History Series / JunkRaiders

5th Mar '14 6:18:14 AM serialkillerwhale
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* GenreBlind: Michelle threatens to get Geoff fired, oh ''yes'' it will work to ''get the host of the show fired off the show'' without the people ''actually funding the damn thing's say so''. Overall she seems to forget this is actually about making things out of scrap and takes it over like a normal construction project with a normal construction budget.
5th Feb '14 8:56:59 AM DrakeClawfang
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* NoBudget: In-universe, and one of the regular problems the team faces. $5,000 dollars does ''not'' go far for a total renovation on the project. Geoff is constantly debating if spending the money that they can't get back is worth the faster progress, because some materials (like usable steel in Season 2) just can't be found on the roadside and it's time lost waiting for that to happen. Ways to make more money, usually by selling projects they've worked on that have been rejected or selling scrap steel they've found to recycling centers, are always on the table, and Geoff has to remind the clients at points that the team can only do so much with recycled materials and one month to work with them.
5th Feb '14 8:51:15 AM DrakeClawfang
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* AwesomeButImpractical: In Season 2 when designing a clubhouse for the Evergreen Brick Works, Paul had a pretty cool idea for a complex series of chains and gears made from bicycle parts that would pull the doors open when a shaft in the clubhouse was rotated. It not only took him almost three full weeks of work to try and get it working due to multiple failures and setbacks, but when the clubhouse was finally moved to the site, it was discovered that the mechanism bumped a low-hanging ceiling pipe and it had to be scrapped.
26th Apr '13 10:32:54 AM DrakeClawfang
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* ExecutiveMeddling: In-universe. The clients funding the project pay regular visits to see how things are progressing. Geoff universally dreads the visits because anything they dislike or want changed is time lost to fix it, and any pieces they put work into that are disapproved of have to go, demoralizing the team. His fears are often justified.

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* ExecutiveMeddling: In-universe. The clients funding the project pay regular visits to see how things are progressing. Geoff universally dreads the visits because anything they dislike or want changed is time lost to fix it, and any pieces they put work into that are disapproved of have to go, demoralizing the team. His fears are often justified. In the second season he got GenreSavvy about this and had the team hide half-finished projects before the clients arrived so that they couldn't cancel it before they got it finished and could impress them with the final product.
13th Apr '13 8:34:48 AM DrakeClawfang
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* ExecutiveMeddling: The clients funding the project pay regular visits to see how things are progressing. Geoff universally dreads the visits because anything they dislike or want changed is time lost to fix it, and any pieces they put work into that are disapproved of have to go, demoralizing the team. His fears are often justified.

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* ExecutiveMeddling: In-universe. The clients funding the project pay regular visits to see how things are progressing. Geoff universally dreads the visits because anything they dislike or want changed is time lost to fix it, and any pieces they put work into that are disapproved of have to go, demoralizing the team. His fears are often justified.
1st Apr '13 6:39:59 AM DrakeClawfang
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* BadassCrew: With five grand and one month, they are to complete a project that would normally take months and have a budget in the six-figure range. And so far, though not always as nice as the client likes, they have ''always'' succeeded.
1st Apr '13 6:37:52 AM DrakeClawfang
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* TheLoad: Anthony in Season 1 was one of two freecyclers with Gordie, but was much less productive or skilled than the rest of the team. At one point he took it upon himself to build a wood cover for the exposed metal railing running along the stairs, and tried to do it by ''eyeballing it''.
1st Apr '13 6:32:02 AM DrakeClawfang
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* TheAce: Siamak in Season 3 was an OldMaster craftsman who was said to be able to build and/or fix anything by his son. He lived up to that boast.

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* TheAce: Siamak in Season 3 was an OldMaster craftsman who was craftsman, and his son said to be that in his home village he's known as being able to build and/or fix anything by his son.anything. He lived up to that boast.
1st Apr '13 6:31:01 AM DrakeClawfang
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* TheBlacksmith: Tommy of Season 2 was actually a classically trained blacksmith.


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* GadgeteerGenius: Season 1 had Jean, Season 2 had Paul and John, who specialized in the technological needs of the project. Season 3, being a humble restaurant, didn't have or need one.
1st Apr '13 6:28:02 AM DrakeClawfang
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* BreakoutCharacter: In the first season, Gordie was one of two freecyclers recruited for a team of seven. He's since become TheLancer to Geoff and is the only recurring cast member besides him to show up in all three seasons.
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http://tvtropes.org/pmwiki/article_history.php?article=Series.JunkRaiders