History ScavengerWorld / VideoGames

9th Mar '17 11:38:14 PM Ion288
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* ''NEO Scavenger: A Post-Apocalyptic Survival RPG'' is a game basically going around surviving and resolving the main story via scavenging

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* ''NEO Scavenger: ''VideoGame/NEOScavenger: A Post-Apocalyptic Survival RPG'' is a game basically going around surviving and resolving the main story via scavenging
16th Feb '17 11:33:50 AM SLOOGOVS
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* The [=iOS=] game ''Rebuild'' involves survivors of a ZombieApocalypse trying to [[ExactlyWhatItSaysOnTheTin rebuild]] human civilization while fending off attacks by zombies and raiders, finding more survivors and convincing them to join you, reclaiming zombie-infested areas, sending people out to find food and supplies (which you can't build yourself), etc. You can even reclaim labs and research new techniques in them, including the zombie virus cure (one of the ways to win). Some equipment can also be purchased from or sold to a visiting merchant for food. The equipment includes weapons (anything from a [[ChainsawGood chainsaw]] to an assault rifle), dogs (which the game treats as equipable weapons), tools (and yes, some tools, like sledgehammers, double as weapons), leadership items (e.g. a megaphone to talk to survivors or a NiceHat) and scientific equipment. Each survivor has stats associated with various skills (killing, scavenging, leadership, research, construction), which improve with successful use or equipment. The game never has you run out of ammo, though.

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* The [=iOS=] game ''Rebuild'' ''VideoGame/{{Rebuild}}'' involves survivors of a ZombieApocalypse trying to [[ExactlyWhatItSaysOnTheTin rebuild]] human civilization while fending off attacks by zombies and raiders, finding more survivors and convincing them to join you, reclaiming zombie-infested areas, sending people out to find food and supplies (which you can't build yourself), etc. You can even reclaim labs and research new techniques in them, including the zombie virus cure (one of the ways to win). Some equipment can also be purchased from or sold to a visiting merchant for food. The equipment includes weapons (anything from a [[ChainsawGood chainsaw]] to an assault rifle), dogs (which the game treats as equipable weapons), tools (and yes, some tools, like sledgehammers, double as weapons), leadership items (e.g. a megaphone to talk to survivors or a NiceHat) and scientific equipment. Each survivor has stats associated with various skills (killing, scavenging, leadership, research, construction), which improve with successful use or equipment. The game never has you run out of ammo, though.
10th Dec '16 11:01:53 PM Jake
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* ''VideoGame/{{Rimworld}}'' is set on a planet that appears to have been someone's LostColony. You can dig scrap metal and salvageable mechanical and electronic parts out of the ground, and there are usually at least a few abandoned buildings or lengths of wall still standing. Of course, if you manage to keep a settlement functional long enough to start researching new technologies then it eventually becomes a small-scale ApocalypseNot.
8th Jun '16 9:01:28 AM Pseudoname
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* Due to the monster invasion in ''VideoGame/{{Evolve}}'', the evacuation of Shear takes place in the early days of this. The hunters salvage equipment from ruined facilities to give them an edge and Abe mentions looting some of the demolished structures for supplies.
17th Feb '16 11:59:13 AM erforce
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* ''RedDeadRedemptionUndeadNightmare'' applies this to the original game's setting. Nobody's selling any goods now. You've got a horse on call, but that's it. If you're lucky, you'll get back enough bullets after a fight to replace what you spent ''on'' the fight. Bait? Bombs? Any other tools? Make them yourself.

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* ''RedDeadRedemptionUndeadNightmare'' ''VideoGame/RedDeadRedemptionUndeadNightmare'' applies this to the original game's setting. Nobody's selling any goods now. You've got a horse on call, but that's it. If you're lucky, you'll get back enough bullets after a fight to replace what you spent ''on'' the fight. Bait? Bombs? Any other tools? Make them yourself.



* Played brutally straight in ''{{VideoGame/Mad Max}}'', where The Wasteland is naught but a blasted hellscape populated by raiders, lunatics and a handful of struggling hardasses in fortified strongholds. Note that this describes the ''entirety'' of the human race now: if you're not in service to one of the crazy and the strong or with the (relatively) sane living in a stronghold, you're dead. ''Everything'' is salvaged and cobbled-together from the long-lost remnants of our technology, and money has long-since been replaced by useful "scrap". Zigzagged in that while it's so bleak and merciless it almost seems like a ''{{VideoGame/Borderlands}}'' DLC instead of Earth, there are pristine "History Relics" that seem to indicate this collapse wasn't more than a generation or two ago.

