History SealedEvilInACan / VideoGames

18th Nov '17 12:58:42 PM mistermoonbean
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* In ''VideoGame/KnightsOfTheOldRepublic'', the ancient Rakatan species used "mind prisons," obelisks intended to capture and seal away condemned criminals for all time. The player has the option to open a "mysterious box" (read: mind prison) meant to be delivered to Motta the Hutt. Doing so causes the box to engulf the room in a flash of light, sucking the player in. He or she will later appear in a seemingly endless white void, save for a Rakatan prisoner that has been trapped there for God-knows how long. Apparently spending millennia in a blank subspace container gives one time to think, as the prisoner greets the player with serenity. Thankfully for the player, the prisoner knows a ritual that can free exactly one person and offers him or her a riddle contest for the winner's freedom.

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* In ''VideoGame/KnightsOfTheOldRepublic'', the ancient Rakatan species used "mind prisons," obelisks intended to [[FateWorseThanDeath capture and seal away the minds of condemned criminals for all time. The time.]] [[spoiler: In a side quest, the player has the option to open a "mysterious box" (read: mind prison) meant to be delivered to Motta the Hutt. Doing so causes the box to engulf the room in a flash of light, sucking the player in. He or she will later appear in a seemingly endless white void, save for a Rakatan prisoner that has been trapped there for God-knows how long. Apparently spending millennia in a blank subspace container gives one time to think, as the prisoner is not as evil as before and greets the player with serenity. Thankfully for the player, Luckily, the prisoner knows a ritual that can free exactly one person and offers him or her a riddle contest for the winner's freedom.]]
18th Nov '17 12:43:41 PM mistermoonbean
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* In ''VideoGame/KnightsOfTheOldRepublic'', the ancient Rakatan species used "mind prisons," obelisks intended to capture and seal away condemned criminals for all time. The player has the option to open a "mysterious box" (read: mind prison) meant to be delivered to Motta the Hutt. Doing so causes the box to engulf the room in a flash of light, sucking the player in. He or she will later appear in a seemingly endless white void, save for a Rakatan prisoner that has been trapped there for God-knows how long. Apparently spending millennia in a blank subspace container gives one time to think, as the prisoner greets the player with serenity. Thankfully for the player, the prisoner knows a ritual that can free exactly one person and offers him or her a riddle contest for the winner's freedom.
23rd Sep '17 4:18:08 PM Someoneman
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* In ''VideoGame/{{Wizardry}} IV'', the player controls the villain Werdna, who has been sealed at the bottom of a dungeon, and most of the game is spent trying to escape. Unless you have absolute knowledge of how the game works, you're not going to get past the first room. The heroes were thorough in making sure you don't escape.
23rd Aug '17 10:24:55 AM BeerBaron
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*** The Ebony Blade, a [[LegendaryWeapon Daedric artifact sword]] associated with Mephala, a Daedric Prince whose "obscured" realm includes [[ManipulativeBastard manipulation, lies, sex, and secrets]], has been sealed under Dragonsreach Castle in Whiterun. Mephala's quest is to recover and recharge the blade, which requires using it to [[ChronicBackstabbingDisorder kill those who trust the wielder]]. Given that, it's quite evident as to why it was sealed, but recharging turns it into the game's InfinityPlusOneSword.
17th Aug '17 8:00:21 AM BeerBaron
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*** Clavicus Vile, the [[OurGodsAreDifferent Daedric Prince]] of [[DealWithTheDevil Bargains]] and [[LiteralGenie Wishes]], is severely weakened, separated from Barbas, and has been forced to spend the past several decades trapped within a cave, high in the mountains of Skyrim. This is in [[NiceJobBreakingItHero no small part due to the player's actions]] during Vile's ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' quest.

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*** Clavicus Vile, the [[OurGodsAreDifferent Daedric Prince]] of [[DealWithTheDevil Bargains]] and [[LiteralGenie Wishes]], is severely weakened, separated from Barbas, [[MoralityPet Barbas]], and has been forced to spend the past several decades trapped within a cave, high in the mountains of Skyrim. This is in [[NiceJobBreakingItHero no small part due to the player's actions]] during Vile's ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' quest.
17th Aug '17 7:59:46 AM BeerBaron
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*** The Dremora Lord Dregas Volar, wielder of the last Daedric Crescent Blade, has been sealed inside of Magas Volar, a Daedric shrine [[SealedRoomInTheMiddleOfNowhere not physically connected to the outside world]] and only accessible with a magic amulet.

