History RequiredSecondaryPowers / VideoGames

14th Apr '17 9:08:18 AM Gosicrystal
Is there an issue? Send a Message


** With regards to [[SecretCharacter Mythical]] [[LostForever Pokémon]], the player themselves must also have the required secondary power of driving, public transportation, or having someone to drive them if they want to get every Pokémon in real life. That, or have internet access.

to:

** With regards to [[SecretCharacter Mythical]] [[LostForever [[TemporaryOnlineContent Pokémon]], the player themselves must also have the required secondary power of driving, public transportation, or having someone to drive them if they want to get every Pokémon in real life. That, or have internet access.
7th Mar '17 5:43:47 PM TallTroper
Is there an issue? Send a Message


** It's also pretty obvious that Tails has not only some kind of healing ability, but an anchoring one as well, explaining why his tails stay attached to him whenever he flies. He's also been shown to be incredibly durable otherwise. Likewise, his tails must also be very strong to achieve flight (with ''VideoGame/SonicHeroes'' having him carry himself, Sonic and Knuckles simultaneously) as various games allow him to attack with just his tails.

to:

** It's also pretty obvious that Tails has not only some kind of healing ability, but an anchoring one as well, explaining why his tails stay attached to him whenever he flies. He's also been shown to be incredibly durable otherwise. Likewise, his tails must also be very strong to achieve flight (with ''VideoGame/SonicHeroes'' having him carry himself, Sonic and Knuckles simultaneously) as various games allow him to attack with just his tails. Additionally, his tails being able to support his flight basically means they are very strong, which explains how he can use them as very effective [[TailSlap offensive weapons]], even against robots.


Added DiffLines:

** Sonic and Shadow are shown to be '''very''' strong and durable for their size, thanks in no small part to withstanding high speed g-forces. Sonic in ''Anime/SonicX'' can ''easily bend a tank barrel into a pretzel shape,'' get punched through several buildings without a scratch, and with no leverage, push a sixty-foot robot pinning him down off with only slight effort. Shadow on the other hand, can overturn buses with one hand, easily wield an anti-tank minigun several times bigger and heavier than he is, and kick through solid steel reinforced walls.
4th Mar '17 12:09:23 AM CountDorku
Is there an issue? Send a Message


* In ''VideoGame/SaintsRowIV'' The Boss gets [[InASingleBound super jumping]] early on, but also becomes immune to fall damage that would otherwise kill them in any previous game. When using their super speed they also gain the ability to knock cars, people, and other destructible objects out of their way.

to:

* In ''VideoGame/SaintsRowIV'' The Boss gets [[InASingleBound super jumping]] early on, but also becomes immune to fall damage that would otherwise kill them in any previous game.game (and may have had it from the previous game - the fall from an ICBM into the President's chair would be instantly fatal otherwise). When using their super speed they also gain the ability to knock cars, people, and other destructible objects out of their way.



* ''VideoGame/{{Nihilumbra}}'': Averted. You are not immune to your own fire.

to:

* ''VideoGame/{{Nihilumbra}}'': Averted. You are not immune to your own fire.fire.
* ''VideoGame/DwarfFortress'': Averted, at least in some versions. Dragons are immune to their own fire, but not any fires started by it.
21st Feb '17 9:59:33 AM SolidSonicTH
Is there an issue? Send a Message

Added DiffLines:

** Sonic can handle high speeds without losing consciousness or feeling unsteady (hence why he has the reflexes and cognition to avoid plowing into things when running). Tails tries out a device in order to help Sonic during ''WesternAnimation/SonicBoom'' that boosts the speed of whatever it's attached to and he ends up woozy and feeling ill afterwards, which Sonic says doesn't bother him.
31st Dec '16 9:24:39 PM nombretomado
Is there an issue? Send a Message


* A ''technological'' example in ''{{Geneforge}}'', which takes place in a stock fantasy setting: the discovery of a method for magically reading genes is a major plot point. However, unlike in our world where genome sequencing projects and information technology were able to keep up with each other, here the findings have to be recorded on paper. Because of this, a lot of the information has to be discarded.

to:

* A ''technological'' example in ''{{Geneforge}}'', ''VideoGame/{{Geneforge}}'', which takes place in a stock fantasy setting: the discovery of a method for magically reading genes is a major plot point. However, unlike in our world where genome sequencing projects and information technology were able to keep up with each other, here the findings have to be recorded on paper. Because of this, a lot of the information has to be discarded.
3rd Nov '16 11:15:54 AM ZombieAladdin
Is there an issue? Send a Message

Added DiffLines:

** ''VideoGame/SonicUnleashed'' and onwards also shows why Sonic has no adverse effects from the air hitting him at such a rapid speed: Sonic can produce a small force field around himself, which takes the hits. Presumably, while running while boosted, the air around Sonic moves at the same speed as him.
8th Sep '16 1:25:46 PM Trogdor
Is there an issue? Send a Message

Added DiffLines:

* The Dune Scorpions in ''VideoGame/{{Elements}}'' have a unique ability, neurotoxin, which is a death sentence to the opponent - if the Dune Scorpion damages their opponent just once they become poisoned, the poison gets worse every time they play a card, and there's only one card that can cure them. However, there's one thing that makes it hard for the scorpion to attack - the scorpion's attacks literally deal no damage. Unless the owner of the scorpion uses a spell card to increase its attack, there is ''nothing'' it can do.
8th Sep '16 1:25:46 PM Trogdor
Is there an issue? Send a Message

Added DiffLines:

* The Dune Scorpions in ''VideoGame/{{Elements}}'' have a unique ability, neurotoxin, which is a death sentence to the opponent - if the Dune Scorpion damages their opponent just once they become poisoned, the poison gets worse every time they play a card, and there's only one card that can cure them. However, there's one thing that makes it hard for the scorpion to attack - the scorpion's attacks literally deal no damage. Unless the owner of the scorpion uses a spell card to increase its attack, there is ''nothing'' it can do.
22nd Aug '16 12:49:36 AM morenohijazo
Is there an issue? Send a Message


* In ''VideoGame/{{Xenonauts}}'', after researching the Alien Alloys, your scientists note that it would be very useful for armour... if they had any tool capable of cutting, never mind machining it. It's not till later that such capability is acquired.

to:

* In ''VideoGame/{{Xenonauts}}'', after researching the Alien Alloys, your scientists note that it would be very useful for armour... if they had any tool capable of cutting, never mind machining it. It's not till later that such capability is acquired.acquired.
* ''VideoGame/{{Nihilumbra}}'': Averted. You are not immune to your own fire.
17th Aug '16 6:35:55 AM SpinAttaxx
Is there an issue? Send a Message


* Franchise/{{Pokemon}} in general. A lot of them must have pocket dimensions inside them to hold all that water/rock/webbing/snow/acid/etc. And, of course, there's the logistics behind Fire and Electric Pokémon not hurting themselves...
** In the newer games, this is somewhat addressed as Fire-type mons can't be burned, Poison-types cannot be poisoned and Ice-types can't be frozen. Also, Electric-types can't be paralyzed by Electric moves, but can be by moves such as Stun Spore and Body Slam (up until Gen VI, where they can no longer be paralyzed by the latter either).

to:

* Franchise/{{Pokemon}} ''Franchise/{{Pokemon}}'':
** Every Pokémon
in general. A lot of them must have pocket dimensions inside them to hold all that water/rock/webbing/snow/acid/etc. And, of course, there's the logistics behind Fire and Electric Pokémon not hurting themselves...
** *** In the newer games, this is somewhat addressed as Fire-type mons can't be burned, Poison-types cannot be poisoned and Ice-types can't be frozen. Also, Electric-types can't be paralyzed by Electric moves, but can be by moves such as Stun Spore and Body Slam (up until Gen VI, where they can no longer be paralyzed by the latter either).



** The player themselves must also have the required secondary power of driving, public transportation, or having someone to drive them if they want to get every Pokémon in real life. That, or have internet access.

to:

** The With regards to [[SecretCharacter Mythical]] [[LostForever Pokémon]], the player themselves must also have the required secondary power of driving, public transportation, or having someone to drive them if they want to get every Pokémon in real life. That, or have internet access.
This list shows the last 10 events of 88. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=RequiredSecondaryPowers.VideoGames