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* Played brutally straight in ''{{VideoGame/Mad Max}}'', Max|2015}}'', where The Wasteland is naught but a blasted hellscape populated by raiders, lunatics and a handful of struggling hardasses in fortified strongholds. Note that this describes the ''entirety'' of the human race now: if you're not in service to one of the crazy and the strong or with the (relatively) sane living in a stronghold, you're dead. ''Everything'' is salvaged and cobbled-together from the long-lost remnants of our technology, and money has long-since been replaced by useful "scrap". Zigzagged in that while it's so bleak and merciless it almost seems like a ''{{VideoGame/Borderlands}}'' DLC instead of Earth, there are pristine "History Relics" that seem to indicate this collapse wasn't more than a generation or two ago.
14th Feb '16 4:13:47 PM kome360
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** ''VideoGame/{{Fallout4}}'' goes further with actual scavenging with the scrap mechanic. All that heavy, cheap VendorTrash you found everywhere in Fallout 3? Now you can break it down for parts and build your own weapons, tools, and buildings! [[MemeticMutation COLLECT ALL THE FANS]].

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** ''VideoGame/{{Fallout4}}'' goes further with actual scavenging with the scrap mechanic. All that heavy, cheap VendorTrash you found everywhere in Fallout 3? Now you can break it down for parts and build your own weapons, tools, and buildings! [[MemeticMutation COLLECT ALL THE FANS]].FANS. FOR TEH SCREWS]].
14th Feb '16 4:13:16 PM kome360
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** ''VideoGame/{{Fallout4}}'' goes further with actual scavenging with the scrap mechanic. All that heavy, cheap VendorTrash you found everywhere in Fallout 3? Now you can break it down for parts and build your own weapons, tools, and buildings! [[MemeticMutation COLLECT ALL THE FANS]].
15th Jan '16 5:46:46 PM Adept
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* The settings of ''{{Planetarian}}''. The viewpoint character's job is raiding depopulated ruins of cities to find [=MREs=], or just anything that is potentially valuable. It's not an easy job because the competition is cutthroat, and the ruins are patrolled by autonomous death-machines that are supposed to defend the cities, even if they are pointless because the cities are no longer inhabited AfterTheEnd.

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* The settings of ''{{Planetarian}}''.''VisualNovel/{{Planetarian}}''. The viewpoint character's job is raiding depopulated ruins of cities to find [=MREs=], or just anything that is potentially valuable. It's not an easy job because the competition is cutthroat, and the ruins are patrolled by autonomous death-machines that are supposed to defend the cities, even if they are pointless because the cities are no longer inhabited AfterTheEnd.
15th Dec '15 8:37:04 PM Nohbody
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* Another prime example is the setting of Rapture in the ''Franchise/BioShock'' series, where security bots are made from boat parts, turrets are chairs with guns duct taped on with motors to move them, and the grenade Launcher fires canned goods as explosives and it's loaded to a box filled with said canned goods.

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* Another prime example is the setting of Rapture in the ''Franchise/BioShock'' ''VideoGame/BioShock'' series, where security bots are made from boat parts, turrets are chairs with guns duct taped on with motors to move them, and the grenade Launcher fires canned goods as explosives and it's loaded to a box filled with said canned goods.
30th Nov '15 12:16:02 PM TomTheEducator
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* Played brutally straight in ''{{VideoGame/Mad Max}}'', where The Wasteland is naught but a blasted hellscape populated by raiders, lunatics and a handful of struggling hardasses in fortified strongholds. Note that this describes the ''entirety'' of the human race now: if you're not in service to one of the crazy and the strong or with the (relatively) sane living in a stronghold, you're dead. ''Everything'' is salvaged and cobbled-together from the long-lost remnants of our technology, and money has long-since been replaced by useful "scrap". Zigzagged in that while it's so bleak and merciless it almost seems like a ''{{VideoGame/Borderlands}}'' DLC instead of Earth, there are pristine "History Relics" that seem to indicate this collapse wasn't more than a generation or two ago.
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