History SceneryPorn / VideoGames

5th Dec '17 8:55:49 AM BeerBaron
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* ''Franchise/TheElderScrolls'' series is rife with pretty visuals and effects
** Such as the night sky of ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. (Even today, the environment of ''Morrowind'' is serviceable, as long as one remembers that the game was made in 2002.)
** Likewise, in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', one could simply wander around the land for days admiring the beautiful fields and stately architecture without even ''touching'' the main {{plot}} of the game. Although ''Oblivion'' is impressive enough in its own right, the real jaw dropping does not come until you play through the expansion The Shivering Isles. The improved graphical technology of ''Oblivion'', combined with the originality of ''Morrowind'', is positively incredible.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' looks to continue this tradition. The land of the [[HornyVikings Nords]] is absolutely '''gorgeous'''. If that picture at the top of the page didn't convince you, check out [[http://www.youtube.com/watch?v=-ASXAHmXRk0 this]] video. And this doesn't even take [[Awesome/VideoGameLevels Blackreach and]] [[spoiler:[[Awesome/VideoGameLevels Sovngarde]]]] into account.

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* A staple of ''Franchise/TheElderScrolls'' series is rife following its [[VideoGame3DLeap 3D Leap]] with pretty visuals ''Morrowind''. Each game tends to have some of the best scenery graphics by the standards of when it was released, and effects
** Such as
each new one significantly ups the night sky of ante from the previous installment. The [[GameMod modding community]] further contributes with their own graphics upgrades.
**
''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. (Even today, the environment of ''Morrowind'' is serviceable, as long as one remembers Morrowind]]'' does an excellent job displaying Vvardenfell's alien landscape. It's certainly not coincidence that the very first thing you see after exiting the Imperial Prison Ship at the start of the game was made is a Silt Strider against the backdrop of one of the greener areas of the island. Further, for a game released in 2002.)
2002, the night sky is awe-invoking and wouldn't look out of place in a much more recent game. Mods such as the Morrowind Graphics Extender take this even further.
** Likewise, in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', one could simply wander around the land for days admiring the beautiful fields and stately architecture without even ''touching'' the main {{plot}} of the game. Although ''Oblivion'' is impressive enough in its own right, the real jaw dropping does not come until you play through the expansion The Shivering Isles.''Shivering Isles'' expansion. The improved graphical technology of ''Oblivion'', combined with the originality of ''Morrowind'', is positively incredible.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' looks to continue this tradition. The titular land of the [[HornyVikings Nords]] is absolutely '''gorgeous'''. If that picture at the top of the page didn't convince you, check out [[http://www.youtube.com/watch?v=-ASXAHmXRk0 this]] video. And this doesn't even take [[Awesome/VideoGameLevels Blackreach and]] [[spoiler:[[Awesome/VideoGameLevels Sovngarde]]]] Sovngarde]], the Nordic WarriorHeaven,]] into account.
4th Nov '17 5:38:14 PM TheWarioBros
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* ''VideoGame/SuperMarioOdyssey'' has this in practically every kingdom. From the gigantic bustling metropolis that's the Metro Kingdom to the creepily desolate Ruined Kingdom or the amazing new look for Bowser's Kingdom, everything about the backgrounds just screams 'photo opportunity'. Heck, Nintendo themselves was likely aware of it based on the camera option added to the game.
29th Oct '17 1:02:08 AM Ninja857142
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* ''VideoGame/ChildOfLight'' is not only powered by the same engine that brought us the SceneryPorn shown in ''VideoGame/RaymanOrigins'' and ''VideoGame/RaymanLegends'', but also has an art style that lends to a presentation not unlike a moving picture book, leading to some [[http://images.nintendolife.com/news/2014/04/video_learn_more_about_the_stunning_art_style_and_sound_in_child_of_light/large.jpg absolutely]] [[https://static.gamespot.com/uploads/original/917/9176928/2495258-monastry_vitraux_02.jpg breathtaking]] [[https://static.gamespot.com/uploads/original/917/9176928/2495262-fight_forgotten_02.jpg visuals]].