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*** The [[OurDemonsAreDifferent Dremora Lord Lord]] Dregas Volar, wielder of the last Daedric Crescent Blade, has been sealed inside of Magas Volar, a Daedric shrine [[SealedRoomInTheMiddleOfNowhere not physically connected to the outside world]] and only accessible with a magic amulet.


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*** Clavicus Vile, the [[OurGodsAreDifferent Daedric Prince]] of [[DealWithTheDevil Bargains]] and [[LiteralGenie Wishes]], is severely weakened, separated from Barbas, and has been forced to spend the past several decades trapped within a cave, high in the mountains of Skyrim. This is in [[NiceJobBreakingItHero no small part due to the player's actions]] during Vile's ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' quest.
15th Aug '17 1:03:18 PM lalalei2001
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* In ''Videogame/YuGiOhReshefOfDestruction'', Reshef is an ancient Egyptian sealed evil in a can. He's re-sealed in the ending.

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* In ''Videogame/YuGiOhReshefOfDestruction'', ''VideoGame/YuGiOhReshefOfDestruction'', Reshef is an ancient Egyptian sealed evil in a can. He's re-sealed in the ending.
26th Jul '17 7:56:41 AM BeerBaron
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** The series' primary CreationMyth provides an example of a permanent sealing. Anu and Padomay are the [[AnthropomorphicPersonification anthropomorphized]] primordial forces of [[OrderVersusChaos "stasis/order/light" and "change/chaos/darkness"]], respectively. Their interplay in the great "void" of pre-creation led to creation itself. Creation, sometimes anthropomorphized as the female entity "Nir", favored Anu, [[DrivenByEnvy which angered Padomay]]. Padomay killed Nir and [[EarthShatteringKaboom shattered the twelve worlds]] she gave birth to. Anu then wounded Padomay, presuming him dead. Anu salvaged the pieces of the twelve worlds to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then [[TakingYouWithMe pulled Padomay]] and ''[[SealedGoodInACan himself]]'' outside of time, ending Padomay's threat to creation "forever". From the intermingling of their spilled blood came the "et'Ada", or "original spirits", who would go on to become either the [[OurGodsAreDifferent Aedra or the Daedra]] depending on their actions during creation. (Some myths state that the Aedra come from the mixed blood of Anu and Padomay, while the Daedra come purely from the blood of Padomay).
21st Jul '17 6:43:50 AM BeerBaron
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** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the SealedEvilInACan is Alduin. And he isn't unsealed by someone playing around with something they know nothing about, but was an inevitability since his sealing involved him being cast adrift outside of time. A prophecy describes the events that must transpire before he would end up back in linear time again, and [[ArcWelding it just so happens those events happened in the previous four games]]. There are also many other smaller evils sealed all around Skyrim, especially in Nordic ruins.

