History SanitySlippage / VideoGames

16th Apr '16 1:41:54 PM Akvo
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* The tooltip for the debuff caused by the Dark Knight's Scourge in ''VideoGame/FinalFantasyXIV'' is "Sanity is slipping, causing DamageOverTime."
26th Nov '15 2:41:02 PM Steven
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** Tiny Tina, world's deadliest 13 year old. The reason behind her total loss of sanity? [[spoiler:Flesh Stick (I'm not kidding, that's the guy's name), sold her and her parents to Handsome Jack, for his Slag experimentation. Her mother gave her a grenade and taught her how to use. What next? Handsome Jack used them as guinea pigs. Seeing her parents mutate due to slag, Tiny Tina ran away after putting the grenade to a good use.]] Ever since, she went a bit nuts... BURN ALL THE BABIES!!!!

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** Tiny Tina, world's deadliest 13 year old. The reason behind her total loss of sanity? [[spoiler:Flesh Stick (I'm not kidding, (yes, that's the guy's is his name), sold her and her parents to Handsome Jack, for his Slag experimentation. Her mother gave her a grenade and taught her how to use. What next? Handsome Jack used them as guinea pigs. Seeing her parents mutate due to slag, Tiny Tina ran away after putting the grenade to a good use.]] Ever since, she went a bit nuts... BURN ALL THE BABIES!!!!BABIES!!!! DummiedOut audio files show Tiny Tina's descent into madness, but it was likely cut out for being a bit too disturbing since she's a pre teenager.
10th Mar '15 9:03:11 PM GopherBroke
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* The Harran virus in ''VideoGame/DyingLight'' first causes seizures, then increasingly vivid hallucinations that rapidly take on a terrifying tone if the uninfected are unable to get their supply of Antizin on time. If it's allowed to progress past that, zombification is the inevitable (and irreversible) result.
4th Nov '14 1:24:41 PM Jarrik32
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** After the [[MookMaker Foundry]] is seized by an imperial strike team and Revan pulls a [[VillainExitStageLeft villain exit stage left]]. He returns in Shadow of Revan [[OffscreenVillainDarkMatter (pulling an army out of his ass in the process)]] after deciding "Screw it; lets kill everyone" promptly declares war on both the Empire (reasonable) and the Republic (less so). It's not like he was trying to save the galaxy before... oh wait.
3rd Aug '14 3:58:12 AM totoofze47
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* Double subverted with Zant from ''VideoGame/TheLegendOfZeldaTwilightPrincess'' is normally calm and collected, but this is merely a facade, as he's actually completely nuts. During his boss battle, he reveals his true colors, but becomes even ''more'' insane as the battle goes on, until he goes apeshit and is reduced to a screaming, maniacal wreck.
29th Jul '14 12:31:19 PM erforce
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* All over ''Franchise/DeadSpace''. Alongside the [[ZombieApocalypse Necromorphs]], [[ArtifactOfDoom The Markers]] cause [[MindRape hallucinations, homicidal and suicidal ideation, paranoia, and a whole host of other pleasant symptoms]]. Most characters in the series are affect at least to some degree. [[spoiler: Including protagonist Isaac Clarke, whose deteriorating mental state was TheReveal in the original game and a major plot element in ''2'', where he had to find a way to stop his insanity before it made him kill himself.]]
* In ''VideoGame/BioShock'' anyone who is hooked on ADAM will slowly loses their sanity, as it destroys and rebuilds their physical and mental state. The best example is Dr. Steinman, in his audio diaries he becomes increasingly delusional, beleving he's talking to the Greek goddess Aphrodite, and spends most of his time doing surgery on other splicers to create his version of what is beautiful.

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* All over ''Franchise/DeadSpace''. Alongside the [[ZombieApocalypse Necromorphs]], [[ArtifactOfDoom The Markers]] cause [[MindRape hallucinations, homicidal and suicidal ideation, paranoia, and a whole host of other pleasant symptoms]]. Most characters in the series are affect at least to some degree. [[spoiler: Including protagonist Isaac Clarke, whose deteriorating mental state was TheReveal in the original game and a major plot element in ''2'', ''VideoGame/DeadSpace2'', where he had to find a way to stop his insanity before it made him kill himself.]]
* In ''VideoGame/BioShock'' ''VideoGame/BioShock1'' anyone who is hooked on ADAM will slowly loses their sanity, as it destroys and rebuilds their physical and mental state. The best example is Dr. Steinman, in his audio diaries he becomes increasingly delusional, beleving he's talking to the Greek goddess Aphrodite, and spends most of his time doing surgery on other splicers to create his version of what is beautiful.
5th Apr '14 6:49:03 AM morenohijazo
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* ''VideoGame/CliveBarkersUndying'': Journal entries show that this was inevitable for the Covenant siblings.
** ''"Can you hear the whispers, Jeremiah?"''
19th Mar '14 3:09:30 PM TheAmazingBlachman
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* The protagonist of ''VideoGame/TheConsumingShadow'' is already doubting from the beginning of the game if anything he experiences is real. It only gets worse from there as he sets out to fight {{Eldritch Abomination}}s and other horrors.
3rd Feb '14 11:49:26 PM DeepRed
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** Tannis explains in the sequel how she became a bit nutty and how the bandits came to be on Pandora. Her and several people used to work for the Dahl corporation and they were sent to Pandora to mine for minerals and do research studies. After a while, the corporation ditched everyone and left them to fend for themselves, causing many people who were normal and had decent lives to slowly grow insane and become bandits. While Tannis simply became just plain weird, she admits that what Dahl did left her and many others broken.

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** Tannis explains in the sequel how she became a bit nutty and how the bandits came to be on Pandora. Her and several people used to work for the Dahl corporation and they were sent to Pandora to mine for minerals and do research studies. After a while, the corporation [[ScrewThisImOuttaHere ditched everyone and left them to fend for themselves, themselves]], causing many people who were normal and had decent lives to slowly grow insane and become bandits. While Tannis simply became just plain weird, she admits that what Dahl did left her and many others broken.
24th Jan '14 1:59:37 AM SuperLlama
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* Sigma suffers from this at the end of ''MegaManX6''. When Gate rebuilt him, he hadn't fully recovered from his defeat at the end of the previous game, and ends up as an unstable zombie who can barely even speak coherently (though he can still fight and [[HijackedByGanon hijack the plot as always]].)
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http://tvtropes.org/pmwiki/article_history.php?article=SanitySlippage.VideoGames