History SNKBoss / OtherGames

21st Mar '16 11:35:42 PM AtmosBlitzer
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** Unlike a lot of other SNKBoss characters, [[spoiler: Sans]] has an in-universe ''reason'' for screwing you over via gameplay: [[spoiler: he'll only ever appear to fight you if you, the Player, take the [[OmnicidalManiac No Mercy Run option]], which involves slaughtering or attempting to slaughter ''every single monster in the game'', including characters like Toriel and the little monster kid and ''Sans' own brother Papyrus''. For players who enjoy indulging in VideoGameCrueltyPotential in a game that emphasizes how you don't have to kill anyone, Sans is a [[YouBastard wakeup call]]: he can't stand by and watch you murder everyone, so his sole objective is to stop you, the Player, from finishing your run by any means necessary. As he knows that the player is capable of SaveScumming, the only way he can stop them entirely is by making you RageQuit.]]

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** Unlike a lot of other SNKBoss characters, [[spoiler: Sans]] has an in-universe ''reason'' for screwing you over via gameplay: [[spoiler: he'll only ever appear to fight you if you, the Player, take the [[OmnicidalManiac No Mercy Run option]], which involves slaughtering or attempting to slaughter ''every single monster in the game'', including characters like Toriel and the little monster kid and ''Sans' own brother Papyrus''. For players who enjoy indulging in VideoGameCrueltyPotential in a game that emphasizes how you don't have to kill anyone, Sans is a [[YouBastard wakeup call]]: he can't stand by and watch you murder everyone, so his sole objective is to stop you, the Player, from finishing your run by any means necessary. As he knows that the player is capable of SaveScumming, the only way he can stop them you entirely is by making you RageQuit.]]
21st Mar '16 11:35:02 PM AtmosBlitzer
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** Unlike a lot of other SNKBoss characters, [[spoiler: Sans]] has an in-universe ''reason'' for screwing you over via gameplay: [[spoiler: he'll only ever appear to fight you if you, the Player, take the [[OmnicidalManiac No Mercy Run option]], which involves slaughtering or attempting to slaughter ''every single monster in the game'', including characters like Toriel and the little monster kid and ''Sans' own brother Papyrus''. For players who enjoy indulging in VideoGameCrueltyPotential in a game that emphasizes how you don't have to kill anyone, Sans is a [[YouBastard wakeup call]]: he can't stand by and watch you murder everyone, so his sole objective is to stop you, the Player, from finishing your run by any means necessary, specifically by making you RageQuit so you can't KillEmAll.]]

to:

** Unlike a lot of other SNKBoss characters, [[spoiler: Sans]] has an in-universe ''reason'' for screwing you over via gameplay: [[spoiler: he'll only ever appear to fight you if you, the Player, take the [[OmnicidalManiac No Mercy Run option]], which involves slaughtering or attempting to slaughter ''every single monster in the game'', including characters like Toriel and the little monster kid and ''Sans' own brother Papyrus''. For players who enjoy indulging in VideoGameCrueltyPotential in a game that emphasizes how you don't have to kill anyone, Sans is a [[YouBastard wakeup call]]: he can't stand by and watch you murder everyone, so his sole objective is to stop you, the Player, from finishing your run by any means necessary, specifically necessary. As he knows that the player is capable of SaveScumming, the only way he can stop them entirely is by making you RageQuit so you can't KillEmAll.RageQuit.]]
16th Mar '16 6:47:46 PM EthanLac
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* Most of the Crazed Cats and all Cyclones in ''[[VideoGame/TheBattleCats]]'' have excessive health and attack, as well as special and usually enemy-exclusive powers.