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* ''VideoGame/ChildOfLight'' is not only powered by the same engine that brought us the SceneryPorn shown in ''VideoGame/RaymanOrigins'' and ''VideoGame/RaymanLegends'', but also has an art style that lends to a presentation not unlike a moving picture book, leading to some [[http://images.nintendolife.com/news/2014/04/video_learn_more_about_the_stunning_art_style_and_sound_in_child_of_light/large.jpg absolutely]] [[http://restartreplay.com/wp-content/uploads/2014/05/My-Great-Capture-Screen-Shot-2014-05-06-11-58-17.png some]] [[https://static.gamespot.com/uploads/original/917/9176928/2495258-monastry_vitraux_02.jpg absolutely]] [[http://restartreplay.com/wp-content/uploads/2014/05/My-Great-Capture-Screen-Shot-2014-05-07-12-12-00.png breathtaking]] [[https://static.gamespot.com/uploads/original/917/9176928/2495262-fight_forgotten_02.jpg [[http://restartreplay.com/wp-content/uploads/2014/05/My-Great-Capture-Screen-Shot-2014-05-07-12-17-35.png visuals]].
25th Oct '17 2:26:12 PM Ninja857142
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* ''VideoGame/ChildOfLight'' is not only powered by the same engine that brought us the SceneryPorn shown in ''VideoGame/RaymanOrigins'' and 'VideoGame/RaymanLegends'', but also has an art style that lends to a presentation not unlike a moving picture book, leading to some [[http://images.nintendolife.com/news/2014/04/video_learn_more_about_the_stunning_art_style_and_sound_in_child_of_light/large.jpg absolutely]] [[http://xboxoz360.files.wordpress.com/2014/02/col.jpg breathtaking]] [[http://static.gamespot.com/uploads/original/1493/14930800/2432444-6990273994-CoL_S.jpg visuals]].

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* ''VideoGame/ChildOfLight'' is not only powered by the same engine that brought us the SceneryPorn shown in ''VideoGame/RaymanOrigins'' and 'VideoGame/RaymanLegends'', ''VideoGame/RaymanLegends'', but also has an art style that lends to a presentation not unlike a moving picture book, leading to some [[http://images.nintendolife.com/news/2014/04/video_learn_more_about_the_stunning_art_style_and_sound_in_child_of_light/large.jpg absolutely]] [[http://xboxoz360.files.wordpress.com/2014/02/col.jpg breathtaking]] [[http://static.[[https://static.gamespot.com/uploads/original/1493/14930800/2432444-6990273994-CoL_S.com/uploads/original/917/9176928/2495258-monastry_vitraux_02.jpg breathtaking]] [[https://static.gamespot.com/uploads/original/917/9176928/2495262-fight_forgotten_02.jpg visuals]].
25th Oct '17 11:32:11 AM SeptimusHeap
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* ''{{VideoGame/F-Zero}} GX''. From the thunderstorm darkening the skies of the ever-familiar Mute City to the lush foliage of [[GreenHillZone Green Plant]] to the endless dunes and high-tech archeological dig site of [[ShiftingSandLand Sand Ocean]] to the industrial backdrops of [[PalmtreePanic Big Blue]] to the geysers of lava erupting next to the [[NoOSHACompliance rickety, half-finished raceways]] of [[LethalLavaLand Fire Field]], everything is ''gorgeous'' ([[http://www.youtube.com/watch?v=7kk4WghEbmc here]] [[http://www.youtube.com/watch?v=zLLCcnDaq6I are]] [[http://www.youtube.com/watch?v=C9R3z7VfX_Q but]] [[http://www.youtube.com/watch?v=UYbUfqF7LTg a]] [[http://www.youtube.com/watch?v=zTNVPrcf1_w few]] [[http://www.youtube.com/watch?v=RxGWSH23kug examples]]). It's a crying shame that you're bound to be focusing on winning/surviving the ''1000 km/h+'' race instead of sightseeing (unless you're racing in the [[MarathonLevel AX Cup]]) because these racetracks are ''truly'' sights to behold. The best part? All of this comes from a game released for the UsefulNotes/{{Nintendo GameCube}} back in '''2003'''.

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* ''{{VideoGame/F-Zero}} ''{{VideoGame/FZero}} GX''. From the thunderstorm darkening the skies of the ever-familiar Mute City to the lush foliage of [[GreenHillZone Green Plant]] to the endless dunes and high-tech archeological dig site of [[ShiftingSandLand Sand Ocean]] to the industrial backdrops of [[PalmtreePanic Big Blue]] to the geysers of lava erupting next to the [[NoOSHACompliance rickety, half-finished raceways]] of [[LethalLavaLand Fire Field]], everything is ''gorgeous'' ([[http://www.youtube.com/watch?v=7kk4WghEbmc here]] [[http://www.youtube.com/watch?v=zLLCcnDaq6I are]] [[http://www.youtube.com/watch?v=C9R3z7VfX_Q but]] [[http://www.youtube.com/watch?v=UYbUfqF7LTg a]] [[http://www.youtube.com/watch?v=zTNVPrcf1_w few]] [[http://www.youtube.com/watch?v=RxGWSH23kug examples]]). It's a crying shame that you're bound to be focusing on winning/surviving the ''1000 km/h+'' race instead of sightseeing (unless you're racing in the [[MarathonLevel AX Cup]]) because these racetracks are ''truly'' sights to behold. The best part? All of this comes from a game released for the UsefulNotes/{{Nintendo GameCube}} back in '''2003'''.
1st Oct '17 2:31:12 PM DustSnitch
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* ''VideoGame/DantesInferno'', although it is regarded as a subpar ''VideoGame/GodOfWar'', had some damn good artwork. Seriously, being able to render Hell in that kind of gruesome, disgusting, revolting detail is just strangely beautiful. The way it smoothly intertwines 3D-rendered graphics with 2D animation in the cutscenes is enough to make a gamer realize just how much artistic focus went into this game's development. Also, Beatrice is topless throughout the entire game, so one could guess that this game really emphasizes the "Porn" in this trope.