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** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Skyrim]]'':
*** [[BigBad Alduin]], a colossal black [[OurDragonsAreDifferent dragon]] who it is said will "[[BeastOfTheApocalypse eat
the SealedEvilInACan is Alduin. And he isn't unsealed by someone playing around with something world]]" at the end of the current cycle of time, was sealed away thousands of years in the past. When Alduin, his dragons, and the [[ReligionOfEvil Dragon Cult]] that worshiped them came to rule early mankind, mankind prayed to the [[OurGodsAreDifferent Divines]] for aid. Their prayers were answered when they know nothing about, were taught to use the [[MakeMeWannaShout Thu'um]], the draconic LanguageOfMagic. Three ancient [[HornyVikings Nord]] heroes set off to defeat Alduin using this ability, but was he proved too powerful. As a last ditch effort, the heroes used the power of an inevitability since his sealing involved him being [[TomeOfEldritchLore Elder Scroll]] to cast Alduin adrift outside of the stream of time. A prophecy describes the events that must transpire before he would end up back in linear time again, and [[ArcWelding it just so happens those events happened in the previous four games]]. There Naturally, Alduin returns to kickstart the plot of the game.
*** The dragons who served Alduin
are also many technically sealed as well. Dragons are [[TheAgeless ageless]] and [[DragonsAreDivine divine]] Aedric beings, somewhat akin to [[DragonsAreDemonic highly destructive]] [[OurAngelsAreDifferent angels]]. While anyone of sufficient ability can slay a dragon's physical form, dragons possess a form of ResurrectiveImmortality and can be brought back to life by another dragon. The return of the dragons is due to Alduin resurrecting them, causing them to [[RiseFromYourGrave Rise From Their Graves]]. The only way to permanently kill a dragon is to slay it and then [[YourSoulIsMine absorb its soul]]. This just so happens to be an inherent ability of the [[PlayerCharacter Dragonborn]], a rare mortal gifted with the divine soul of a dragon by Akatosh, the God of Time and [[TopGod chief deity]] of the Nine Divines Pantheon. Akatosh has specifically created those who are Dragonborn throughout history to [[HunterOfHisOwnKind serve as natural predators]] to the dragons.
*** Many
other smaller evils are sealed all around Skyrim, especially in Nordic ruins.throughout Skyrim. Some of the most prominent are the [[MalevolentMaskedMen Dragon Priests]], leaders of the ancient Dragon Cult, many of whom were sealed following their overthrow.
9th Jul '17 4:36:22 AM AnotherEpicFail
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* ''VideoGame/TheSecretWorld'' features quite a few villains who've ended up imprisoned in weird and eldritch locations throughout the world: arguably the simplest of them is Janos Dragosani, an ancient vampire sealed in a custom-made sarcophagus deep within the ruins of a derelict Soviet bunker. Having been captured by the Red Hand, he was intended to be used as part of a [[SovietSuperscience Soviet experiment to create immortal cosmonauts]]; unfortunately, Dragosani was too powerful to be experimented on or killed, and the whole thing ended with the base being abandoned with the vampire still inside. If you're tough enough to dare, you can open his sarcophagus and try to kill him.
** The Red Hand ended up creating way too many these for its own good: whenever an experiment blew up in their face, their first approach was to seal the bunker responsible and leave the subjects inside to rot. In the case of Facility 9, this left Halina Ilyushin trapped next-door to a wellspring of Filth, allowing her to spend the next few decades infusing herself with it until she started making attempts to break out in 2012. In the case of Facility 10 AKA "[[IDontLikeTheSoundOfThatPlace The Slaughterhouse]]," the Red Hand didn't even bother to check if the bunker was properly shut down before they welded the doors shut: as it turns out, the facility was ''completely self-sustaining,'' and locking the place up just gave the vampire scientists the time and privacy they needed to build an army.
** [[NephariousPharaoh Pharaoh]] [[HistoricalVillainUpgrade Akhenaten]] has spent the last few thousand years imprisoned inside the Black Pyramid at the heart of the City of the Sun God. In order to keep him from ever returning and bringing [[GodOfEvil Aten]] with him, seven Sentinels were built to watch over the Pyramid, [[PoweredByAForsakenChild empowered by the sacrifice of the builder's children]]: together, the {{Living Statue}}s keep the Black Pharaoh suppressed in a deathly slumber through their magic song and ensure that his followers can never find the valley where the city's been hidden. Needless to say, the action of the Egypt arc is kicked off by the song of the Sentinels failing.
** Another one in Egypt: the Unbound, the first and greatest of the [[OurGeniesAreDifferent Jinn]]. Unfortunately, it was too powerful for its creators among [[OurAngelsAreDifferent the Host]] to control; even the Dreamers couldn't corrupt the him to their service . However, where they failed, King Solomon succeeded and imprisoned the Unbound in a 3rd-age artifact, concealing it beneath the Black Pyramid. Appropriately enough, the Atenists ended up accidentally breaching the shields around the prison.
** And of course, the most prominent and the most powerful of all sealed evils in the game are the [[EldritchAbomination Dreamers]], a gathering of godlike monsters sealed beyond our reality by the power of the Gaia Engines. Throughout the game, you're given options on whether to reinforce their restraints or succumb to their temptations and help them in their attempts to escape.
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http://tvtropes.org/pmwiki/article_history.php?article=SealedEvilInACan.VideoGames