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* Most of the Crazed Cats and all Cyclones in ''[[VideoGame/TheBattleCats]]'' ''VideoGame/TheBattleCats'' have excessive health and attack, as well as special and usually enemy-exclusive powers.
16th Mar '16 6:47:21 PM EthanLac
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* Most of the Crazed Cats and all Cyclones in ''[[VideoGame/TheBattleCats]]'' have excessive health and attack, as well as special and usually enemy-exclusive powers.
3rd Mar '16 6:34:50 PM TomS98
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** But, Medeus and Reinhardt are nothing compared to a BonusBoss in ''VideoGame/FireEmblemAwakening'': [[spoiler:Anna]], from the Apotheosis DLC. The boss has stats [[UpToEleven far above your own maximum stats]] unless you spam Rally skills AND buy the DLC for the skill that can raise your maximum stats by 10. And of course, an absolutely broken skill set with Vantage+ (which allows the boss to always go first in a fight), Dragonskin (halves all damage), Counter (damages any attacker for the amount of damage they've dealt), Aether (a skill that deals two hits, one that deals regular damage and heals HP equal to half the damage dealt, and another that halves the opponent's Def), and Rightful God (raises skill activation chances by 30%. That Aether has a '''65%''' chance of activating) And finally, you fight this boss after a marathon of the other bosses from the chapter who are also all ridiculously difficult. Thankfully, this map has the same difficulty on Normal, Hard, or Lunatic(+). It'd be impossible to imagine this any harder.

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** But, Medeus and Reinhardt are nothing compared to a BonusBoss in ''VideoGame/FireEmblemAwakening'': [[spoiler:Anna]], from the Apotheosis DLC. The boss has stats [[UpToEleven far above your own maximum stats]] unless you spam Rally skills AND buy the DLC for the skill that can raise your maximum stats by 10. And of course, an absolutely broken skill set with Vantage+ (which allows the boss to always go first in a fight), Dragonskin (halves all damage), damage and negates enemy counter and lethality), Counter (damages any melee attacker for the amount of damage they've dealt), Aether (a skill that deals two hits, one that deals regular damage and heals HP equal to half the damage dealt, and another that halves the opponent's Def), and Rightful God (raises skill activation chances by 30%. That Aether has a '''65%''' chance of activating) And finally, you fight this boss after a marathon of the other bosses from the chapter who are also all ridiculously difficult. Thankfully, this map has the same difficulty on Normal, Hard, or Lunatic(+). It'd be impossible to imagine this any harder.
26th Jan '16 8:15:12 PM sampacm
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* ''[[VideoGame/PunchOut Mike Tyson's Punch-Out!!]]'' ups the difficulty to ludicrous levels for the fight against the eponymous boxer--for the first two minutes of the fight, a single punch from the guy KO's you, and his weak spot is only exposed very rarely. Not to mention he acts lightning fast, giving you very little time to dodge and fight back. And there are no saves.
** When ''Punch-Out!'' was re-released in the 90s, it replaced Tyson with a sprite-swap named Mr. Dream because Nintendo's contract with Tyson expired. His A.I. was replaced, too, but not in the good way. This was the version released on the Wii's Virtual Console.
** The reboot of ''Punch-Out!!'' for the Wii does not have Mike Tyson (obviously, considering several controversies), but it has something even better. [[spoiler:VideoGame/DonkeyKong.]] Mr Sandman also seems to have carried over Tyson's mannerisms for the fight against him.
18th Jan '16 5:09:16 PM dancnbna
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* [[spoiler: Sans]] of ''{{Videogame/Undertale}}'' is the game's hardest boss fight, and will break just about every rule of the game (and of turn-based [=RPGs=] in general) when fighting you. To review, he opens with a dramatic monologue, then immediately proceeds into his first attack before you have a chance to do anything (the only enemy of the game that does so). Oh, and this attack is his most powerful and can easily kill you if you're not ready for it. And should you die (and you will - lots) and go back, ready for this nasty little trip, he'll ''interrupt his own monologue and launch the attack early!'' He has only 1 HP, but he dodges out of the way of your attacks (once again, the only enemy in the game to do so), so you can't kill him. All of his attacks ignore your MercyInvincibility and as the fight progresses he starts launching attacks that will hit you ''while you're navigating the menu''. About halfway through the fight, he'll offer you a Mercy option (in a game that explicitly encourages such things) and, if you take it, he'll immediately nail you with an unavoidable OneHitKill attack. Should you manage to survive all that, he unleashes his final trick on you, his "special attack": nothing. Namely he sits there on his turn and refuses to do anything, reasoning that if he doesn't act, it will never be your turn and, this being a turn-based RPG, you'll never be able to damage him. ''Damn!''

