finally learn that [[spoiler:the enemy actually wiped out all life on your planet at the end of the second campaign, your character has gone insane, all the "transmissions" you've been receiving from the planet were in fact hallucinations, and you've spent the past ''million years'' been defending a lifeless ball of rock]]. You can still play on in the sixth campaign, though - [[spoiler:as an insane spirit in Pathspace gunning down anything which approaches your former planet, finishing only "At The End Of Everything" (that's the actual title of the last mission)]]
27th Aug '16 2:57:00 PM hyphz
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Added DiffLines:

* The TowerDefense game ''VideoGame/ImmortalDefense'' Shoots the Shaggy Dog with an elephant gun. At the end of the game, after nearly a hundred missions of defending your beleaguered home world against increasingly impossible odds, you finally learn that [[spoiler:the enemy actually wiped out all life on your planet at the end of the second campaign, your character has gone insane, all the "transmissions" you've been receiving from the planet were in fact hallucinations, and you've spent the past ''million years'' defending a lifeless ball of rock]].
** The game's creator has said that [[spoiler:some or all of the last campaign is a hallucination, so the enemy isn't really wasting ships or lives at that point (it also explains how so many of the unique boss enemies reappear)]].
27th Aug '16 2:53:39 PM hyphz
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*** To be fair, you did do something good: [[spoiler:you prevented the nuclear test. The explosions caused when nuclear bombs fell were from ''the time paradox you created''. You're all still doomed, but ''real'' nuclear bombs would have been much worse.]]
27th Aug '16 11:05:30 AM Steven
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* In the Final Decision of ''VisualNovel/ZeroTimeDilemma'', the only way for the group to save themselves is to [[spoiler: swap places with a version of themselves in an alternate timeline where they escaped Zero's hellish puzzle box unscathed. They'll escape, but the only version of themselves that actually had a happy ending will be doomed to a horrible death in their place and never understand why]]. To drive the point home [[spoiler: Zero shoots TeamPet Gab -- a literal shaggy dog.]]

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* In the Final Decision of ''VisualNovel/ZeroTimeDilemma'', the only way for the group to save themselves is to [[spoiler: swap places with a version of themselves in an alternate timeline where they escaped Zero's hellish puzzle box unscathed. They'll escape, but the only version of themselves that actually had a happy ending will be doomed to a horrible death in their place and never understand why]]. To drive the point home [[spoiler: Zero shoots TeamPet Gab -- a literal shaggy dog.]]]]
* Season 1 of ''VideoGame/TheWalkingDead'' has Lee go through so much. His wife cheated on him with a senator and he apparently killed him in retaliation, which has Lee arrested and being hauled away to jail by the sheriff. He gets caught up in the ZombieApocalypse and meets an 8 year old girl named Clementine whose parents went missing when the walkers attacked. Every survivor Lee meets is either crazy, hotheaded, hates his guts, or puts everyone in danger. Lee eventually runs into his brother, who had become a zombie and has no choice but to kill him in order to get a key. True to ''The Walking Dead'' formula, most of the survivors Lee meets will wind up dead sooner or later. Clementine is put in danger several times (something another survivor points out to Lee to criticize him), causing Lee to go through hell and back just to keep her safe. Did you not side with Kenny whenever he got too hotheaded with Lee or another survivor? He'll make things harder for Lee in crucial moments out of spite. The van Lee's group uses to get away from the motel invaded by bandits? It's either stolen by a survivor in the group that snaps or the engine fails. Kenny's idea of finding a boat in the heart of the city? Yeah, there ain't any boats by the time Lee's group arrive. And just to seal the deal, [[spoiler: Lee gets bitten by a walker and will become one himself in a matter of time. Even if you choose to have Lee's infected arm amputated, it doesn't slow the infection at all. In the end, Lee dies and the only thing you can have Clementine tearfully do is either leave Lee handcuffed to the radiator so he'll turn while restrained or have her shoot him so that he can [[DyingAsYourself die while still human.]]]]
17th Aug '16 2:41:09 PM Gosicrystal
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** If the "Safe" ending hasn't been cleared beforehand, then the "True" ending (which is otherwise the GoldenEnding) ends with [[spoiler:several of the group, including the main character, forced to hopelessly try and work out a passcode for which they lack the necessary clue.]]
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