History SceneryGorn / VideoGames

2nd Jun '17 9:00:30 AM Morgenthaler
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** Its sequel, ''AliceMadnessReturns'' wavers between gorgeous scenery porn (Oriental area) and horrific scenery gorn (the Hatter's Domain) until [[spoiler: Queensland]]. Then gorn rules the day.

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** * Its sequel, ''AliceMadnessReturns'' ''VideoGame/AliceMadnessReturns'' wavers between gorgeous scenery porn (Oriental area) and horrific scenery gorn (the Hatter's Domain) until [[spoiler: Queensland]]. Then gorn rules the day.
13th May '17 11:51:57 AM Xtifr
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* This trope is almost the entire point of ''SpaceFuneral''.

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* This trope is almost the entire point of ''SpaceFuneral''.''VideoGame/SpaceFuneral''.
15th Apr '17 5:27:13 PM nombretomado
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* The [[BadFuture bad futures]] in ''SonicCD'' are dystopian worlds corrupted by Dr. Eggman. Sonic can make these futures better if he fixes what Eggman has done wrong in the past.

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* The [[BadFuture bad futures]] in ''SonicCD'' ''VideoGame/SonicCD'' are dystopian worlds corrupted by Dr. Eggman. Sonic can make these futures better if he fixes what Eggman has done wrong in the past.
10th Apr '17 3:22:36 PM nombretomado
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* ''[[SegaSuperstars Sonic and All-Stars Racing Transformed]]'': In a span of a three-lap race, the game loves to invoke literal destruction of a stage's landmarks in order to change the track's layout and force racers into different vehicle modes. For example, [[VidgeoGame/SkiesOfArcadia Rogues Landing]] and [[VideoGame/Sonic3AndKnuckles Sanctuary Falls]] start off rather peaceful, but by the third lap, the respective series' [[BigBad Big Bads]] blow half of the areas off.

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* ''[[SegaSuperstars ''[[VideoGame/SegaSuperstars Sonic and All-Stars Racing Transformed]]'': In a span of a three-lap race, the game loves to invoke literal destruction of a stage's landmarks in order to change the track's layout and force racers into different vehicle modes. For example, [[VidgeoGame/SkiesOfArcadia Rogues Landing]] and [[VideoGame/Sonic3AndKnuckles Sanctuary Falls]] start off rather peaceful, but by the third lap, the respective series' [[BigBad Big Bads]] blow half of the areas off.
25th Mar '17 5:25:18 AM Morgenthaler
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* ''Bare Knuckle 3'', a Japanese version of the third ''StreetsOfRage'' game, has this very trope [[http://www.youtube.com/watch?v=0JgR7xnWrXg as one of its bad endings.]] [[NightmareFuel No wonder it got bowdlerized in the west...]]

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* ''Bare Knuckle 3'', a Japanese version of the third ''StreetsOfRage'' ''VideoGame/StreetsOfRage'' game, has this very trope [[http://www.youtube.com/watch?v=0JgR7xnWrXg as one of its bad endings.]] [[NightmareFuel No wonder it got bowdlerized in the west...]]
15th Nov '16 4:01:23 PM Blackjack413
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* ''[[VideoGame/GhostsNGoblins Ghouls n' Ghosts]]'s'' second stage is a derelict village of windmills. In the Game Boy Advance port of ''Super Ghouls and Ghosts'', a modified version of the stage appears in the new Arrange Mode as an alternative to that game's own original Gorn stage of a rotting shipyard.
15th Oct '16 11:02:54 PM superkeijikun
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* ''VideoGame/DragonQuestBuilders'' takes place after the bad ending of ''VideoGame/DragonQuestI''. Civilization in Alefgard has been laid to waste, and what buildings remain standing are dilapidated and in disrepair.
8th Oct '16 7:53:49 AM bionichamster
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* Much of [[{{Mordor}} Cauldros]] in ''VideoGame/XenobladeChroniclesX''. Notably The Capital Wreckage, The Ruined City of O'rrh Sim and The Kw'arah Cloister.
21st Sep '16 6:17:33 AM Morgenthaler
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* In ''WorldInConflict'', most of the campaign and multiplayer battles tend to end with the map you've been fighting over reduced to nothing more than blackened ground, craters, and ruins - artillery is cheap, napalm is fair game, and more than one tactical nuke can be dropped per game. The sky even darkens a little from all the smoke if a battle drags out.

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* In ''WorldInConflict'', ''VideoGame/WorldInConflict'', most of the campaign and multiplayer battles tend to end with the map you've been fighting over reduced to nothing more than blackened ground, craters, and ruins - artillery is cheap, napalm is fair game, and more than one tactical nuke can be dropped per game. The sky even darkens a little from all the smoke if a battle drags out.
15th Aug '16 12:15:54 PM UmbrellasWereAwesome
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* ''VideoGame/Halo3ODST'' plays this especially strongly during the nighttime segments of prowling the Covenant-occupied New Mombasa. Abandoned cars, destroyed vehicles, and burning buildings are common.

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* ''Franchise/{{Halo}}'':
**
''VideoGame/Halo3ODST'' plays this especially strongly during the nighttime segments of prowling the Covenant-occupied New Mombasa. Abandoned cars, destroyed vehicles, and burning buildings are common.
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http://tvtropes.org/pmwiki/article_history.php?article=SceneryGorn.VideoGames