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* ''VideoGame/DantesInferno'', although it is regarded as a subpar ''VideoGame/GodOfWar'', had some damn good artwork. Seriously, being able to render Hell in that kind of gruesome, disgusting, revolting detail is just strangely beautiful. The way it smoothly intertwines 3D-rendered graphics with 2D animation in the cutscenes is enough to make a gamer realize just how much artistic focus went into this game's development. Also, Beatrice is topless throughout the entire game, so one could guess that this game really emphasizes the "Porn" in this trope.
22nd Sep '17 12:50:43 PM Morgenthaler
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* ''NexusTheJupiterIncident'' has several levels with extremely detailed backgrounds. The prize takes the last level, where the player's ship is in [[spoiler:Hyperspace, which looks absolutely awesome, especially the effect it has on the camera.]]

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* ''NexusTheJupiterIncident'' ''VideoGame/NexusTheJupiterIncident'' has several levels with extremely detailed backgrounds. The prize takes the last level, where the player's ship is in [[spoiler:Hyperspace, which looks absolutely awesome, especially the effect it has on the camera.]]
20th Sep '17 10:35:37 AM DaNuke
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* ''VideoGame/EuroTruckSimulator'' is all about showing off the natural beauty of the European countryside. The game's rendition of the road from Oslo to Bergen, Norway is truly a sight to behold. Other particularly scenic routes can be seen between Torino and Nice, Zürich and Innsbruck, Amsterdam and Groningen, and bwtween Olsztyn and Bialystok.
16th Sep '17 12:38:57 PM nombretomado
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* A prime reason for much of ''VideoGame/JettRocket''[='s=] existence is for Shin'en Multimedia to show off its [[SugarWiki/GeniusProgramming programming chops]] and demonstrate how to give a 40 MB game highly accurate surface reflection and lighting effects. But when you gaze at the distant snowy peaks, stare into the rainy sky over the jungle, and zoom across the ocean at sunset, it's hard to say it didn't pay off in being ''gorgeous''. Their other UsefulNotes/WiiWare game, ''Art of Balance'', does this too -- it's the prettiest bowl of water in front of soothing bamboo plants you'll ever look at. There's also ''Iridion 3D'' - a polygonal 3D shooter on the ''GameBoyAdvance''.

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* A prime reason for much of ''VideoGame/JettRocket''[='s=] existence is for Shin'en Multimedia to show off its [[SugarWiki/GeniusProgramming programming chops]] and demonstrate how to give a 40 MB game highly accurate surface reflection and lighting effects. But when you gaze at the distant snowy peaks, stare into the rainy sky over the jungle, and zoom across the ocean at sunset, it's hard to say it didn't pay off in being ''gorgeous''. Their other UsefulNotes/WiiWare game, ''Art of Balance'', does this too -- it's the prettiest bowl of water in front of soothing bamboo plants you'll ever look at. There's also ''Iridion 3D'' - a polygonal 3D shooter on the ''GameBoyAdvance''.''UsefulNotes/GameBoyAdvance''.
9th Sep '17 6:30:26 PM nombretomado
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** ''PlatinumGames'' in general have a tendency to put this into lots of games they make. In addition to Bayonetta's example above, Vanquish- set in a space colony- gives you views of the entire colony whenever you're outside, and nearly all of it's in ludicrously detailed 3D. Even handheld titles such as ''VideoGame/InfiniteSpace'' have detail up the wazoo, even in the DS's 2D and limited 3D.

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** ''PlatinumGames'' ''Creator/PlatinumGames'' in general have a tendency to put this into lots of games they make. In addition to Bayonetta's example above, Vanquish- set in a space colony- gives you views of the entire colony whenever you're outside, and nearly all of it's in ludicrously detailed 3D. Even handheld titles such as ''VideoGame/InfiniteSpace'' have detail up the wazoo, even in the DS's 2D and limited 3D.
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