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* [[spoiler: Sans]] of ''{{Videogame/Undertale}}'' is the game's hardest boss fight, and will break just about every rule of the game (and of turn-based [=RPGs=] in general) when fighting you. To review, he opens with a dramatic monologue, then immediately proceeds into his first attack before you have a chance to do anything (the only enemy of the game that does so). Oh, and this attack is his most powerful and can easily kill you if you're not ready for it. And should you die (and you will - lots) and go back, ready for this nasty little trip, he'll ''interrupt his own monologue and launch the attack early!'' He has only 1 HP, but he dodges out of the way of your attacks (once again, the only enemy in the game to do so), so you can't kill him. All of his attacks effectively ignore your MercyInvincibility and MercyInvincibility, as coming in contact with his attacks inflicts a damage-over-time "Karmic Retribution" effect that worsens for ''every frame'' your SOUL is in contact with the attack. As the fight progresses he starts launching attacks that will hit you ''while you're navigating the menu''. About halfway through the fight, he'll offer you a Mercy option (in a game that explicitly encourages such things) and, if you take it, he'll immediately nail you with an unavoidable OneHitKill attack. Should you manage to survive all that, he unleashes his final trick on you, his "special attack": nothing. Namely he sits there on his turn and refuses to do anything, reasoning that if he doesn't act, it will never be your turn and, this being a turn-based RPG, you'll never be able to damage him.him unless you figure out how. ''Damn!''
15th Jan '16 2:22:38 PM Anddrix
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* ''[[FireEmblemJugdral Fire Emblem Thracia 776]]'' is already the hardest FireEmblem game in the series (or heck, it's probably the hardest game in existence!) Then along comes Chapter 22, which has several factors working against you as it is. Once you cross the second bridge, however, the first one collapses, and the mini-boss, Reinhart, starts attacking you. He has Daim Thunder, a weapon [[TheComputerIsACheatingBastard normally only available to]] [[MagicalGirlWarrior Olwen]], which allows him to attack twice, and has FOUR skills: Continue (randomly allows him to attack twice in one round) Ambush (ensures that he attacks first no matter whose turn it is), Duel (forces another round of combat without allowing the unit that just attacked a chance to heal) and Big Shield (will randomly block one of your attacks entirely). With all these power-ups, it is literally and completely impossible to beat this asshole without resorting to status effect wands, which are rare. Silence keeps him from using magic, so you can thankfully use ranged attacks against him (he also has a Brave Sword) but the most reliable way to beat him is to put him to sleep, and yet both options are only achievable with a M-Up wand or a Holy Water, since your wand user must have higher magic than he does, and all stats except HP cap at 20 in this game! Reinhart's mere existence might just cause your file to become unwinnable if you don't have Warp wands, which most people use to kill the real boss on the first turn (He also has Big Shield, so [[LuckBasedMission good luck with that!]]) and warp Leaf to the castle and [[TheEnemyGateIsDown seize it for an instant win,]] but then you miss out on the chapter's other goodies. In fact, the first house on the map ''gives you a Warp wand,'' as if to say, [[ViewersAreMorons "Yes, you dumb fuck, that's how you're supposed to clear this chapter."]] To add insult to injury, you have to have the above mentioned Olwen talk to him to obtain a rare weapon. Oh, and during the course of this chapter, you have to deal with the combined leadership stars of Reinhart, Ceon, and CYAS. Cyas alone has 10 leadership stars, and together, all 3 bosses have 19 leadership stars. This means every enemy on the map gets +57 to hit AND evasion. These bonuses also apply to the bosses themselves, so...good luck.

