History Series / Ultraviolet

29th May '16 7:52:38 PM PaulA
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* DefeatEqualsExplosion: Vampires don't just harmlessly crumble into dust when they're "neutralised"; they explode. Violently. As in, a staked vamp [[spoiler:in a steel coffin next to a steel door will blow a man sized hole in ''both.'']] Luckily, they make a noise very much like bacon frying when they reach the point of no return, giving one about three seconds to find cover when one turns into a hand grenade with the pin pulled.

to:

* DefeatEqualsExplosion: Vampires don't just harmlessly crumble into dust when they're "neutralised"; they explode. Violently. As in, a staked vamp [[spoiler:in a steel coffin next to a steel door will blow a man sized hole in ''both.'']] Luckily, they make a noise very much like bacon frying when they reach the point of no return, giving one about three seconds to find cover when one turns into a hand grenade with the pin pulled.
29th May '16 6:26:15 PM Kalaong
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* DefeatEqualsExplosion: Vampires don't just harmlessly crumble into dust when they're "neutralised"; they explode. Violently.

to:

* DefeatEqualsExplosion: Vampires don't just harmlessly crumble into dust when they're "neutralised"; they explode. Violently. As in, a staked vamp [[spoiler:in a steel coffin next to a steel door will blow a man sized hole in ''both.'']] Luckily, they make a noise very much like bacon frying when they reach the point of no return, giving one about three seconds to find cover when one turns into a hand grenade with the pin pulled.



* WoodenStake: Vampires are particularly susceptible to wounds inflicted with pointy bits of wood, which messes with their healing factor somehow. The team has moved on from stakes, however, and use guns loaded with carbon-compound bullets. Vaughn also has, as his personal signature weapon, a device like a spring-loaded ice-pick with a spike made from the same compound.

to:

* WoodenStake: Vampires are particularly susceptible to wounds inflicted with pointy bits of wood, which messes with their healing factor somehow. The team has moved on from stakes, however, and use guns loaded with carbon-compound bullets."dum-dum" bullets - though one still needs to aim for the heart. Vaughn also has, as his personal signature weapon, a device like a spring-loaded ice-pick with a spike made from the same compound.
31st Mar '16 8:54:26 PM PaulA
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Added DiffLines:

* VampiresHateGarlic: It's explained that allicin, an anti-microbial agent found in garlic, is harmful to vampires, and the team uses gas grenades incorporating allicin as one of their weapons.
8th Feb '16 4:26:19 PM PaulA
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* EconomyCast: The anti-vampire force consists of only four people with speaking parts: the leader, the scientist/doctor, the soldier, and the detective. They have a small team of soldiers. {{Handwave}}d as the idea that they can only recruit people who have received the CallToAdventure, summarised rather brilliantly by Pearse:

to:

* EconomyCast: The anti-vampire force consists of only four people with speaking parts: the leader, the scientist/doctor, the soldier, and the detective. They have a small team of soldiers. {{Handwave}}d as the idea that they can only recruit people who have received the CallToAdventure, summarised rather brilliantly by Pearse:
8th Feb '16 1:26:07 AM WillBGood
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* EconomyCast: The anti-vampire force consists of only four people with speaking parts: the leader, the scientist/doctor, the soldier, and the detective. They have a small team of soldiers. The HandWave is that they can only recruit people who have received the CallToAdventure, summarised rather brilliantly by Pearse:

to:

* EconomyCast: The anti-vampire force consists of only four people with speaking parts: the leader, the scientist/doctor, the soldier, and the detective. They have a small team of soldiers. The HandWave is {{Handwave}}d as the idea that they can only recruit people who have received the CallToAdventure, summarised rather brilliantly by Pearse:
8th Feb '16 1:25:12 AM WillBGood
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* EconomyCast: The anti-vampire force consists of only four people with speaking parts: the leader, the scientist/doctor, the soldier, and the detective. They have a small team of soldiers. The ScotchTape is that they can only recruit people who have received the CallToAdventure, summarised rather brilliantly by Pearse:

to:

* EconomyCast: The anti-vampire force consists of only four people with speaking parts: the leader, the scientist/doctor, the soldier, and the detective. They have a small team of soldiers. The ScotchTape HandWave is that they can only recruit people who have received the CallToAdventure, summarised rather brilliantly by Pearse:
11th Jan '16 11:01:02 AM Kalaong
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* DoWrongRight: Vaughn's reaction in the fourth episode when [[spoiler:Mike shoots a guy he incorrectly believes to be a vampire. Vaughn accepts that it was an honest mistake; what really angers him is that he ''missed the guy's heart'' -- if you're going to shoot at something that can tear your head off like a toothpaste cap, you want to make damn sure you kill it first try]].

to:

* DoWrongRight: Vaughn's reaction in the fourth episode when [[spoiler:Mike shoots a guy he incorrectly believes to be a vampire. Vaughn accepts that it was an honest mistake; what really angers him is that he ''missed the guy's heart'' -- if you're going to shoot at something that can tear twist your head off like a toothpaste cap, you want to make damn sure you kill it first try]].
16th Dec '15 12:23:15 PM Kalaong
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* EconomyCast: The anti-vampire force consists of only four people with speaking parts: the leader, the scientist/doctor, the soldier, and the detective. They have a small team of soldiers. The ScotchTape is that they can only recruit people who have received the CallToAdventure, summarised rather brilliantly by Pearse: ''"We can't make you believe - only they can do that."''

to:

* EconomyCast: The anti-vampire force consists of only four people with speaking parts: the leader, the scientist/doctor, the soldier, and the detective. They have a small team of soldiers. The ScotchTape is that they can only recruit people who have received the CallToAdventure, summarised rather brilliantly by Pearse: ''"We Pearse:
-->''We
can't make you believe - only they can do that."''''
16th Dec '15 12:21:32 PM Kalaong
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Added DiffLines:

* LaserGuidedKarma: The events of "Mea Culpa" occur solely because [[spoiler:the vampires' guinea pig broke quarantine, infecting a choirboy with a strain of mutated meningitis and leading the team right to him; though he had been bribed with a willing "boy" to abuse as he saw fit, the vampires failed to realize pedos get off on abusing the weak and unwilling - even though the "boy" looked like jailbait, he was actually a fully adult vampire and the freak quickly became tired of a willing partner strong enough to kill him at any time. This gets him shot - twice - and captured, exposing the experiment]].
3rd Nov '15 9:52:45 PM PaulA
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* DepletedPhlebotinumShells: The vampire hunters use graphite bullets and shrapnel grenades (based on the active ingredient of wooden stakes), plus gas grenades using the active ingredient of garlic.



* DepletedPhlebotinumShells: The vampire hunters use graphite bullets and shrapnel grenades (based on the active ingredient of wooden stakes), plus gas grenades using the active ingredient of garlic.



* WelcomeEpisode: "Habeas Corpus"



* WelcomeEpisode: "Habeas Corpus"
This list shows the last 10 events of 86. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Series.Ultraviolet