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* ''[[FireEmblemJugdral Fire Emblem Thracia 776]]'' is already the hardest FireEmblem game in the series (or heck, it's probably the hardest game in existence!) Then along comes Chapter 22, which has several factors working against you as it is. Once you cross the second bridge, however, the first one collapses, and the mini-boss, Reinhart, starts attacking you. He has Daim Thunder, a weapon [[TheComputerIsACheatingBastard normally only available to]] [[MagicalGirlWarrior Olwen]], which allows him to attack twice, and has FOUR skills: Continue (randomly allows him to attack twice in one round) Ambush (ensures that he attacks first no matter whose turn it is), Duel (forces another round of combat without allowing the unit that just attacked a chance to heal) and Big Shield (will randomly block one of your attacks entirely). With all these power-ups, it is literally and completely impossible to beat this asshole without resorting to status effect wands, which are rare. Silence keeps him from using magic, so you can thankfully use ranged attacks against him (he also has a Brave Sword) but the most reliable way to beat him is to put him to sleep, and yet both options are only achievable with a M-Up wand or a Holy Water, since your wand user must have higher magic than he does, and all stats except HP cap at 20 in this game! Reinhart's mere existence might just cause your file to become unwinnable if you don't have Warp wands, which most people use to kill the real boss on the first turn (He also has Big Shield, so [[LuckBasedMission good luck with that!]]) and warp Leaf to the castle and [[TheEnemyGateIsDown seize it for an instant win,]] but then you miss out on the chapter's other goodies. In fact, the first house on the map ''gives you a Warp wand,'' as if to say, [[ViewersAreMorons "Yes, you dumb fuck, that's how you're supposed to clear this chapter."]] " To add insult to injury, you have to have the above mentioned Olwen talk to him to obtain a rare weapon. Oh, and during the course of this chapter, you have to deal with the combined leadership stars of Reinhart, Ceon, and CYAS. Cyas alone has 10 leadership stars, and together, all 3 bosses have 19 leadership stars. This means every enemy on the map gets +57 to hit AND evasion. These bonuses also apply to the bosses themselves, so...good luck.
29th Dec '15 9:03:34 PM TheycallmeBrick
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* Reshef in ''VideoGame/YuGiOhReshefOfDestruction'' has 40,000 Life Points (the player has 8000), three versions of cards that are limited to one for the player, and the God Cards, too, for some reason. He also starts out with the Darkness field, which powers up all his monsters, and with three Castle of Dark Illusions, switching the field to something more favorable is almost impossible without him switching it back. Nearly all his Monsters have at least 1800 ATK, which is something that's almost impossible for the player without heavy, heavy LevelGrinding. Also, you fight him right after Sol Chevalsky (no slouch himself, with 20,000) and you can't recharge your Life Points. If Reshef can Summon Ra, who has a CastFromHitPoints ability that sacrifices nearly all his remaining Life Points to deal equal damage to you... game over. And with three Pot of Greeds, he WILL draw it, and with three
Change of Hearts, he WILL get the necessary three Monsters to Summon it. Basically, you could be using an Action Replay and Reshef would still be an incredibly tough boss.

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* Reshef in ''VideoGame/YuGiOhReshefOfDestruction'' has 40,000 Life Points (the player has 8000), three versions of cards that are limited to one for the player, and the God Cards, too, for some reason. He also starts out with the Darkness field, which powers up all his monsters, and with three Castle of Dark Illusions, switching the field to something more favorable is almost impossible without him switching it back. Nearly all his Monsters have at least 1800 ATK, which is something that's almost impossible for the player without heavy, heavy LevelGrinding. Also, you fight him right after Sol Chevalsky (no slouch himself, with 20,000) and you can't recharge your Life Points. If Reshef can Summon Ra, who has a CastFromHitPoints ability that sacrifices nearly all his remaining Life Points to deal equal damage to you... game over. And with three Pot of Greeds, he WILL draw it, and with three
three Change of Hearts, he WILL get the necessary three Monsters to Summon it. Basically, you could be using an Action Replay and Reshef would still be an incredibly tough boss.
29th Dec '15 9:03:00 PM TheycallmeBrick
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* Reshef in ''VideoGame/YuGiOhReshefOfDestruction'' has 40,000 Life Points (the player has 8000), three versions of cards that are limited to one for the player, and the God Cards, too, for some reason. He also starts out with the Darkness field, which powers up all his monsters, and with three Castle of Dark Illusions, switching the field to something more favorable is almost impossible without him switching it back. Nearly all his Monsters have at least 1800 ATK, which is something that's almost impossible for the player without heavy, heavy LevelGrinding. Also, you fight him right after Sol Chevalsky (no slouch himself, with 20,000) and you can't recharge your Life Points. If Reshef can Summon Ra, who has a CastFromHitPoints ability that sacrifices nearly all his remaining Life Points to deal equal damage to you... game over. And with three Pot of Greeds, he WILL draw it, and with three Change of Hearts, he WILL get the necessary three Monsters to Summon it. Basically, you could be using an Action Replay and Reshef would still be an incredibly tough boss.
** Z-One in ''Yu-Gi-Oh! 5Ds Tag Force 6'' is the only character in the game who uses the Timelords ([[IThoughtItMeant not]] [[Series/DoctorWho those ones]]). The Timelords are all pretty much indestructible, can Summon themselves easily, and have very potent burn, bounce, and spin effects that activate when they battle. Among the stronger ones are Michion, who halves the opponent's Life Points, Razion, which sends the opponent's entire Graveyard back to their Deck and does 500 damage, and Metaion, who bounces all your opponent's monsters back to their hand and does 300 for each one. You can't even fight back against them, because though they've got zero ATK, they negate all Battle Damage done to them. Your only saving grace is that he can't control more than one, and the Timelords return to the Deck at the start of Z-One's turn... unless he gets out Infinite Light Ain Soph Ohr (or even its lesser form, Infinite Machine Ain Soph), which handily negates those weaknesses. And it goes without saying that ''none of this is in the actual card game.'' The only Timelords ever released were Metaion and Sephylon, and obtaining the Timelords in ''Tag Force 6'' is tricky at best at the stage when you fight Z-One. There are countless videos on Youtube of Z-One being pitted against other AI opponents and [[https://www.youtube.com/watch?v=0gQ0B8h-xn0 absolutely]] [[https://www.youtube.com/watch?v=syIcIx6sp5Q crushing]] [[https://www.youtube.com/watch?v=Qo6lAiliCmo them]]. The best part? Most of his cards are ''[[{{Nerf}} toned down]]'' from his appearance in the series.

to:

* Reshef in ''VideoGame/YuGiOhReshefOfDestruction'' has 40,000 Life Points (the player has 8000), three versions of cards that are limited to one for the player, and the God Cards, too, for some reason. He also starts out with the Darkness field, which powers up all his monsters, and with three Castle of Dark Illusions, switching the field to something more favorable is almost impossible without him switching it back. Nearly all his Monsters have at least 1800 ATK, which is something that's almost impossible for the player without heavy, heavy LevelGrinding. Also, you fight him right after Sol Chevalsky (no slouch himself, with 20,000) and you can't recharge your Life Points. If Reshef can Summon Ra, who has a CastFromHitPoints ability that sacrifices nearly all his remaining Life Points to deal equal damage to you... game over. And with three Pot of Greeds, he WILL draw it, and with three three
Change of Hearts, he WILL get the necessary three Monsters to Summon it. Basically, you could be using an Action Replay and Reshef would still be an incredibly tough boss.
** Z-One Z-one in ''Yu-Gi-Oh! 5Ds Tag Force 6'' is the only character in the game who uses the Timelords ([[IThoughtItMeant not]] [[Series/DoctorWho those ones]]). The Timelords are all pretty much indestructible, can Summon themselves easily, and have very potent burn, bounce, and spin effects that activate when they battle. Among the stronger ones are Michion, who halves the opponent's Life Points, Razion, Lazion, which sends the opponent's entire Graveyard back to their Deck and does 500 damage, and Metaion, who bounces all your opponent's monsters back to their hand and does 300 for each one. You can't even fight back against them, because though they've got zero ATK, they negate all Battle Damage done to them. Your only saving grace is that he can't control more than one, and the Timelords return to the Deck at the start of Z-One's Z-one's turn... unless he gets out Infinite Light Ain Soph Ohr (or even its lesser form, Infinite Machine Ain Soph), Endless Emptiness), which handily negates those weaknesses. And it goes without saying that ''none of this is in the actual card game.'' The only Timelords ever released were Metaion and Sephylon, and obtaining the Timelords in ''Tag Force 6'' is tricky at best at the stage when you fight Z-One. Z-one. There are countless videos on Youtube of Z-One Z-one being pitted against other AI opponents and [[https://www.youtube.com/watch?v=0gQ0B8h-xn0 absolutely]] [[https://www.youtube.com/watch?v=syIcIx6sp5Q crushing]] [[https://www.youtube.com/watch?v=Qo6lAiliCmo them]]. The best part? Most of his cards are ''[[{{Nerf}} toned down]]'' from his appearance in the series.
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